Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.27 @ 21:11:26

Player: ILikeMonsters1890

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (4)        800
Robots Destroyed (3)       15
Value Destroyed (50)       50
Prototype IDs (23)         460
Alien Tech Used (0)        0
Bonus (300)                300
              TOTAL SCORE: 1625

 Bonus
-------
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     193/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (250) Ox4
Location                   -9/Mines

 Parts 
-------
>         --- POWER (1) --------
              (None)
>         --- PROPULSION (2) ---
              (None)
>         --- UTILITY (2) ------
   Medium Storage Unit
          Modified TNC
>         --- WEAPON (2) -------
          Rocket Launcher
>         --- INVENTORY (10) ---
    Light Ion Engine
          Aluminum Leg
          Aluminum Leg
  Compact Wheel
          Heat Sink
          Sensor Array
    Light Assault Rifle
    Light Assault Rifle

 Peak State 
------------
>         --- POWER ------------
          Ion Engine
>         --- PROPULSION -------
          Wheel
  Compact Wheel
>         --- UTILITY ----------
   Medium Storage Unit
          Modified TNC
>         --- WEAPON -----------
   Medium Laser
          Assault Rifle
>         --- INVENTORY --------
    Light Ion Engine
          Aluminum Leg
          Aluminum Leg
  Compact Wheel
          Heat Sink
          Sensor Array
    Light Assault Rifle
    Light Assault Rifle
          Rocket Launcher
[Rating: 13]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Wheel
  Wheel                    Wheel
Utility                    Heat Sink
  Device                   Heat Sink
  Storage                  Medium Storage Unit
  Processor                Modified TNC
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Slots Evolved              .    | .   .   .   .   .   
  Power                    .    | .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   
  Utility                  .    | .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   
Parts Attached             11   | 6   2   .   2   1   
  Power                    1    | 1   .   .   .   .   
    Engine                 1    | 1   .   .   .   .   
    Core                   .    | .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   
  Propulsion               2    | 2   .   .   .   .   
    Treads                 .    | .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   
    Wheel                  2    | 2   .   .   .   .   
    Hover                  .    | .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   
  Utility                  5    | 1   2   .   2   .   
    Device                 2    | .   2   .   .   .   
    Storage                2    | 1   .   .   1   .   
    Processor              1    | .   .   .   1   .   
    Hackware               .    | .   .   .   .   .   
    Protection             .    | .   .   .   .   .   
    Artifact               .    | .   .   .   .   .   
  Weapon                   3    | 2   .   .   .   1   
    Energy Gun             1    | 1   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   
    Ballistic Gun          1    | 1   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   
    Launcher               1    | .   .   .   .   1   
    Special Weapon         .    | .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   
  Unidentified Prototypes  1    | .   .   .   1   .   
Parts Lost                 5    | .   .   .   .   5   
  Power                    1    | .   .   .   .   1   
  Propulsion               2    | .   .   .   .   2   
  Utility                  .    | .   .   .   .   .   
  Weapon                   2    | .   .   .   .   2   
  Highest Loss Streak      5    | .   .   .   .   5   
  To Critical Strikes      .    | .   .   .   .   .   
Average Slot Usage (%)     99   | .   98  100 100 90  
  Engine                   13   | .   14  14  14  9   
  Wheel                    27   | .   28  28  28  25  
  Device                   11   | .   12  14  10  .   
  Storage                  14   | .   14  14  14  14  
  Processor                2    | .   .   .   3   14  
  Energy Gun               13   | .   14  14  14  11  
  Ballistic Gun            13   | .   14  14  14  11  
Naked Turns                .    | .   .   .   .   .   
Heaviest Build             20   | 14  15  15  20  19  
  Greatest Support         26   | 26  26  26  26  26  
  Greatest Overweight (x)  .    | .   .   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   
Largest Inventory Capacity 10   | 8   8   8   10  10  
  Average Capacity         9    | 7   8   8   9   10  
  Most Carried             9    | 6   8   8   8   9   
  Average Carried          7    | 3   7   7   7   8   
  Final Capacity           10   | 8   8   8   10  10  
  Final Carried            8    | 6   8   8   8   8   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles
 Mutant | -9/Mines

 Resources                      | -11 -10 -10 -10 -9  
-----------                Run  | Scr Mat Min Exi Min 
Matter Collected           246  | 204 .   42  .   .   
  Remotely                 .    | .   .   .   .   .   
Salvage Created            42   | .   .   42  .   .   
  Parts                    6    | .   .   6   .   .   
Haulers Intercepted        .    | .   .   .   .   .   
Recyclers Shooed           1    | .   .   1   .   .   
Parts Field Recycled       .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   .   
  Prevented                .    | .   .   .   .   .   

 Kills                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Combat Hostiles Destroyed  3    | .   .   3   .   .   
  Guns                     3    | .   .   3   .   .   
Classes Destroyed          1    | .   .   1   .   .   
  Swarmer                  3    | .   .   3   .   .   
Best Kill Streak           3    | .   .   3   .   .   
  Combat Bots Only         3    | .   .   3   .   .   
Max Kills in Single Turn   1    | .   .   1   .   .   
  Gunslinging              .    | .   .   .   .   .   
  Exploded                 .    | .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   

 Combat                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Damage Taken               738  | .   .   117 .   621 
  Core                     253  | .   .   28  .   225 
  Absorbed by Shields      .    | .   .   .   .   .   
Core Remaining (%)         100  | 100 .   .   .   .   
Volleys Fired              12   | .   .   6   .   6   
  Largest                  2    | .   .   2   .   2   
  Hottest                  83   | .   .   70  .   83  
Shots Fired                22   | .   .   12  .   10  
  Gun                      18   | .   .   12  .   6   
  Cannon                   .    | .   .   .   .   .   
  Launcher                 4    | .   .   .   .   4   
  Special                  .    | .   .   .   .   .   
  Kinetic                  8    | .   .   6   .   2   
  Thermal                  10   | .   .   6   .   4   
  Explosive                4    | .   .   .   .   4   
  Electromagnetic          .    | .   .   .   .   .   
  Robot Hit Streak         9    | .   .   3   .   9   
  Robot Miss Streak        2    | .   .   2   .   1   
  Penetration Max          .    | .   .   .   .   .   
  Secondary Targets        1    | .   .   1   .   .   
    Max Gunslinging Chain  1    | .   .   1   .   .   
Shots Hit Robots           17   | .   .   8   .   9   
  Core Hits                10   | .   .   3   .   7   
  Critical Kills           1    | .   .   1   .   .   
  Critical Parts Destroyed .    | .   .   .   .   .   
  Critical Strikes         1    | .   .   1   .   .   
    Destroy                1    | .   .   1   .   .   
Melee Attacks              .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   .   
Damage Inflicted           219  | .   .   113 .   106 
  Guns                     173  | .   .   113 .   60  
  Cannons                  .    | .   .   .   .   .   
  Explosions               46   | .   .   .   .   46  
  Melee                    .    | .   .   .   .   .   
  Ramming                  .    | .   .   .   .   .   
  Kinetic                  99   | .   .   76  .   23  
  Thermal                  74   | .   .   37  .   37  
  Explosive                46   | .   .   .   .   46  
  Electromagnetic          .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Slashing                 .    | .   .   .   .   .   
  Piercing                 .    | .   .   .   .   .   
Highest Corruption         .    | .   .   .   .   .   
  Average Corruption       .    | .   .   .   .   .   
  Corruption Purged        .    | .   .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   .   
Overload Shots             .    | .   .   .   .   .   
Overflow Damage            5    | .   .   .   .   5   
  Projectiles              .    | .   .   .   .   .   
  Explosions               5    | .   .   .   .   5   
  Melee                    .    | .   .   .   .   .   
Knockbacks                 .    | .   .   .   .   .   
  Impact                   .    | .   .   .   .   .   
  Kinetic                  .    | .   .   .   .   .   
  Secondary                .    | .   .   .   .   .   
Self-Inflicted Damage      102  | .   .   .   .   102 
  Shots                    4    | .   .   .   .   4   
  Rammed                   .    | .   .   .   .   .   
Targets Rammed             .    | .   .   .   .   .   
  Kicked                   .    | .   .   .   .   .   
  Crushed                  .    | .   .   .   .   .   
Highest Temperature        12   | .   .   .   .   12  
  Average Temperature      6    | .   .   .   .   6   
  Received Heat Transfer   .    | .   .   .   .   .   
Siege Activations          .    | .   .   .   .   .   
Robots Corrupted           .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Fried              .    | .   .   .   .   .   
  Impact Corruptions       .    | .   .   .   .   .   
Robots Melted              .    | .   .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   .   
  Parts Melted             .    | .   .   .   .   .   
  Heat Transferred         222  | .   .   111 .   111 
Parts Sabotaged            .    | .   .   .   .   .   
Parts Stolen               .    | .   .   .   .   .   
Parts Stripped             .    | .   .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   .   
Missiles Intercepted       .    | .   .   .   .   .   

 Alert                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Peak Influence             70   | .   .   70  .   30  
  Initial                  .    | .   .   .   .   .   
  Average                  28   | .   .   53  .   3   
Maximum Alert Level        .    | .   .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   100 
  Level 1                  .    | .   .   .   .   .   
  Level 2                  .    | .   .   .   .   .   
  Level 3                  .    | .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   
  High Security            .    | .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   
Squads Dispatched          .    | .   .   .   .   .   
  Investigation            .    | .   .   .   .   .   
  Extermination            .    | .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   

 Stealth                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Distress Signals           .    | .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   
Times Spotted              5    | .   .   3   .   2   
  Peak Tracking Total      3    | .   .   3   .   2   
  Tactical Retreats        .    | .   .   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Traps Triggered            .    | .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   
  Installed                .    | .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  
----------                 Run  | Scr Mat Min Exi Min 
Machines Disabled          2    | .   .   .   .   2   
  Max in Single Turn       2    | .   .   .   .   2   
Machines Sabotaged         .    | .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Machines Accessed          5    | .   1   .   4   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          1    | .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Total Hacks                30   | .   3   .   27  .   
  Successful               27   | .   .   .   27  .   
  Failed                   3    | .   3   .   .   .   
    Catastrophic           1    | .   1   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   
  Manual                   1    | .   .   .   1   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          3    | .   3   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Terminal Hacks             27   | .   .   .   27  .   
  Record                   26   | .   .   .   26  .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   
Fabricator Hacks           .    | .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   
  Used                     .    | .   .   .   .   .   
Hacking Detections         1    | .   1   .   .   .   
  Full Trace Events        .    | .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   
    Time                   .    | .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   
  Time                     .    | .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  
------------               Run  | Scr Mat Min Exi Min 
Used RIF Installer         .    | .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   

 Allies                         | -11 -10 -10 -10 -9  
--------                   Run  | Scr Mat Min Exi Min 
Total Allies               .    | .   .   .   .   .   
  Largest Group            .    | .   .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   
Ally Attacks               .    | .   .   .   .   .   
  Total Damage             .    | .   .   .   .   .   
  Kills                    .    | .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   

 Intel                          | -11 -10 -10 -10 -9  
-------                    Run  | Scr Mat Min Exi Min 
Robot Analysis Total       .    | .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   

 Exploration                    | -11 -10 -10 -10 -9  
-------------              Run  | Scr Mat Min Exi Min 
Turns Passed               1091 | 63  112 252 608 56  
Spaces Moved               1131 | 53  119 252 669 38  
  Core                     7    | 7   .   .   .   .   
  Treads                   .    | .   .   .   .   .   
  Legs                     .    | .   .   .   .   .   
  Wheels                   1124 | 46  119 252 669 38  
  Hover                    .    | .   .   .   .   .   
  Flight                   .    | .   .   .   .   .   
  Fastest Speed            50   | 50  90  90  90  90  
  Average Speed            89   | 84  90  90  90  90  
  Slowest Speed            90   | 90  90  90  90  90  
  Overloaded Moves         .    | .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   
  Robots Hopped            .    | .   .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   
Exploration Rate (%)       36   | 4   21  55  92  12  
  Regions Visited          4
    Branch Regions         3
  Pre-discovered Areas     1    | .   .   1   .   .   
  Known Exits Taken        .    | .   .   .   .   .   
  Unknown Exits Taken      4    | 1   1   1   1   .   
Scrap Searched             .    | .   .   .   .   .   
Spaces Dug                 .    | .   .   .   .   .   
Terrain Destroyed          3    | .   .   .   .   3   
  Melee                    .    | .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   
  AOE                      3    | .   .   .   .   3   
Terrain Rammed             .    | .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   

 Actions                        | -11 -10 -10 -10 -9  
---------                  Run  | Scr Mat Min Exi Min 
Total                      1184 | 70  123 266 674 51  
  Wait                     10   | .   .   5   .   5   
  Move                     1127 | 52  118 251 668 38  
  Hop                      .    | .   .   .   .   .   
  Pick Up                  20   | 12  3   2   2   1   
  Fast Attach              .    | .   .   .   .   .   
  Attach                   8    | 6   1   .   .   1   
  Detach                   .    | .   .   .   .   .   
  Swap                     3    | .   1   .   2   .   
  Drop                     4    | .   .   2   2   .   
  Fire                     12   | .   .   6   .   6   
  Melee                    .    | .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   
  Kick                     .    | .   .   .   .   .   
  Crush                    .    | .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   
  Rewire                   .    | .   .   .   .   .   
  Trap                     .    | .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 2 exits: [*Mat] / *Exi)
-10/Exiles (discovered 2 exits: [*Min x2])
-9/Mines

 History 
---------
 Turn | Location      | Event
   16 | -11/Scrapyard | Discovered new exit (range 14)
   64 | -11/Scrapyard | Entered Materials
  165 | -10/Materials | Discovered new exit (range 13)
  176 | -10/Materials | Entered Mines
  309 | -10/Mines     | Build established: Mutant
  349 | -10/Mines     | Learned location of Storage (-8)
  349 | -10/Mines     | Discovered new exit (range 9)
  424 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  425 | -10/Mines     | Discovered new exit (range 5)
  428 | -10/Mines     | Entered Exiles
  443 | -10/Exiles    | Discovered new exit (range 15)
  463 | -10/Exiles    | Met 8R-AWN
  479 | -10/Exiles    | Met EX-HEX
  530 | -10/Exiles    | Met EX-DEC
  550 | -10/Exiles    | Visited The Gauntlet
  693 | -10/Exiles    | Met EX-BIN
  752 | -10/Exiles    | Discovered new exit (range 12)
  868 | -10/Exiles    | Aligned with FarCom system
  869 | -10/Exiles    | Given EX-Vault access code
  889 | -10/Exiles    | Opened EX-Vault
  897 | -10/Exiles    | Found Prototype Processor
  898 | -10/Exiles    | Identified Modified TNC
  928 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 1036 | -10/Exiles    | Left Exiles lab with Modified TNC
 1036 | -10/Exiles    | Entered Mines
 1037 | -9/Mines      | Assembled infested the area
 1043 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
 1086 | -9/Mines      | Core integrity fell below 50%
 1091 | -9/Mines      | Core integrity fell below 20%
 1092 | -9/Mines      | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
01043_ SS-PV0(g): "Would you like a rocket launcher? I know I would if I
  were you, so I'm going to lend you mine."
01043_ SS-PV0(g) slips back into the shadows.
01044_ Acquired Rocket Launcher.
01050_ K-01 Serf cleans the Laser Drill.
01051_ K-01 Serf collects debris.
01053_ K-01 Serf cleans the Laser Drill. <x4>
01060_ K-01 Serf collects debris. <x3>
01075_ C-30 ARC bursts open, deploying its payload.
01075_ D-53 Grenadier unfolds itself. <x2>
01077_ Ion Engine destroyed.
01077_ Laser Drill disabled. <x2>
01082_ Com. Wheel destroyed.
01082_ Assault Rifle destroyed.
01084_ Laser Drill disabled. <x2>
01086_ D-53 Grenadier destroyed.
01087_ Med. Laser destroyed.
01087_ Destroyed Med. Laser.
01090_ Wheel destroyed.
01092_ Destroyed Shock Absorption System.

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????#???                   |
| ?????##################?#??#T???                   |
| ????##     ##            ??  ???                   |
| ???##      ##    """ """ ??" #??                   |
| ####       ##    """ """ """ #??                   |
| #                """ """ """ #??                   |
| #    ########                #??                   |
| #   #???????#    """ """ """ #??                   |
| # ##????????#    """ "       #??                   |
|  ???????????#    """         ##?                   |
| ????????????#         %       #?                   |
| ????????????#    """          #?                   |
| ????????????#    """     d    #?                   |
| ????????????#    """          #?                   |
| ????????????#                 #?                   |
| ????????????#            @    #?                   |
| ????????????#########          #                   |
| ????????????????????#         #?                   |
| ????????????????????##        #?                   |
| ?????????????????????##       #?                   |
| ??????????????????????###    ##?                   |
| ????????????????????????## # #??                   |
| ??????????????????????????####??                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
| ????????????????????????????????                   |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           35
Energy Generation          10
Energy Capacity            250
Matter Stores              248
Matter Capacity            300
Sight Range                16
Robot Scan Range           14
Terrain Scan Density       10
Evasion (%)                42

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              AlertSwarmEdition
  Manual?         0
Play Time         00:14:39
  Cumulative      37.1 hours
  Start           2022.08.27 @ 20:56:47
  End             2022.08.27 @ 21:11:26
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          43
  Rogue           43
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             36
Gallery%          28
Achievement%      23
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 2cde67e4-c646-4322-8a2d-fcf1a66dd5ff