Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 17:57:17 Player: Bloop Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (646) 646 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1671 Bonus ------- None Cogmind --------- Core Integrity 236/400 Matter 290/300 Energy 46/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (8) ---- Faulty Heavy Ion Engine Light Nuclear Core Improved Aluminum Leg Huge Storage Unit Medium Matter Pod (100) Machine Analyzer Visual Processing Unit Beam Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Signal Interpreter > --- WEAPON ----------- Beam Rifle Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Improved Aluminum Leg Huge Storage Unit Medium Matter Pod Machine Analyzer Visual Processing Unit Beam Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 20 | 6 12 2 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . 1 . Storage 2 | 1 1 . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 8 | 1 6 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . 1 4 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes . | . . . Average Backups 6 | 1 6 7 Power 1 | . 1 1 Propulsion . | . . 1 Utility 3 | . 3 3 Weapon 1 | . 2 1 Tool/Special . | . . . Unused Backups 13 | . 5 8 Power 3 | . 1 2 Propulsion 1 | . . 1 Utility 6 | . 2 4 Weapon 3 | . 2 1 Tool/Special . | . . . Average Slot Usage (%) 90 | . 90 91 Engine 12 | . 14 10 Leg 27 | . 28 27 Device 5 | . 1 11 Storage 12 | . 14 11 Processor 5 | . 2 10 Energy Gun 25 | . 27 20 Peak Build Rating 18 | 6 14 18 Average Rating 10 | 4 8 15 On Entrance 6 | . 6 14 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 17 | 12 17 17 Greatest Support 39 | 20 26 39 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 8 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 2 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 503 | 232 227 44 Remotely . | . . . Salvage Created 782 | . 266 516 Parts 38 | . 14 24 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 7 12 Guns 18 | . 6 12 AOE 1 | . 1 . Classes Destroyed 5 | . 3 2 Worker 1 | . 1 . Watcher 1 | . . 1 Swarmer 4 | . 3 1 Grunt 12 | . 4 8 Sentry 3 | . . 3 Best Kill Streak 5 | . 5 4 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 129 | . 59 70 Missed 34 | . 16 18 Hits 95 | . 43 52 Projectile 95 | . 43 52 Critical Strikes 5 | . 1 4 Damage Taken 1126 | . 496 630 Core 270 | . 106 164 Absorbed by Shields . | . . . Regen/Repaired (Parts) 62 | . . 62 Core Remaining (%) 78 | 100 57 . Volleys Fired 70 | . 27 43 Largest 2 | . 2 2 Hottest 112 | . 112 112 Shots Fired 126 | . 53 73 Gun 126 | . 53 73 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 112 | . 39 73 Explosive . | . . . Electromagnetic 14 | . 14 . Robot Hit Streak 10 | . 5 10 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 74 | . 28 46 Core Hits 33 | . 12 21 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 2 4 Burn 5 | . 1 4 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1156 | . 457 699 Guns 1091 | . 412 679 Cannons . | . . . Explosions 37 | . 37 . Melee . | . . . Ramming 28 | . 8 20 Kinetic . | . . . Thermal 1007 | . 328 679 Explosive . | . . . Electromagnetic 121 | . 121 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 53 | . 53 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 7 | . 2 5 Kicked 7 | . 2 5 Crushed . | . . . Highest Temperature 305 | . 305 117 Average Temperature 108 | . 144 37 Received Heat Transfer 498 | . 165 333 Effects 2 | . 2 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 7 | . 4 3 Heat Transferred 2837 | . 802 2035 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 177 | . 123 177 Initial 38 | . . 38 Average 39 | . 23 72 Influence Increases 582 | . 239 343 Destroy 0b10 Robot/C 380 | . 140 240 Destroy 0b10 Robot/NC 10 | . 5 5 Destroy Leader 92 | . 30 62 Successful Hack 15 | . 10 5 Disable Machine 30 | . 15 15 Destroy Structure 10 | . 9 1 Lose Combat Pursuer 45 | . 30 15 Influence Decreases 413 | . 148 265 Entered New Map 53 | . . 53 Time Decay 310 | . 138 172 Lost Part 50 | . 10 40 Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 7 | . 2 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 14 26 Peak Tracking Total 7 | . 4 7 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 2 2 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 4 4 Successful 5 | . 2 3 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 3 | . . 3 Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Dispatch Records 1 | . . 1 Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . . 2 Scan Component 1 | . . 1 Repair 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . . 1 Time 32 | . . 32 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 146 | . 146 . Optics 146 | . 146 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1236 | 91 700 445 Spaces Moved 751 | 61 469 221 Core 29 | 29 . . Treads . | . . . Legs 722 | 32 469 221 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 132 120 126 Slowest Speed 200 | 200 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 45 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 7 | . 7 . Melee . | . . . Projectile . | . . . AOE 7 | . 7 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 934 | 68 555 311 Wait 53 | . 21 32 Move 749 | 60 468 221 Hop . | . . . Pick Up 17 | 2 12 3 Fast Attach 15 | 6 6 3 Attach 3 | . 1 2 Detach . | . . . Swap 5 | . 5 . Drop 15 | . 13 2 Fire 70 | . 27 43 Melee . | . . . Ram . | . . . Kick 7 | . 2 5 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Entered another Materials area 792 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1084 | -9/Materials | Repaired Beam Rifle 1237 | -9/Materials | Self-destructed Last Messages --------------- 01197_ K-01 Serf collects debris. 01200_ R-06 Scavenger collects Aluminum Leg. 01200_ K-01 Serf cleans the Repair Station. 01200_ K-01 Serf collects debris. 01201_ R-06 Scavenger collects Visual Processing Unit. 01203_ K-01 Serf collects debris. 01204_ R-06 Scavenger collects Hover Unit. 01204_ M-13 Machinist repairs W-16 Scout. 01204_ K-01 Serf collects debris. 01213_ W-16 Scout sends out distress signal. 01215_ K-01 Serf collects debris. 01217_ C-30 ARC bursts open, deploying its payload. 01217_ G-47 Trooper unfolds itself. 01217_ G-34 Mercenary unfolds itself. 01219_ Beam Rifle destroyed. 01221_ Critical hit (Burn: +37). 01227_ G-34 Mercenary destroyed. 01229_ G-47 Trooper suffers critical hit (Burn). 01230_ System corrupted: Matter fused (-10). 01231_ K-01 Serf collects debris. 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