Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.29 @ 17:38:48 Player: Gobbopathe Result: Destroyed by Q1-GO0(z) with Makeshift Spear Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (1127) 1127 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (425) 425 TOTAL SCORE: 3642 Bonus ------- High Alert Combat Kills 130 Follower Combat Kills 291 Met Imprinter 300 Friendly Fire -296 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 255/275 System Corruption 0% Temperature Cool (0) Movement Treading (200) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Improved Treads > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (3) ------- 8R-AWN's Boregun Makeshift Axe Makeshift Sword > --- INVENTORY (12) --- Light Nuclear Core Armored Wheel Armored Wheel Coolant Injector High-capacity Matter Pod (200) Experimental Sensor Array Advanced Assault Cannon Missile Launcher Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Bomb Factory No. 2 > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun Makeshift Axe > --- INVENTORY -------- Coolant Injector Experimental Sensor Array Missile Launcher Self-destruct Interrupter [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon 8R-AWN's Boregun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun 8R-AWN's Boregun Launcher Missile Launcher Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Parts Attached 51 | 6 3 1 15 11 15 Power 5 | 1 1 . 2 . 1 Engine 5 | 1 1 . 2 . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 1 4 3 2 Treads 5 | . . . . 3 2 Leg . | . . . . . . Wheel 7 | 2 . 1 4 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 . 2 3 6 Device 5 | . . . 1 2 2 Storage 4 | 1 1 . . 1 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | . 1 . 1 . 3 Artifact . | . . . . . . Weapon 20 | 2 . . 7 5 6 Energy Gun 7 | . . . 5 1 1 Energy Cannon 1 | . . . 1 . . Ballistic Gun 6 | 2 . . . 2 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . 1 1 1 Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 2 2 2 Parts Lost 13 | . . 1 1 3 8 Power . | . . . . . . Propulsion 5 | . . 1 . . 4 Utility 2 | . . . 1 . 1 Weapon 6 | . . . . 3 3 Highest Loss Streak 4 | . . 1 1 2 4 Average Slot Usage (%) 93 | . 89 99 99 78 99 Engine 11 | . 14 14 11 11 11 Treads 26 | . . . . 32 32 Wheel 6 | . 28 27 33 . . Device 1 | . . . . 4 . Storage 10 | . 14 14 11 9 10 Protection 9 | . 3 14 10 7 10 Energy Gun 1 | . . . 17 . . Ballistic Gun 15 | . 28 28 7 . 21 Slashing Weapon 8 | . . . . 10 11 Naked Turns . | . . . . . . Heaviest Build 61 | 11 44 44 56 58 61 Greatest Support 69 | 32 32 32 40 69 69 Greatest Overweight (x) 2 | . 1 2 1 1 1 Average Overweight (x) . | . . 1 1 . . Largest Inventory Capacity 14 | 6 14 12 12 12 12 Average Capacity 11 | 5 11 12 12 11 11 Most Carried 12 | 2 7 10 12 12 12 Average Carried 10 | 1 3 8 11 10 11 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 12 | 2 5 10 12 10 9 Class Distribution -------------------- 88% | Mutant 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Scr Mat Min Mat Min Zio Matter Collected 1434 | 208 87 344 195 118 482 Remotely . | . . . . . . Salvage Created 2400 | . 115 116 887 730 552 Parts 155 | . 11 10 62 24 48 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . . 1 Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Combat Hostiles Destroyed 27 | . 6 1 19 . 1 Melee 1 | . . . . . 1 Guns 22 | . 6 1 15 . . Cannons 4 | . . . 4 . . Classes Destroyed 15 | . 3 2 5 1 4 Worker 9 | . . 2 . 7 . Builder 5 | . . . 1 4 . Tunneler 4 | . . 1 . 3 . Hauler 1 | . . . 1 . . Recycler 5 | . . . . 5 . Operator 2 | . 1 . 1 . . Watcher 2 | . . . 2 . . Swarmer 11 | . 5 . 6 . . Grunt 9 | . 1 1 7 . . Brawler 1 | . . . 1 . . Sentry 6 | . . . 6 . . Zionite 17 | . . . . . 17 Tinkerer 1 | . . . . . 1 Surgeon 1 | . . . . . 1 Mutant 1 | . . . . . 1 Best Kill Streak 10 | . 2 3 6 4 10 Combat Bots Only 5 | . 2 1 5 . 1 Max Kills in Single Turn 2 | . 2 1 2 1 2 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Damage Taken 2823 | . 137 94 395 396 1801 Core 445 | . 30 15 64 47 289 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 82 . . . Volleys Fired 109 | . 16 8 33 11 41 Largest 3 | . 2 2 3 3 2 Hottest 168 | . 40 40 168 168 75 Shots Fired 235 | . 32 16 93 17 77 Gun 193 | . 32 16 66 6 73 Cannon 37 | . . . 27 10 . Launcher 5 | . . . . 1 4 Special . | . . . . . . Kinetic 128 | . 32 16 15 . 65 Thermal 42 | . . . 32 10 . Explosive 5 | . . . . 1 4 Electromagnetic 60 | . . . 46 6 8 Robot Hit Streak 24 | . 6 11 24 3 6 Robot Miss Streak 4 | . 3 1 4 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . 2 . . . 3 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 221 | . 17 12 59 65 68 Core Hits 115 | . 9 6 36 40 24 Critical Hits 19 | . . . 3 2 14 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 12 | . . . 2 . 10 Melee Attacks 192 | . . . 5 62 125 Impact . | . . . . . . Slashing 190 | . . . 5 62 123 Piercing 2 | . . . . . 2 Sneak Attacks 23 | . . . . 23 . Combat Hostiles . | . . . . . . Follow-up Attacks 4 | . . . . . 4 Damage Inflicted 7959 | . 181 132 1262 4738 1646 Guns 1921 | . 181 132 826 5 777 Cannons 347 | . . . 225 122 . Explosions 758 | . . . 177 537 44 Melee 4933 | . . . 34 4074 825 Ramming . | . . . . . . Kinetic 1138 | . 181 132 139 . 686 Thermal 594 | . . . 472 122 . Explosive 581 | . . . . 537 44 Electromagnetic 713 | . . . 617 5 91 Impact . | . . . . . . Slashing 4901 | . . . 34 4074 793 Piercing 32 | . . . . . 32 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 1242 | . . . 6 1199 37 Projectiles . | . . . . . . Explosions 26 | . . . 6 20 . Melee 1216 | . . . . 1179 37 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 503 | . . 10 503 320 289 Average Temperature 117 | . . 5 137 195 77 Received Heat Transfer 348 | . 18 54 123 . 153 Effects 4 | . . . 4 . . Shutdowns 2 | . . . 2 . . Short Circuit 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . 2 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 724 | . . . 642 82 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Peak Influence 744 | . 290 175 744 179 . Initial 179 | . . 112 68 179 . Average 144 | . 139 152 415 40 . Maximum Alert Level 3 | . 1 . 3 . . Low Security (%) 79 | 100 65 100 25 100 . Level 1 6 | . 34 . 14 . . Level 2 12 | . . . 54 . . Level 3 1 | . . . 6 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 . 3 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Distress Signals 2 | . . . 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 18 2 34 2 26 Peak Tracking Total 5 | . 5 2 5 1 5 Tactical Retreats 6 | . 3 . . 2 1 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Scr Mat Min Mat Min Zio Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Machines Accessed 13 | . 4 . 9 . . Terminals 10 | . 4 . 6 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 52 | . 19 . 33 . . Successful 29 | . 8 . 21 . . Failed 23 | . 11 . 12 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 22 | . 11 . 11 . . Terminals 40 | . 19 . 21 . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers 8 | . . . 8 . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 4 . 8 . . Part Schematic 1 | . . . 1 . . Prototype ID Bank 4 | . 2 . 2 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . Locate Traps 1 | . . . 1 . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 2 | . . . 2 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 4 . 3 . . Terminals 7 | . 4 . 3 . . Track 2 | . 1 . 1 . . Botnet 4 | . 2 . 2 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 4 . 9 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Scr Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Scr Mat Min Mat Min Zio Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 5 . . Highest-Rated Group 79 | . . 79 79 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 82 | . . 5 77 . . Total Damage 1075 | . . 80 995 . . Kills 14 | . . 1 13 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Scr Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Scr Mat Min Mat Min Zio Turns Passed 7811 | 42 359 349 809 2039 4213 Spaces Moved 4747 | 33 257 296 618 1173 2370 Core 2 | 2 . . . . . Treads 3510 | . . . . 1140 2370 Legs . | . . . . . . Wheels 1235 | 31 257 296 618 33 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 100 96 103 160 Average Speed 145 | 96 109 103 101 158 160 Slowest Speed 185 | 100 110 120 103 160 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 3 56 64 79 96 89 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 6 | . . . . 2 4 Spaces Dug 4 | . . . 2 2 . Terrain Destroyed 27 | . . . 13 11 3 Melee 4 | . . . 2 2 . Projectile . | . . . . . . AOE 23 | . . . 11 9 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Scr Mat Min Mat Min Zio Total 5259 | 40 302 321 730 1274 2592 Wait 82 | . 20 12 26 6 18 Move 4742 | 32 256 295 617 1172 2370 Hop . | . . . . . . Pick Up 51 | 2 4 5 15 9 16 Fast Attach 22 | 6 2 1 5 3 5 Attach 11 | . . . 4 2 5 Detach 2 | . . . 1 . 1 Swap 18 | . 1 . 6 6 5 Drop 34 | . 3 . 18 3 10 Fire 109 | . 16 8 33 11 41 Melee 188 | . . . 5 62 121 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 8) 402 | -10/Materials | Entered Mines 416 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 452 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 704 | -10/Mines | Learned Materials emergency access door positions 736 | -10/Mines | Discovered new exit (range 9) 751 | -10/Mines | Entered Materials 751 | -9/Materials | Accompanied by 5 allies 751 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 759 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1060 | -9/Materials | Build established: Tank 1380 | -9/Materials | Identified exit to Mines 1560 | -9/Materials | Entered Mines 1561 | -9/Mines | Assembled infested the area 1600 | -9/Mines | Attacked by 8R-AWN 1740 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1859 | -9/Mines | Build established: Mutant 1868 | -9/Mines | Found Prototype Ballistic Gun 1871 | -9/Mines | Found Prototype Ballistic Gun 1991 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2254 | -9/Mines | Discovered new exit (range 5) 2831 | -9/Mines | Discovered new exit (range 5) 2867 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2872 | -9/Mines | Found Prototype Device 2872 | -9/Mines | Identified Exp. Sensor Array 2884 | -9/Mines | Discovered new exit (range 11) 3518 | -9/Mines | Identified 8R-AWN's Boregun (x2) 3599 | -9/Mines | Entered Zion 3716 | -7/Zion | Given the Hacking Drone Bay 3716 | -7/Zion | Found Prototype Device 3719 | -7/Zion | Identified Hacking Drone Bay 3968 | -7/Zion | Given A8's code to call for help 4121 | -7/Zion | Learned 8 Factory zone layouts 4372 | -7/Zion | Discovered new exit (range 7) 4617 | -7/Zion | Found Prototype Device 4617 | -7/Zion | Identified Bomb Factory No. 2 5169 | -7/Zion | Visited the Megawrench Repair Shop 5169 | -7/Zion | Megawrench repaired 7 parts 7488 | -7/Zion | Attacked by Zionites 7718 | -7/Zion | Core integrity fell below 50% 7774 | -7/Zion | Lost 3 parts (2n1w) 7794 | -7/Zion | Core integrity fell below 20% 7812 | -7/Zion | Destroyed by Q1-GO0(z) with Makeshift Spear Last Messages --------------- 07784_ Destroyed Mak. Leg. Y4-6CD(z) bursts out of the Twisted Machinery. 07790_ IW-QLP(z) Mak. Power Source severed. 07790_ Mak. Spear follow-up attack on IW-QLP(z). 07790_ Hrd. Light Armor Plating destroyed. 07792_ Mak. Sword follow-up attack on IW-QLP(z). 07792_ IW-QLP(z) destroyed. 07793_ Acquired 27 matter. 07794_ Destroyed Mak. Leg. 07796_ Destroyed Mak. Axe. 07797_ Y4-6CD(z) pulls a Mak. Spear out of the Twisted Machinery. 07799_ M4-2TW(z) pulls a Mak. Spear out of the Twisted Machinery. 07800_ Imp. Treads destroyed. 07802_ Mak. Sword follow-up attack on Y4-6CD(z). 07804_ Arm. Treads destroyed. 07810_ Mak. Spear destroyed. 07810_ Y4-6CD(z) destroyed. [Achievement: Monster] 07811_ Acquired 13 matter. 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"##""" """" | | ?????????????????????????### * """""" """" ## | | ???????????????????????????# """" """ #" | | ??????????????????????????## "" """" "" | | ??????????????????????????#"" """ #" | | ?????????????????????????##""" "" "" | | ?????????????????????????#"" """ "" | | ?????????????????????????##"" " "" " | | ??????????????????????????#""" "" """ "" | | ??????????????????????????#"""" """""""""" "" | | ??????????????????????????##""" ""#"#"""""" " | | ???????????????????????????###" ""##""" "" | | ????????????????????????????#"" "##""" | | ????????????????????????????#"" """" | | ???????????????????????????##"" """" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Mak. Axe | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Imp. Sensor Array | -9/Materials | Scanalyzed Hpw. Tractor Beam | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Collector Monster Challenges ------------ None Game ------ Seed CompactRiotRegenerator Manual? 0 Play Time 01:12:41 Cumulative 155.5 hours Start 2021.03.28 @ 19:34:25 End 2021.03.29 @ 17:38:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 67 Gallery% 75 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b36d3ce-c69f-420b-833a-5aa92f398a3a