Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.14 @ 07:02:16 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (160) 800 Value Destroyed (8433) 8433 Prototype IDs (33) 660 Alien Tech Used (3) 600 Bonus (8211) 8211 TOTAL SCORE: 27604 Bonus ------- High Alert Combat Kills 109 Follower Combat Kills 1618 Entered Garrisons 1000 Used RIF Installer 2500 Win 3000 Friendly Fire -16 Cogmind --------- Core Integrity 1524/1600 Matter 300/300 Energy 258/360 System Corruption 3% Temperature Cool (8) Movement Hovering (43) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Small Battery Inertial Stasis Machine Advanced Armor Integrity Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Relay Coupler [NC] (19) Improved System Backup Module > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (4) ---- Light Quantum Reactor Experimental Energy Well (1000) Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Small Battery Small Battery Inertial Stasis Machine Advanced Armor Integrity Analyzer Layered Light Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Experimental Hacking Suite Relay Coupler [NC] Relay Coupler [NC] System Backup Module Improved System Backup Module > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Experimental Energy Well Advanced Remote Datajack Sigix Broadsword [Rating: 160] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Actuator Array Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Relay Coupler [Swarmer] Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Force Rifle Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Slots Evolved 18 | . . . . . 4 . . 2 . . 2 . . . 2 . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . 1 . . . . . . . . 1 1 . . . . Utility 13 | . . . . . 3 . . 1 . . 2 . . . 2 . . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 311 | 6 7 3 1 2 24 14 6 6 27 15 2 21 8 8 27 13 36 16 12 18 29 10 Power 27 | 1 . 1 . . 1 2 2 . 1 1 . 3 . . 2 . 5 1 2 . 4 1 Engine 14 | 1 . 1 . . 1 2 . . 1 1 . 3 . . 2 . 2 . . . . . Core 8 | . . . . . . . 2 . . . . . . . . . 3 1 . . 2 . Reactor 5 | . . . . . . . . . . . . . . . . . . . 2 . 2 1 Propulsion 83 | 2 3 . . 1 4 4 2 1 10 5 . 4 3 1 8 5 9 5 2 6 4 4 Treads 34 | 2 3 . . . 4 1 . . 6 1 . 4 1 1 3 . 3 3 2 . . . Leg 22 | . . . . . . 3 2 1 4 . . . . . 5 5 1 1 . . . . Wheel 13 | . . . . 1 . . . . . 4 . . 2 . . . 5 1 . . . . Hover 14 | . . . . . . . . . . . . . . . . . . . . 6 4 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 117 | 1 2 . 1 . 7 3 2 4 8 7 2 9 . 4 12 4 15 8 4 8 14 2 Device 46 | . . . . . 2 2 2 3 5 2 1 . . 2 4 2 8 3 2 3 4 1 Storage 12 | 1 2 . 1 . . 1 . . . 2 . . . . . . 2 . . 1 2 . Processor 12 | . . . . . 1 . . 1 . 2 1 . . . 2 . 1 3 . 1 . . Hackware 14 | . . . . . . . . . . . . 3 . 1 1 2 1 . 2 . 4 . Protection 33 | . . . . . 4 . . . 3 1 . 6 . 1 5 . 3 2 . 3 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | 2 2 2 . 1 12 5 . 1 8 2 . 5 5 3 5 4 7 2 4 4 7 3 Energy Gun 11 | . . . . . 2 2 . . 2 . . . . 1 . . . 1 1 . 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 2 1 . 1 4 . . 1 5 . . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . 1 . . 3 1 . . . . . . . . . . . . . . . . Special Weapon 14 | . . . . . . . . . . . . 2 1 1 . 1 3 1 2 . 2 1 Impact Weapon 4 | . . . . . . . . . . . . . 1 . 1 . . . . 2 . . Slashing Weapon 20 | . . . . . 3 2 . . 1 2 . 1 . . 2 1 1 . 1 1 3 2 Piercing Weapon 12 | . . . . . . . . . . . . 2 1 1 2 2 3 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 2 . . . . . . . . . . . . 1 . 1 . Parts Lost 107 | . . 1 . 1 4 8 3 . 15 . . 3 . . 14 2 18 2 . 20 7 9 Power 13 | . . 1 . . 1 2 1 . 1 . . . . . 2 . 2 . . 2 1 . Propulsion 42 | . . . . . 2 4 1 . 6 . . 2 . . 6 . 10 . . 8 . 3 Utility 36 | . . . . . 1 1 1 . 4 . . 1 . . 3 1 5 2 . 7 5 5 Weapon 16 | . . . . 1 . 1 . . 4 . . . . . 3 1 1 . . 3 1 1 Highest Loss Streak 20 | . . 1 . 1 3 6 2 . 7 . . 2 . . 10 1 11 1 . 20 5 5 Average Slot Usage (%) 91 | . 98 100 100 100 93 92 96 100 90 99 100 97 95 100 96 97 83 80 82 78 74 78 Engine 5 | . 14 14 14 14 9 8 5 . 6 7 6 5 6 6 5 5 3 . . . . . Core 1 | . . . . . . . 3 7 . . . . . . . . 3 9 4 3 2 4 Treads 10 | . 28 28 28 19 25 5 . . 15 16 13 15 14 13 5 . 3 7 9 7 . . Leg 6 | . . . . . . 19 27 30 8 . . . . . 11 23 9 2 . . . . Wheel 3 | . . . . 8 1 . . . . 13 13 9 11 13 5 . 3 3 4 3 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 14 18 Device 9 | . . . . . 1 15 20 23 18 15 20 1 . 6 12 5 8 5 15 15 7 9 Storage 14 | . 26 28 28 28 18 14 18 15 15 15 13 13 13 13 11 11 10 9 9 8 7 6 Processor 9 | . . . . . 4 9 3 7 . 4 13 13 13 13 13 17 17 19 19 17 8 4 Hackware 4 | . . . . . . . . . . . . 5 2 5 11 12 10 4 7 5 15 9 Protection 6 | . . . . . 15 1 . . 8 9 6 16 20 13 5 7 2 7 . 4 8 19 Ballistic Gun 5 | . 27 27 28 28 4 . . . 12 2 . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 9 16 18 15 1 12 13 9 . . 1 4 1 . . 3 2 4 Piercing Weapon 2 | . . . . . . . . . . . . 2 8 6 6 3 6 8 1 . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 138 | 11 57 59 75 75 138 104 85 84 96 98 96 101 95 97 97 92 90 107 113 115 63 67 Greatest Support 140 | 40 40 40 40 40 60 60 45 55 80 80 24 24 24 50 70 75 140 70 28 120 100 112 Greatest Overweight (x) 27 | . 1 1 1 4 4 27 2 1 24 4 3 7 7 4 7 1 5 3 4 4 3 . Average Overweight (x) 2 | . . 1 1 3 1 1 1 1 1 3 3 4 3 2 1 1 2 2 3 3 . . Largest Inventory Capacity 20 | 6 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 4 Average Capacity 18 | 5 13 18 19 20 20 16 20 20 20 20 20 20 20 20 20 20 20 20 20 19 4 4 Most Carried 20 | 4 15 15 16 20 20 20 20 18 20 20 19 20 20 20 20 20 20 20 20 20 11 4 Average Carried 16 | 2 10 14 14 18 19 15 18 16 18 19 18 19 19 19 17 18 18 19 19 18 4 3 Final Capacity 20 | 6 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 12 4 4 Final Carried 20 | 4 14 14 15 20 20 17 18 18 19 20 19 20 20 20 18 19 20 18 19 8 4 3 Class Distribution -------------------- 32% | Bothacker-Mutant 20% | Scavenger-Mutant 14% | Hauler-Mutant 12% | Mutant 10% | Botlord-Mutant 9% | Bothacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Bothacker-Mutant | -3/Research Bothacker-Mutant | -3/Testing Bothacker-Gladiator | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Matter Collected 4379 | 278 282 124 . 57 401 170 45 30 524 41 . 451 84 95 237 220 371 93 . 406 353 117 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8291 | 95 353 121 . 36 608 329 500 58 608 70 . 273 173 137 864 497 925 186 . 689 496 1273 Parts 378 | . 25 14 . . 21 9 16 1 34 6 . 12 5 6 42 21 42 11 . 31 28 54 Haulers Intercepted 7 | . 2 . . . 1 . . 1 . 1 . . 1 . . . . . . . . 1 Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 135 | . 9 5 . 1 16 11 9 . 16 . . 5 1 2 11 7 10 2 . 9 7 14 Melee 87 | . . . . . 7 3 9 . 3 . . 5 1 . 10 7 10 2 . 9 7 14 Guns 31 | . 9 2 . 1 1 4 . . 12 . . . . 2 . . . . . . . . AOE 15 | . . 3 . . 8 4 . . . . . . . . . . . . . . . . Classes Destroyed 14 | 1 3 1 . . 2 . 3 . 1 . . . . . 2 . . . . . . 1 Worker 6 | . . 1 . . . . . . . . . . . . . . 2 1 . 1 . 1 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . 2 . . . 1 . . 1 . 1 . . 1 . . . . . . . . 1 Recycler 6 | 1 . . . . . . . . . . . . . . 1 . 3 . . 1 . . Operator 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Watcher 3 | . . . . . . . 1 . . 1 . . . . . 1 . . . . . . Swarmer 19 | . 3 3 . . . . . . 6 . . . . . . . 2 . . 4 1 . Grunt 71 | . 6 2 . 1 14 10 8 . 5 . . 3 . 1 4 5 . . . 3 3 6 Brawler 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Duelist 6 | . . . . . 1 1 . . 1 . . . . . 2 . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 11 | . . . . . 1 . . . 3 . . 1 1 1 1 1 1 1 . . . . Hunter 13 | . . . . . . . 1 . . . . 1 . . 1 1 3 . . . . 6 Programmer 12 | . . . . . . . . . . . . . . . 2 . 4 1 . 1 2 2 Best Kill Streak 9 | 1 3 4 . 1 9 8 4 1 3 1 . 2 1 1 4 2 5 1 . 4 2 5 Combat Bots Only 8 | . 3 3 . 1 4 8 3 . 3 . . 2 1 1 4 2 4 1 . 4 2 4 Max Kills in Single Turn 4 | 1 1 4 . 1 2 2 2 1 2 1 . 1 1 1 1 1 1 1 . 1 1 1 Gunslinging 1 | . . . . . . 1 . . 1 . . . . . . . . . . . . . Exploded 3 | . . 3 . . 2 2 . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 1 . 1 . . 1 1 . 1 1 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Damage Taken 24938 | . 348 181 . 133 1208 941 597 13 2581 11 . 1752 67 212 2316 836 3192 1296 . 4359 1923 2972 Core 2887 | . 25 41 . . 103 146 210 . 473 . . 147 . 50 238 38 426 46 . 324 544 76 Absorbed by Shields 803 | . . . . . . . . . . . . . . 87 . 141 . . . 575 . . Core Remaining (%) 65 | 100 . . . 73 . . 16 . . 32 . . . 76 . 72 62 . 96 . 37 95 Volleys Fired 185 | 3 29 9 . 4 22 10 . 1 45 . . 11 2 8 . 7 15 3 7 . 7 2 Largest 2 | 2 2 2 . 2 2 2 . 1 2 . . 1 2 1 . 1 1 1 1 . 1 1 Hottest 111 | 40 46 46 . 46 80 111 . 25 85 . . 30 56 80 . 30 30 40 40 . 80 50 Shots Fired 279 | 6 58 17 . 8 29 11 . 1 86 . . 11 3 8 . 7 15 3 7 . 7 2 Gun 204 | 6 58 16 . 8 14 5 . 1 86 . . . 2 7 . . . . . . 1 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . 1 . . 15 6 . . . . . . . . . . . . . . . . Special 53 | . . . . . . . . . . . . 11 1 1 . 7 15 3 7 . 6 2 Kinetic 168 | 6 58 16 . 8 4 . . 1 73 . . . 2 . . . . . . . . . Thermal 11 | . . . . . . 4 . . . . . . . 7 . . . . . . . . Explosive 22 | . . 1 . . 15 6 . . . . . . . . . . . . . . . . Electromagnetic 25 | . . . . . 10 1 . . 13 . . . . . . . . . . . 1 . Robot Hit Streak 21 | 4 17 6 . 3 6 10 . . 21 . . 14 4 3 . 5 7 4 3 . 9 11 Robot Miss Streak 6 | 1 6 2 . 3 3 3 . . 5 . . 2 2 1 . 1 2 . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . . 1 . . 4 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 554 | 5 41 13 . 7 35 15 37 1 70 3 1 37 5 7 59 31 51 9 5 40 39 43 Core Hits 305 | 2 20 9 . 2 41 25 10 1 61 2 . 8 5 3 26 14 23 6 . 16 10 21 Critical Hits 25 | . 1 1 . . . 1 2 . . . . 1 . 1 2 3 1 . . 1 4 7 Critical Kills 13 | . . 1 . . . . . . . . . 1 . 1 1 2 . . . 1 2 4 Critical Parts Destroyed 12 | . 1 . . . . 1 2 . . . . . . . 1 1 1 . . . 2 3 Melee Attacks 539 | . . . . . 21 8 44 1 12 4 4 36 7 2 74 49 59 28 9 53 54 74 Impact 22 | . . . . . . . . . . . . . . . 2 . . . . 20 . . Slashing 312 | . . . . . 21 8 44 1 12 4 4 35 . . 7 25 9 . 3 28 37 74 Piercing 205 | . . . . . . . . . . . . 1 7 2 65 24 50 28 6 5 17 . Sneak Attacks 27 | . . . . . . . 2 1 . 1 . . 2 . 1 2 9 1 . 2 2 4 Combat Hostiles 3 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 . Follow-up Attacks 53 | . . . . . 3 2 8 . 4 . . 5 . . 15 2 7 2 . 5 . . Damage Inflicted 22934 | 74 572 282 . 91 1969 1121 1615 116 1483 210 42 1122 259 203 1856 1197 2116 290 . 2447 2070 3799 Guns 2659 | 74 572 136 . 91 64 104 . . 1378 . . . 71 166 . . . . . . 3 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 2283 | . . 146 . . 1372 765 . . . . . . . . . . . . . . . . Melee 17985 | . . . . . 533 252 1615 116 105 210 42 1122 188 37 1856 1197 2109 290 . 2447 2067 3799 Ramming 7 | . . . . . . . . . . . . . . . . . 7 . . . . . Kinetic 2190 | 74 572 136 . 91 10 . . . 1236 . . . 71 . . . . . . . . . Thermal 246 | . . . . . . 80 . . . . . . . 166 . . . . . . . . Explosive 2283 | . . 146 . . 1372 765 . . . . . . . . . . . . . . . . Electromagnetic 223 | . . . . . 54 24 . . 142 . . . . . . . . . . . 3 . Impact 545 | . . . . . . . . . . . . . . . 89 . . . . 456 . . Slashing 12066 | . . . . . 533 252 1615 116 105 210 42 1122 . . 201 400 161 . . 1804 1706 3799 Piercing 5374 | . . . . . . . . . . . . . 188 37 1566 797 1948 290 . 187 361 . Highest Corruption 15 | . 2 2 2 2 . . . . 5 5 . . . . 7 7 5 . . 10 15 3 Average Corruption 5 | . 2 2 2 2 . . . . 5 5 . . . . 6 7 4 . . 9 13 2 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Effects 152 | . 1 2 2 3 . . . . 29 13 . . . . 21 18 16 . . 6 34 7 Message Errors 34 | . . . . 1 . . . . 7 3 . . . . 5 6 5 . . . 5 2 Matter Fused 25 | . . . . . . . . . 3 4 . . . . 4 3 4 . . 1 6 . Heat Flow Errors 21 | . 1 2 2 1 . . . . 5 3 . . . . 1 2 1 . . . 3 . Energy Discharges 15 | . . . . . . . . . 2 3 . . . . 3 1 1 . . 1 3 1 Data Loss (minor) 15 | . . . . 1 . . . . 2 . . . . . 3 2 . . . 1 5 1 Data Loss (major) 3 | . . . . . . . . . 1 . . . . . . 2 . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . Targeting Errors 35 | . . . . . . . . . 8 . . . . . 5 2 5 . . 2 10 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1434 | . . . . . 42 7 209 . . 5 . . . . 41 130 127 . . 399 270 204 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 19 | . . . . . 12 7 . . . . . . . . . . . . . . . . Melee 1415 | . . . . . 30 . 209 . . 5 . . . . 41 130 127 . . 399 270 204 Knockbacks 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . Impact 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 90 | . . 15 . . . 75 . . . . . . . . . . . . . . . . Shots 6 | . . 1 . . . 5 . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 299 | . 238 188 204 174 245 48 . . 216 236 . 15 6 136 147 163 209 24 22 . 141 299 Average Temperature 71 | . 58 64 99 49 78 20 . . 73 108 . 5 6 63 84 86 53 16 14 . 44 84 Received Heat Transfer 4051 | . 123 90 . 72 558 441 306 9 492 6 . 336 . 60 363 142 252 114 . 327 63 297 Effects 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Heat Transferred 407 | . . . . . . 148 . . . . . . . 259 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Peak Influence 509 | 5 193 125 . 101 360 351 325 146 319 470 110 194 222 450 506 336 218 224 96 509 229 379 Average Influence 155 | 1 54 24 . 7 179 264 206 92 223 208 88 128 127 332 174 160 94 68 36 327 93 213 Maximum Alert Level 2 | . . . . . 1 1 1 . 1 2 . . 1 2 2 1 1 1 . 2 1 1 Low Security (%) 67 | 100 100 100 . 100 54 19 49 100 32 61 100 100 86 11 57 71 91 86 100 18 99 37 Level 1 28 | . . . . . 45 80 50 . 67 30 . . 13 60 29 28 8 13 . 53 . 62 Level 2 3 | . . . . . . . . . . 7 . . . 27 13 . . . . 27 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 . . . 6 . 3 4 . 1 2 . 3 . 3 . 5 . . 5 4 1 Investigation 8 | . . . . . . . 1 1 . . 2 . 1 . . . 2 . . . 1 . Extermination 7 | . . . . . . . . 1 . 1 . . 1 . 1 . 2 . . 1 . . Reinforcement 17 | . 1 . . . 3 . 2 1 . . . . 1 . 1 . 1 . . 3 3 1 Assault 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Garrison 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Distress Signals 11 | . 1 . . . 3 . 2 . . . . . . . 1 . . 1 . . 1 2 Communications Jammed 17 | . . . . . . . . . . . . . . . 1 . . . 13 3 . . Distress Signals 17 | . . . . . . . . . . . . . . . 1 . . . 13 3 . . Times Spotted 337 | . 13 5 . 3 28 12 17 4 25 4 1 17 7 9 22 19 26 15 5 32 35 38 Peak Tracking Total 13 | . 4 3 . 3 5 9 4 2 7 1 1 8 1 3 6 4 7 9 2 11 7 13 Tactical Retreats 32 | . . . . . 1 . 3 1 6 . . 1 . . 1 4 . 1 . 2 5 7 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Traps Triggered 23 | . 1 . . . . 4 1 . 2 . . 2 . 6 2 1 1 . 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Machines Disabled 29 | . . . . 2 1 2 . . . 9 . 1 1 1 . 1 1 . 2 3 4 1 Max in Single Turn 1 | . . . . . 1 1 . . . . . 1 . 1 . 1 1 . 1 . 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . 1 1 1 1 2 Garrison Relay 4 | . . . . . . 1 . . . . . 1 . 1 . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Machines Accessed 66 | . 5 . 1 . 2 . . 3 . 4 4 . 4 . 3 . 7 8 6 4 10 5 Terminals 32 | . 3 . . . 1 . . 2 . 1 2 . 1 . 1 . 4 5 1 1 8 2 Fabricators 7 | . . . . . . . . . . 2 1 . . . . . 1 . 2 1 . . Repair Stations 4 | . . . . . . . . . . . . . 1 . . . 1 1 1 . . . Recycling Units 8 | . 2 . . . . . . . . 1 . . 1 . . . 1 1 . 1 . 1 Scanalyzers 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 . Garrison Access 11 | . . . . . 1 . . 1 . . 1 . 1 . 1 . . 1 1 1 1 2 Total Hacks 144 | . 15 . 1 . 5 . . 9 . 10 12 . 8 . 8 . 15 14 11 8 22 6 Successful 69 | . 6 . 1 . 4 . . 4 . 4 3 . 4 . 5 . 6 7 5 3 15 2 Failed 75 | . 9 . . . 1 . . 5 . 6 9 . 4 . 3 . 9 7 6 5 7 4 Catastrophic 24 | . 1 . . . . . . 1 . 2 3 . 1 . 1 . 2 6 1 2 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 5 . . . 4 . . 6 . 4 9 . 2 . 5 . 3 5 4 3 8 . Terminals 73 | . 12 . . . 3 . . 5 . 4 5 . 2 . 4 . 7 9 2 1 17 2 Fabricators 18 | . . . . . . . . . . 5 2 . . . . . 3 . 4 4 . . Repair Stations 6 | . . . . . . . . . . . . . 1 . . . 2 2 1 . . . Recycling Units 13 | . 3 . . . . . . . . 1 . . 2 . . . 3 1 . 1 . 2 Scanalyzers 9 | . . . . . . . . . . . . . . . 2 . . . 3 . 4 . Garrison Access 24 | . . . . . 2 . . 4 . . 5 . 3 . 2 . . 2 1 2 1 2 Terminal Hacks 22 | . 5 . 1 . 2 . . . . 1 . . 1 . 2 . 1 3 . . 6 . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 6 | . . . . . 2 . . . . 1 . . . . 2 . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 5 | . . . . . . . . . . 1 . . . . . . 1 . 1 2 . . Load Schematic 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . Build 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . 2 . . . 1 . 2 . Insert Component 4 | . . . . . . . . . . . . . . . 1 . . . 1 . 2 . Analyze 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . . 1 . . 1 . 1 . 1 . . 1 1 1 1 2 Unlock Access 5 | . . . . . 1 . . 1 . . 1 . 1 . 1 . . . . . . . Seal Access 6 | . . . . . . . . . . . . . . . . . . 1 1 1 1 2 Unauthorized Hacks 22 | . . . . . 1 . . 3 . 2 2 . 2 . . . 2 2 2 . 6 . Terminals 13 | . . . . . . . . 2 . . 1 . . . . . 2 2 1 . 5 . Track 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 8 | . . . . . . . . . . . 1 . . . . . 2 2 1 . 2 . Disrupt 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Fabricators 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Researchers 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Garrison Access 4 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . Reprogram 4 | . . . . . 1 . . 1 . . . . 2 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 4 . . . 1 . . 3 . 4 4 . 4 . 3 . 6 7 4 4 8 3 Full Trace Events 6 | . . . . . . . . 1 . . 2 . 1 . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Matter 252 | . . . . . . . . . . 252 . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Matter 168 | . . . . . . . . . . . . . . . . . . . . 168 . . Time 42 | . . . . . . . . . . . . . . . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Time 50 | . . . . . . . . . . . . . . . . . 50 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Used RIF Installer 5 | . . . . . . 1 . . 1 . . 1 . 1 . 1 . . . . . . Robot Detection 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 41 | . . . . . . . . . . . . 9 1 . . 7 11 3 3 . 6 1 Non-combat 5 | . . . . . . . . . . . . . . . . . . . 1 . 3 1 Combat 36 | . . . . . . . . . . . . 9 1 . . 7 11 3 2 . 3 . Autooverrided 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . Robot Hacks Applied 42 | . . . . . . . . . . . . 9 1 . . 6 11 3 4 . 6 2 parse_system 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 block_reporting 2 | . . . . . . . . . . . . . . . . . . . . . 2 . map_route 1 | . . . . . . . . . . . . . . . . . . . 1 . . . disable_scanner 4 | . . . . . . . . . . . . . . . . . . . 2 . 2 . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . scatter_targeting 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . amplify_resonance 5 | . . . . . . . . . . . . . . . . . 5 . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . overwrite_iff 10 | . . . . . . . . . . . . 6 . . . . 1 3 . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . 1 . . . . . formatsys_high 8 | . . . . . . . . . . . . 1 1 . . 5 1 . . . . . Relay Couplers Released 16 | . . . . . . 5 . . . . . 3 . 3 . 5 . . . . . . Machine Destruction 16 | . . . . . . 5 . . . . . 3 . 3 . 5 . . . . . . Attached 13 | . . . . . . . . . . . . 3 . 1 1 2 1 . 2 . 3 . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Total Allies 36 | . . . . 3 2 . . 2 . 2 . 7 5 . . 7 4 3 1 . . . Largest Group 5 | . . . . 3 3 2 . 1 1 2 . 4 5 5 3 5 2 1 1 1 . . Highest-Rated Group 172 | . . . . 40 40 32 . 10 32 64 . 115 172 172 114 97 61 58 153 153 . . Highest-Rated Ally 153 | . . . . 16 16 16 . 10 32 32 . 32 41 41 41 49 49 58 153 153 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 236 | . . . . 8 39 7 . . 3 10 . 19 16 27 18 34 17 5 . 33 . . Total Damage 6516 | . . . . 89 362 79 . . 117 811 . 416 522 696 753 470 409 100 . 1692 . . Kills 46 | . . . . 2 4 . . . 1 5 . 2 2 7 7 5 3 . . 8 . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Turns Passed 13058 | 80 869 256 293 383 490 758 593 285 901 607 155 543 590 299 940 626 1264 683 535 888 505 515 Spaces Moved 7300 | 39 410 126 162 232 190 383 239 139 376 437 103 278 411 160 481 283 616 407 346 496 434 552 Core 6 | 3 . . . . . 1 . . 1 . . . . . . . . . . . 1 . Treads 1766 | 36 410 126 162 73 157 63 . . 254 29 . . . 39 138 . 201 76 . 2 . . Legs 1463 | . . . . . . 319 239 139 121 . . . . . 279 283 83 . . . . . Wheels 3041 | . . . . 159 33 . . . . 408 103 278 411 121 64 . 332 331 346 455 . . Hover 1024 | . . . . . . . . . . . . . . . . . . . . 39 433 552 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 180 180 140 140 150 150 150 150 120 120 120 120 120 120 150 103 130 130 48 44 40 Average Speed 137 | 151 177 180 180 152 177 171 173 150 184 123 120 139 128 135 154 150 148 139 131 134 55 44 Slowest Speed 1400 | 160 180 180 180 180 200 1400 180 150 1250 180 120 160 160 180 180 150 180 180 140 170 200 52 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 31 | 4 77 27 54 60 16 57 21 6 58 13 5 39 11 39 12 63 18 19 54 14 52 16 Regions Visited 22 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . . . . 1 . . 1 . 1 1 . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . Spaces Dug 92 | . . 8 . . 3 . . . . . 3 . 5 . 4 18 6 18 7 5 4 11 Terrain Destroyed 137 | . . 8 . . 36 12 . . . . 3 . 5 . 4 18 6 18 7 5 4 11 Melee 81 | . . . . . . . . . . . 3 . 5 . 4 18 6 18 7 5 4 11 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE 56 | . . 8 . . 36 12 . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Res Qua Acc Total 9221 | 51 495 138 164 252 288 461 353 211 479 503 129 370 457 230 607 393 872 472 412 633 583 668 Wait 620 | . 32 . . 9 9 18 66 63 8 24 19 7 22 10 24 30 127 14 17 54 40 27 Move 7277 | 38 409 125 161 231 189 382 238 138 375 436 103 277 410 159 480 281 615 406 345 495 433 551 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 128 | 4 10 1 1 6 14 6 3 2 6 6 1 7 2 3 12 4 15 3 7 8 6 1 Fast Attach 116 | 6 3 . . . 5 3 3 . 15 5 . 9 2 . 5 4 13 7 6 3 20 7 Attach 79 | . . 1 . 1 4 7 2 2 4 . 2 1 . 1 12 3 10 2 2 15 8 2 Detach 30 | . 2 . . . . 1 2 . 3 1 . 3 . . 2 1 4 1 3 4 2 1 Swap 118 | . 4 2 1 1 15 4 1 4 8 10 . 11 6 7 10 6 13 7 4 . 3 1 Drop 132 | . 6 . 1 . 16 4 3 . 6 17 . 12 6 4 7 5 9 6 12 6 10 2 Fire 185 | 3 29 9 . 4 22 10 . 1 45 . . 11 2 8 . 7 15 3 7 . 7 2 Melee 466 | . . . . . 14 6 35 1 7 4 4 31 7 2 55 43 49 23 9 48 54 74 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis 64 | . . . . . . 20 . . 2 . . . . 36 . 6 . . . . . . Rewire 5 | . . . . . . . . . . . . 1 . . . 3 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison -6/Factory -6/Garrison -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 5) 609 | -10/Materials | Discovered new exit (range 10) 923 | -10/Materials | Discovered new exit (range 7) 950 | -10/Materials | Entered Mines 1199 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1199 | -10/Mines | Discovered new exit (range 5) 1206 | -10/Mines | Entered Exiles 1252 | -10/Exiles | Met 8R-AWN 1283 | -10/Exiles | Met EX-HEX 1380 | -10/Exiles | Met EX-DEC 1413 | -10/Exiles | Learned location of Zion (-7) 1478 | -10/Exiles | Discovered new exit (range 12) 1499 | -10/Exiles | Entered Mines 1506 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1547 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1659 | -9/Mines | Build established: Hauler-Mutant 1841 | -9/Mines | Discovered new exit (range 7) 1882 | -9/Mines | Entered Materials 1882 | -8/Materials | Accompanied by 3 allies 1882 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1971 | -8/Materials | Garrison activated, responded to threat 2042 | -8/Materials | Lost 3 parts (1p2n) 2345 | -8/Materials | Identified exit to Garrison 2372 | -8/Materials | Entered Garrison 2372 | -8/Garrison | Accompanied by 2 allies 2438 | -8/Garrison | Triggered checkpoint 2510 | -8/Garrison | Triggered checkpoint 2570 | -8/Garrison | Lost 6 parts (1p3n1u1w) 2581 | -8/Garrison | Destroyed 8 combat bots 2674 | -8/Garrison | Discovered new exit (range 13) 2788 | -8/Garrison | Discovered new exit (range 10) 2812 | -8/Garrison | Installed Relay Interface Framework 2837 | -8/Garrison | Build established: Scavenger-Mutant 2874 | -8/Garrison | Garrison Relay disabled 2881 | -8/Garrison | Triggered checkpoint 3130 | -8/Garrison | Entered Materials 3375 | -8/Materials | Core integrity fell below 50% 3682 | -8/Materials | Core integrity fell below 20% 3699 | -8/Materials | Build established: Hauler-Mutant 3699 | -8/Materials | Discovered new exit (range 8) 3723 | -8/Materials | Entered Factory 3723 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3995 | -7/Factory | Identified exit to Garrison 4008 | -7/Factory | Entered Garrison 4008 | -7/Garrison | Accompanied by 1 ally 4126 | -7/Garrison | Lost 7 parts (1p4n2u) 4144 | -7/Garrison | Triggered checkpoint 4210 | -7/Garrison | Discovered new exit (range 8) 4368 | -7/Garrison | Triggered checkpoint 4380 | -7/Garrison | Triggered checkpoint 4430 | -7/Garrison | Build established: Scavenger-Mutant 4489 | -7/Garrison | Discovered new exit (range 15) 4505 | -7/Garrison | Core integrity fell below 50% 4557 | -7/Garrison | Lost 6 parts (1n2u3w) 4730 | -7/Garrison | Discovered new exit (range 13) 4760 | -7/Garrison | Expanded RIF knowledge: Robot Detection 4864 | -7/Garrison | Triggered checkpoint 4909 | -7/Garrison | Entered Factory 4980 | -7/Factory | Fabricated Y-54 Guardian (x2) 5352 | -7/Factory | Discovered new exit (range 9) 5371 | -7/Factory | Identified exit to Factory 5459 | -7/Factory | Build established: Bothacker-Mutant 5516 | -7/Factory | Entered another Factory area 5516 | -6/Factory | Evolved 2 slots: Utility x2 5671 | -6/Factory | Identified exit to Garrison 5671 | -6/Factory | Entered Garrison 5728 | -6/Garrison | Triggered checkpoint 5728 | -6/Garrison | Triggered checkpoint 5731 | -6/Garrison | Triggered checkpoint 5746 | -6/Garrison | Triggered checkpoint 5931 | -6/Garrison | Discovered new exit (range 13) 5958 | -6/Garrison | Triggered checkpoint 6002 | -6/Garrison | Identified exit to Factory 6013 | -6/Garrison | Expanded RIF knowledge: Autooverride 6078 | -6/Garrison | Garrison Relay disabled 6214 | -6/Garrison | Entered Factory 6214 | -6/Factory | Accompanied by 1 ally 6482 | -6/Factory | P-60 Hacker assimilated allied Guardian 5b 6569 | -6/Factory | Identified exit to Garrison 6804 | -6/Factory | Entered Garrison 6804 | -6/Garrison | Accompanied by 5 allies 6890 | -6/Garrison | Triggered checkpoint 6900 | -6/Garrison | Triggered checkpoint 6959 | -6/Garrison | Discovered new exit (range 9) 6972 | -6/Garrison | Identified exit to Factory 6982 | -6/Garrison | Expanded RIF knowledge: Structural Interface 7008 | -6/Garrison | Triggered checkpoint 7038 | -6/Garrison | Garrison Relay disabled 7103 | -6/Garrison | Entered Factory 7103 | -5/Factory | Accompanied by 3 allies 7103 | -5/Factory | Evolved 2 slots: Utility x2 7403 | -5/Factory | First assault squad dispatched 7443 | -5/Factory | Lost 3 parts (1p1n1w) 7626 | -5/Factory | Lost 10 parts (1p5n3u1w) 7790 | -5/Factory | Identified exit to Garrison 7936 | -5/Factory | Discovered new exit (range 10) 8043 | -5/Factory | Entered Garrison 8147 | -5/Garrison | Build established: Bothacker-Gladiator 8180 | -5/Garrison | Crushed by falling debris 8192 | -5/Garrison | Triggered checkpoint 8242 | -5/Garrison | Garrison Relay disabled 8396 | -5/Garrison | Discovered new exit (range 7) 8478 | -5/Garrison | Triggered checkpoint 8504 | -5/Garrison | Triggered checkpoint 8512 | -5/Garrison | Triggered checkpoint 8530 | -5/Garrison | Triggered checkpoint 8569 | -5/Garrison | Build established: Botlord-Mutant 8636 | -5/Garrison | Discovered new exit (range 12) 8662 | -5/Garrison | Expanded RIF knowledge: Program Shield 8669 | -5/Garrison | Entered Factory 8669 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8885 | -4/Factory | Repaired Imp. Transmission Jammer 9258 | -4/Factory | Lost 11 parts (1p6n3u1w) 9505 | -4/Factory | Lost 3 parts (1p1n1u) 9785 | -4/Factory | Discovered new exit (range 4) 9792 | -4/Factory | Identified exit to Research 9855 | -4/Factory | Build established: Bothacker-Mutant 9933 | -4/Factory | Entered Research 9933 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10240 | -3/Research | Identified exit to Testing 10616 | -3/Research | Entered Testing 10661 | -3/Testing | Found Prototype Device 10669 | -3/Testing | Identified Exp. Thermal Shield 10748 | -3/Testing | Found Prototype Energy Gun 10748 | -3/Testing | Identified Tachyon Dispersion Ray 10840 | -3/Testing | Found Centrium Greatsword 10920 | -3/Testing | Found Exp. Hacking Suite 11096 | -3/Testing | Spotted PH-71KWNA88YC 11100 | -3/Testing | Rewired PH-71KWNA88YC 11134 | -3/Testing | Discovered new exit (range 6) 11139 | -3/Testing | Identified exit to Research 11151 | -3/Testing | Entered Research 11151 | -2/Research | Accompanied by 1 ally 11151 | -2/Research | Evolved 2 slots: Utility x2 11489 | -2/Research | Fabricated Power Maul (x2) 11494 | -2/Research | Build established: Bothacker-Gladiator 11901 | -2/Research | First assault squad dispatched 11976 | -2/Research | System corruption reached 10% 12025 | -2/Research | Spotted B-90 Cyclops 12031 | -2/Research | Discovered new exit (range 5) 12037 | -2/Research | Identified exit to Quarantine 12039 | -2/Research | Entered Quarantine 12050 | -2/Quarantine | Found Alien Artifact 12057 | -2/Quarantine | Found Alien Artifact 12060 | -2/Quarantine | Lost 20 parts (2p8n7u3w) 12060 | -2/Quarantine | Found Alien Artifact 12096 | -2/Quarantine | Identified Transdimensional Reconstructor (x2) 12096 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 12187 | -2/Quarantine | Core integrity fell below 50% 12214 | -2/Quarantine | Lost 5 parts (4u1w) 12269 | -2/Quarantine | Found Sigix Broadsword 12305 | -2/Quarantine | Warped through subspace 12363 | -2/Quarantine | Cryocooling Duct disabled 12375 | -2/Quarantine | Identified exit to Access 12378 | -2/Quarantine | Ambient heat levels rising (+20) 12378 | -2/Quarantine | Non-combat units ordered to evacuate 12381 | -2/Quarantine | Found Subatomic Replicator 12384 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Broadsword 12503 | -2/Quarantine | Build established: Scavenger-Mutant 12544 | -2/Quarantine | Entered Access 12544 | -1/Access | Evolved 2 slots: Utility x2 12904 | -1/Access | Lost 5 parts (1n3u1w) 13055 | -1/Access | Discovered new exit (range 4) 13059 | *** | Escaped! Last Messages --------------- 12991_ Penetrated by Slug. 12994_ Critical hit. 12994_ Imp. Antigrav System destroyed. 12995_ Penetrated by Slug. 12997_ H-88 Terminator destroyed. 12998_ Slug penetrates Sealed Barrier. 13001_ Penetrated by Slug. 13001_ Lyr. Light Armor Plating destroyed. 13003_ H-88 Terminator destroyed. 13009_ K-01 Serf collects debris. 13011_ R-10 Processor collects Hvy. Machine Gun. 13014_ K-01 Serf collects debris. 13015_ R-10 Processor collects Adv. Targeting Computer. 13017_ Acquired Imp. Antigrav System. 13021_ Acquired 20 matter. 13022_ Acquired Imp. Antigrav System. 13024_ Acquired 10 matter. 13029_ BNCIFDDBXS9Z1BWJQVP98Q 13055_ Main Access Shell breached. 13055_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ##???????????????????????????????????? | | "##############??????????????????????? | | ## #??????????????????????? | | ############## #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# """""" #??????????????????????? | | ##############[="""""" #??????????????????????? | | !!]]%=%[[[[%#! """""" #??????????????????????? | | !!]][[=[!=!#=%"""""" #??????????????????????? | | +##########!%# %"""""" #??????????????????????? | | #??#%%+[ %!% #??????????????????????? | | #??#!!#*%![ #??????????????????????? | | " #??#%!#[=* #??????????????????????? | | "" #??#*%#########"####??????????????????????? | | G #??#*%#???????# #?????????????????????????? | | "" #??#%%#######"#"########??????????????????? | | " #??#=%"""T"""" "??????????????????? | | #??# =""" """" "??????????????????? | | #??# [%! " """""" "??????????????????? | | #??# [! " " "????????????????????? | | #??# %[ " "" "????????????????????? | | #??# " " @" "????????????????????? | | ########??# " " "????????????????????? | | ??????????# " """"""????????????????????? | | ??????????# " ?????????????????????????? | | ??????????# " ?????????????????????????? | | ??????????# #######"####????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????+ ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 38 Energy Capacity 1450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 16 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 74 Melee Accuracy 24 Armor Integrity Analysis 66 Recoil Reduction 4 Offensive Hacking 16 Item Schematics ----------------- Power Maul | -5/Factory | Scanalyzed Centrium Leg | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -7/Factory | Preloaded Power Maul | x2 | -2/Research Alien Tech Used ----------------- Sigix Broadsword Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed RelayImpulseWell Manual? 0 Play Time 01:57:15 Cumulative 489.0 hours Start 2020.04.14 @ 05:06:17 End 2020.04.14 @ 07:02:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 375 Adventurer 4 Explorer 0 Win Type 0 Total 57 Types 49/3/1/2/2/0/0 Lore% 93 Gallery% 95 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9992583a-28c2-4dd7-b2d5-405bcaf3de4f