Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 22:11:51 Player: Evel Wyn Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1090) 1090 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3580 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 121/300 Energy 289/290 System Corruption 13% Temperature Cool (0) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Wheel > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Hardened Medium Armor Plating Insulated Plating Shock Absorption System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Medium Reactive Plating Insulated Plating Improved Shield Generator > --- WEAPON ----------- Pulse Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Light Treads Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Insulated Plating Insulated Plating Shock Absorption System Improved Shield Generator Missile Launcher [Rating: 33] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hardened Medium Armor Plating Device Improved Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 3 | . . 1 1 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 64 | 11 9 7 22 15 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . 1 8 4 Treads 13 | 2 . 1 8 2 Leg . | . . . . . Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 27 | 3 5 2 8 9 Device 6 | 2 . 2 1 1 Storage 4 | 1 2 . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 16 | . 3 . 6 7 Artifact . | . . . . . Weapon 19 | 5 4 4 5 1 Energy Gun 6 | . 2 3 1 . Energy Cannon . | . . . . . Ballistic Gun 7 | 3 2 . 2 . Ballistic Cannon . | . . . . . Launcher 4 | . . 1 2 1 Special Weapon 2 | 2 . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . 1 11 Power 1 | . . . . 1 Propulsion 4 | . . . . 4 Utility 6 | . . . 1 5 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 99 99 99 78 Engine 9 | . 14 11 9 7 Treads 29 | . 28 33 36 22 Device 6 | . 7 11 4 5 Storage 9 | . 12 11 9 6 Protection 16 | . 7 11 20 22 Energy Gun 8 | . 7 13 11 3 Ballistic Gun 8 | . 18 5 6 3 Peak Build Rating 33 | 9 11 17 28 33 Average Rating 19 | 7 9 14 27 27 On Entrance 13 | . 9 11 17 28 Naked Turns . | . . . . . Heaviest Build 75 | 15 32 35 63 75 Greatest Support 100 | 40 40 60 80 100 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 6 13 15 15 14 Most Carried 15 | 8 15 15 15 15 Average Carried 12 | 5 12 13 14 12 Final Capacity 15 | 5 15 15 15 5 Final Carried 15 | 5 15 15 15 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1025 | 388 198 26 241 172 Remotely . | . . . . . Salvage Created 1015 | 198 214 26 398 179 Parts 61 | 15 14 2 18 12 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 25 | . 8 . 13 4 Guns 18 | . 8 . 6 4 AOE 7 | . . . 7 . Classes Destroyed 12 | 3 3 . 5 1 Worker 1 | 1 . . . . Builder 3 | . . . 3 . Tunneler 6 | 6 . . . . Recycler 1 | 1 . . . . Watcher 2 | . 1 1 . . Swarmer 6 | . 6 . . . Grunt 11 | . 2 . 7 2 Brawler 1 | . . . 1 . Sentry 2 | . . . 2 . Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Heavy 1 | . . . 1 . Best Kill Streak 7 | 2 3 1 7 2 Combat Bots Only 6 | . 3 . 6 2 Max Kills in Single Turn 3 | 1 1 1 3 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 338 | . 40 . 83 215 Missed 77 | . 9 . 23 45 Damage Taken 3936 | . 313 . 971 2652 Core 962 | . 95 . 155 712 Absorbed by Shields 456 | . . . 122 334 Redirected to Shielding 14 | . 10 . 4 . Ignored by Resistances 108 | . . . . 108 Core Remaining (%) 83 | 100 62 100 71 . Volleys Fired 121 | 25 26 3 32 35 Largest 2 | 2 2 2 2 2 Hottest 126 | 120 79 126 126 86 Shots Fired 191 | 37 42 5 61 46 Gun 169 | 26 42 5 51 45 Cannon . | . . . . . Launcher 11 | . . . 10 1 Special 11 | 11 . . . . Kinetic 112 | 26 34 1 20 31 Thermal 68 | 11 8 4 31 14 Explosive 11 | . . . 10 1 Electromagnetic . | . . . . . Robot Hit Streak 12 | 4 12 1 10 11 Robot Miss Streak 4 | 2 3 4 4 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 120 | 18 33 1 40 28 Core Hits 69 | 9 11 1 37 11 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Burn 1 | . . . . 1 Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2983 | 261 414 18 1653 637 Guns 1642 | 189 414 18 517 504 Cannons . | . . . . . Explosions 1136 | . . . 1136 . Melee . | . . . . . Ramming 133 | . . . . 133 Kinetic 993 | 189 314 . 157 333 Thermal 721 | 72 100 18 360 171 Explosive 1136 | . . . 1136 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 13 | . . . . 13 Average Corruption 5 | . . . . 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 14 | . . . . 14 Message Errors 4 | . . . . 4 Matter Fused 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misfires 1 | . . . . 1 Misdirections 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 14 | . . . 14 . Projectiles . | . . . . . Explosions 14 | . . . 14 . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 101 | . . . . 101 Shots 1 | . . . . 1 Rammed 29 | . . . . 29 Targets Rammed 29 | . . . . 29 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 777 | 40 36 63 548 777 Average Temperature 223 | 14 11 22 192 378 Received Heat Transfer 709 | . 87 . 280 342 Effects 49 | . . . 13 36 Shutdowns 12 | . . . 2 10 Energy Bleed 5 | . . . 3 2 Interference 5 | . . . 5 . Matter Decay 4 | . . . 2 2 Short Circuit 4 | . . . . 4 Damage (minor) 3 | . . . . 3 Damage (major) 10 | . . . . 10 Damage (core) 6 | . . . 1 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1630 | 150 259 37 777 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 349 | 40 188 131 349 178 Initial 97 | . . 79 55 97 Average 90 | 15 56 100 179 62 Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 61 100 Level 1 10 | . . . 38 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 2 3 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 14 3 15 9 Peak Tracking Total 6 | . 5 2 6 4 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 2 1 2 2 Terminals 4 | . 1 1 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 8 2 4 4 Successful 13 | . 7 . 2 4 Failed 5 | . 1 2 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 . . 1 Terminals 11 | . 5 2 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 3 . . 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 2 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . . . 1 . Surveillance Status 1 | . . . 1 . Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 5 | . 2 . . 3 Report Inventory 3 | . 1 . . 2 Retrieve Components 2 | . 1 . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . . 1 Terminals 1 | . 1 . . . Assimilate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . . 1 Mask 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . 3 . . 3 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3333 | 511 769 287 958 808 Spaces Moved 1658 | 252 406 159 486 355 Core 5 | 5 . . . . Treads 1532 | 247 406 159 486 234 Legs . | . . . . . Wheels 121 | . . . . 121 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 80 Average Speed 160 | 157 160 160 160 164 Slowest Speed 400 | 160 160 160 160 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 11 49 18 32 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | 5 . . . . Terrain Destroyed 104 | 6 . . 92 6 Melee . | . . . . . Projectile 6 | 6 . . . . AOE 98 | . . . 92 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2121 | 304 490 191 614 522 Wait 98 | . 10 . 21 67 Move 1654 | 251 405 158 485 355 Hop . | . . . . . Pick Up 76 | 11 22 11 24 8 Fast Attach 17 | 7 3 1 4 2 Attach 17 | . . 3 6 8 Detach 9 | . 2 2 1 4 Swap 30 | 4 6 3 12 5 Drop 70 | 6 16 10 29 9 Fire 121 | 25 26 3 32 35 Melee . | . . . . . Ram 29 | . . . . 29 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 512 | -11/Scrapyard | Entered Materials 513 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 15) 1212 | -10/Materials | Derelicts attacked the area 1229 | -10/Materials | Discovered new exit (range 3) 1281 | -10/Materials | Entered another Materials area 1281 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1351 | -9/Materials | Discovered new exit (range 15) 1516 | -9/Materials | Discovered new exit (range 11) 1568 | -9/Materials | Entered another Materials area 1568 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2496 | -8/Materials | Discovered new exit (range 4) 2526 | -8/Materials | Entered Factory 2526 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2965 | -7/Factory | Core integrity fell below 50% 2969 | -7/Factory | Lost 4 parts (3n1u) 3237 | -7/Factory | System corruption reached 10% 3283 | -7/Factory | Core integrity fell below 20% 3325 | -7/Factory | Lost 7 parts (1p1n4u1w) 3334 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03264_ Hrd. Medium Armor Plating destroyed. 03265_ Slammed into P-60 Hacker. 03269_ Acquired Broken Lgt. Treads. 03270_ Hrd. Medium Armor Plating destroyed. 03270_ Slammed into P-60 Hacker. 03272_ System corrupted: Broken Imp. Shield Generator rejected. 03273_ Slammed into P-60 Hacker. 03285_ Door malfunctions. 03289_ System corrupted: Energy discharge (-101). 03289_ U-05 Engineer repairs door. 03290_ Dropped Lrg. Storage Unit. 03291_ Dropped Broken Lgt. Treads. 03291_ Dropped Broken Pulse Rifle. 03294_ Hrd. Medium Armor Plating destroyed. 03298_ Door malfunctions. 03298_ U-05 Engineer repairs door. 03307_ Z Z10>6JUGL8SLHI0AW4IO0G 03328_ Penetrated by Slug. 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