Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.20 @ 16:23:28 Player: 277 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (129) 645 Value Destroyed (4458) 4458 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1126) 1126 TOTAL SCORE: 10309 Bonus ------- High Alert Combat Kills 1155 Friendly Fire -29 Cogmind --------- Core Integrity 0/1000 Matter 169/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ Advanced Terrain Scan Processor Targeting Computer Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Compact Matter Pod (150) Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Targeting Computer Advanced Targeting Computer Improved Medium Armor Plating Advanced Shield Generator Improved System Shield > --- WEAPON ----------- Neutron Cannon Magnetic Acceleration Cannon Guided EMP Blaster > --- INVENTORY -------- Improved Aluminum Leg Compact Matter Pod Layered Light Armor Plating Wave Gun Proton Cannon Phase Cannon Neutron Cannon Missile Launcher [Rating: 75] Favorites ----------- Power Light Fission Core Engine Angular Momentum Engine Power Core Light Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Slots Evolved 10 | . . . 2 2 2 2 2 Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 7 | . . . 2 1 1 2 1 Weapon 2 | . . . . 1 . . 1 Parts Attached 103 | 8 6 6 14 12 11 13 33 Power 11 | 1 1 . 1 1 2 2 3 Engine 8 | 1 1 . 1 1 1 1 2 Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 18 | 2 2 . 2 4 2 1 5 Treads . | . . . . . . . . Leg 18 | 2 2 . 2 4 2 1 5 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 2 1 . 4 3 3 7 11 Device 11 | 1 1 . 1 1 . 2 5 Storage 1 | . . . 1 . . . . Processor 7 | 1 . . . 1 2 1 2 Hackware 1 | . . . . . . 1 . Protection 11 | . . . 2 1 1 3 4 Artifact . | . . . . . . . . Weapon 43 | 3 2 6 7 4 4 3 14 Energy Gun 11 | 1 1 3 3 . 1 . 2 Energy Cannon 8 | . . . . . . 1 7 Ballistic Gun 8 | 1 . 1 . 2 2 . 2 Ballistic Cannon 2 | . . . 1 . . 1 . Launcher 7 | . . . 2 1 . 1 3 Special Weapon 7 | 1 1 2 1 1 1 . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . 1 Parts Lost 32 | . . . 2 1 4 . 25 Power 2 | . . . . . 1 . 1 Propulsion 7 | . . . . 1 1 . 5 Utility 9 | . . . 1 . . . 8 Weapon 14 | . . . 1 . 2 . 11 Highest Loss Streak 7 | . . . 1 1 2 . 7 Average Slot Usage (%) 93 | . 100 99 97 94 95 99 85 Engine 7 | . 14 14 11 9 12 2 4 Core 3 | . . . . . 2 10 4 Leg 15 | . 28 28 22 17 14 13 9 Device 11 | . 14 14 10 9 7 7 15 Storage 5 | . . . 10 9 7 6 4 Processor 16 | . 14 14 11 13 20 20 17 Hackware 1 | . . . . . . 3 1 Protection 7 | . . . 10 9 7 12 5 Energy Gun 3 | . 7 16 7 1 . 3 . Energy Cannon 2 | . . . . . . 2 7 Ballistic Gun 6 | . 10 . . 15 14 5 1 Ballistic Cannon 2 | . . . 5 1 . 3 2 Launcher 3 | . . . 7 2 5 2 2 Special Weapon 2 | . 9 10 2 6 . . . Naked Turns . | . . . . . . . . Heaviest Build 79 | 10 10 12 30 38 47 67 79 Greatest Support 38 | 20 20 20 20 30 31 38 38 Greatest Overweight (x) 3 | 1 . . 1 1 3 2 3 Average Overweight (x) . | . . . . 1 1 1 . Largest Inventory Capacity 8 | 4 4 4 8 8 8 8 8 Average Capacity 7 | 4 4 4 7 8 8 8 7 Most Carried 8 | 4 4 4 6 8 8 8 8 Average Carried 5 | 1 3 3 3 6 7 7 5 Final Capacity 8 | 4 4 4 8 8 8 8 4 Final Carried 8 | 4 2 4 4 8 7 8 3 Class Distribution -------------------- 47% | Mutant 30% | Scavenger-Mutant 7% | Skirmisher 6% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Matter Collected 2961 | 364 78 156 264 295 514 174 1116 Remotely . | . . . . . . . . Salvage Created 4169 | 142 133 53 374 735 392 133 2207 Parts 273 | 14 15 3 34 60 18 11 118 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 5 | . . . . . . . 5 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Combat Hostiles Destroyed 100 | . 4 1 16 19 8 3 49 Guns 37 | . 4 1 6 11 7 . 8 Cannons 30 | . . . 3 . . 3 24 AOE 31 | . . . 7 8 1 . 15 Classes Destroyed 13 | 3 3 1 . 4 1 1 . Worker 11 | 2 1 . . 3 . . 5 Builder 7 | . 1 . 1 1 . . 4 Tunneler 3 | 2 . . 1 . . . . Hauler 1 | . . . . 1 . . . Recycler 5 | 1 . . . 1 1 . 2 Watcher 2 | . . . . 2 . . . Swarmer 37 | . 3 . 8 7 3 . 16 Grunt 30 | . 1 . 4 4 2 . 19 Brawler 2 | . . . . . 1 . 1 Duelist 1 | . . . . 1 . . . Sentry 18 | . . 1 4 5 1 1 6 Hunter 3 | . . . . 2 1 . . Programmer 9 | . . . . . . 2 7 Best Kill Streak 15 | 3 5 1 8 15 3 1 10 Combat Bots Only 9 | . 4 1 6 9 3 1 9 Max Kills in Single Turn 4 | 1 2 1 3 4 3 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 2 1 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Damage Taken 6200 | . 266 33 453 660 530 52 4206 Core 1255 | . 22 . 94 73 62 . 1004 Absorbed by Shields 226 | . . . . . . . 226 Core Remaining (%) 90 | 100 . 91 76 86 91 100 . Volleys Fired 329 | 13 28 16 40 62 28 6 136 Largest 4 | 2 2 2 2 2 3 3 4 Hottest 339 | 70 100 112 100 100 136 171 339 Shots Fired 574 | 21 48 21 59 92 56 13 264 Gun 319 | 21 40 11 32 60 53 3 99 Cannon 174 | . . . 17 . . 10 147 Launcher 37 | . . . 8 11 . . 18 Special 44 | . 8 10 2 21 3 . . Kinetic 291 | 13 20 3 17 60 49 8 121 Thermal 235 | 8 28 18 34 21 7 5 114 Explosive 29 | . . . 8 11 . . 10 Electromagnetic 19 | . . . . . . . 19 Robot Hit Streak 36 | 9 7 3 9 10 12 7 36 Robot Miss Streak 5 | 1 2 3 2 3 5 1 5 Penetration Max 1 | . . . . 1 1 . 1 Secondary Targets 5 | . 2 . . 2 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 343 | 16 25 3 31 39 36 8 185 Core Hits 218 | 6 9 2 27 38 17 4 115 Critical Hits 19 | . . . . 2 1 . 16 Critical Kills 6 | . . . . . . . 6 Critical Parts Destroyed 12 | . . . . 1 1 . 10 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13513 | 214 296 25 1032 1985 772 265 8924 Guns 4375 | 214 296 25 260 881 686 22 1991 Cannons 4596 | . . . 219 . . 243 4134 Explosions 4542 | . . . 553 1104 86 . 2799 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4492 | 111 120 . 219 881 655 76 2430 Thermal 5471 | 103 176 25 260 . 31 189 4687 Explosive 3004 | . . . 553 1104 86 . 1261 Electromagnetic 546 | . . . . . . . 546 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 3 3 . . 1 . 5 Average Corruption 3 | . 2 3 . . 1 . 3 Corruption Purged . | . . . . . . . . Effects 41 | . . 6 . . . . 35 Message Errors 6 | . . 1 . . . . 5 Matter Fused 7 | . . . . . . . 7 Heat Flow Errors 6 | . . 3 . . . . 3 Energy Discharges 5 | . . . . . . . 5 Data Loss (minor) 6 | . . 2 . . . . 4 Targeting Errors 8 | . . . . . . . 8 Weapon Failures 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 588 | . . . 19 53 . 6 510 Projectiles 173 | . . . . . . 6 167 Explosions 415 | . . . 19 53 . . 343 Melee . | . . . . . . . . Knockbacks 2 | . . . . . . . 2 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 190 | . . . . . . . 190 Shots 3 | . . . . . . . 3 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 358 | 45 135 158 246 100 288 198 358 Average Temperature 72 | 19 37 53 59 27 68 73 123 Received Heat Transfer 1323 | . 54 . 135 162 60 12 900 Effects 5 | . . . . . 1 . 4 Energy Bleed 2 | . . . . . 1 . 1 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 6 | . . 1 1 . . . 4 Heat Transferred 5435 | 296 518 74 666 . 75 150 3656 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Peak Influence 1403 | 25 156 95 385 788 407 176 1403 Initial 358 | . 16 60 . 124 358 146 14 Average 324 | 9 81 86 186 377 284 76 607 Maximum Alert Level 4 | . . . 1 3 2 . 4 Low Security (%) 56 | 100 100 100 55 37 13 100 38 Level 1 20 | . . . 44 17 74 . 11 Level 2 6 | . . . . 29 11 . 7 Level 3 5 | . . . . 15 . . 10 Level 4 10 | . . . . . . . 32 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 . 2 . 3 2 7 Investigation 1 | . 1 . . . . . . Extermination 6 | . . . . . 1 2 3 Reinforcement 7 | . 1 . 2 . 1 . 3 Assault . | . . . . . . . . Garrison 2 | . . . . . 1 . 1 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 3 | . . . . . . . 3 Stealth | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Distress Signals 6 | . . . . 1 . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 160 | . 7 5 17 27 13 5 86 Peak Tracking Total 16 | . 4 4 6 10 4 2 16 Tactical Retreats 14 | . 1 . 2 . 2 . 9 Traps | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Traps Triggered 5 | . 3 . . . . . 2 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Disabled 31 | . . 1 2 9 4 1 14 Max in Single Turn 5 | . . 1 2 2 4 1 5 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Machines Accessed 24 | . 7 . 3 4 2 4 4 Terminals 16 | . 6 . 2 3 1 2 2 Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . 1 . . 1 1 Recycling Units 4 | . 1 . . 1 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 71 | . 17 . 9 13 5 12 15 Successful 41 | . 7 . 5 11 3 5 10 Failed 30 | . 10 . 4 2 2 7 5 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 38 | . 6 . 7 10 5 8 2 Terminals 49 | . 15 . 7 11 4 9 3 Fabricators 2 | . . . . . . 2 . Repair Stations 13 | . . . 2 . . 1 10 Recycling Units 7 | . 2 . . 2 1 . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 . . 2 . . 2 Prototype ID Bank 3 | . 2 . . . . . 1 Open Door 1 | . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 10 | . . . 2 . . . 8 Scan Component 5 | . . . 1 . . . 4 Repair 5 | . . . 1 . . . 4 Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 22 | . 4 . 3 8 3 4 . Terminals 20 | . 3 . 3 7 3 4 . Track 9 | . 2 . 2 2 1 2 . Assimilate 2 | . . . . 2 . . . Botnet 7 | . 1 . 1 2 1 2 . Operators 2 | . . . . 1 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . Mask 2 | . 1 . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 21 | . 6 . 3 3 2 3 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Matter 212 | . . . . . . 212 . Time 106 | . . . . . . 106 . Total Part Build Rating 12 | . . . . . . 12 . Parts Repaired 5 | . . . 1 . . . 4 Time 190 | . . . 32 . . . 158 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 10 | . . . . 10 10 . . Highest-Rated Ally 10 | . . . . 10 10 . . Total Orders 1 | . . . . . . 1 . EXPLORE 1 | . . . . . . 1 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted 2 | . . . . . . 2 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . . 2 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Turns Passed 6024 | 130 378 422 644 586 868 986 2010 Spaces Moved 3158 | 71 229 282 283 225 446 536 1086 Core 298 | 13 . . . . . . 285 Treads . | . . . . . . . . Legs 2860 | 58 229 282 283 225 446 536 801 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 150 150 150 50 Average Speed 138 | 112 120 120 147 150 158 157 126 Slowest Speed 210 | 120 120 120 150 150 210 180 210 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 5 55 50 27 35 16 13 34 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 49 | . 8 8 10 21 . 1 1 Terrain Destroyed 441 | . 8 9 63 92 42 3 224 Melee . | . . . . . . . . Projectile 70 | . 8 9 2 17 2 3 29 AOE 371 | . . . 61 75 40 . 195 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Total 4152 | 96 267 323 443 340 543 667 1473 Wait 482 | 1 1 15 102 30 53 88 192 Move 3151 | 70 228 281 282 224 445 535 1086 Hop . | . . . . . . . . Pick Up 37 | 4 . 2 2 6 3 8 12 Fast Attach 39 | 7 . 1 3 1 2 10 15 Attach 26 | . . . 2 2 6 2 14 Detach 1 | . . 1 . . . . . Swap 39 | 1 6 5 9 9 4 1 4 Drop 48 | . 4 2 3 6 2 17 14 Fire 329 | 13 28 16 40 62 28 6 136 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 2 exits: [Upp] / [*Ext]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 8) 509 | -10/Materials | Entered Mines 510 | -10/Mines | Learned location of Storage (-8) 543 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 552 | -10/Mines | Met a Derelict bent on vengeance 638 | -10/Mines | Build established: Scavenger-Mutant 721 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 794 | -10/Mines | Discovered new exit (range 15) 931 | -10/Mines | Entered Materials 931 | -9/Materials | Evolved 2 slots: Utility x2 1043 | -9/Materials | Discovered new exit (range 15) 1389 | -9/Materials | Repaired Imp. Terrain Scanner 1409 | -9/Materials | Discovered new exit (range 14) 1575 | -9/Materials | Entered another Materials area 1575 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2036 | -8/Materials | Destroyed 9 combat bots 2142 | -8/Materials | Discovered new exit (range 3) 2150 | -8/Materials | Identified exit to Factory 2161 | -8/Materials | Entered Factory 2161 | -7/Factory | Accompanied by 1 ally 2161 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2429 | -7/Factory | Build established: Mutant 2850 | -7/Factory | Discovered new exit (range 15) 2975 | -7/Factory | Garrison activated, responded to threat 3027 | -7/Factory | Identified exit to Factory 3029 | -7/Factory | Entered another Factory area 3029 | -6/Factory | Evolved 2 slots: Utility x2 3209 | -6/Factory | Discovered new exit (range 13) 3228 | -6/Factory | Discovered new exit (range 16) 3271 | -6/Factory | Build established: Skirmisher 3282 | -6/Factory | Identified exit to Lower Caves 3525 | -6/Factory | Fabricated Neutron Cannon (x2) 3735 | -6/Factory | Discovered new exit (range 15) 3908 | -6/Factory | Build established: Mutant 4015 | -6/Factory | Entered another Factory area 4015 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4157 | -5/Factory | Repaired Adv. Terrain Scanner 4202 | -5/Factory | Repaired Imp. Medium Armor Plating 4236 | -5/Factory | Repaired Imp. Aluminum Leg 4281 | -5/Factory | Repaired Imp. Carbon-fiber Leg 4649 | -5/Factory | Discovered new exit (range 18) 4768 | -5/Factory | Discovered new exit (range 6) 5194 | -5/Factory | Destroyed 9 combat bots 5489 | -5/Factory | Lost 4 parts (2n1u1w) 5616 | -5/Factory | Spotted B-75 Beast 5823 | -5/Factory | Garrison activated, responded to threat 5907 | -5/Factory | Lost 7 parts (1p3n1u2w) 5923 | -5/Factory | Core integrity fell below 50% 5950 | -5/Factory | Core integrity fell below 20% 6025 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05933_ ALERT: Rogue bot located, Programmers report to Factory Zone 6U. 05935_ 9E >VQVAE8KZ//IZLNJFU<=KQ1YZ,FLT6Q2=J5S 05938_ Penetrated by Slug. 05940_ U-05 Engineer lays Concrete. 05942_ Slug penetrates Wall. 05945_ Penetrated by Slug. 05946_ Slug penetrates Wall. 05946_ U-05 Engineer lays Concrete. 05948_ Penetrated by Slug. 05952_ U-05 Engineer builds a Door. 05959_ W-25 Informer sends out distress signal. 05962_ System corrupted: Component data lost. 05962_ Connecting with Fabricator... 05983_ System corrupted: Matter fused (-7). 06014_ W-25 Informer sends out distress signal. 06015_ K-01 Serf cleans the Power Conduit. 06016_ Slug penetrates Wall. 06018_ System corrupted: Component data lost. 06018_ K-01 Serf cleans the Power Conduit. 06022_ Penetrated by Slug. 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A#????????????????? | | ???????????????????????? #????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ##???????????????? | | ??????????????????????? #????????????????? | | ??????????????????????? #????????????????? | | ??????????????????????? #????????????????? | | ???????????????????????# ##????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 50 Targeting Accuracy 19 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Neutron Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwarmGravityMachine Manual? 0 Play Time 01:20:25 Cumulative 201.3 hours Start 2020.09.20 @ 14:18:50 End 2020.09.20 @ 16:23:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b29b35f-122b-45ff-a714-e155f1cc4e7d