Cogmind - Beta 11 X2 --- EXPLORER MODE // 2021.03.28 @ 19:31:45 Player: Krytoss Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (191) 955 Value Destroyed (7865) 7865 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (400) 400 TOTAL SCORE: 18160 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 49 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Enhanced Armored Medium Treads Improved Heavy Treads Matter Compressor (111) Enhanced Force Lance Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Matter Compressor Structural Scanner Advanced Visual Processing Unit Long-range Terrain Scanner Advanced Targeting Computer Advanced Armor Integrity Analyzer Advanced ECM Suite Advanced Thermal Shield Advanced Hacking Suite Improved System Shield Dynamic Insulation System Mini Drone Bay > --- WEAPON ----------- Linear Accelerator Stasis Beam Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Enhanced Armored Medium Treads Improved Heavy Treads Advanced Heavy Treads Improved Antigrav System Improved Gyrokinetic Inverter Q-thruster Matter Compressor Advanced Targeting Computer Advanced Core Analyzer Improved Armor Integrity Analyzer Stasis Canceller Advanced Thermal Shield Advanced Thermal Shield Point Defense Array Tesla Rifle Improved Plasma Cutter [Rating: 138] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Tri-rail Accelerator Launcher Heavy Rocket Launcher Special Weapon Stasis Beam Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 19 | . 1 . . . 4 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . 2 Utility 12 | . 1 . . . 2 1 2 1 2 . . . . 2 1 . Weapon 2 | . . . . . 1 1 . . . . . . . . . . Parts Attached 154 | . 8 . . 1 19 9 22 19 22 2 5 6 7 26 7 1 Power 12 | . 1 . . . 3 1 3 . 2 . . 1 . 1 . . Engine 8 | . 1 . . . 3 . 2 . 2 . . . . . . . Core 2 | . . . . . . 1 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 . 1 . . Propulsion 27 | . 2 . . . 5 . 5 5 . . . . 3 6 . 1 Treads 27 | . 2 . . . 5 . 5 5 . . . . 3 6 . 1 Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 74 | . 3 . . . 6 5 8 8 10 2 5 5 3 13 6 . Device 37 | . . . . . 1 1 4 2 4 2 5 4 . 11 3 . Storage 9 | . 1 . . . . . 1 1 3 . . . 1 1 1 . Processor 10 | . 1 . . . 1 1 2 1 1 . . . 1 . 2 . Hackware 5 | . . . . . . 2 . 1 . . . 1 . 1 . . Protection 13 | . 1 . . . 4 1 1 3 2 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | . 2 . . 1 5 3 6 6 10 . . . 1 6 1 . Energy Gun 1 | . . . . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 12 | . 1 . . . 2 2 5 1 . . . . . 1 . . Ballistic Cannon 18 | . 1 . . . 2 . 1 5 7 . . . . 2 . . Launcher 3 | . . . . 1 . . . . . . . . 1 1 . . Special Weapon 2 | . . . . . . . . . . . . . . 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . 3 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 2 . 1 1 . . . 4 . 2 . . Parts Lost 24 | . 1 . . . . . . . 1 . . . . 10 11 1 Power 2 | . 1 . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 16 | . . . . . . . . . 1 . . . . 4 10 1 Weapon 6 | . . . . . . . . . . . . . . 5 1 . Highest Loss Streak 9 | . 1 . . . . . . . 1 . . . . 9 5 1 Average Slot Usage (%) 89 | . 99 100 100 100 98 100 96 81 79 80 80 80 89 86 71 6 Engine 5 | . 11 12 12 12 8 5 4 5 4 5 5 2 . . . . Treads 14 | . 5 25 25 25 25 21 14 11 10 10 10 10 14 10 6 . Leg 1 | . 19 . . . . . . . . . . . . . . . Device 9 | . . . . . 8 2 11 5 9 13 15 15 15 22 22 . Storage 8 | . 12 12 12 12 8 7 6 5 9 6 5 5 9 9 6 . Processor 12 | . 12 12 12 12 16 14 12 11 12 15 15 15 15 13 12 6 Hackware 8 | . . . . . . 10 12 14 12 10 10 10 10 9 6 . Protection 6 | . 11 12 12 12 7 7 6 7 5 5 5 5 5 2 . . Ballistic Gun 8 | . 12 12 12 6 13 15 18 8 . . . . . 2 . . Ballistic Cannon 9 | . 11 12 12 12 9 7 5 10 13 15 15 15 13 7 3 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 134 | 18 31 31 31 33 47 50 86 119 134 115 113 112 116 124 102 . Greatest Support 150 | 20 40 40 40 40 70 70 98 140 140 140 140 140 140 150 150 75 Greatest Overweight (x) 1 | . 1 . . . . . . 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Average Capacity 16 | . 10 15 15 15 15 15 15 20 20 20 20 20 20 20 17 5 Most Carried 20 | . 10 10 15 15 15 15 18 20 20 20 20 20 20 20 20 5 Average Carried 16 | . 8 10 14 14 14 14 15 19 19 20 20 19 19 17 14 4 Final Capacity 20 | 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 7 10 10 15 15 15 15 18 19 20 20 20 20 20 12 5 5 Class Distribution -------------------- 60% | Hacker-Gunner 22% | Hacker-Mutant 13% | Hacker-Skirmisher 3% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Zhirov Hacker-Skirmisher | -3/Proximity Caves Hacker-Gunner | -3/Research Hacker-Assassin | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 6365 | 191 277 14 . 12 630 324 866 828 1735 164 100 . 282 506 308 128 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 7346 | . 312 48 . 65 660 332 1861 851 2004 100 47 . 236 580 250 . Parts 351 | . 19 3 . 3 49 18 78 34 86 2 5 . 9 23 22 . Haulers Intercepted 13 | . 1 . . . 3 1 4 2 1 . . . . 1 . . Recyclers Shooed 4 | . . . . . . . 2 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 142 | . 8 1 . 3 19 6 30 11 35 2 1 . 9 13 4 . Melee 3 | . . . . . . . . 1 . . . . . . 2 . Guns 45 | . 3 1 . 3 11 3 22 1 . . . . . 1 . . Cannons 89 | . 5 . . . 8 3 8 9 35 2 1 . 7 9 2 . AOE 5 | . . . . . . . . . . . . . 2 3 . . Classes Destroyed 15 | . 5 . . 1 2 3 3 1 . . . . . . . . Worker 9 | . . . . 1 . . 2 . 3 . . . . 2 1 . Builder 4 | . . . . . . 1 1 . 2 . . . . . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . Hauler 13 | . 1 . . . 3 1 4 2 1 . . . . 1 . . Recycler 9 | . 1 . . . . . 1 1 6 . . . . . . . Operator 3 | . . . . . 1 1 . . 1 . . . . . . . Watcher 10 | . 1 . . . 1 . 3 3 2 . . . . . . . Swarmer 43 | . 4 . . 3 10 . 9 3 11 . . . 3 . . . Grunt 37 | . 4 1 . . 4 1 8 1 8 2 . . 4 4 . . Brawler 3 | . . . . . . . 2 . 1 . . . . . . . Duelist 5 | . . . . . . . 2 . 2 . . . 1 . . . Sentry 21 | . . . . . 5 1 5 3 6 . . . 1 . . . Demolisher 1 | . . . . . . . 1 . . . . . . . . . Hunter 4 | . . . . . . 1 . 1 . . . . . 2 . . Programmer 28 | . . . . . . 3 3 3 7 . 1 . . 7 4 . Best Kill Streak 8 | . 4 1 . 4 5 2 5 4 6 2 1 . 3 8 3 . Combat Bots Only 7 | . 4 1 . 3 4 1 4 2 5 2 1 . 3 7 2 . Max Kills in Single Turn 2 | . 1 1 . 1 2 1 2 2 2 1 1 . 1 2 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . 1 2 . . Melee 1 | . . . . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 10313 | . 190 . . 90 269 176 914 581 1126 14 . 948 293 2297 1767 1648 Core 2720 | . 15 . . 13 26 11 69 54 55 . . 81 . 100 696 1600 Absorbed by Shields 79 | . . . . . . . . . . . . . . . 43 36 Reduced by Siege Mode 41 | . . . . . . . . . . . . . . 41 . . Core Remaining (%) 87 | 100 . . . 88 95 98 91 94 . . . . 88 84 52 . Volleys Fired 325 | . 28 2 . 6 39 18 74 29 68 3 1 3 16 29 9 . Largest 4 | . 2 2 . 2 3 4 4 4 3 3 3 3 3 4 2 . Hottest 196 | . 55 55 . 55 118 126 138 174 178 178 178 178 178 196 66 . Shots Fired 1000 | . 56 4 . 12 108 55 296 105 192 10 3 10 46 85 18 . Gun 416 | . 28 2 . 6 51 37 222 43 . . . . . 27 . . Cannon 564 | . 28 2 . 6 57 18 74 62 192 10 3 10 41 52 9 . Launcher 11 | . . . . . . . . . . . . . 5 6 . . Special 9 | . . . . . . . . . . . . . . . 9 . Kinetic 980 | . 56 4 . 12 108 55 296 105 192 10 3 10 41 79 9 . Thermal . | . . . . . . . . . . . . . . . . . Explosive 11 | . . . . . . . . . . . . . 5 6 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 83 | . 15 18 . 7 25 31 35 28 83 11 12 28 35 30 26 . Robot Miss Streak 2 | . 1 . . 2 1 1 2 2 1 . . . 1 1 1 . Penetration Max 1 | . . . . . 1 1 1 1 . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 768 | . 46 3 . 7 75 40 219 76 162 7 1 10 33 68 21 . Core Hits 356 | . 15 1 . 4 32 16 84 30 85 5 1 5 21 46 8 3 Critical Hits 77 | . . . . . 5 2 10 10 29 . 1 . 5 14 1 . Critical Kills 24 | . . . . . 2 . 2 4 8 . 1 . 2 5 . . Critical Parts Destroyed 50 | . . . . . 3 2 8 5 19 . . . 3 9 1 . Melee Attacks 30 | . . . . . . 1 . . 11 . . . . 4 14 . Impact . | . . . . . . . . . . . . . . . . . Slashing 12 | . . . . . . 1 . . 11 . . . . . . . Piercing 18 | . . . . . . . . . . . . . . 4 14 . Sneak Attacks 7 | . . . . . . 1 . . 5 . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23987 | . 639 41 . 125 1625 953 4954 1915 7026 359 37 499 1627 3343 816 28 Guns 6141 | . 292 25 . 83 692 513 3683 594 . . . . . 259 . . Cannons 14566 | . 345 16 . 35 933 344 1184 1306 6181 350 37 499 1129 1912 295 . Explosions 1748 | . . . . . . . 78 . . . . . 498 1172 . . Melee 1398 | . . . . . . 96 . . 808 . . . . . 494 . Ramming 134 | . 2 . . 7 . . 9 15 37 9 . . . . 27 28 Kinetic 20707 | . 637 41 . 118 1625 857 4867 1900 6181 350 37 499 1129 2171 295 . Thermal . | . . . . . . . . . . . . . . . . . Explosive 1748 | . . . . . . . 78 . . . . . 498 1172 . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 904 | . . . . . . 96 . . 808 . . . . . . . Piercing 494 | . . . . . . . . . . . . . . . 494 . Highest Corruption 12 | . . . . . 2 1 1 1 7 7 7 7 7 12 4 1 Average Corruption 4 | . . . . . 1 1 1 1 3 7 7 7 7 5 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 128 | . . . . . . 2 2 . 30 19 15 8 30 19 3 . Message Errors 28 | . . . . . . 1 2 . 7 3 1 2 8 3 1 . Matter Fused 24 | . . . . . . . . . 9 2 4 1 7 1 . . Heat Flow Errors 20 | . . . . . . . . . 2 2 5 1 5 4 1 . Energy Discharges 14 | . . . . . . 1 . . 3 2 1 1 4 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . Data Loss (minor) 22 | . . . . . . . . . 6 6 3 2 3 1 1 . Data Loss (major) 9 | . . . . . . . . . 1 3 1 . 2 2 . . Misfires 3 | . . . . . . . . . . 1 . 1 . 1 . . Misdirections 3 | . . . . . . . . . . . . . . 3 . . Weapon Failures 4 | . . . . . . . . . 2 . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 722 | . . . . . 8 3 46 90 365 25 . 1 108 69 7 . Projectiles 486 | . . . . . 8 3 42 90 187 23 . 1 98 27 7 . Explosions 56 | . . . . . . . 4 . . . . . 10 42 . . Melee 180 | . . . . . . . . . 178 2 . . . . . . Knockbacks 112 | . 7 1 . 1 5 2 5 7 52 . . 2 10 17 3 . Impact 2 | . . . . . . . . . 2 . . . . . . . Kinetic 103 | . 7 1 . 1 5 2 5 7 45 . . 2 9 16 3 . Secondary 7 | . . . . . . . . . 5 . . . 1 1 . . Self-Inflicted Damage 64 | . . . . . . . . . . . . . . 40 13 11 Shots 1 | . . . . . . . . . . . . . . 1 . . Rammed 23 | . . . . 1 . . 1 2 3 1 . . . . 4 11 Targets Rammed 25 | . 1 . . 1 . . 1 3 3 1 . . . . 4 11 Kicked 1 | . 1 . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . . . Highest Temperature 553 | . 66 3 . 15 122 164 346 553 240 252 255 225 269 385 240 . Average Temperature 80 | . 14 2 . 7 35 53 86 114 67 93 111 112 70 145 142 . Received Heat Transfer 1200 | . 84 . . 6 108 81 282 . 237 . . 27 45 252 51 27 Effects 10 | . . . . . . . . 5 . . . . . 5 . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . Damage (major) 4 | . . . . . . . . 4 . . . . . . . . Siege Activations 10 | . . . . . . . . . 3 1 . 1 1 4 . . Total Turns 95 | . . . . . . . . . 19 6 . 6 6 58 . . Longest Duration 25 | . . . . . . . . . 14 6 . 6 6 25 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 498 | . 165 66 . 105 331 106 498 242 437 . . . . 268 114 311 Initial 57 | . . . . . 3 6 . 57 5 . . . . 36 20 51 Average 94 | . 58 21 . 72 110 22 119 92 180 . . . . 73 53 161 Maximum Alert Level 2 | . . . . . 1 . 2 1 2 . . . . 1 . 1 Low Security (%) 85 | . 100 100 . 100 78 100 80 98 57 . . . . 86 100 54 Level 1 13 | . . . . . 21 . 18 1 38 . . . . 13 . 45 Level 2 . | . . . . . . . . . 3 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . . 1 2 5 9 4 5 . . . . 3 3 1 Investigation 4 | . . . . 1 . . . . 1 . . . . . 1 1 Extermination 15 | . . . . . . 3 3 2 3 . . . . 3 1 . Reinforcement 10 | . . . . . 2 2 3 2 . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . 1 1 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 16 | . 2 . . . 2 1 2 . 5 . . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 289 | . 17 4 . 6 29 12 40 23 58 1 2 3 10 30 23 31 Peak Tracking Total 15 | . 5 2 . 3 4 3 5 6 7 1 3 3 4 9 14 15 Tactical Retreats 20 | . 1 1 . 1 . 1 3 1 2 . 1 . 1 2 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 10 | . . . . . 2 . . 1 4 . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 28 | . . . . . . . 10 3 13 . . 1 . 1 . . Max in Single Turn 5 | . . . . . . . 2 1 5 . . 1 . 1 . . Garrison Access 4 | . . . . . . . 2 . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 60 | . 7 1 . 1 8 6 12 5 8 . . 6 . 2 3 1 Terminals 33 | . 6 1 . . 6 6 5 1 4 . . . . 1 2 1 Fabricators 5 | . . . . . . . 3 1 1 . . . . . . . Repair Stations 9 | . 1 . . . 1 . 2 3 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . 1 . . Garrison Access 4 | . . . . . . . 2 . 1 . . . . . 1 . Total Hacks 212 | . 21 3 . 1 26 21 35 22 41 . . 19 . 3 16 4 Successful 165 | . 13 2 . 1 21 17 26 18 32 . . 19 . 3 12 1 Failed 47 | . 8 1 . . 5 4 9 4 9 . . . . . 4 3 Catastrophic 1 | . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 87 | . 11 2 . . 12 13 9 11 13 . . . . 3 10 3 Terminals 136 | . 19 3 . . 18 21 16 12 26 . . . . 2 15 4 Fabricators 16 | . . . . . . . 13 2 1 . . . . . . . Repair Stations 28 | . 2 . . . 2 . 4 8 12 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 6 . . . . . . . . 1 . . Garrison Access 5 | . . . . . . . 2 . 2 . . . . . 1 . Terminal Hacks 91 | . 9 2 . 1 10 12 6 6 17 . . 19 . . 8 1 Record 9 | . . . . . . . . . 1 . . 7 . . . 1 Part Schematic 5 | . . . . . . . 1 . . . . 4 . . . . Robot Analysis 9 | . . . . . . 1 1 . 1 . . 4 . . 2 . Prototype ID Bank 20 | . 6 1 . . 3 1 1 . 3 . . 4 . . 1 . Open Door 1 | . . . . 1 . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . 1 . . . . . 1 . Branch Access Points 2 | . . . . . . . . . 1 . . . . . 1 . Terminal Index 5 | . . . . . 1 1 . 1 1 . . . . . 1 . Fabricator Index 2 | . . . . . . . . 1 1 . . . . . . . Repair Station Index 2 | . . . . . . . . 1 1 . . . . . . . Recycling Unit Index 2 | . . . . . . . . . 1 . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . Locate Traps 8 | . 2 . . . 1 1 2 1 1 . . . . . . . Dispatch Records 3 | . . . . . . . 1 1 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . . . . Assault Status 1 | . . . . . . 1 . . . . . . . . . . Recall Reinforcements 4 | . . . . . 1 2 . 1 . . . . . . . . Hauler Manifests 4 | . 1 . . . 1 1 . . 1 . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . . . Zone Layout 3 | . . 1 . . 1 . . . 1 . . . . . . . Fabricator Hacks 9 | . . . . . . . 7 2 . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . . 3 1 . . . . . . . . Build 4 | . . . . . . . 3 1 . . . . . . . . Repair Station Hacks 28 | . 2 . . . 2 . 4 8 12 . . . . . . . Scan Component 14 | . 1 . . . 1 . 2 4 6 . . . . . . . Repair 14 | . 1 . . . 1 . 2 4 6 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 2 . 1 . . . . . 1 . Seal Access 4 | . . . . . . . 2 . 1 . . . . . 1 . Unauthorized Hacks 27 | . 2 . . . 3 5 7 2 2 . . . . 3 3 . Terminals 23 | . 2 . . . 3 5 4 2 2 . . . . 2 3 . Assimilate 1 | . . . . . . 1 . . . . . . . . . . Botnet 14 | . 2 . . . 2 3 2 1 1 . . . . 1 2 . Operators 8 | . . . . . 1 1 2 1 1 . . . . 1 1 . Fabricators 3 | . . . . . . . 3 . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . Siphon 1 | . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . Hacking Detections 45 | . 6 1 . . 8 6 9 3 8 . . . . 1 2 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 3 . 1 . . . . 4 . . . . Parts Built 6 | . . . . . . . 4 2 . . . . . . . . Matter 561 | . . . . . . . 349 212 . . . . . . . . Time 307 | . . . . . . . 201 106 . . . . . . . . Total Part Build Rating 34 | . . . . . . . 22 12 . . . . . . . . Parts Repaired 14 | . 1 . . . 1 . 2 4 6 . . . . . . . Time 520 | . 26 . . . 38 . 36 91 329 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 3 | . . 2 . . . 1 . . . . . . . . . . Largest Group 2 | . . 2 2 . . 1 1 . . . . . . . . . Highest-Rated Group 41 | . . 41 41 . . 10 10 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . 10 10 . . . . . . . . . Total Orders 28 | . . . . . . 6 20 . . . . . . 2 . . STAY 13 | . . . . . . 3 10 . . . . . . . . . FOLLOW 13 | . . . . . . 3 10 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . Ally Attacks 11 | . . 11 . . . . . . . . . . . . . . Total Damage 209 | . . 209 . . . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 9 | . . . . . . 1 1 . 1 . . 4 . . 2 . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 18125 | . 1224 653 731 426 1276 1968 3063 1624 2179 714 570 347 1087 1429 642 192 Spaces Moved 9551 | 1 548 398 454 246 658 1184 1561 777 866 381 318 168 555 706 388 342 Core 481 | . . . . . . . . . . . . . . . 140 341 Treads 8662 | . 141 398 454 246 658 1184 1561 777 866 381 318 168 555 706 248 1 Legs 408 | 1 407 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 155 155 155 160 160 160 160 160 152 152 50 50 Average Speed 154 | 120 182 160 160 160 156 155 158 161 160 160 160 160 161 157 120 50 Slowest Speed 265 | 120 200 160 160 160 160 155 160 265 160 160 160 160 163 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 47 | 1 93 87 88 56 59 31 36 17 25 60 64 83 61 11 17 16 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 1 . . . . . . . 3 . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . 2 2 . 3 . . . Spaces Dug 29 | . . . . . 2 2 2 6 8 . . . . 4 5 . Terrain Destroyed 336 | . . . . . 15 4 50 24 115 3 1 . 67 49 8 . Melee 12 | . . . . . . . . . 3 . . . . 4 5 . Projectile 161 | . . . . . 15 4 18 24 42 3 1 . 29 22 3 . AOE 163 | . . . . . . . 32 . 70 . . . 38 23 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Zhi Pro Res Res Acc Total 12195 | . 715 410 462 267 848 1290 2003 1087 1483 478 375 240 713 958 504 362 Wait 1853 | . 120 10 . 6 102 58 310 219 490 87 52 53 125 164 53 4 Move 9535 | . 547 397 453 245 657 1183 1560 776 865 380 317 167 554 705 387 342 Hop . | . . . . . . . . . . . . . . . . . Pick Up 109 | . 6 . 7 4 11 9 12 19 13 1 . 2 5 12 8 . Fast Attach 44 | . 3 . . . 4 2 6 6 7 . . 6 1 6 3 . Attach 44 | . 1 . . . 5 3 2 5 3 . . . 4 16 4 1 Detach 14 | . 1 . . . 2 1 1 1 . . . . . 4 3 1 Swap 68 | . 4 . . 1 10 4 14 8 12 2 5 1 2 5 . . Drop 132 | . 4 . 2 4 18 11 23 21 11 1 . 7 6 13 11 . Fire 325 | . 28 2 . 6 39 18 74 29 68 3 1 3 16 29 9 . Melee 30 | . . . . . . 1 . . 11 . . . . 4 14 . Ram 15 | . . . . . . . . . . . . . . . 4 11 Kick 1 | . 1 . . . . . . . . . . . . . . . Crush 9 | . . . . 1 . . 1 3 3 1 . . . . . . Escape Stasis 12 | . . . . . . . . . . . . 1 . . 8 3 Rewire 4 | . . 1 . . . . . . . 3 . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -5/Factory -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Tes) -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Identified exit to Materials 1 | -11/Scrapyard | Discovered exit to Materials (range 0) 1 | -11/Scrapyard | Entered Materials 1 | -10/Materials | Evolved 1 slot: Utility x1 213 | -10/Materials | Identified exit to Mines 213 | -10/Materials | Discovered exit to Mines (range 13) 308 | -10/Materials | Build established: Hacker-Mutant 527 | -10/Materials | Discovered exit to Mines (range 6) 742 | -10/Materials | Identified exit to Materials 742 | -10/Materials | Discovered exit to Materials (range 15) 1019 | -10/Materials | Repaired Lgt. Armor Plating 1065 | -10/Materials | Discovered exit to Materials (range 10) 1225 | -10/Materials | Entered Mines 1234 | -10/Mines | Met a Derelict bent on vengeance 1333 | -10/Mines | Discovered exit to Materials (range 5) 1577 | -10/Mines | Discovered exit to Materials (range 7) 1714 | -10/Mines | Learned location of Zion (-6) 1864 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1864 | -10/Mines | Identified exit to Exiles 1864 | -10/Mines | Discovered exit to Exiles (range 5) 1878 | -10/Mines | Entered Exiles 1878 | -10/Exiles | Accompanied by 2 allies 1908 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1918 | -10/Exiles | Met 8R-AWN 1942 | -10/Exiles | Met EX-HEX 2056 | -10/Exiles | Met EX-DEC 2088 | -10/Exiles | Visited The Gauntlet 2359 | -10/Exiles | Met EX-BIN 2596 | -10/Exiles | Identified exit to Mines 2596 | -10/Exiles | Discovered exit to Mines (range 10) 2609 | -10/Exiles | Entered Mines 2645 | -9/Mines | Identified exit to Materials 2645 | -9/Mines | Discovered exit to Materials (range 10) 2683 | -9/Mines | Discovered exit to Materials (range 9) 2812 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2839 | -9/Mines | Learned location of Storage (-7) 2860 | -9/Mines | Met a Derelict shopkeep closing up shop 3035 | -9/Mines | Entered Materials 3035 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3692 | -8/Materials | Build established: Hacker-Gunner 3774 | -8/Materials | Identified exit to Factory 3774 | -8/Materials | Discovered exit to Factory (range 15) 3949 | -8/Materials | Repaired Hrd. Medium Armor Plating 4265 | -8/Materials | Discovered exit to Factory (range 16) 4311 | -8/Materials | Entered Factory 4311 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5749 | -7/Factory | Identified exit to Lower Caves 5749 | -7/Factory | Discovered exit to Lower Caves (range 15) 6198 | -7/Factory | Identified exit to Factory 6198 | -7/Factory | Discovered exit to Factory (range 8) 6279 | -7/Factory | Entered another Factory area 6279 | -6/Factory | Accompanied by 1 ally 6279 | -6/Factory | Evolved 2 slots: Utility x2 6475 | -6/Factory | Garrison activated, responded to threat 7046 | -6/Factory | Repaired Matter Filter 7291 | -6/Factory | Repaired Gauss Cannon 7681 | -6/Factory | Fabricated Coil Gun (x2) 7796 | -6/Factory | Fabricated Hvy. Treads (x2) 8098 | -6/Factory | Identified exit to Extension 8098 | -6/Factory | Discovered exit to Extension (range 13) 8267 | -6/Factory | Local fabrication network quarantined 8272 | -6/Factory | Identified exit to Lower Caves 8272 | -6/Factory | Discovered exit to Lower Caves (range 10) 9310 | -6/Factory | Identified exit to Factory 9310 | -6/Factory | Discovered exit to Factory (range 16) 9342 | -6/Factory | Entered another Factory area 9342 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9908 | -5/Factory | Repaired Matter Filter 9934 | -5/Factory | Repaired Coil Gun 10017 | -5/Factory | Repaired Dynamic Insulation System 10453 | -5/Factory | Repaired Med. Treads 10622 | -5/Factory | Identified exit to Factory 10622 | -5/Factory | Discovered exit to Factory (range 9) 10838 | -5/Factory | Fabricated Hvy. Treads (x2) 10966 | -5/Factory | Entered another Factory area 10966 | -4/Factory | Evolved 2 slots: Utility x2 11248 | -4/Factory | Identified exit to Research 11353 | -4/Factory | Identified exit to Upper Caves 11353 | -4/Factory | Identified exit to Armory 11861 | -4/Factory | Repaired Lyr. Heavy Armor Plating 11951 | -4/Factory | Repaired Tri-rail Accelerator 12003 | -4/Factory | Repaired Angular Momentum Engine 12060 | -4/Factory | Repaired Enh. Gauss Cannon 12112 | -4/Factory | Repaired Adv. Sensor Array 12188 | -4/Factory | Garrison activated, responded to threat 12727 | -4/Factory | Repaired Enh. Gauss Cannon 13145 | -4/Factory | Entered Upper Caves 13399 | -4/Upper Caves | Learned location of 1 exit from Research 13701 | -4/Upper Caves | Build established: Hacker-Skirmisher 13765 | -4/Upper Caves | Learned Research emergency access door positions 13853 | -4/Upper Caves | Identified exit to Upper Caves 13853 | -4/Upper Caves | Discovered exit to Upper Caves (range 4) 13859 | -4/Upper Caves | Entered another Upper Caves area 14021 | -4/Upper Caves | Discovered exit to Research (range 15) 14417 | -4/Upper Caves | Identified exit to Zhirov 14417 | -4/Upper Caves | Discovered exit to Zhirov (range 9) 14429 | -4/Upper Caves | Entered Zhirov 14429 | -4/Zhirov | Identified exit to Proximity Caves 14429 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 14458 | -4/Zhirov | Met Zhirov 14489 | -4/Zhirov | Learned location of Quarantine (-2) 14489 | -4/Zhirov | Learned location of Testing (-3) 14489 | -4/Zhirov | Learned location of Command (-1) 14521 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14553 | -4/Zhirov | Found Alien Artifact 14553 | -4/Zhirov | Identified Integrated Reactor 14553 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14582 | -4/Zhirov | Found Alien Artifact 14667 | -4/Zhirov | Attacked by Zhirov 14676 | -4/Zhirov | Zhirov warped through subspace 14682 | -4/Zhirov | Zhirov detonated his lab 14682 | -4/Zhirov | Cloak Generator disabled 14776 | -4/Zhirov | Entered Proximity Caves 15741 | -3/Proximity Caves | Discovered exit to Research (range 7) 15863 | -3/Proximity Caves | Entered Research 15863 | -3/Research | Evolved 2 slots: Utility x2 15864 | -3/Research | Identified exit to Testing 15903 | -3/Research | Found Enh. Force Lance 16149 | -3/Research | Build established: Hacker-Gunner 16832 | -3/Research | Spotted B-86 Titan 16877 | -3/Research | System corruption reached 10% 16911 | -3/Research | Destroyed 7 combat bots 16952 | -3/Research | Identified Transdimensional Reconstructor 16952 | -3/Research | Warped through subspace 16981 | -3/Research | Lost 9 parts (1p4u4w) 17191 | -3/Research | Identified exit to Research 17191 | -3/Research | Discovered exit to Research (range 9) 17292 | -3/Research | Entered another Research area 17292 | -2/Research | Evolved 2 slots: Power x1, Utility x1 17314 | -2/Research | Spotted B-90 Cyclops 17347 | -2/Research | Identified exit to Quarantine 17347 | -2/Research | Identified exit to Access 17408 | -2/Research | Build established: Hacker-Assassin 17888 | -2/Research | Lost 5 parts (4u1w) 17934 | -2/Research | Entered Access 17934 | -1/Access | Evolved 2 slots: Propulsion x2 17952 | -1/Access | Lost 3 parts (3u) 18000 | -1/Access | Build established: Hacker-Mutant 18064 | -1/Access | Spotted B-99 Colossus 18080 | -1/Access | Core integrity fell below 50% 18112 | -1/Access | Core integrity fell below 20% 18126 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 18082_ Slammed into P-80 Master. 18086_ Penetrated by Slug. 18109_ Triggered Stasis Trap. 18109_ A bubble of rippling energy engulfs the area. 18109_ Field strength at 94. 18110_ Field strength at 84. 18111_ Field strength at 66. 18112_ Field strength at 52. 18114_ Stasis field depleted. 18116_ S-43 Plague destroyed. 18121_ C-30 ARC bursts open, deploying its payload. 18121_ S-43 Plague unfolds itself. 18122_ U-05 Engineer destroyed. 18123_ Penetrated by Slug. 18123_ Slug penetrates H-88 Terminator. 18123_ Penetrated by Slug. 18123_ S-43 Plague destroyed. 18123_ Penetrated by Slug. 18123_ Drone sends a signal. 18125_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | * #?###?#????????????????????????????????????????? | | + #????????????????????????????????????????? | | ## ?????????????????????????????????????????? | | ?# ??????????????????????????????????????????? | | ?# ???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ?## ##?????????????????######???????????????????? | | ### #????????##+###### #???????????????????? | | ########## #???????????????????? | | ### [ ^ #???????????????????? | | #?##=% #???????????????????? | | #??# * ^ " #####???????????????? | | #?## """ #???????????????? | | ### """ #???????????????? | | p * " #???????????????? | | !%k #???????????????? | | ###+#### k |= ! ##### ?????????? | | ? ?# ###ss%s h A ????????? | | ?# # #?#=sss % h ????????? | | ?#* # #?# k" " @ u ????????? | | ?# # #?# "Y" k ????????? | | ?# # #?# """ A ????????? | | ?# # ####+######## gg ?????????? | | ?######## # #??? ?????????? | | ??????? / #???### ######## ??????????? | | ??? # #?????? #??????????????????? | | # " #???????#??????????????????? | | ????##########""" #??????????????????????????? | | ?????????????# """ #??????????????????????????? | | ?????????????# " #??????????????????????????? | | ####?????????# #??????????????????????????? | | #?????????# #??????????????????????????? | | #?????????##########??????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 33 Energy Capacity 340 Matter Stores 550 Matter Capacity 800 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 EM Shielding 2 Armor Coverage 1200 Resistance: KI 65 Resistance: TH 65 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 45 Recoil Reduction 4 Matter Filtering 30 Particle Charging 30 Kinecelleration 40 Offensive Hacking 40 Defensive Hacking 12 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Hvy. Treads | -6/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Coil Gun | x2 | -6/Factory | Preloaded Hvy. Treads | x2 | -6/Factory Hvy. Treads | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevAnalysisShotgun Manual? 0 Play Time 03:26:20 Cumulative 153.7 hours Start 2021.03.26 @ 20:27:27 End 2021.03.28 @ 19:31:45 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 77 Rogue 68 Adventurer 0 Explorer 9 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 61 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4362517e-9c76-467b-b549-3add8c0a1fbd