Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 21:12:11 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (456) 2280 Value Destroyed (27478) 27478 Prototype IDs (300) 6000 Alien Tech Used (13) 2600 Bonus (53406) 53406 TOTAL SCORE: 101864 Bonus ------- High Alert Combat Kills 2887 Follower Combat Kills 960 Network Hubs Disabled 200 Met Zhirov 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Hacked Protovariant 500 Met R17 at Research 2000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -1441 Cogmind --------- Core Integrity 360/1600 Matter 300/300 Energy 1086/1100 System Corruption 1% Temperature Cool (12) Movement Walking (85) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Singularity Reactor > --- PROPULSION (6) --- Myomer-Biometal Exoskeleton > --- UTILITY (13) ----- Desublimator Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Experimental Powered Armor Advanced Force Field Architect God Chip A Architect God Chip D > --- WEAPON (4) ------- Heavy Dispersion Rifle Hypervelocity Linear Accelerator Shotgun Accelerated Rail Construct/C > --- INVENTORY (27) --- Zero-point Reactor Vortex Chain Reactor Desublimator Experimental Energy Well (600) Experimental Matter Compressor (500) YI-UF0's Bottomless Matter Pit (1500) Advanced Kinecellerator Advanced Kinecellerator Experimental Weapon Cycler Experimental Phase Shifter Centrium Medium Armor Plating Centrium Heavy Armor Plating Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Integrity Redistributor Spacefold Activator Modified Sigix Sheargun Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Sigix Corpse Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Myomer-Biometal Exoskeleton > --- UTILITY ---------- Desublimator Huge Storage Unit Spectral Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter Experimental Powered Armor Advanced Force Field Architect God Chip A Architect God Chip D > --- WEAPON ----------- Heavy Dispersion Rifle Hypervelocity Linear Accelerator Shotgun Accelerated Rail Construct/C > --- INVENTORY -------- Zero-point Reactor Vortex Chain Reactor Desublimator Experimental Energy Well Experimental Matter Compressor YI-UF0's Bottomless Matter Pit Advanced Kinecellerator Advanced Kinecellerator Experimental Weapon Cycler Experimental Phase Shifter Centrium Medium Armor Plating Centrium Heavy Armor Plating Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Experimental Powered Armor Integrity Redistributor Spacefold Activator Modified Sigix Sheargun Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypercooled Linear Accelerator Hypercooled Linear Accelerator Sigix Corpse [Rating: 264] Favorites ----------- Power Quantum Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Quantum Reactor Propulsion Constructs Treads Light Treads Leg Constructs Wheel Armored Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Experimental Hacking Suite Protection Centrium Medium Armor Plating Artifact Spacefold Activator Weapon Constructs Energy Gun Dispersion Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Constructs Launcher Improved Proton Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . . 4 . . . . 2 . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . . . Utility 11 | . . . 2 . 1 . . 2 . . . . 1 . . 1 . . . . 2 . 2 . . . . . Weapon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Parts Attached 711 | 5 7 11 24 3 24 25 6 22 43 10 13 26 37 13 4 37 3 7 6 7 61 29 7 77 52 61 42 49 Power 57 | 1 1 1 2 . 1 1 1 2 7 1 1 . 4 1 . 4 . . . . 6 . . 10 3 5 5 . Engine 20 | 1 1 1 2 . 1 1 1 2 6 1 . . 2 1 . . . . . . . . . . . . . . Core 5 | . . . . . . . . . 1 . 1 . 2 . . 1 . . . . . . . . . . . . Reactor 32 | . . . . . . . . . . . . . . . . 3 . . . . 6 . . 10 3 5 5 . Propulsion 29 | 2 1 1 3 . 5 13 2 1 . . . . . . . 1 . . . . . . . . . . . . Treads 18 | 2 . . 2 . 4 8 2 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 11 | . 1 1 1 . 1 5 . 1 . . . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 510 | 1 3 3 9 3 9 4 3 15 32 6 7 19 27 9 4 29 1 7 5 5 47 21 6 61 44 54 36 40 Device 385 | . 2 2 5 2 4 2 1 12 28 1 6 14 19 5 1 25 1 7 4 5 39 16 4 41 38 45 32 24 Storage 20 | 1 1 1 1 . . . . 1 1 . . . . 1 1 . . . . . 1 1 . 4 . . . 6 Processor 21 | . . . 1 . 1 . 1 2 1 . . 1 1 . 1 . . . . . 2 2 1 1 . 2 1 3 Hackware 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 2 Protection 73 | . . . 2 1 4 2 1 . 2 5 1 4 7 3 1 4 . . 1 . 4 2 1 14 4 2 3 5 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . . Weapon 115 | 1 2 6 10 . 9 7 . 4 4 3 5 7 6 3 . 3 2 . 1 2 8 8 1 6 5 2 1 9 Energy Gun 32 | . . 4 3 . 2 5 . 1 . 1 1 3 3 1 . 1 1 . . . . . . . 1 . . 5 Energy Cannon 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Ballistic Gun 48 | 1 2 . 4 . 5 1 . 3 2 1 4 4 2 2 . 2 1 . . . 7 5 . 1 1 . . . Ballistic Cannon 17 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 5 3 2 1 4 Launcher 11 | . . 2 2 . 1 . . . 2 1 . . . . . . . . . 2 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . 1 3 1 3 2 1 . . 2 1 . . . . . 1 . 3 . 3 3 . 2 2 . . 7 Corrupted Parts 6 | . . . . . . . . . . . 4 . . . . . . . . . . 2 . . . . . . System Corruption 33 | . . . . . . . . . . . 20 . . . . . . . . . . 13 . . . . . . Parts Lost 32 | . . . 1 . . 6 2 2 1 4 1 . 1 . . 3 . 1 . . 2 . . . . 1 4 3 Power 6 | . . . . . . 1 1 1 . 1 . . . . . 1 . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . . 1 1 . 1 1 . . 1 . . 1 . 1 . . . . . . . 1 3 2 Weapon 9 | . . . . . . 2 . . . 2 1 . . . . 1 . . . . 1 . . . . . 1 1 Highest Loss Streak 5 | . . . 1 . . 5 1 1 1 4 1 . 1 . . 1 . 1 . . 1 . . . . 1 2 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 73 | . 98 99 99 99 99 98 82 70 66 63 64 65 68 69 69 67 69 65 67 67 67 62 66 68 69 72 68 64 Engine 3 | . 14 14 10 11 9 8 8 5 4 1 3 . 3 5 5 . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 5 10 10 10 10 8 9 8 7 7 10 8 3 Treads 4 | . 18 14 11 11 17 15 11 5 . . 3 6 5 5 5 1 . 3 . . . . . . . . . . Leg 1 | . . . . . . . 1 . 5 6 2 . . . . 3 5 1 5 5 . . . 1 4 3 3 3 Wheel 2 | . 9 14 11 11 9 11 4 4 . . . . . . . . . . . . . . . . . . . . Device 16 | . 12 13 18 11 9 9 9 13 12 9 15 12 15 11 10 14 14 15 14 15 22 22 25 26 25 18 19 18 Storage 5 | . 14 14 10 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 3 Processor 14 | . . . 3 11 17 18 18 20 20 13 13 13 14 17 17 15 15 15 15 15 13 12 12 12 12 15 15 18 Protection 4 | . . . 10 10 9 8 4 . . 9 3 6 2 4 5 4 5 5 5 5 2 . 4 4 3 3 5 4 Energy Gun 2 | . . 23 13 . . 13 13 1 . 1 1 4 4 . . 2 4 9 5 5 . . . . . . . 1 Ballistic Gun 4 | . 28 3 8 22 17 4 . 4 5 . 3 1 . 4 5 5 9 1 5 5 4 3 2 1 . . . . Ballistic Cannon 4 | . . . . . . . . 6 6 6 6 6 5 5 5 2 . . . . 3 4 4 5 7 10 8 7 Peak Build Rating 264 | 5 8 17 21 33 34 34 53 69 86 96 108 112 119 112 113 128 134 129 137 133 187 186 201 213 215 238 247 264 Average Rating 133 | 3 7 11 18 21 31 31 40 64 81 84 100 108 114 109 112 120 129 120 129 130 162 181 199 202 206 230 235 244 On Entrance 105 | . 5 8 13 21 21 34 33 49 68 84 96 108 112 112 109 113 119 128 126 133 127 179 181 201 205 215 227 243 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 9 47 52 59 58 61 61 58 47 52 64 57 62 67 61 65 73 79 79 77 77 143 134 146 195 179 206 211 211 Greatest Support 211 | 40 40 10 12 12 24 34 60 60 102 102 154 154 154 69 69 125 150 158 158 158 158 158 158 211 211 211 211 211 Greatest Overweight (x) 5 | . 4 5 5 4 5 5 4 3 3 . . . . . . 3 . . . . . . . . . . . . Average Overweight (x) . | . 2 4 4 4 4 3 2 2 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 20 20 20 20 15 15 15 15 15 15 35 15 15 15 15 15 25 25 25 25 27 27 27 27 Average Capacity 20 | 7 15 20 19 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 20 25 25 25 25 27 27 27 Most Carried 27 | 4 14 20 20 20 20 20 20 16 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 27 27 27 27 Average Carried 19 | 2 8 18 19 19 19 19 19 14 14 14 14 14 14 14 14 14 14 14 14 14 19 24 23 24 25 26 26 26 Final Capacity 27 | 8 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 27 27 27 27 Final Carried 27 | 4 14 20 20 20 20 20 17 14 15 15 15 15 15 14 15 15 15 15 15 15 25 25 25 24 27 25 27 26 Scrap Engine Consumption 175 | . . . . . . . 25 19 18 13 5 5 6 2 . 21 5 10 3 . 12 9 1 7 3 2 9 . Constructs Created 4 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . 1 . Constructs Modified 71 | . . . . . . . 9 8 9 . 4 . . 5 1 11 3 4 . . 7 2 . 4 . . 4 . Class Distribution -------------------- 23% | Construct 17% | Scavenger-Gunner 16% | Mutant 12% | Scavenger-Scout 7% | Scavenger-Skirmisher 6% | Scavenger-Construct 4% | Scavenger-Tank 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Skirmisher | -6/Factory Construct | -6/Extension Construct | -6/Cetus Construct | -6/Archives Construct | -6/Hub_04(d) Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Scavenger-Skirmisher | -4/Factory Scavenger-Construct | -4/Upper Caves Construct | -4/Upper Caves Scavenger-Construct | -4/Zhirov Scavenger-Construct | -3/Proximity Caves Scavenger-Scout | -3/Research Scout | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Skirmisher | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 30614 | 245 403 994 593 301 1016 481 78 963 1730 561 573 422 719 506 210 1392 167 155 78 241 1473 752 59 1459 1835 2518 4591 6099 Remotely 2278 | . . . . . . 167 . . . . . . . . . . . 14 . . . . . . . . 1217 880 Salvage Created 27125 | . 384 330 668 206 1283 1173 650 507 1740 651 590 389 505 303 . 1860 . 198 343 197 1364 1131 86 1763 1501 2078 3421 3804 Parts 1282 | . 18 17 31 7 74 58 27 27 74 30 37 32 23 10 . 73 . 12 5 14 56 58 11 124 82 100 87 195 Haulers Intercepted 13 | . 1 . 2 . 4 3 . . . . . . . . . . . . . . 2 1 . . . . . . Recyclers Shooed 8 | . . . 1 . . 1 . 1 1 . . 1 . . . 1 . . . . . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . . . . . 10 . . . 2 3 10 . . . . . . . . Prevented 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 334 | . 6 9 12 . 24 16 6 5 25 8 4 5 9 5 . 22 . 2 . 10 18 11 . 19 19 28 30 41 Guns 93 | . 6 3 5 . 20 15 5 1 6 . . . 5 2 . 12 . 2 . 1 4 4 . 2 . . . . Cannons 194 | . . . . . . . . 4 12 3 4 5 3 2 . 10 . . . . 10 7 . 16 19 28 30 41 AOE 37 | . . 6 5 . 4 . . . 7 . . . 1 1 . . . . . 9 4 . . . . . . . Classes Destroyed 27 | . 6 3 2 . . 1 2 2 1 . . . 1 . . . . 1 . . 2 1 . . 3 1 1 . Worker 16 | . . . 1 . 1 2 . 1 . . . 1 . . . . . . . . 2 1 1 . 1 1 4 . Builder 16 | . . 1 . . 1 . . 1 3 . . . . . . 3 . . . . . . 1 2 2 2 . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 1 . 2 . 4 3 . . . . . . . . . . . . . . 2 1 . . . . . . Recycler 25 | . 1 . 1 2 . 1 3 2 3 . . . . . . 3 . . . . . 1 . 2 3 2 1 . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 17 | . 1 . 1 . . . . . 1 . 8 1 . . . . . . . . . 1 . . 1 2 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 35 | . 2 . 3 . 4 2 . . . 1 . 2 1 . . 2 . . . . 1 3 1 2 2 7 2 . Swarmer 39 | . 2 6 3 . 8 . . . 3 . . . . . . 3 . . . 10 4 . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Grunt 89 | . 4 3 6 . 9 7 . . 14 . . . . 2 . 12 . 2 . . 3 3 . . . 8 16 . Brawler 7 | . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . 1 3 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 36 | . . . 3 . 7 8 3 . 5 . 4 1 . . . . . . . . 2 . . . 1 2 . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Specialist 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Hunter 15 | . . . . . . . . 1 . . . 2 3 . . 1 . . . . . 2 . 2 2 . 2 . Programmer 58 | . . . . . . . . 4 1 . . 2 4 2 . 6 . . . . 2 5 . 4 10 16 2 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Cetus Guard 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scientist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 2 4 3 1 5 5 2 2 8 4 3 3 2 3 . 5 . 2 . 5 5 6 2 3 4 6 9 5 Combat Bots Only 8 | . 2 3 3 . 4 3 1 1 5 4 1 2 2 3 . 3 . 2 . 5 4 5 . 3 4 4 8 5 Max Kills in Single Turn 4 | . 1 3 3 1 4 1 1 1 2 2 1 2 1 1 . 2 . 1 . 4 4 1 1 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 3 . 4 . . . 2 . . . 1 1 . . . . . 4 4 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 10 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 7 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2100 | . 45 9 38 . 77 118 29 40 163 107 18 67 71 37 . 130 . 18 . 10 64 42 . 72 166 177 177 425 Missed 924 | . 14 1 10 . 31 31 4 12 56 46 4 18 15 8 . 38 . 2 . 4 21 15 . 44 82 97 81 290 Intercepted 17 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . 11 . Damage Taken 21899 | . 382 65 356 . 669 1293 494 642 1632 1639 327 783 1238 578 . 1832 . 418 . 141 1554 498 . 660 1272 1237 2140 2049 Core 2256 | . 98 14 60 . 81 162 45 40 170 232 . 90 118 . . 157 . . . . 72 . . 28 163 274 301 151 Absorbed by Shields 5138 | . . . . . . . . . . . . . . . . . . . . . . . . 389 507 497 1764 1981 Ignored by Resistances 839 | . . . . . 10 58 . . . . . . . . . . . . . . . 165 . 41 143 320 102 . Regen/Repaired (Parts) 9191 | . . . 471 . 91 . . 111 878 . 863 . 37 1214 81 745 . 354 115 . 315 81 . 864 . 158 2813 . Core Remaining (%) 67 | 100 . 55 . 85 . . 47 . . . . 37 . . 88 . . . . 86 . 94 . . 57 . . 22 Volleys Fired 1718 | . 57 24 45 3 82 86 44 67 82 37 69 46 64 16 20 141 5 9 . 10 73 46 16 106 102 133 141 194 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 1 3 . 2 3 2 2 2 2 3 3 3 Hottest 232 | . 40 115 115 46 46 122 122 162 149 149 159 204 204 159 124 159 35 204 . 197 232 146 120 183 43 53 53 222 Shots Fired 2860 | . 114 45 88 6 163 169 70 91 142 46 72 62 105 32 22 210 5 23 . 13 133 79 23 157 154 248 316 272 Gun 1269 | . 114 42 86 6 162 169 70 30 69 9 25 46 67 16 16 133 5 23 . 6 73 38 7 39 . . . 18 Cannon 1555 | . . . . . . . . 61 64 26 47 16 38 16 6 77 . . . . 59 39 16 118 154 248 316 254 Launcher 34 | . . 3 2 . 1 . . . 9 11 . . . . . . . . . 7 1 . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kinetic 2227 | . 114 . 14 6 162 87 . 90 133 35 71 33 54 32 16 78 5 4 . 3 123 77 19 102 154 248 313 254 Thermal 593 | . . 42 72 . . 82 70 1 . . 1 29 51 . 6 132 . 15 . 3 9 . 4 55 . . 3 18 Explosive 23 | . . 3 2 . 1 . . . 9 . . . . . . . . . . 7 1 . . . . . . . Electromagnetic 15 | . . . . . . . . . . 11 . . . . . . . 4 . . . . . . . . . . Robot Hit Streak 42 | . 8 16 16 4 42 22 24 15 18 9 7 8 15 12 . 24 . 11 . 1 20 13 3 32 31 16 40 42 Robot Miss Streak 6 | . 5 2 2 1 2 2 1 3 3 6 3 3 2 4 . 3 . 3 . 4 5 2 4 4 3 3 3 4 Penetration Max 1 | . . . . . . . . . 1 1 1 1 . 1 . 1 . . . . 1 1 . 1 . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1886 | . 69 34 67 4 127 135 59 45 101 26 42 31 59 17 . 118 . 15 7 2 93 54 7 94 90 129 234 227 Core Hits 877 | . 23 24 23 3 59 41 18 15 74 21 21 13 15 8 . 46 . 10 4 19 39 23 3 49 32 54 98 142 Critical Kills 53 | . 1 . . . 1 . . . 4 1 7 4 3 3 . 14 . 1 . . 5 . . 3 . . . 6 Critical Parts Destroyed 88 | . . . . . . 1 . . 2 3 7 3 14 6 . 28 1 2 . . 11 . . 4 . . . 6 Critical Strikes 259 | . 1 2 6 . 1 4 7 1 6 7 16 8 18 10 . 42 1 3 . . 22 7 . 22 22 15 23 15 Burn 18 | . . 2 6 . . 3 7 . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Destroy 153 | . 1 . . . 1 1 . . 6 7 16 8 18 10 . 42 1 3 . . 19 . . 5 . . . 15 Blast 86 | . . . . . . . . 1 . . . . . . . . . . . . 3 7 . 15 22 15 23 . Melee Attacks 9 | . . . 2 . . . . . . . . . . . . . . . 7 . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 102927 | . 732 796 1185 65 2168 2352 967 1051 4650 1959 1686 1066 2450 865 . 4536 23 440 596 745 6357 3087 616 6772 6571 9045 16718 25429 Guns 18294 | . 732 490 968 65 1934 2352 967 305 921 116 378 579 951 285 . 2414 23 440 . 27 1702 980 84 1131 . . . 450 Cannons 78378 | . . . . . . . . 677 2025 769 1125 487 1043 464 . 2021 . . . . 4277 2107 532 5633 6571 8950 16718 24979 Explosions 5564 | . . 306 217 . 234 . . 69 1704 1074 183 . 456 116 . 101 . . . 718 378 . . 8 . . . . Melee 596 | . . . . . . . . . . . . . . . . . . . 596 . . . . . . . . . Ramming 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . 95 . . Kinetic 87834 | . 732 . 162 65 1934 1145 . 982 2946 885 1503 758 1408 749 . 1824 23 108 . . 5844 3087 574 5999 6571 8950 16606 24979 Thermal 9877 | . . 490 806 . . 1207 967 69 276 139 117 308 1042 116 . 2611 . 198 . 27 135 . 42 765 . . 112 450 Explosive 3382 | . . 306 217 . 234 . . . 1428 . . . . . . 101 . . . 718 378 . . . . . . . Electromagnetic 1143 | . . . . . . . . . . 935 66 . . . . . . 134 . . . . . 8 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 596 | . . . . . . . . . . . . . . . . . . . 596 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 . . . . . 2 2 . 9 4 5 10 10 8 8 8 8 8 3 17 . . 1 3 4 1 Average Corruption 3 | . 1 1 . . . . . 1 1 . 4 2 4 7 10 5 8 8 8 8 2 3 . . 1 1 3 1 Corruption Purged 29 | . . . . . . . . . 2 . 20 . . . . . . . . . . . . . . 3 4 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 447 | . 8 3 . . . . . 12 22 . 4 11 25 47 51 46 28 32 11 41 10 38 . . 8 20 19 11 Message Errors 122 | . 1 . . . . . . 2 2 . 1 3 4 14 13 12 8 11 4 12 4 15 . . 4 5 3 4 Matter Fused 97 | . 1 . . . . . . 2 6 . 1 1 5 12 9 13 6 8 2 10 3 6 . . 2 5 3 2 Heat Flow Errors 48 | . 1 . . . . . . 1 2 . . 3 6 4 7 5 5 . 1 5 1 . . . . 3 3 1 Energy Discharges 60 | . 3 2 . . . . . 1 3 . 1 3 2 5 10 4 4 4 2 4 . 6 . . . 2 3 1 Parts Rejected 5 | . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 1 . . Data Loss (minor) 48 | . . . . . . . . 4 2 . . . 3 2 5 4 3 4 1 4 2 6 . . 2 . 5 1 Data Loss (major) 24 | . 1 1 . . . . . . 2 . 1 . 1 3 3 4 1 1 1 2 . 2 . . . 1 . . Misfires 17 | . . . . . . . . 2 . . . . 3 3 2 . . 1 . 2 . 1 . . . 1 . 2 Alerts 12 | . . . . . . . . . . . . 1 . 2 2 1 . 2 . 1 . . . . . 2 1 . Misdirections 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 9 | . . . . . . . . . 1 . . . 1 1 . 3 . . . . . 2 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6110 | . . . . . . . . 37 58 1 67 34 94 . . 210 . . 160 . 523 535 168 232 846 1102 1136 907 Projectiles 5812 | . . . . . . . . 26 27 . 41 34 48 . . 210 . . . . 500 535 168 232 846 1102 1136 907 Explosions 138 | . . . . . . . . 11 31 1 26 . 46 . . . . . . . 23 . . . . . . . Melee 160 | . . . . . . . . . . . . . . . . . . . 160 . . . . . . . . . Knockbacks 330 | . . . . . . . . 3 4 2 2 3 13 1 . . . . . . 26 9 3 1 33 33 51 146 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 319 | . . . . . . . . 3 3 2 2 3 13 1 . . . . . . 26 8 3 1 31 31 48 144 Secondary 10 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 1 3 2 Self-Inflicted Damage 490 | . . 1 . . 16 . . 185 56 . . . 178 . . 48 . . . . . . . 6 . . . . Shots 11 | . . 1 . . 1 . . 3 1 . . . 3 . . 1 . . . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 424 | . 118 72 189 . . 177 96 261 332 373 328 271 424 251 252 273 246 316 238 170 329 297 . 220 . 229 197 90 Average Temperature 84 | . 21 23 71 . . 40 34 69 85 142 125 80 120 74 90 71 115 124 120 67 97 181 . 72 . 102 110 90 Received Heat Transfer 3030 | . 153 . 135 . 243 675 238 . 426 207 117 36 . 108 . 162 . 90 . . 21 12 . 4 36 145 137 85 Effects 9 | . . . . . . . . . 2 . 3 . 4 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . Combat Hostiles 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . 1 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Robots Melted 9 | . . . 4 . . 1 2 . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 5 | . . . 2 . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 44 | . . 2 10 . . 11 6 . . . . 1 5 . . 6 . . . . 1 . . 2 . . . . Heat Transferred 15268 | . . 1443 2553 . . 2553 2474 100 200 100 100 370 1053 100 . 2331 . 285 . 37 185 . 37 629 . . 37 681 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . . . 2 3 1 3 . 2 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1395 | . 112 211 232 27 363 370 136 257 351 322 352 210 386 . . 391 . . . . 348 472 342 361 564 1168 1395 . Initial 747 | . . . 53 22 1 139 39 250 32 144 128 18 76 . . . . . . . . 168 262 101 47 324 747 . Average 197 | . 35 96 84 20 138 202 19 111 185 260 220 108 169 . . 226 . . . . 113 183 270 127 359 593 1086 . Maximum Alert Level 5 | . . 1 1 . 1 1 . 1 1 1 1 1 1 . . 1 . . . . 1 2 1 1 2 4 5 . Low Security (%) 57 | 100 100 86 91 100 78 48 100 79 53 11 31 99 53 . . 28 . . . . 77 60 27 76 28 . . . Level 1 25 | . . 13 8 . 21 51 . 20 46 88 68 . 46 . . 71 . . . . 22 26 72 23 14 33 . . Level 2 5 | . . . . . . . . . . . . . . . . . . . . . . 12 . . 56 34 . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 10 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 41 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 1 1 . . 1 . . 7 5 . . 7 5 . . 5 . . . . 9 6 1 4 10 9 2 . Investigation 12 | . 1 . . . 1 . . . 1 . . 2 1 . . . . . . . 4 . . 1 . 1 . . Extermination 29 | . . . . . . . . 5 . . . 1 2 . . 3 . . . . . 2 1 3 4 7 1 . Reinforcement 22 | . . . . . . . . 2 4 . . 1 2 . . 2 . . . . 5 3 . . 3 . . . Assault 7 | . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 3 1 1 . Garrison 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . 1 3 . . 1 . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 41 | . . . 1 . 1 . . . 3 . . 1 1 . . 4 . . . . 4 1 . . 1 . 24 . Communications Jammed 121 | . . . . . . . . . . . . . . . . 18 . . . . 2 5 . 14 38 21 23 . Distress Signals 116 | . . . . . . . . . . . . . . . . 18 . . . . 2 5 . 14 38 16 23 . Times Spotted 601 | . 21 15 17 . 39 23 6 8 37 10 27 15 14 8 . 37 . 4 . 7 34 18 5 26 58 66 44 62 Peak Tracking Total 8 | . 4 3 3 . 6 5 1 3 6 5 1 7 2 4 . 4 . 3 . 5 4 3 2 2 8 7 7 6 Tactical Retreats 43 | . 2 . . . 4 2 . . 5 . 1 . 2 . . 4 . . . . 2 . . 2 9 7 3 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 23 | . 3 . . . 1 . . . 2 . . 1 3 . . 4 . . . . . 1 . 5 . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 78 | . 1 . 1 1 . 1 . 2 6 . 6 1 8 1 1 3 . . . . 2 3 . 9 10 1 6 15 Max in Single Turn 6 | . 1 . 1 1 . 1 . 2 2 . 1 1 6 1 1 1 . . . . 1 1 . 1 1 1 2 2 Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 121 | . 7 . 8 1 7 9 13 9 9 . . 5 2 1 . 5 . 2 4 . 3 9 1 11 8 5 2 . Terminals 88 | . 6 . 7 . 6 8 6 7 8 . . 4 1 1 . 3 . . . . 1 8 . 9 7 4 2 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 13 | . 1 . . . . 1 6 1 1 . . . . . . 1 . . . . 1 . 1 . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Garrison Access 6 | . . . . . . . . . . . . 1 1 . . 1 . . . . . 1 . 1 . 1 . . Total Hacks 343 | . 20 . 30 1 15 26 38 20 30 . . 6 7 2 . 13 . 7 17 . 9 31 4 34 19 12 2 . Successful 180 | . 10 . 22 1 9 9 21 8 16 . . 2 3 2 . 2 . 7 17 . 7 17 1 16 4 5 1 . Failed 163 | . 10 . 8 . 6 17 17 12 14 . . 4 4 . . 11 . . . . 2 14 3 18 15 7 1 . Catastrophic 38 | . 1 . 1 . 2 3 1 . 4 . . 2 . . . 4 . . . . 1 8 . 3 5 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 195 | . 13 . 18 . 12 19 18 15 20 . . 4 2 . . 6 . . . . 5 19 . 25 14 5 . . Terminals 254 | . 19 . 23 . 13 23 15 15 29 . . 5 5 2 . 10 . . . . 5 29 . 31 17 11 2 . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . . . 7 . 2 . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 36 | . 1 . . . . 3 21 2 1 . . . . . . 2 . . . . 2 . 4 . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . Garrison Access 8 | . . . . . . . . . . . . 1 2 . . 1 . . . . . 2 . 1 . 1 . . Terminal Hacks 79 | . 2 . 8 1 2 4 5 1 7 . . . . 2 . . . 7 17 . 2 7 . 7 2 4 1 . Record 13 | . . . . . . . . . . . . . . 2 . . . 6 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 8 | . 1 . 1 . 1 . . . . . . . . . . . . . 4 . . . . 1 . . . . Prototype ID Bank 8 | . . . 1 . . . 2 . 1 . . . . . . . . . 4 . . . . . . . . . Open Door 9 | . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . 2 2 1 . Branch Access Points 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 6 | . . . . . . 1 . . 2 . . . . . . . . . . . . 2 . 1 . . . . Unreport Threat 7 | . . . 2 . . 1 1 . 1 . . . . . . . . . . . . . . 2 . . . . Locate Traps 8 | . 1 . 2 . . . . . 1 . . . . . . . . . . . . 3 . 1 . . . . Recall Investigation 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 . . . . . 5 . . . . . . . . 1 . . . . 1 . 1 . . . . . Retrieve Components 9 | . 1 . . . . . 5 . . . . . . . . 1 . . . . 1 . 1 . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . Unauthorized Hacks 78 | . 7 . 8 . 5 5 11 6 9 . . 2 2 . . 1 . . . . 2 9 . 8 2 1 . . Terminals 72 | . 7 . 8 . 5 5 7 5 9 . . 2 2 . . 1 . . . . 2 9 . 8 1 1 . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Botnet 22 | . 2 . 2 . 1 . 2 1 3 . . 1 1 . . . . . . . 1 3 . 3 1 1 . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Skim 44 | . 5 . 5 . 4 5 5 4 5 . . . 1 . . . . . . . 1 5 . 4 . . . . Sabotage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 1 1 . Used 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 93 | . 6 . 8 . 7 8 8 8 9 . . 4 2 . . 5 . . . . 2 7 . 9 5 4 1 . Full Trace Events 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . . 4 . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 135 | . . . 84 . 51 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 1 . . . . . 17 . . . . . . . . 9 . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 3 . . . . . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 1 1 1 1 . . . . . . . . . Autooverrided 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . 8 . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 17 | . . 1 . . . . . 2 9 . . . 1 . . 1 . 2 . . . 1 . . . . . . Largest Group 4 | . . 1 . . . . . 2 4 . . . 1 . . 1 . 2 . . . 1 . . . . . . Highest-Rated Group 149 | . . 31 . . . . . 82 126 . . . 49 . . 26 . 67 . . . 149 . . . . . . Highest-Rated Ally 149 | . . 31 . . . . . 41 41 . . . 49 . . 26 . 38 . . . 149 . . . . . . Total Orders 18 | . . . . 2 . . . 2 4 . . . . . . . . . . . . 10 . . . . . . STAY 8 | . . . . . . . . 1 2 . . . . . . . . . . . . 5 . . . . . . FOLLOW 8 | . . . . . . . . 1 2 . . . . . . . . . . . . 5 . . . . . . EXPLORE 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 164 | . . 22 . . . . . 11 79 . . . 2 . . . . 4 . . . 46 . . . . . . Total Damage 5340 | . . 398 . . . . . 515 1576 . . . 45 . . . . 146 . . . 2660 . . . . . . Kills 34 | . . 6 . . . . . 6 10 . . . . . . . . 2 . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 8 | . 1 . 1 . 1 . . . . . . . . . . . . . 4 . . . . 1 . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . . . . . . 3 2 . 2 2 . . . . . . . . . . Drone Launches 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 45993 | 59 1264 931 1259 845 2028 1396 2091 1910 2035 318 860 1129 1663 1364 1378 1944 939 1154 361 1221 2527 1874 549 4644 1877 2368 3242 2763 Spaces Moved 27759 | 34 700 558 615 489 971 495 991 1028 846 175 211 692 958 687 672 669 464 441 150 461 1965 1525 460 3524 1365 1814 2239 2560 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4564 | 29 235 . . . . . 315 262 . . 160 692 958 687 672 226 . 328 . . . . . . . . . . Legs 12356 | . . . . . . . 68 . 795 175 51 . . . . 441 464 113 150 461 248 . . 1431 1359 1801 2239 2560 Wheels 5020 | . 465 558 615 489 971 495 608 766 51 . . . . . . 2 . . . . . . . . . . . . Hover 5790 | . . . . . . . . . . . . . . . . . . . . . 1712 1525 460 2093 . . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Fastest Speed 50 | 50 140 140 105 150 120 101 135 135 107 107 107 107 107 163 163 134 158 220 220 220 85 85 85 85 85 85 85 85 Average Speed 115 | 143 146 146 150 150 155 143 148 136 147 107 107 107 107 163 163 186 187 220 220 220 96 85 85 85 85 85 85 85 Slowest Speed 220 | 160 160 155 155 150 165 165 214 139 167 107 107 107 107 163 163 217 220 220 220 220 220 85 85 85 85 85 85 85 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 1 2 Spacefolds 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . Exploration Rate (%) 63 | 4 95 99 52 96 55 64 98 29 81 59 89 46 28 89 77 21 67 63 61 63 39 94 15 97 60 41 57 97 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 20 | . 3 1 2 1 . . 3 . 1 . . . . . . . 1 2 3 . . 3 . . . . . . Known Exits Taken 25 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 12 | . . 2 . 2 . . . . . . . . . 2 2 . 3 1 . . . . . . . . . . Spaces Dug 162 | . . . 1 . . . . 8 2 . . 7 14 2 8 16 2 1 . 1 2 7 5 28 13 38 7 . Terrain Destroyed 1418 | . . 24 16 . 12 . . 55 79 36 20 30 103 51 22 96 2 4 . 52 45 37 15 61 48 109 128 373 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1009 | . . . . . . . . 13 27 20 20 30 48 24 22 61 2 4 . 4 34 37 15 61 48 109 57 373 AOE 408 | . . 24 15 . 12 . . 42 52 16 . . 55 27 . 35 . . . 48 11 . . . . . 71 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Ext Cet Arc Hub Fac Upp Upp Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 39771 | 42 833 629 866 597 1354 1021 1554 1475 1532 272 782 1011 1486 901 937 1169 528 609 171 658 2526 2062 601 5124 2002 2498 3481 3050 Wait 8346 | . 55 13 123 96 226 377 490 335 415 24 481 242 418 180 233 303 53 145 2 176 319 348 96 1157 443 473 945 178 Move 27719 | 33 699 557 614 488 970 494 990 1027 845 174 210 691 957 686 671 668 463 440 149 460 1964 1524 459 3523 1361 1805 2238 2559 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 450 | 4 11 13 33 2 17 13 5 12 17 14 2 1 4 1 3 7 2 3 1 1 47 26 10 111 16 8 43 23 Fast Attach 223 | 5 3 2 10 3 12 9 2 . 8 3 6 4 10 2 4 12 2 2 6 . 15 14 3 31 15 10 9 21 Attach 96 | . 1 . 5 . 2 5 1 7 2 3 2 . 2 1 . 2 2 1 1 2 10 3 3 11 5 4 14 7 Detach 17 | . 1 . . . 1 . 3 . . . . . . . 1 . . 1 . 2 1 . 1 1 1 1 1 2 Swap 414 | . 3 9 9 . 10 11 3 15 33 4 5 22 25 10 . 23 . 4 . 5 36 12 1 43 37 47 22 25 Drop 617 | . 3 11 25 5 34 26 16 12 29 13 7 5 6 5 5 13 1 4 5 2 61 43 12 141 22 16 54 41 Fire 1718 | . 57 24 45 3 82 86 44 67 82 37 69 46 64 16 20 141 5 9 . 10 73 46 16 106 102 133 141 194 Melee 9 | . . . 2 . . . . . . . . . . . . . . . 7 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 10 . Rewire 147 | . . . . . . . . . 97 . . . . . . . . . . . . 46 . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac x2 / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 507 | -10/Materials | Learned Storage trap positions 520 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Identified exit to Materials 702 | -10/Materials | Identified exit to Subcaves 702 | -10/Materials | Identified exit to Mines 746 | -10/Materials | Learned 4 Recycling zone layouts 830 | -10/Materials | Learned location of Recycling (-8) 889 | -10/Materials | Learned location of Subcaves (-10) 1324 | -10/Materials | Entered Mines 1445 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1488 | -10/Mines | Murdered YI-UF0 1494 | -10/Mines | Found Prototype Storage 1494 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 1692 | -10/Mines | Discovered exit to Materials (range 9) 1748 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1769 | -10/Mines | Met a Derelict testing a Signal Generator 1883 | -10/Mines | Learned location of Zion (-6) 1895 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1970 | -10/Mines | Discovered exit to Materials (range 9) 2119 | -10/Mines | Build established: Scavenger-Mutant 2187 | -10/Mines | Discovered exit to Subcaves (range 6) 2255 | -10/Mines | Entered Materials 2255 | -9/Materials | Evolved 2 slots: Utility x2 2974 | -9/Materials | Identified exit to Mines 3013 | -9/Materials | Build established: Mutant 3037 | -9/Materials | Identified exit to Materials 3163 | -9/Materials | Learned location of 1 exit from Storage 3314 | -9/Materials | Repaired Lgt. Armor Plating 3348 | -9/Materials | Repaired Particle Gun 3368 | -9/Materials | Learned 4 Recycling zone layouts 3375 | -9/Materials | Repaired Hcp. Storage Unit 3414 | -9/Materials | Learned Storage trap positions 3514 | -9/Materials | Entered Mines 3680 | -9/Mines | Discovered exit to Materials (range 6) 3955 | -9/Mines | Learned 2 Materials zone layouts 3980 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4033 | -9/Mines | Discovered exit to Materials (range 6) 4034 | -9/Mines | Learned location of Storage (-8) 4165 | -9/Mines | Found the Drone Emporium 4176 | -9/Mines | Found Prototype Device 4176 | -9/Mines | Identified Decoy Drone Bay 4359 | -9/Mines | Entered Materials 4359 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4360 | -8/Materials | Identified exit to Factory 5438 | -8/Materials | Repaired Imp. Assault Rifle 5815 | -8/Materials | Discovered exit to Factory (range 6) 6207 | -8/Materials | Identified exit to Storage 6387 | -8/Materials | Entered Storage 6389 | -8/Storage | Loaded intel: 7 trap records 6600 | -8/Storage | Lost 5 parts (1p2n1u1w) 7161 | -8/Storage | Build established: Scavenger-Mutant 7271 | -8/Storage | Discovered new exit (range 13) 7461 | -8/Storage | Learned location of 1 exit from Recycling 7473 | -8/Storage | Build established: Mutant 7506 | -8/Storage | Learned Storage trap positions 7543 | -8/Storage | Learned location of 1 exit from Recycling 7624 | -8/Storage | Learned 4 Factory zone layouts 7710 | -8/Storage | Learned 4 Recycling zone layouts 7777 | -8/Storage | Used back door to open Recycling access 7783 | -8/Storage | Entered Recycling 7784 | -8/Recycling | Identified exit to Factory 7785 | -8/Recycling | Identified exit to Scraptown 8465 | -8/Recycling | Learned Factory security intel 8532 | -8/Recycling | Scanned before Scraplab entrance 8545 | -8/Recycling | Learned Factory security intel 8568 | -8/Recycling | Angered Scraplab inhabitants 8617 | -8/Recycling | Learned Factory trap positions 8677 | -8/Recycling | Learned Storage stockpile data 8729 | -8/Recycling | Learned 4 Factory zone layouts 8751 | -8/Recycling | Core integrity fell below 50% 8776 | -8/Recycling | Found Prototype Device 8776 | -8/Recycling | Identified Scrap Engine 8790 | -8/Recycling | Learned Factory scanalyzer intel 8862 | -8/Recycling | Learned Factory stockpile data 9307 | -8/Recycling | Build established: Construct 9874 | -8/Recycling | Entered Factory 9874 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 9875 | -6/Factory | Identified exit to Factory 9875 | -6/Factory | Identified exit to Extension 9877 | -6/Factory | Loaded intel: 91 trap records 9880 | -6/Factory | Loaded intel: 4 scanalyzer locations 10211 | -6/Factory | Discovered exit to Factory (range 8) 10799 | -6/Factory | Build established: Skirmisher 11226 | -6/Factory | Fabricated H-66 Slayer? 11784 | -6/Factory | Entered Extension 11784 | -6/Extension | Accompanied by 1 ally 12331 | -6/Extension | Spotted B-75 Beast 12366 | -6/Extension | Energy Cycler disabled 12367 | -6/Extension | Rescued a captive Derelict 12367 | -6/Extension | Rescued a captive Derelict 12367 | -6/Extension | Rescued a captive Derelict 12369 | -6/Extension | Rescued a captive Derelict 12373 | -6/Extension | Rescued a captive Derelict 12374 | -6/Extension | Rescued a captive Derelict 12417 | -6/Extension | Discovered exit to Factory (range 19) 12417 | -6/Extension | Spotted B-75 Beast 12435 | -6/Extension | Allies destroyed B-75 Beast 12443 | -6/Extension | Destroyed B-75 Beast 12490 | -6/Extension | Lost 4 allies 12519 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12701 | -6/Extension | Build established: Construct 13314 | -6/Extension | Learned location of 1 exit from Lower Caves 13359 | -6/Extension | Disrupted transfer network 13400 | -6/Extension | Learned 2 Hub_04(d) zone layouts 13401 | -6/Extension | Learned Hub_04(d) security intel 13402 | -6/Extension | Learned 2 Upper Caves zone layouts 13403 | -6/Extension | Learned location of 2 exits from Archives 13413 | -6/Extension | Learned Factory scanalyzer intel 13435 | -6/Extension | Learned location of 1 exit from Upper Caves 13730 | -6/Extension | Discovered exit to Factory (range 10) 13732 | -6/Extension | Discovered new exit (range 6) 13740 | -6/Extension | Identified exit to Cetus 13819 | -6/Extension | Entered Cetus 13839 | -6/Cetus | Spotted Cetus Guard 13839 | -6/Cetus | Spotted Cetus Guard 13839 | -6/Cetus | Spotted Cetus Guard 13839 | -6/Cetus | Spotted Cetus Guard 13854 | -6/Cetus | Destroyed Cetus Guard 13854 | -6/Cetus | Destroyed Cetus Guard 13855 | -6/Cetus | Destroyed Cetus Guard 13856 | -6/Cetus | Destroyed Cetus Guard 13951 | -6/Cetus | Discovered new exit (range 22) 13974 | -6/Cetus | Spotted Cetus Guard 13974 | -6/Cetus | Spotted Cetus Guard 13974 | -6/Cetus | Spotted Cetus Guard 13974 | -6/Cetus | Spotted Cetus Guard 13976 | -6/Cetus | Discovered exit to Factory (range 21) 13988 | -6/Cetus | Destroyed Cetus Guard 14010 | -6/Cetus | Destroyed Cetus Guard 14026 | -6/Cetus | Destroyed Cetus Guard 14044 | -6/Cetus | Core integrity fell below 50% 14051 | -6/Cetus | Lost 4 parts (1p1u2w) 14054 | -6/Cetus | Destroyed Cetus Guard 14068 | -6/Cetus | Met Revision 17 14136 | -6/Cetus | Identified exit to Archives 14137 | -6/Cetus | Entered Archives 14138 | -6/Archives | Identified exit to Hub_04(d) 14469 | -6/Archives | Discovered exit to Hub_04(d) (range 14) 14997 | -6/Archives | Entered Hub_04(d) 15012 | -6/Hub_04(d) | Build established: Scavenger-Construct 15352 | -6/Hub_04(d) | Build established: Construct 15465 | -6/Hub_04(d) | Garrison activated, responded to threat 15565 | -6/Hub_04(d) | Discovered exit to Factory (range 21) 15943 | -6/Hub_04(d) | Network Hub disabled 16076 | -6/Hub_04(d) | Spotted Lightning 16112 | -6/Hub_04(d) | Spotted Lightning 16126 | -6/Hub_04(d) | Entered Factory 16126 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16127 | -5/Factory | Identified exit to Upper Caves 16129 | -5/Factory | Loaded intel: 4 scanalyzer locations 16414 | -5/Factory | Build established: Scavenger-Construct 17036 | -5/Factory | Discovered new exit (range 21) 17072 | -5/Factory | Build established: Construct 17588 | -5/Factory | Discovered exit to Upper Caves (range 16) 17789 | -5/Factory | Entered Upper Caves 17790 | -5/Upper Caves | Encountered a Warlord checkpoint 17790 | -5/Upper Caves | Identified exit to Upper Caves 18370 | -5/Upper Caves | Learned Factory stockpile data 18372 | -5/Upper Caves | Learned location of 1 exit from Factory 18512 | -5/Upper Caves | System corruption reached 10% 19153 | -5/Upper Caves | Entered another Upper Caves area 19282 | -5/Upper Caves | Learned Factory garrison access intel 19493 | -5/Upper Caves | Learned Factory security intel 19541 | -5/Upper Caves | Found Alien Artifact 19861 | -5/Upper Caves | Discovered new exit (range 7) 19869 | -5/Upper Caves | Identified exit to Warlord 20494 | -5/Upper Caves | Discovered new exit (range 5) 20497 | -5/Upper Caves | Identified exit to Factory 20531 | -5/Upper Caves | Entered Factory 20531 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20532 | -4/Factory | Identified exit to Upper Caves 20533 | -4/Factory | Identified exit to Research 20536 | -4/Factory | Loaded intel: 3 garrison access locations 20838 | -4/Factory | Discovered exit to Research (range 12) 20845 | -4/Factory | Build established: Skirmisher 22475 | -4/Factory | Entered Upper Caves 22648 | -4/Upper Caves | Found Alien Artifact 22648 | -4/Upper Caves | Identified Core Expander 22648 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 22894 | -4/Upper Caves | Learned Research stockpile data 23147 | -4/Upper Caves | Build established: Scavenger-Construct 23190 | -4/Upper Caves | Discovered new exit (range 17) 23231 | -4/Upper Caves | Identified exit to Upper Caves 23414 | -4/Upper Caves | Entered another Upper Caves area 23419 | -4/Upper Caves | Discovered exit to Research (range 12) 23731 | -4/Upper Caves | Build established: Construct 23882 | -4/Upper Caves | A Commander dispatched an escort 23900 | -4/Upper Caves | Learned location of Testing (-3) 23904 | -4/Upper Caves | Learned location of 1 exit from Factory 23904 | -4/Upper Caves | Learned Research trap positions 23904 | -4/Upper Caves | Learned Extension trap positions 23904 | -4/Upper Caves | Learned Factory emergency access door positions 24522 | -4/Upper Caves | Discovered new exit (range 19) 24559 | -4/Upper Caves | Identified exit to Zhirov 24568 | -4/Upper Caves | Entered Zhirov 24568 | -4/Zhirov | Accompanied by 1 ally 24568 | -4/Zhirov | Discovered new exit (range 3) 24569 | -4/Zhirov | Commander's escort returned to base 24608 | -4/Zhirov | Met Zhirov 24661 | -4/Zhirov | Learned location of Command (-1) 24672 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24705 | -4/Zhirov | Found Alien Artifact 24705 | -4/Zhirov | Identified Integrated Reactor 24705 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24736 | -4/Zhirov | Found Alien Artifact 24927 | -4/Zhirov | Identified exit to Proximity Caves 24929 | -4/Zhirov | Entered Proximity Caves 25046 | -3/Proximity Caves | Build established: Scavenger-Construct 25919 | -3/Proximity Caves | Build established: Construct 26051 | -3/Proximity Caves | Discovered exit to Research (range 20) 26150 | -3/Proximity Caves | Entered Research 26150 | -3/Research | Evolved 2 slots: Utility x2 26151 | -3/Research | Loaded intel: 57 trap records 26247 | -3/Research | Identified exit to Armory 26247 | -3/Research | Identified exit to Testing 26350 | -3/Research | Revision forces began assault on 0b10 26390 | -3/Research | Met up with Revision 17++ 26449 | -3/Research | Build established: Scavenger-Skirmisher 26725 | -3/Research | Found Fusion Bomb Launcher 26755 | -3/Research | Discovered new exit (range 13) 26771 | -3/Research | Identified exit to Research 26850 | -3/Research | Research terminal network offline 26912 | -3/Research | Spotted Executioner 26913 | -3/Research | Spotted Striker 26928 | -3/Research | Build established: Scavenger-Scout 26963 | -3/Research | Found Prototype Processor 26963 | -3/Research | Identified Exp. Targeting Computer 27024 | -3/Research | Found Prototype Launcher 27026 | -3/Research | Identified Tactical Quantum Warhead 27077 | -3/Research | Spotted Striker 27105 | -3/Research | Destroyed Striker 27229 | -3/Research | Found Prototype Protection 27254 | -3/Research | Identified Centrium Heavy Armor Plating 27611 | -3/Research | Found Fusion Bomb Launcher 27859 | -3/Research | Identified Dimensional Node Initializer 27859 | -3/Research | Identified Transdimensional Reconstructor 27899 | -3/Research | Spotted Striker 27909 | -3/Research | Destroyed Striker 28010 | -3/Research | Spotted Striker 28022 | -3/Research | Destroyed Striker 28037 | -3/Research | Found Prototype Device 28059 | -3/Research | Identified Adv. Kinecellerator 28494 | -3/Research | Spotted Striker 28496 | -3/Research | Spotted Striker 28526 | -3/Research | Destroyed Striker 28530 | -3/Research | Destroyed Striker 28589 | -3/Research | Spotted Striker 28590 | -3/Research | Spotted Striker 28658 | -3/Research | Spotted Striker 28677 | -3/Research | Entered Testing 28739 | -3/Testing | Found Prototype Hackware 28760 | -3/Testing | Identified Exp. Hacking Suite 28935 | -3/Testing | Found Prototype Processor 28935 | -3/Testing | Identified Exp. Melee Analysis Suite 29145 | -3/Testing | Discovered exit to Research (range 14) 29200 | -3/Testing | Spotted PH-QOEI7TD21V 29233 | -3/Testing | Learned Access security intel 29251 | -3/Testing | Rewired PH-QOEI7TD21V 29261 | -3/Testing | Build established: Scout 29290 | -3/Testing | Loaded intel: 9 terminal locations 29407 | -3/Testing | Learned 4 Access zone layouts 29459 | -3/Testing | Learned Research scanalyzer intel 29534 | -3/Testing | Learned location of 1 exit from Armory 29540 | -3/Testing | Found Prototype Device 29545 | -3/Testing | Identified Adv. EM Disruption Field 29587 | -3/Testing | Protovariant out of control (PL-1EBH6NA2OY) 29587 | -3/Testing | Unleashed a protovariant (PL-1EBH6NA2OY) 30189 | -3/Testing | Found Corrupted Exp. Weapon Cycler 30389 | -3/Testing | Found Corrupted Prototype Device 30394 | -3/Testing | Found Prototype Launcher 30403 | -3/Testing | Identified Containment Facilitator 30404 | -3/Testing | Identified Femtoactuators 30549 | -3/Testing | System corruption reached 10% 30551 | -3/Testing | Entered Research 30551 | -2/Research | Evolved 2 slots: Utility x2 30552 | -2/Research | Loaded intel: 6 scanalyzer locations 30597 | -2/Research | Build established: Scavenger-Scout 30950 | -2/Research | Discovered new exit (range 23) 30963 | -2/Research | Found Prototype Device 30969 | -2/Research | Identified Exp. Thermal Shield 31096 | -2/Research | Identified exit to Quarantine 31100 | -2/Research | Entered Quarantine 31405 | -2/Quarantine | Discovered new exit (range 20) 31420 | -2/Quarantine | Identified exit to Access 32063 | -2/Quarantine | Cryocooling Duct disabled 32078 | -2/Quarantine | Ambient heat levels rising (+20) 32078 | -2/Quarantine | Non-combat units ordered to evacuate 32173 | -2/Quarantine | Cryocooling Duct disabled 32188 | -2/Quarantine | Ambient heat levels rising (+20) 32188 | -2/Quarantine | Combat units ordered to evacuate 32288 | -2/Quarantine | Quarantine Guard activated 32348 | -2/Quarantine | Found Exp. Hacking Suite 32488 | -2/Quarantine | Spotted Quarantine Guard 32517 | -2/Quarantine | Destroyed Quarantine Guard 32527 | -2/Quarantine | Spotted Quarantine Guard 32531 | -2/Quarantine | Destroyed Quarantine Guard 32559 | -2/Quarantine | Spotted Quarantine Guard 32591 | -2/Quarantine | Destroyed Quarantine Guard 32696 | -2/Quarantine | Spotted Quarantine Guard 32799 | -2/Quarantine | Destroyed Quarantine Guard 32849 | -2/Quarantine | Spotted Quarantine Guard 32855 | -2/Quarantine | Spotted Quarantine Guard 32881 | -2/Quarantine | Spotted Quarantine Guard 32994 | -2/Quarantine | Destroyed Quarantine Guard 33009 | -2/Quarantine | Destroyed Quarantine Guard 33019 | -2/Quarantine | Spotted Quarantine Guard 33023 | -2/Quarantine | Spotted Quarantine Guard 33037 | -2/Quarantine | Spotted Quarantine Guard 33044 | -2/Quarantine | Destroyed Quarantine Guard 33062 | -2/Quarantine | Destroyed Quarantine Guard 33115 | -2/Quarantine | Destroyed Quarantine Guard 33143 | -2/Quarantine | Destroyed Quarantine Guard 33298 | -2/Quarantine | Found Alien Artifact 33298 | -2/Quarantine | Identified Core Reset Matrix 33298 | -2/Quarantine | Used Core Reset Matrix 33302 | -2/Quarantine | Detected hypermatrix surge 33302 | -2/Quarantine | Sensed 13 artifacts in vicinity 33409 | -2/Quarantine | Discovered exit to Access (range 19) 33467 | -2/Quarantine | Found Subatomic Replicator 33941 | -2/Quarantine | Found Unknown Device 33949 | -2/Quarantine | Identified Launcher Loader 34214 | -2/Quarantine | Build established: Scavenger-Gunner 34317 | -2/Quarantine | Spotted Quarantine Guard 34364 | -2/Quarantine | Destroyed Quarantine Guard 35089 | -2/Quarantine | Found Dimensional Node Initializer 35089 | -2/Quarantine | Initialized slip node 35091 | -2/Quarantine | Found Dimensional Node Initializer 35091 | -2/Quarantine | Initialized slip node 35093 | -2/Quarantine | Found Dimensional Node Initializer 35093 | -2/Quarantine | Initialized slip node 35098 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 35099 | -2/Quarantine | Warped through subspace to slip node 35106 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 35106 | -2/Quarantine | Warped through subspace to slip node 35111 | -2/Quarantine | Found Transdimensional Reconstructor 35111 | -2/Quarantine | Warped through subspace to slip node 35117 | -2/Quarantine | Found Transdimensional Reconstructor 35117 | -2/Quarantine | Warped through subspace to slip node 35576 | -2/Quarantine | Found Unknown Launcher 35605 | -2/Quarantine | Identified Gamma Bomb Array 35636 | -2/Quarantine | Build established: Scavenger-Tank 35642 | -2/Quarantine | Spotted Fortress 35700 | -2/Quarantine | Discovered new exit (range 6) 35700 | -2/Quarantine | Spotted Quarantine Guard 35715 | -2/Quarantine | Destroyed Quarantine Guard 35723 | -2/Quarantine | Identified exit to Section 7 35744 | -2/Quarantine | Entered Section 7 35745 | -2/Section 7 | Sensed 15 artifacts in vicinity 35806 | -2/Section 7 | Warped through subspace 35810 | -2/Section 7 | Spotted B-90 Cyclops 35881 | -2/Section 7 | Found Integrated Dissipator 35881 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35992 | -2/Section 7 | Found Integrity Redistributor 36088 | -2/Section 7 | Build established: Scavenger-Skirmisher 36207 | -2/Section 7 | Found Spacefold Activator 36361 | -2/Section 7 | Discovered exit to Access (range 14) 36465 | -2/Section 7 | Initialized slip node 36543 | -2/Section 7 | Spotted Alpha 7 36579 | -2/Section 7 | Spotted Alpha 7 36596 | -2/Section 7 | Destroyed Alpha 7 36669 | -2/Section 7 | Found Prototype Ballistic Gun 36669 | -2/Section 7 | Identified Multirail 36744 | -2/Section 7 | First assault squad dispatched 36839 | -2/Section 7 | Spotted B-99 Colossus 36937 | -2/Section 7 | Found LRC Storage 36937 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 36988 | -2/Section 7 | Found Integrated Dissipator 36988 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37251 | -2/Section 7 | Spotted Executioner 37251 | -2/Section 7 | Spotted Executioner 37267 | -2/Section 7 | Found Transdimensional Reconstructor 37393 | -2/Section 7 | Destroyed Executioner 37403 | -2/Section 7 | Found Prototype Processor 37410 | -2/Section 7 | Identified Exp. Core Analyzer 37440 | -2/Section 7 | Destroyed Executioner 37491 | -2/Section 7 | Found Exp. Targeting Computer 37621 | -2/Section 7 | Entered Access 37621 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 38959 | -1/Access | Build established: Scavenger-Gunner 39121 | -1/Access | First assault squad dispatched 39348 | -1/Access | Discovered new exit (range 6) 39984 | -1/Access | Discovered new exit (range 7) 39988 | -1/Access | Identified exit to Command 39989 | -1/Access | Entered Command 39994 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 40239 | -1/Command | First assault squad dispatched 40268 | -1/Command | Spotted B-99 Colossus 40397 | -1/Command | Spotted M Guard 40400 | -1/Command | Spotted Combat Programmer 40400 | -1/Command | Spotted Combat Programmer 40419 | -1/Command | Destroyed Combat Programmer 40427 | -1/Command | Destroyed Combat Programmer 40438 | -1/Command | Spotted M Guard 40457 | -1/Command | Destroyed M Guard 40467 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-421) 40521 | -1/Command | Destroyed M Guard 40521 | -1/Command | All MAIN.C guards destroyed 40574 | -1/Command | Found Prototype Reactor 40579 | -1/Command | Destroyed 8 combat bots 40624 | -1/Command | Met MAIN.C 40662 | -1/Command | 0b10 Conduit disabled 40668 | -1/Command | Destroyed MAIN.C Shell 40670 | -1/Command | MAIN.C activated Command garrisons 40689 | -1/Command | Core integrity fell below 50% 40705 | -1/Command | Destroyed MAIN.C 40762 | -1/Command | Discovered new exit (range 14) 41391 | -1/Command | Identified Zero-point Reactor 41391 | -1/Command | Discovered new exit (range 48) 41391 | -1/Command | Discovered new exit (range 98) 41391 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 41608 | -1/Command | Found Beam Splitter 41611 | -1/Command | Found Beam Splitter 41652 | -1/Command | Phase Generator disabled 42182 | -1/Command | Build established: Scavenger-Tank 42362 | -1/Command | Found Singularity Reactor 42365 | -1/Command | Found Zero-point Reactor 42367 | -1/Command | Found Vortex Chain Reactor 42372 | -1/Command | Found Exp. Phase Shifter 42704 | -1/Command | Found Adv. Kinecellerator 42709 | -1/Command | Found Adv. Kinecellerator 42783 | -1/Command | Found Adv. Kinecellerator 42991 | -1/Command | Build established: Scavenger-Gunner 43224 | -1/Command | Warped through subspace to slip node 43224 | -1/Command | Discovered new exit (range 4) 43231 | -1/Command | Entered Access_0 43232 | -1/Access_0 | Sensed 4 artifacts in vicinity 43233 | -1/Access_0 | Met Architect 43236 | -1/Access_0 | Architect warped through subspace 43250 | -1/Access_0 | Destroyed A8 43283 | -1/Access_0 | Architect warped through subspace 43341 | -1/Access_0 | Architect warped through subspace 43383 | -1/Access_0 | A6 warped into view 43390 | -1/Access_0 | Destroyed A6 43401 | -1/Access_0 | Architect warped through subspace 43438 | -1/Access_0 | Architect warped through subspace 43471 | -1/Access_0 | Architect warped through subspace 43499 | -1/Access_0 | Architect warped through subspace 43513 | -1/Access_0 | Found Exp. Targeting Computer 43516 | -1/Access_0 | Found Prototype Device 43526 | -1/Access_0 | Architect warped through subspace 43554 | -1/Access_0 | Architect warped through subspace 43561 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 43579 | -1/Access_0 | Architect warped through subspace 43598 | -1/Access_0 | Architect warped through subspace 43622 | -1/Access_0 | Architect warped through subspace 43647 | -1/Access_0 | A5 warped into view 43652 | -1/Access_0 | Architect warped through subspace 43655 | -1/Access_0 | Destroyed A5 43680 | -1/Access_0 | Subspace Access Node disabled 43695 | -1/Access_0 | Architect warped through subspace 43706 | -1/Access_0 | Destroyed A2 43715 | -1/Access_0 | Found Exp. Powered Armor 43723 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 43730 | -1/Access_0 | Architect warped through subspace 43754 | -1/Access_0 | Singularity Gate disabled 43769 | -1/Access_0 | Architect warped through subspace 43799 | -1/Access_0 | Architect warped through subspace 43825 | -1/Access_0 | Architect warped through subspace 43842 | -1/Access_0 | Subspace Access Node disabled 43844 | -1/Access_0 | Architect warped through subspace 43858 | -1/Access_0 | Architect warped through subspace 43873 | -1/Access_0 | A4 warped into view 43881 | -1/Access_0 | Architect warped through subspace 43887 | -1/Access_0 | Destroyed A4 43895 | -1/Access_0 | Subspace Access Node disabled 43899 | -1/Access_0 | Architect warped through subspace 43947 | -1/Access_0 | Subspace Access Node disabled 43958 | -1/Access_0 | Destroyed Architect 43990 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 43991 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 44017 | -1/Access_0 | Found Exp. Targeting Computer 44022 | -1/Access_0 | Found Prototype Device 44022 | -1/Access_0 | Identified Desublimator (x2) 44039 | -1/Access_0 | Found Exp. Targeting Computer 44043 | -1/Access_0 | Found Exp. Phase Shifter 44149 | -1/Access_0 | Found Exp. Phase Shifter 44152 | -1/Access_0 | Found Exp. Weapon Cycler 44158 | -1/Access_0 | Found Desublimator 44554 | -1/Access_0 | A3 warped into view 44591 | -1/Access_0 | Destroyed A3 44610 | -1/Access_0 | Found Spectral Analyzer 44683 | -1/Access_0 | Found Modified Sigix Sheargun 44858 | -1/Access_0 | Found Exp. Powered Armor 44861 | -1/Access_0 | Found Exp. Powered Armor 44904 | -1/Access_0 | Found Exp. Powered Armor 44906 | -1/Access_0 | Found Exp. Powered Armor 45036 | -1/Access_0 | Found Prototype Device 45036 | -1/Access_0 | Identified ST Field Compressor 45066 | -1/Access_0 | Found Integrated Dissipator 45066 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 45164 | -1/Access_0 | Found Sigix Corpse 45393 | -1/Access_0 | Found Integrated Mediator 45393 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 45963 | -1/Access_0 | Found Prototype Hackware 45963 | -1/Access_0 | Identified Architect God Chip D 45966 | -1/Access_0 | Found Prototype Hackware 45966 | -1/Access_0 | Identified Architect God Chip A 45969 | -1/Access_0 | Warped through subspace to slip node 45969 | -1/Access_0 | Discovered new exit (range 8) 45970 | -1/Access_0 | Warped through subspace to slip node 45994 | *** | Heading to fleet! Last Messages --------------- 45825_ Slug penetrates Enhanced Grunt. 45825_ Enhanced Grunt destroyed. 45829_ Acquired 5 matter. 45831_ Acquired 98 matter. 45838_ HV Slug penetrates Enhanced Grunt. 45838_ Enhanced Grunt suffers critical hit (Destroy). 45838_ Enhanced Grunt destroyed. 45842_ Acquired 22 matter. 45860_ System corrupted: Energy discharge (-253). 45961_ Discarded Exp. Targeting Computer. 45963_ Acquired Prototype Hackware. 45963_ Identified Architect God Chip D. 45966_ Acquired Prototype Hackware. 45966_ Identified Architect God Chip A. 45969_ Warped through subspace, drawn to slip node. 45969_ EXIT=FOUND 45970_ Warped through subspace, drawn to slip node. 45972_ Acquired Modified Sigix Sheargun. 45984_ Dimensional Slip Node implodes. 45987_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ?????????????????????## #?????????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# # #???????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# # #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????# ##???????????????????? | | ???????????????????### ###???????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 50 Energy Generation 91 Energy Capacity 1100 Matter Stores 1800 Matter Capacity 1800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 825 Resistance: TH 10 Resistance: EM 50 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 92 Targeting Accuracy 24 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 100 Defensive Hacking 100 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrated Dissipator LRC Storage Spacefold Activator Subatomic Replicator Integrity Redistributor Modified Sigix Sheargun Integrated Mediator Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityScanShredder Manual? 0 Play Time 05:42:18 Cumulative 1431.3 hours Start 2024.08.14 @ 20:21:23 End 2024.08.15 @ 21:12:11 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1033 Rogue 993 Adventurer 40 Explorer 0 Win Type 2 Total 181 Types 79/8/68/2/1/4/16/2/1 Lore% 92 Gallery% 95 Achievement% 86 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 015632ab-e842-45ff-9d4e-371cace5339a