Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.19 @ 15:55:16 Player: kat Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (71) 355 Value Destroyed (2086) 2086 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-97) -97 TOTAL SCORE: 5644 Bonus ------- Follower Combat Kills 131 Friendly Fire -228 Cogmind --------- Core Integrity 466/850 Matter 297/450 Energy 298/450 System Corruption 6% Temperature Cool (0) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Energy Well Large Matter Pod Machine Analyzer Advanced ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Advanced Heat Sink Advanced Heat Sink Advanced Signal Interpreter Target Analyzer Transmission Jammer Reaction Control System Improved Utility Shielding Component Analysis Suite Recalibrator Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Fission Core Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Energy Well Machine Analyzer Improved Shield Generator > --- WEAPON ----------- Minigun Minigun Heavy Machine Gun Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink Large Matter Pod Advanced Signal Interpreter Target Analyzer Transmission Jammer Advanced ECM Suite Reaction Control System Improved Utility Shielding Component Analysis Suite Recalibrator Shock Rifle Heavy Laser Grenade Launcher Improved Datajack [Rating: 62] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Machine Analyzer Device Improved Sensor Array Storage Large Storage Unit Processor Machine Analyzer Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Heavy Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . 1 1 . Utility 3 | . . 1 . 1 . 1 Weapon 2 | . . 1 . . 1 . Parts Attached 68 | 6 6 9 1 12 3 31 Power 8 | 1 . 1 . 1 . 5 Engine 2 | 1 . . . . . 1 Core 6 | . . 1 . 1 . 4 Reactor . | . . . . . . . Propulsion 20 | 2 2 5 1 2 2 6 Treads 2 | . 2 . . . . . Leg 16 | . . 5 1 2 2 6 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 2 . 5 . 9 Device 6 | . . 1 . 1 . 4 Storage 7 | 1 2 . . 2 . 2 Processor 2 | . . 1 . 1 . . Hackware . | . . . . . . . Protection 4 | . . . . 1 . 3 Artifact . | . . . . . . . Weapon 21 | 2 2 1 . 4 1 11 Energy Gun 3 | 1 . . . . . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 12 | 1 . 1 . 4 1 5 Ballistic Cannon 4 | . 2 . . . . 2 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 Parts Lost 22 | . . . . 1 . 21 Power 3 | . . . . . . 3 Propulsion 7 | . . . . . . 7 Utility 4 | . . . . 1 . 3 Weapon 8 | . . . . . . 8 Highest Loss Streak 5 | . . . . 1 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 94 100 97 100 89 Engine 1 | . 14 1 . . . . Core 8 | . . 9 11 9 7 9 Treads 3 | . 22 4 . . . . Leg 21 | . . 17 22 25 30 23 Device 7 | . . 8 11 8 7 7 Storage 12 | . 26 13 11 9 7 10 Processor 10 | . . 8 11 15 15 8 Protection 1 | . . . . 1 . 3 Ballistic Gun 17 | . 12 8 11 20 30 16 Ballistic Cannon 6 | . 14 22 22 5 . 2 Peak Build Rating 62 | 6 8 16 16 32 40 62 Average Rating 33 | 4 7 14 16 26 39 51 On Entrance 16 | . 6 8 16 16 31 40 Naked Turns . | . . . . . . . Heaviest Build 64 | 14 34 36 19 37 40 64 Greatest Support 70 | 32 40 40 20 32 57 70 Greatest Overweight (x) 2 | . . . . 1 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 15 15 15 Average Capacity 12 | 6 11 7 5 11 15 15 Most Carried 15 | 6 10 15 5 15 14 15 Average Carried 10 | 3 7 5 4 10 13 13 Final Capacity 15 | 8 15 5 5 15 15 15 Final Carried 14 | 6 9 4 5 14 14 11 Class Distribution -------------------- 41% | Scavenger-Skirmisher 24% | Scavenger-Tank 14% | Mutant 11% | Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2613 | 260 270 174 103 596 . 1210 Remotely . | . . . . . . . Salvage Created 2842 | . 264 136 35 613 40 1754 Parts 169 | . 17 13 2 45 2 90 Haulers Intercepted 6 | . . . . 5 . 1 Recyclers Shooed 3 | . 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 44 | . 4 7 1 7 . 25 Guns 30 | . 1 2 . 6 . 21 Cannons 13 | . 3 5 1 1 . 3 AOE 1 | . . . . . . 1 Classes Destroyed 14 | . 7 1 . 2 . 4 Worker 4 | . 1 . . . . 3 Builder 1 | . . . . . . 1 Hauler 6 | . . . . 5 . 1 Recycler 4 | . 1 . . 1 . 2 Mechanic 1 | . 1 . . . . . Operator 2 | . 2 . . . . . Watcher 7 | . 2 . . 2 1 2 Swarmer 14 | . 3 4 . 3 . 4 Grunt 15 | . 1 2 1 2 . 9 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 6 | . . 1 . 3 . 2 Hunter 6 | . . . . 1 . 5 Programmer 3 | . . . . . . 3 Best Kill Streak 6 | . 4 6 1 2 1 5 Combat Bots Only 6 | . 2 6 1 2 . 4 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 471 | . 14 36 8 39 . 374 Missed 139 | . 8 11 7 13 . 100 Damage Taken 4289 | . 49 275 12 335 . 3618 Core 432 | . 10 . 12 26 . 384 Absorbed by Shields 587 | . . . . . . 587 Redirected to Shielding 69 | . . . . . . 69 Regen/Repaired (Parts) 107 | . . . . . . 107 Core Remaining (%) 97 | 100 96 . 97 95 100 . Volleys Fired 207 | . 20 12 4 48 2 121 Largest 4 | . 2 3 3 3 3 4 Hottest 188 | . 70 90 90 90 69 188 Shots Fired 519 | . 41 36 9 122 6 305 Gun 404 | . 18 12 4 91 6 273 Cannon 111 | . 23 24 5 31 . 28 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 469 | . 41 36 9 122 6 255 Thermal 36 | . . . . . . 36 Explosive 4 | . . . . . . 4 Electromagnetic 10 | . . . . . . 10 Robot Hit Streak 13 | . 3 10 2 13 5 13 Robot Miss Streak 6 | . 4 2 2 6 1 5 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 322 | . 15 23 5 73 3 203 Core Hits 150 | . 11 8 2 28 2 99 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Burn 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6084 | . 249 393 81 1176 44 4141 Guns 4363 | . 88 86 13 888 44 3244 Cannons 1223 | . 161 307 68 281 . 406 Explosions 489 | . . . . . . 489 Melee . | . . . . . . . Ramming 9 | . . . . 7 . 2 Kinetic 5019 | . 249 393 81 1169 44 3083 Thermal 776 | . . . . . . 776 Explosive 175 | . . . . . . 175 Electromagnetic 105 | . . . . . . 105 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . 1 . . . . 6 Average Corruption 2 | . 1 . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . 1 . . . . 21 Message Errors 5 | . . . . . . 5 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 120 | . . . . . . 120 Projectiles . | . . . . . . . Explosions 120 | . . . . . . 120 Melee . | . . . . . . . Knockbacks 9 | . 2 1 1 2 . 3 Impact . | . . . . . . . Kinetic 9 | . 2 1 1 2 . 3 Secondary . | . . . . . . . Self-Inflicted Damage 113 | . . . . . . 113 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 3 | . . . . 2 . 1 Kicked 3 | . . . . 2 . 1 Crushed . | . . . . . . . Highest Temperature 414 | . 18 156 33 72 . 414 Average Temperature 105 | . 10 58 18 22 . 139 Received Heat Transfer 649 | . . 66 6 63 . 514 Effects 3 | . . . . . . 3 Shutdowns 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 1090 | . . . . . . 1090 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 447 | . 144 219 115 301 107 447 Initial 85 | . . 14 85 44 85 51 Average 180 | . 82 97 113 202 96 237 Maximum Alert Level 2 | . . 1 . 1 . 2 Low Security (%) 57 | 100 100 71 100 49 100 33 Level 1 42 | . . 28 . 50 . 66 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . . . . 1 2 9 Investigation 5 | . . . . 1 1 3 Extermination 4 | . . . . . 1 3 Reinforcement 2 | . . . . . . 2 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 6 | . 3 . . 2 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 93 | . 11 9 2 23 1 47 Peak Tracking Total 10 | . 4 6 2 5 1 10 Tactical Retreats 9 | . . 1 . 2 . 6 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 4 | . 1 . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 6 | . 1 . . . . 5 Max in Single Turn 4 | . 1 . . . . 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 16 | . 2 1 . 5 2 6 Terminals 10 | . 2 1 . 4 . 3 Fabricators 3 | . . . . . 2 1 Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 39 | . 6 3 . 15 4 11 Successful 20 | . 2 2 . 9 . 7 Failed 19 | . 4 1 . 6 4 4 Catastrophic 3 | . 1 . . 1 1 . Database Lockouts . | . . . . . . . Manual 3 | . . . . 3 . . Terminals 25 | . 6 3 . 10 . 6 Fabricators 5 | . . . . . 4 1 Repair Stations 3 | . . . . . . 3 Recycling Units 1 | . . . . . . 1 Scanalyzers 5 | . . . . 5 . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 2 2 . 6 . 4 Record 6 | . . . . 3 . 3 Prototype ID Bank 1 | . 1 . . . . . Alert Level 3 | . . 1 . 1 . 1 Locate Traps 1 | . . 1 . . . . Dispatch Records 2 | . 1 . . 1 . . Patrol Status 1 | . . . . 1 . . Fabricator Hacks 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 3 | . . . . 3 . . Insert Component 2 | . . . . 2 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . 2 . . 1 . . Used 1 | . . . . 1 . . Hacking Detections 11 | . 1 1 . 3 2 4 Full Trace Events 3 | . . . . 1 1 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 95 | . . . . . . 95 Total Part Build Rating 10 | . . . . . . 10 Parts Repaired 1 | . . . . . . 1 Time 19 | . . . . . . 19 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 3 . . Highest-Rated Group 40 | . . . 40 40 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks 65 | . . . . 65 . . Total Damage 507 | . . . . 507 . . Kills 9 | . . . . 9 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 3989 | 64 495 193 216 1209 264 1548 Spaces Moved 2163 | 49 266 89 161 621 208 769 Core 4 | 4 . . . . . . Treads 237 | . 214 23 . . . . Legs 1825 | . . 66 161 621 208 769 Wheels 97 | 45 52 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 120 120 110 112 115 Average Speed 132 | 95 148 130 120 146 114 125 Slowest Speed 260 | 100 160 160 120 190 115 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 54 10 39 37 5 20 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 65 | . . . . . . 65 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 62 | . . . . . . 62 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 2913 | 66 327 143 175 820 230 1152 Wait 372 | . 20 17 8 119 14 194 Move 2157 | 48 265 88 160 620 207 769 Hop . | . . . . . . . Pick Up 63 | 12 10 5 1 12 3 20 Fast Attach 13 | . . . . 6 . 7 Attach 25 | 6 1 3 . . 2 13 Detach . | . . . . . . . Swap 30 | . 5 6 1 6 1 11 Drop 43 | . 6 12 1 7 1 16 Fire 207 | . 20 12 4 48 2 121 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . . 2 . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 15) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 723 | -9/Materials | Discovered new exit (range 5) 753 | -9/Materials | Entered Mines 859 | -9/Mines | Discovered new exit (range 6) 870 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 875 | -9/Mines | Build established: Tank 881 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 969 | -9/Mines | Entered Materials 969 | -8/Materials | Accompanied by 3 allies 969 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1376 | -8/Materials | Build established: Scavenger-Skirmisher 1902 | -8/Materials | Discovered new exit (range 7) 2176 | -8/Materials | Identified exit to Factory 2178 | -8/Materials | Entered Factory 2178 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2203 | -7/Factory | Discovered new exit (range 5) 2208 | -7/Factory | Identified exit to Factory 2442 | -7/Factory | Entered another Factory area 2442 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3040 | -6/Factory | Build established: Scavenger-Tank 3247 | -6/Factory | Fabricated Energy Well (x2) 3330 | -6/Factory | Repaired Carbon-fiber Leg 3508 | -6/Factory | Spotted B-75 Beast 3703 | -6/Factory | Lost 5 parts (2p2n1w) 3779 | -6/Factory | Lost 3 parts (1n2w) 3949 | -6/Factory | Garrison activated, responded to threat 3990 | -6/Factory | Self-destructed Last Messages --------------- 03952_ G-50 Soldier destroyed. 03957_ Acquired 63 matter. 03959_ Slug penetrates G-67 Veteran. 03977_ Slug penetrates Wall. 03980_ Critical hit (Burn: +37). 03982_ Flexi-carbon Leg destroyed. 03985_ Fusion Modulator explodes. 03985_ Slug penetrates Wall. 03985_ Gauss Rifle destroyed. 03985_ Destroyed Gauss Rifle. 03985_ Cld. Plasma Cannon destroyed. 03985_ Destroyed Cld. Plasma Cannon. 03985_ Fabricator disabled. 03985_ Destroyed Adv. Heat Sink. 03985_ Fusion Modulator explodes. 03985_ Recycling Unit disabled. 03985_ Prototype Flight Unit tumbles out of recycling unit. 03985_ R-10 Processor destroyed. 03987_ Carbon-fiber Leg destroyed. 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""""# | | ??????????????????# ;# """"# **#"## | | ??????????????????# " @ ;# # !%# | | ??????????????????# "" ;# # |!###" | | ??????????????????# !=t ;######+## | | ??????????????????# !%! ;#??# | | ??????????????????#+#== ##??# | | ??????????????????# ;! ; #???# | | ??????????????????# ; ;########### | | ??????????????????# ; ; # # | | ???? ##### ; ; # # | | ???? + ;! ### | | ???????????##+####### = ; /= ### | | ????????????????????# "" " !# == ### | | ????????????????????# """"" # ### | | ????????????????????# # ### | | ????????????????????####+##### ### | | ???????????????????????# #?????? # # | | ??????????????????????## #########+## # | | ??????????????????????# ##### | | ????????????????"?"???+ | | ????????????????"R"???# ### ! | | ????????????????"""???## """"" # # | | ?????""????????????????# """"" # # # | | ?????"T????????????????# """ ### # | | ?????""????????????????# #?# # | | ?????????????????????? #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 720 Matter Stores 444 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Imp. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Energy Well | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab Challenges ------------ None Game ------ Seed CompositeReactionCleaver Manual? 0 Play Time 01:23:14 Cumulative 9.5 hours Start 2025.03.19 @ 13:46:38 End 2025.03.19 @ 15:55:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 12 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61503474-5aaf-42c5-994e-b1e01472776e