Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.02 @ 10:20:41 Player: Storyteller Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1364) 1364 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (87) 87 TOTAL SCORE: 3471 Bonus ------- Follower Combat Kills 87 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 165/165 System Corruption 0% Temperature Cool (372) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Deuterium Engine > --- PROPULSION (4) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Advanced Terrain Scan Processor > --- WEAPON (2) ------- Gatling Laser Gatling Laser > --- INVENTORY (8) ---- Improved Titanium Leg Visual Processing Unit Advanced Terrain Scan Processor Gatling Laser Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Terrain Scan Processor Improved Propulsion Shielding > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Medium Storage Unit Advanced Terrain Scan Processor Gatling Laser Gatling Laser [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 60 | 6 16 . 11 27 Power 10 | 1 1 . 1 7 Engine 8 | 1 . . 1 6 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 17 | 2 4 . 4 7 Treads 3 | . . . . 3 Leg 14 | 2 4 . 4 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 4 . 2 4 Device 1 | . 1 . . . Storage 5 | 1 2 . 1 1 Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 22 | 2 7 . 4 9 Energy Gun 12 | 2 4 . . 6 Energy Cannon 2 | . 2 . . . Ballistic Gun 8 | . 1 . 4 3 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 32 | . 5 . 13 14 Power 6 | . . . 2 4 Propulsion 6 | . . . 5 1 Utility 4 | . . . 2 2 Weapon 16 | . 5 . 4 7 Highest Loss Streak 5 | . 1 . 4 5 Average Slot Usage (%) 79 | . 96 100 68 62 Engine 9 | . 12 . 9 6 Treads 1 | . . . . 5 Leg 19 | . 27 28 10 17 Device 2 | . 5 . . . Storage 13 | . 15 14 14 9 Processor 6 | . 5 14 10 2 Protection 3 | . . . 6 7 Energy Gun 9 | . 15 28 . 9 Energy Cannon 4 | . 10 . . . Ballistic Gun 6 | . 1 . 16 4 Naked Turns . | . . . . . Heaviest Build 26 | 12 19 15 24 26 Greatest Support 80 | 20 20 20 35 80 Greatest Overweight (x) 7 | 3 5 . 6 7 Average Overweight (x) . | . . . 2 . Largest Inventory Capacity 12 | 6 8 8 12 8 Average Capacity 7 | 5 6 8 9 8 Most Carried 8 | 4 8 4 7 7 Average Carried 4 | 2 5 4 4 3 Final Capacity 8 | 6 8 8 8 8 Final Carried 6 | 4 4 4 6 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 947 | 260 257 . 136 294 Remotely . | . . . . . Salvage Created 1553 | . 628 . 231 694 Parts 94 | . 37 . 12 45 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 38 | . 17 . 5 16 Guns 33 | . 12 . 5 16 Cannons 4 | . 4 . . . Classes Destroyed 6 | . 4 . 1 1 Builder 1 | . 1 . . . Watcher 5 | . 2 . . 3 Swarmer 11 | . 6 . . 5 Grunt 21 | . 11 . 3 7 Duelist 1 | . . . . 1 Sentry 5 | . . . 2 3 Best Kill Streak 4 | . 4 . 3 4 Combat Bots Only 4 | . 4 . 3 4 Max Kills in Single Turn 2 | . 2 . 1 2 Gunslinging 1 | . . . . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 4355 | . 949 11 1166 2229 Core 1109 | . 208 . 338 563 Absorbed by Shields . | . . . . . Core Remaining (%) 43 | 100 . 16 15 . Volleys Fired 151 | . 63 . 27 61 Largest 2 | . 2 . 2 2 Hottest 160 | . 110 . 40 160 Shots Fired 262 | . 113 . 48 101 Gun 227 | . 78 . 48 101 Cannon 35 | . 35 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 84 | . 12 . 42 30 Thermal 161 | . 101 . 6 54 Explosive . | . . . . . Electromagnetic 17 | . . . . 17 Robot Hit Streak 15 | . 12 . 11 15 Robot Miss Streak 8 | . 5 . 2 8 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 194 | . 73 . 37 84 Core Hits 92 | . 32 . 14 46 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2720 | . 893 3 399 1425 Guns 2414 | . 592 . 399 1423 Cannons 298 | . 298 . . . Explosions . | . . . . . Melee . | . . . . . Ramming 8 | . 3 3 . 2 Kinetic 777 | . 89 . 335 353 Thermal 1683 | . 801 . 64 818 Explosive . | . . . . . Electromagnetic 252 | . . . . 252 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . 1 1 . . Shots . | . . . . . Rammed 4 | . 1 2 . 1 Targets Rammed 5 | . 2 2 . 1 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 595 | . 426 . 15 595 Average Temperature 130 | . 103 . 6 196 Received Heat Transfer 1539 | . 318 6 432 783 Effects 24 | . 4 . . 20 Shutdowns 8 | . 1 . . 7 Energy Bleed 3 | . . . . 3 Interference 4 | . . . . 4 Matter Decay 5 | . 1 . . 4 Short Circuit 2 | . 1 . . 1 Damage (minor) 1 | . 1 . . . Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 13 | . 5 . . 8 Heat Transferred 3896 | . 1838 . 150 1908 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 257 | . 225 55 257 226 Average Influence 94 | . 99 55 101 92 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 88 | 100 88 100 80 96 Level 1 11 | . 11 . 19 3 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 4 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 30 2 12 26 Peak Tracking Total 6 | . 6 2 3 5 Tactical Retreats 5 | . 2 . 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . . . 3 . Successful 2 | . . . 2 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Process 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 79 | . . . 79 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . . 2 . Highest-Rated Group 52 | . . . 52 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 16 | . . 1 15 . Total Damage 314 | . . 22 292 . Kills 5 | . . . 5 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 2869 | 87 1159 47 882 694 Spaces Moved 1505 | 63 720 38 376 308 Core 282 | 17 4 . 204 57 Treads 94 | . . . . 94 Legs 1129 | 46 716 38 172 157 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 130 Average Speed 148 | 119 121 120 211 147 Slowest Speed 400 | 200 300 120 350 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 76 11 38 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1869 | 72 901 39 422 435 Wait 95 | . 72 . . 23 Move 1501 | 62 719 37 375 308 Hop . | . . . . . Pick Up 29 | 4 10 . 7 8 Fast Attach 32 | 6 8 . 3 15 Attach 25 | . 7 . 7 11 Detach 12 | . 6 . 2 4 Swap 3 | . 1 . 1 1 Drop 16 | . 13 . . 3 Fire 151 | . 63 . 27 61 Melee . | . . . . . Ram . | . . . . . Kick 4 | . 2 2 . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 395 | -10/Materials | Build established: Mutant 662 | -10/Materials | Core integrity fell below 50% 712 | -10/Materials | Discovered new exit (range 14) 850 | -10/Materials | Discovered new exit (range 13) 1193 | -10/Materials | Core integrity fell below 20% 1247 | -10/Materials | Entered Mines 1275 | -10/Mines | Learned Materials interactive machine intel 1285 | -10/Mines | Discovered new exit (range 8) 1294 | -10/Mines | Entered Materials 1294 | -9/Materials | Accompanied by 2 allies 1294 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1295 | -9/Materials | Loaded intel: 17 interactive machine locations 1299 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1364 | -9/Materials | Lost 4 parts (1p1n2w) 1539 | -9/Materials | Discovered new exit (range 6) 1617 | -9/Materials | Lost 3 parts (3n) 1772 | -9/Materials | Discovered new exit (range 4) 2114 | -9/Materials | Core integrity fell below 50% 2136 | -9/Materials | Lost 3 parts (1p1u1w) 2148 | -9/Materials | Core integrity fell below 20% 2176 | -9/Materials | Entered another Materials area 2176 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2316 | -8/Materials | Core integrity fell below 50% 2404 | -8/Materials | Lost 5 parts (3p2w) 2837 | -8/Materials | Core integrity fell below 20% 2863 | -8/Materials | Lost 3 parts (1p1u1w) 2870 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02843_ Adv. Terrain Scan Processor temporarily disabled. 02847_ Power failure, Lgt. Deuterium Engine shutdown. 02850_ Power failure, Lgt. Ion Engine shutdown. 02853_ Overheating: Energy bleed (-5). 02853_ L-31 Rogue destroyed. 02853_ K-01 Serf collects debris. 02855_ Power failure, Lgt. Deuterium Engine shutdown. 02855_ Overheating: System interference. 02855_ Gatling Laser temporarily disabled. 02855_ K-01 Serf collects debris. 02856_ Overheating: Energy bleed (-9). 02856_ Acquired 15 matter. 02856_ K-01 Serf collects debris. 02858_ Overheating: Matter decay (-51). 02859_ K-01 Serf collects debris. 02860_ R-06 Scavenger collects Imp. Sensor Array. 02861_ K-01 Serf collects debris. 02863_ R-06 Scavenger collects Med. Storage Unit. 02863_ K-01 Serf collects debris. 02868_ R-06 Scavenger collects Flight Unit. 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[+%k!!@ #???????????????????? | | ???????? *#k !! #???????????????????? | | ???????????######?# # r w #???????????????????? | | ??????????????????# # g #???????????????????? | | ??????????????????# # #???????????????????? | | ??????????????????# ####+#####???????????????????? | | ??????????????????# #??# #???????????????????????? | | ??????????????????# #??#%#???????????????????????? | | ??????????????????# #??# #???????????????????????? | | ??????????????????# #??# #???????????????????????? | | ????????????????### #### #???????????????????????? | | ????????????????# ## ###?????????????????????? | | ?????????######## #######???????????????? | | ?????????# + +???????????????? | | ?????????# """ # ####???????????????? | | ?????????# """ # # """ #??????????????????? | | ?????????# """ ####### """ #########+#????????? | | ?????????# """ ####### """ ?????????? | | ?????????# #^ # ??????????? | | ?????????######## ^ + % % ??????????? | | ????????????????# # """ ###+???????????? | | ????????????????# # """ #?? ??????????? | | ????????????????####### """% #??? ??#??????? | | ?????????????????????# #????? ## ?????? | | ?????????????????????# #??????+ ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 21 Energy Capacity 325 Matter Stores 399 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverLaserAutogun Manual? 0 Play Time 00:34:35 Cumulative 16.7 hours Start 2020.06.02 @ 09:40:03 End 2020.06.02 @ 10:20:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82c86472-cb63-4476-a98a-ae0b34d276b4