Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.17 @ 16:55:56 Player: Mallow Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (109) 545 Value Destroyed (3583) 3583 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 12624 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 98 Aligned with FarCom 300 Friendly Fire -33 Cogmind --------- Core Integrity 0/1600 Matter 142/300 Energy 27/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Centrium Leg Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Backup Propulsion VII > --- UTILITY ---------- Structural Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Improved Core Shielding Hacking Suite System Shield System Shield Improved System Shield > --- WEAPON ----------- Hellfire Missile Launcher Chainsword > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Centrium Leg Centrium Leg Improved Hacking Suite [Rating: 142] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Hacking Suite Device Structural Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Chainsword Energy Gun Heavy Laser Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 2 2 2 . Power 2 | . . . . . . . . . . . . 1 . 1 . Propulsion 5 | . . . . . 2 . . . . . 1 . 1 1 . Utility 11 | . . . . . 2 2 . . 2 2 1 1 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 182 | 6 5 4 4 1 12 17 3 . 9 12 11 68 5 23 2 Power 32 | 1 2 . . . 1 2 1 . 1 2 2 10 3 7 . Engine 8 | 1 2 . . . . 1 1 . . 1 1 1 . . . Core 7 | . . . . . 1 1 . . 1 1 . 3 . . . Reactor 17 | . . . . . . . . . . . 1 6 3 7 . Propulsion 58 | 2 1 2 2 . 3 2 1 . 2 1 2 29 . 10 1 Treads 5 | 2 1 2 . . . . . . . . . . . . . Leg 18 | . . . 2 . 3 2 1 . 2 1 1 6 . . . Wheel 1 | . . . . . . . . . . . . 1 . . . Hover 32 | . . . . . . . . . . . 1 20 . 10 1 Flight 2 | . . . . . . . . . . . . 2 . . . Utility 70 | 1 1 . 1 . 6 10 . . 6 9 6 21 2 6 1 Device 19 | . 1 . . . 2 1 . . 1 3 3 6 . 2 . Storage 5 | 1 . . 1 . . 1 . . 1 . . 1 . . . Processor 14 | . . . . . 1 . . . 1 1 1 8 . 1 1 Hackware 8 | . . . . . 1 . . . 1 1 1 . 2 2 . Protection 24 | . . . . . 2 8 . . 2 4 1 6 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 22 | 2 1 2 1 1 2 3 1 . . . 1 8 . . . Energy Gun 4 | . . . . 1 . . . . . . . 3 . . . Energy Cannon 2 | . . . . . . . . . . . . 2 . . . Ballistic Gun 7 | 2 1 1 1 . 1 1 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . Launcher 3 | . . 1 . . . . 1 . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 2 . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . 1 . 3 . 1 . Parts Lost 75 | . 1 1 . . 1 . . . . 6 5 32 . 18 11 Power 9 | . . . . . . . . . . . 1 4 . 3 1 Propulsion 27 | . . . . . . . . . . . 2 13 . 7 5 Utility 30 | . . . . . . . . . . 5 2 12 . 6 5 Weapon 9 | . 1 1 . . 1 . . . . 1 . 3 . 2 . Highest Loss Streak 12 | . 1 1 . . 1 . . . . 2 2 12 . 10 11 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 92 | . 88 95 85 100 98 99 100 100 99 93 82 89 83 87 68 Engine 4 | . 14 14 14 14 1 2 7 7 . 1 1 . . . . Core 2 | . . . . . 7 4 . . 5 3 2 . . . . Reactor 1 | . . . . . . . . . . . . 6 8 7 3 Treads 5 | . 28 28 17 . . . . . . . . . . . . Leg 15 | . . . 10 28 34 30 30 30 26 23 19 5 . . . Hover 5 | . . . . . . . . . . . . 14 21 23 18 Device 11 | . 4 14 14 14 7 7 15 15 19 11 12 13 8 8 7 Storage 6 | . 14 14 14 14 9 7 7 7 6 5 5 2 . . . Processor 7 | . . . . . 1 . . . 2 8 11 21 26 22 23 Hackware 7 | . . . . . 7 7 7 7 7 16 14 7 5 16 11 Protection 8 | . . . . . 10 22 15 15 14 10 5 4 4 1 3 Ballistic Gun 4 | . 26 13 . 10 1 7 2 . . . . . . . . Launcher 3 | . . 10 14 14 6 . 4 7 6 2 . . 4 2 . Slashing Weapon 3 | . . . . . 2 7 7 7 6 5 5 4 4 3 . Peak Build Rating 142 | 6 7 9 26 30 47 58 58 58 68 77 90 129 117 142 100 Average Rating 62 | 3 6 7 14 27 42 55 57 58 67 72 77 103 109 120 94 On Entrance 51 | . 6 7 7 26 30 44 58 58 58 67 62 80 107 117 91 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 52 | 13 14 16 15 17 29 37 38 38 45 49 42 52 46 51 19 Greatest Support 116 | 40 40 40 60 60 88 96 96 96 98 98 116 95 48 88 56 Greatest Overweight (x) 3 | 3 . . . . . . . . . . . 2 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 10 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 10 10 7 5 5 5 Most Carried 10 | 3 4 8 8 6 8 8 8 8 8 9 10 9 5 5 3 Average Carried 5 | 1 2 6 7 4 6 7 8 8 6 7 4 4 4 4 2 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 10 10 10 5 5 5 5 Final Carried 8 | 1 3 7 7 6 8 8 8 8 8 8 6 4 5 3 2 Class Distribution -------------------- 43% | Mutant 25% | Scavenger-Mutant 11% | Hacker-Mutant 8% | Hacker-Gladiator 3% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Infiltrator-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Gladiator | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Hacker-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Matter Collected 2284 | 215 243 147 . . 212 213 46 . 100 180 141 599 . 171 17 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4389 | . 461 97 . . 549 432 176 . 305 220 267 1529 . 353 . Parts 277 | . 43 5 . . 36 30 7 . 18 13 12 86 . 27 . Haulers Intercepted 4 | . 1 . . . 1 . . . . . 1 . . 1 . Recyclers Shooed 6 | . 3 1 . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 64 | . 14 5 . . 12 4 2 . . 4 2 14 . 7 . Melee 31 | . . . . . 4 4 2 . . 4 2 14 . 1 . Guns 19 | . 14 2 . . 3 . . . . . . . . . . AOE 14 | . . 3 . . 5 . . . . . . . . 6 . Classes Destroyed 11 | . 6 . . . 2 3 . . . . . . . . . Worker 16 | . . . . . . 4 . . . 1 3 5 . 3 . Builder 5 | . 1 . . . 1 1 . . . . . 2 . . . Tunneler 2 | . . . . . 1 1 . . . . . . . . . Hauler 4 | . 1 . . . 1 . . . . . 1 . . 1 . Recycler 7 | . . . . . . 2 . . 2 . . 3 . . . Operator 5 | . 1 . . . 1 . . . 2 . . . . 1 . Watcher 6 | . 1 . . . 2 . . . . . . 1 . 2 . Swarmer 20 | . 9 3 . . 3 . . . . . . . . 5 . Grunt 23 | . 5 2 . . 8 3 . . . . . 3 . 2 . Sentry 3 | . . . . . 1 . 1 . . . . 1 . . . Programmer 18 | . . . . . . 1 1 . . 4 2 10 . . . Best Kill Streak 5 | . 5 3 . . 5 4 1 . 2 1 2 4 . 5 . Combat Bots Only 5 | . 5 3 . . 4 3 1 . . 1 1 3 . 4 . Max Kills in Single Turn 5 | . 1 2 . . 2 1 1 . 1 1 1 1 . 5 . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 1 . . . . . . . . 4 . Melee 1 | . . . . . 1 1 1 . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Hostile Shots Fired 960 | . 62 16 . . 69 14 73 18 4 122 18 268 . 138 158 Missed 351 | . 15 2 . . 27 4 28 7 3 49 4 85 . 65 62 Damage Taken 12621 | . 505 482 . 38 725 152 400 140 42 1438 563 4177 . 1768 2191 Core 3101 | . 105 136 . . 135 . 16 . . 77 124 895 . 254 1359 Absorbed by Shields 149 | . . . . . . . . . . . . . . . 149 Redirected to Shielding 102 | . . . . . . . . . . . . . . 71 31 Core Remaining (%) 76 | 100 . . . 3 75 . . 97 100 92 89 31 100 . . Volleys Fired 83 | . 45 10 . . 19 1 . . . 4 . . . 4 . Largest 2 | . 2 2 . . 2 1 . . . 1 . . . 1 . Hottest 102 | . 40 56 . . 102 23 . . . 36 . . . 60 . Shots Fired 134 | . 84 15 . . 26 1 . . . 4 . . . 4 . Gun 111 | . 84 7 . . 19 1 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 23 | . . 8 . . 7 . . . . 4 . . . 4 . Special . | . . . . . . . . . . . . . . . . Kinetic 93 | . 84 7 . . 1 1 . . . . . . . . . Thermal 18 | . . . . . 18 . . . . . . . . . . Explosive 23 | . . 8 . . 7 . . . . 4 . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 16 4 . . 12 . . . . 3 . . . 7 . Robot Miss Streak 4 | . 4 3 . . 3 . . . . 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 257 | . 54 9 . . 30 19 8 . 4 20 8 86 3 16 . Core Hits 141 | . 27 15 . . 24 8 2 . 2 8 4 33 . 18 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . . . 2 . . . . . . 10 1 1 . Burn 1 | . . . . . 1 . . . . . . . . . . Sever 13 | . . . . . 1 . . . . . . 10 1 1 . Melee Attacks 276 | . . . . . 21 25 11 . 9 23 19 131 5 32 . Impact . | . . . . . . . . . . . . . . . . Slashing 276 | . . . . . 21 25 11 . 9 23 19 131 5 32 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . 4 10 . . 3 1 4 11 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11305 | . 590 332 . 1 1325 981 299 . 291 815 636 3911 144 1978 2 Guns 881 | . 569 68 . . 244 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2102 | . . 259 . . 422 . . . . 119 . . . 1302 . Melee 8161 | . . . . . 558 981 299 . 291 696 636 3899 144 657 . Ramming 161 | . 21 5 . 1 101 . . . . . . 12 . 19 2 Kinetic 637 | . 569 68 . . . . . . . . . . . . . Thermal 244 | . . . . . 244 . . . . . . . . . . Explosive 2102 | . . 259 . . 422 . . . . 119 . . . 1302 . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 8161 | . . . . . 558 981 299 . 291 696 636 3899 144 657 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . 2 3 3 . 11 12 28 . 6 6 Average Corruption 7 | . . . . . . 1 2 3 . 5 10 17 . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 114 | . . . . . . 8 8 5 . 13 13 55 . 2 10 Message Errors 32 | . . . . . . 2 2 3 . 3 2 17 . . 3 Matter Fused 33 | . . . . . . 3 2 1 . 5 5 16 . 1 . Heat Flow Errors 14 | . . . . . . 1 . . . 2 3 5 . . 3 Energy Discharges 7 | . . . . . . 1 . . . . . 5 . . 1 Parts Rejected 2 | . . . . . . . 2 . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . 2 . . . Data Loss (minor) 13 | . . . . . . . 1 1 . . 3 5 . 1 2 Data Loss (major) 2 | . . . . . . . 1 . . . . 1 . . . Alerts 4 | . . . . . . 1 . . . . . 2 . . 1 Misdirections 5 | . . . . . . . . . . 3 . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1026 | . . . . . 93 212 37 . 89 24 113 310 . 148 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 55 | . . . . . . . . . . . . . . 55 . Melee 971 | . . . . . 93 212 37 . 89 24 113 310 . 93 . Knockbacks 2 | . . . . . 2 . . . . . . . . . . Impact 2 | . . . . . 2 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 274 | . . 97 . . 126 . . . . . . . . 50 1 Shots 10 | . . 5 . . 4 . . . . . . . . 1 . Rammed 13 | . 6 3 . . . . . . . . . . . 3 1 Targets Rammed 32 | . 6 3 . 1 16 . . . . . . 2 . 3 1 Kicked 19 | . . . . 1 16 . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 330 | . 27 4 . . 330 211 2 . . 187 234 289 1 70 241 Average Temperature 48 | . 8 3 . . 130 102 2 . . 79 95 93 1 5 106 Received Heat Transfer 1242 | . 144 6 . . 351 63 96 24 . 27 . 426 . 54 51 Effects 7 | . . . . . 3 . . . . . . 4 . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . Interference 6 | . . . . . 2 . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . Heat Transferred 555 | . . . . . 555 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Peak Influence 406 | . 259 166 . . 406 181 . . 80 146 127 145 81 309 235 Initial 189 | . . 87 . . . 180 . . 11 39 71 10 15 48 189 Average 88 | . 139 47 . . 180 62 . . 21 49 47 52 42 217 200 Maximum Alert Level 2 | . 1 . . . 2 . . . . . . . . 1 1 Low Security (%) 85 | 100 76 100 . 100 60 100 . . 100 100 100 100 100 34 28 Level 1 14 | . 23 . . . 37 . . . . . . . . 65 71 Level 2 . | . . . . . 1 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . . . 4 2 . . 2 6 2 5 . 3 2 Investigation 4 | . . . . . 1 . . . . 1 . 1 . . 1 Extermination 13 | . . . . . . 1 . . 1 1 2 4 . 3 1 Reinforcement 5 | . 1 . . . 1 1 . . 1 1 . . . . . Assault 1 | . . . . . 1 . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Distress Signals 11 | . 2 . . . 5 . . . . . . 1 . 3 . Communications Jammed 38 | . . . . . . . . . . . . 4 . 27 7 Distress Signals 37 | . . . . . . . . . . . . 3 . 27 7 Times Spotted 165 | . 22 7 . . 28 5 2 1 4 14 3 25 3 29 22 Peak Tracking Total 19 | . 6 3 . . 6 3 1 1 2 6 2 4 2 10 19 Tactical Retreats 22 | . 2 . . . 4 . . 1 . 3 1 2 . 7 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Traps Triggered 9 | . 1 . . 1 1 1 . . . . . 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Machines Disabled 3 | . 1 . . . 1 . . . . . . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . . . . . . . . 1 . Garrison Access 4 | . . . . . 1 1 . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Machines Accessed 36 | . 2 . 1 1 5 4 . . 1 4 3 4 . 8 3 Terminals 27 | . 2 . . . 5 2 . . 1 3 3 1 . 7 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . 1 . 1 . 1 . Total Hacks 96 | . 7 . 1 1 13 16 . . 2 15 9 5 . 20 7 Successful 54 | . 5 . 1 1 10 8 . . 1 9 5 2 . 9 3 Failed 42 | . 2 . . . 3 8 . . 1 6 4 3 . 11 4 Catastrophic 10 | . 1 . . . . 2 . . . 1 . 2 . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 13 | . . . 2 . . . . . 2 1 2 . . 5 1 Terminals 82 | . 7 . . . 13 12 . . 2 12 9 2 . 18 7 Fabricators 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 3 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 1 . . . 3 . 1 . 2 . Terminal Hacks 50 | . 5 . 1 1 10 7 . . 1 9 5 . . 8 3 Record 7 | . . . . . . 2 . . . 3 . . . . 2 Part Schematic 1 | . . . . . . . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . Open Door 4 | . . . . 1 . . . . . . . . . 3 . Level Access Points 2 | . . . . . . . . . . 1 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . 1 1 Alert Level 5 | . 1 . . . 2 1 . . . . . . . 1 . Locate Traps 4 | . 1 . . . . 2 . . . 1 . . . . . Dispatch Records 1 | . . . . . . . . . . . 1 . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . 1 . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Transport Status 2 | . 1 . . . 1 . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . 1 . . . . 1 . Hauler Manifests 3 | . . . . . 2 . . . . 1 . . . . . Zone Layout 6 | . . . . . 1 1 . . . 1 2 . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . 1 . 1 . Seal Access 3 | . . . . . . 1 . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . . . 4 3 . . . 4 3 2 . 5 3 Full Trace Events 2 | . . . . . . . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Total Allies 3 | . . . . 3 . . . . . . . . . . . Largest Group 3 | . . . . 3 3 . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . . Total Orders 4 | . . . . . 4 . . . . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . GUARD 2 | . . . . . 2 . . . . . . . . . . Ally Attacks 36 | . . . . . 36 . . . . . . . . . . Total Damage 309 | . . . . . 309 . . . . . . . . . . Kills 6 | . . . . . 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Turns Passed 12076 | 87 631 1297 408 291 1074 1858 588 318 642 691 853 1679 207 1135 317 Spaces Moved 10769 | 56 308 786 328 317 867 1402 513 316 531 559 751 1644 368 1680 343 Core 43 | 35 . . . . . . . . . . . . . . 8 Treads 1267 | 21 308 786 152 . . . . . . . . . . . . Legs 5834 | . . . 176 317 867 1402 513 316 531 559 751 402 . . . Wheels . | . . . . . . . . . . . . . . . . Hover 3625 | . . . . . . . . . . . . 1242 368 1680 335 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 90 90 90 105 105 70 105 70 70 44 48 38 50 Average Speed 91 | 138 160 160 122 90 104 105 105 100 105 98 101 63 48 46 52 Slowest Speed 260 | 200 160 160 160 90 105 105 105 105 105 105 108 260 48 108 60 Overloaded Moves 163 | . . . . . . . . 38 . 101 24 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . . Exploration Rate (%) 33 | 5 57 95 63 42 49 26 55 23 12 12 13 30 8 35 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . 1 1 . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . Scrap Searched 3 | . . 1 . . . . 1 1 . . . . . . . Spaces Dug 68 | . . . . . 2 4 . . 4 4 8 24 2 20 . Terrain Destroyed 233 | . . 59 . . 71 4 . . 4 13 8 24 2 48 . Melee 68 | . . . . . 2 4 . . 4 4 8 24 2 20 . Projectile . | . . . . . . . . . . . . . . . . AOE 165 | . . 59 . . 69 . . . . 9 . . . 28 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Res Acc Com Total 12536 | 64 365 807 333 324 979 1759 550 315 607 671 810 2107 389 1975 481 Wait 1058 | . . 2 . . 31 286 23 . 48 63 24 221 7 221 132 Move 10754 | 55 307 785 327 316 866 1401 512 315 530 558 750 1643 367 1679 343 Hop . | . . . . . . . . . . . . . . . . Pick Up 57 | 3 1 2 . 2 7 10 . . 5 4 3 14 2 4 . Fast Attach 67 | 4 1 . 2 1 3 2 3 . . . 5 31 2 12 1 Attach 59 | 2 1 . 1 . 6 2 . . 3 9 5 24 . 5 1 Detach 17 | . . . . . 2 . . . . 5 . 10 . . . Swap 56 | . 3 4 1 . 3 13 . . 6 3 1 13 3 6 . Drop 74 | . 1 1 2 4 5 19 1 . 6 2 3 18 3 9 . Fire 83 | . 45 10 . . 19 1 . . . 4 . . . 4 . Melee 276 | . . . . . 21 25 11 . 9 23 19 131 5 32 . Ram 4 | . . . . . . . . . . . . . . 3 1 Kick 19 | . . . . 1 16 . . . . . . 2 . . . Crush 9 | . 6 3 . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . 3 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 10) 638 | -10/Materials | Discovered new exit (range 13) 719 | -10/Materials | Entered Mines 861 | -10/Mines | Learned location of Storage (-9) 948 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1052 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1271 | -10/Mines | Build established: Scavenger-Mutant 1309 | -10/Mines | Identified exit to Materials 1558 | -10/Mines | Core integrity fell below 50% 1603 | -10/Mines | Assembled infested the area 1650 | -10/Mines | Core integrity fell below 20% 1845 | -10/Mines | Discovered new exit (range 16) 2005 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2005 | -10/Mines | Discovered new exit (range 6) 2016 | -10/Mines | Entered Exiles 2066 | -10/Exiles | Met 8R-AWN 2101 | -10/Exiles | Met EX-HEX 2165 | -10/Exiles | Met EX-BIN 2192 | -10/Exiles | Aligned with FarCom system 2194 | -10/Exiles | Given EX-Vault access code 2242 | -10/Exiles | Opened EX-Vault 2261 | -10/Exiles | Found Potential Leg 2263 | -10/Exiles | Found Potential Leg 2285 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2316 | -10/Exiles | Met EX-DEC 2405 | -10/Exiles | Discovered new exit (range 15) 2424 | -10/Exiles | Left Exiles lab with Potential Leg 2424 | -10/Exiles | Entered Mines 2435 | -9/Mines | Found a hidden stash of uninstalled traps 2529 | -9/Mines | Discovered new exit (range 9) 2561 | -9/Mines | Build established: Mutant 2623 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2711 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2715 | -9/Mines | Entered Materials 2715 | -8/Materials | Accompanied by 3 allies 2715 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3387 | -8/Materials | Garrison activated, responded to threat 3721 | -8/Materials | Discovered new exit (range 10) 3789 | -8/Materials | Entered Factory 3789 | -7/Factory | Evolved 2 slots: Utility x2 5405 | -7/Factory | Discovered new exit (range 11) 5647 | -7/Factory | Entered Lower Caves 5649 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6226 | -7/Lower Caves | Discovered new exit (range 7) 6235 | -7/Lower Caves | Entered another Lower Caves area 6354 | -7/Lower Caves | Spotted B-75 Beast 6535 | -7/Lower Caves | Discovered new exit (range 8) 6553 | -7/Lower Caves | Entered Factory 6553 | -6/Factory | Evolved 2 slots: Utility x2 6881 | -6/Factory | Build established: Infiltrator-Mutant 7115 | -6/Factory | Discovered new exit (range 16) 7195 | -6/Factory | Entered another Factory area 7195 | -5/Factory | Evolved 2 slots: Utility x2 7315 | -5/Factory | Build established: Hacker-Mutant 7413 | -5/Factory | Identified exit to Factory 7541 | -5/Factory | Garrison activated, responded to threat 7821 | -5/Factory | System corruption reached 10% 7886 | -5/Factory | Entered another Factory area 7886 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8113 | -4/Factory | Identified exit to Research 8183 | -4/Factory | Build established: Hacker-Gladiator 8323 | -4/Factory | Crushed by falling debris 8323 | -4/Factory | System corruption reached 10% 8739 | -4/Factory | Entered Research 8739 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8977 | -3/Research | Lost 3 parts (2n1w) 9088 | -3/Research | Lost 4 parts (1p1n2u) 9335 | -3/Research | System corruption reached 10% 9389 | -3/Research | Lost 11 parts (2p5n3u1w) 9679 | -3/Research | Build established: Scavenger-Mutant 10155 | -3/Research | Core integrity fell below 50% 10236 | -3/Research | Lost 12 parts (1p4n6u1w) 10316 | -3/Research | Found Prototype Launcher 10316 | -3/Research | Identified Hellfire Missile Launcher 10416 | -3/Research | Discovered new exit (range 4) 10418 | -3/Research | Entered another Research area 10418 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10561 | -2/Research | Discovered new exit (range 4) 10625 | -2/Research | Entered Access 10625 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 11490 | -1/Access | Lost 10 parts (1p4n4u1w) 11561 | -1/Access | Found Prototype Device 11561 | -1/Access | Identified Thermal Barrier 11621 | -1/Access | Identified exit to Command 11703 | -1/Access | Lost 8 parts (2p3n2u1w) 11760 | -1/Access | Entered Command 11957 | -1/Command | Build established: Hacker-Scout 12066 | -1/Command | Spotted Striker 12066 | -1/Command | Spotted Executioner 12066 | -1/Command | Spotted Executioner 12066 | -1/Command | Spotted Alpha 7 12066 | -1/Command | Spotted Alpha 7 12066 | -1/Command | Spotted Striker 12066 | -1/Command | Spotted Executioner 12066 | -1/Command | Spotted Executioner 12067 | -1/Command | Spotted B-99 Colossus 12068 | -1/Command | Spotted B-99 Colossus 12072 | -1/Command | Core integrity fell below 50% 12075 | -1/Command | Core integrity fell below 20% 12077 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- Executioner knocked back. Penetrated by Slug. Transport Network Coupler destroyed. Knocked back. Slug penetrates Striker. Penetrated by Slug. Slug penetrates Alpha 7. Penetrated by Slug. Slug penetrates Alpha 7. Knocked back. S-43 Plague destroyed. Penetrated by Slug. Slug penetrates Wall. Knocked back. P-80 Master resets S-43 Plague, system corruption cleaned. Acquired 17 matter. Penetrated by Slug. Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??? +??????????????????????? | | ??? #??????????????????????? | | ??? #??????????????????????? | | ????### ####+###### #??????????????????????? | | ??????# ?# # #??????????????????????? | | ??????# ???# + #??????????????????????? | | ??????# ????# !![ = # #??????????????????????? | | ??????# ??????# ![ # #??????????????????????? | | ??????????????# ![ # #??????????????????????? | | ??????????????# # ##+#???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????#######/### #???????????????????? | | ??????????????# ## ### #????????? ??????? | | ??????????????# # ## ######### ^ ?????? | | ??????????????# + k ?????? | | ??????????????# # ##### ?????? | | ??????????????# #####???# ?????? | | ??????????????####?????????# ?????? | | ???????????? ############## ?????? | | ??????????? k ?????? | | ??????????? #### ######+##??????? | | ??????????? k s p p#??? #??????????????? | | ?????????? *%= #????#??????????????? | | ?????????? ps #???????????????????? | | ?????????? @ #???????????????????? | | ????????????#####+####### s#???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#% #???????????????????? | | ???????????????????????## ##??????????????????? | | ???????????????????????#%///7;#??????????????????? | | ???????????????????????# 7 K #??????????????????? | | ???????????????????????#KE ^ #??????????????????? | | ??????????????????????# E% #?????????????????? | | ??????????????????????##E % ##?????????????????? | | ??????????????????????# E #?????????????????? | | ??????????????????????## ^##?????????????????? | | ??????????????????????# ^ ??????????????????? | | ??????????????????????## ^"#?????????????????? | | ??????????????????????? ^ #?????????????????? | | ??????????????????????#" ""?????????????????? | | ?????????????????????? ?????????????????? | | ????????????????????? ????????????????? | | ????????????????????# ????????????????? | | ????????????????????# """""" #???????????????? | | ????????????????????# ?????? #???????????????? | | ??????????????????????? ?????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 53 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 675 Resistance: TH 50 Core Shielding 30 Point Defense Rating 80 Melee Speed Boost 20 Evasion (%) 61 Melee Accuracy 24 Target Analysis 12 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 32 Item Schematics ----------------- Nanoactuators | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Denied? Hey, That's Mine! Challenges ------------ None Game ------ Seed CouplerSupercompositeSpecial Manual? 0 Play Time 02:12:24 Cumulative 24.3 hours Start 2024.09.17 @ 12:08:20 End 2024.09.17 @ 16:55:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 28% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 632eb70a-13a3-4a65-a3d6-eb3e075da23d