Cogmind - Beta 9.3 @@@ ROGUE MODE // 2020.01.07 @ 01:43:58 Player: Klin Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1491) 1491 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 3778 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 517/550 Matter 22/300 Energy 98/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Long-range Sensor Array Advanced Terrain Scanner Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Ion Engine Visual Processing Unit Long-range Sensor Array Kinecellerator Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Advanced Terrain Scanner Power Shielding > --- WEAPON ----------- Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Improved Aluminum Leg Long-range Sensor Array Kinecellerator Kinecellerator Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Protection Power Shielding Weapon Grenade Launcher Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 51 | 6 5 27 7 6 Power 5 | 1 . 4 . . Engine 5 | 1 . 4 . . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 . 10 . 3 Treads . | . . . . . Leg 15 | 2 . 10 . 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 2 1 3 Device 4 | . . 1 . 3 Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 23 | 2 4 11 6 . Energy Gun 14 | 2 3 7 2 . Energy Cannon . | . . . . . Ballistic Gun 2 | . . 2 . . Ballistic Cannon . | . . . . . Launcher 7 | . 1 2 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . 1 10 5 2 Power . | . . . . . Propulsion 5 | . . 3 1 1 Utility 2 | . . 1 1 . Weapon 11 | . 1 6 3 1 Highest Loss Streak 3 | . 1 3 2 2 Average Slot Usage (%) 87 | . 90 83 93 87 Engine 11 | . 14 11 11 9 Leg 32 | . 28 29 42 36 Device 3 | . . 2 1 17 Storage 17 | . 22 19 11 9 Protection 2 | . . . 7 9 Energy Gun 8 | . 15 9 3 . Ballistic Gun 4 | . . 8 . . Launcher 7 | . 10 4 14 7 Naked Turns . | . . . . . Heaviest Build 32 | 13 17 32 30 30 Greatest Support 52 | 20 20 52 52 49 Greatest Overweight (x) 1 | . . 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 10 10 10 Average Capacity 8 | 5 6 7 10 10 Most Carried 10 | 1 6 10 10 10 Average Carried 5 | . 4 5 5 8 Final Capacity 10 | 6 6 10 10 10 Final Carried 10 | 1 6 10 5 9 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1204 | 260 47 716 181 . Remotely . | . . . . . Salvage Created 1513 | . 175 1062 276 . Parts 97 | . 10 71 16 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 41 | . 3 24 14 . Guns 22 | . 1 20 1 . AOE 19 | . 2 4 13 . Classes Destroyed 12 | . 5 5 2 . Worker 2 | . . 2 . . Builder 3 | . . 1 2 . Tunneler 2 | . 1 . 1 . Recycler 2 | . 1 1 . . Mechanic 1 | . 1 . . . Operator 2 | . 1 1 . . Watcher 2 | . . 2 . . Swarmer 6 | . . 3 3 . Grunt 24 | . 3 13 8 . Brawler 1 | . . . 1 . Sentry 8 | . . 8 . . Assembled 2 | . . . 2 . Best Kill Streak 5 | . 5 5 4 . Combat Bots Only 5 | . 2 5 3 . Max Kills in Single Turn 3 | . 1 2 3 . Gunslinging . | . . . . . Exploded 3 | . 1 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2502 | . 227 1372 654 249 Core 438 | . 32 229 144 33 Absorbed by Shields . | . . . . . Core Remaining (%) 64 | 100 87 . 6 . Volleys Fired 126 | . 18 77 31 . Largest 2 | . 2 2 2 . Hottest 128 | . 100 100 128 . Shots Fired 216 | . 31 143 42 . Gun 156 | . 20 126 10 . Cannon . | . . . . . Launcher 60 | . 11 17 32 . Special . | . . . . . Kinetic 55 | . . 55 . . Thermal 100 | . 19 71 10 . Explosive 60 | . 11 17 32 . Electromagnetic 1 | . 1 . . . Robot Hit Streak 17 | . 5 17 4 . Robot Miss Streak 4 | . 3 3 4 . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 122 | . 15 91 16 . Core Hits 96 | . 13 54 29 . Critical Hits 1 | . . 1 . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3556 | . 515 1793 1248 . Guns 1560 | . 155 1279 126 . Cannons . | . . . . . Explosions 1965 | . 360 491 1114 . Melee . | . . . . . Ramming 31 | . . 23 8 . Kinetic 510 | . . 510 . . Thermal 1189 | . 137 769 283 . Explosive 1808 | . 360 491 957 . Electromagnetic 18 | . 18 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . 8 . Average Corruption 8 | . . . 8 . Corruption Purged . | . . . . . Effects 17 | . . . 17 . Message Errors 3 | . . . 3 . Matter Fused 4 | . . . 4 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Misfires 3 | . . . 3 . Targeting Errors 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 56 | . . 14 42 . Projectiles . | . . . . . Explosions 56 | . . 14 42 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 300 | . 56 42 202 . Shots 16 | . 4 3 9 . Rammed 1 | . . . 1 . Targets Rammed 5 | . . 2 3 . Kicked 4 | . . 2 2 . Crushed . | . . . . . Highest Temperature 196 | . 186 172 196 . Average Temperature 63 | . 77 52 94 . Received Heat Transfer 812 | . 96 441 158 117 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | . 3 6 1 . Heat Transferred 2925 | . 407 2072 446 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 422 | . 147 422 414 127 Average Influence 259 | . 80 303 331 103 Maximum Alert Level 2 | . . 2 2 . Low Security (%) 29 | 100 100 12 . 100 Level 1 61 | . . 76 86 . Level 2 8 | . . 10 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 5 . 1 Investigation 4 | . 2 1 . 1 Extermination . | . . . . . Reinforcement 4 | . . 4 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 5 | . 1 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 7 38 14 9 Peak Tracking Total 8 | . 2 5 3 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . . 1 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 6 | . . 3 3 . Max in Single Turn 3 | . . 2 3 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 14 | . 4 8 . 2 Terminals 11 | . 3 6 . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 49 | . 16 22 . 11 Successful 40 | . 13 18 . 9 Failed 9 | . 3 4 . 2 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 41 | . 13 17 . 11 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 3 | . 3 . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 34 | . 11 14 . 9 Record 8 | . 3 3 . 2 Prototype ID Bank 5 | . 2 2 . 1 Branch Access Points 2 | . 1 1 . . Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . 1 . . . Recycling Unit Index 1 | . . 1 . . Locate Traps 2 | . 1 . . 1 Reprogram Traps 2 | . . . . 2 Dispatch Records 4 | . 1 2 . 1 Transport Status 2 | . 1 1 . . Investigation Status 1 | . . 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 4 | . . 3 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 2 | . . 2 . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Matter 1 | . 1 . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 4 . 2 Full Trace Events 4 | . 2 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2320 | 50 288 1296 508 178 Spaces Moved 1364 | 37 174 755 269 129 Core 5 | 5 . . . . Treads . | . . . . . Legs 1359 | 32 174 755 269 129 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 122 | 110 120 125 120 120 Slowest Speed 150 | 120 120 150 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 31 69 41 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 314 | . 48 96 170 . Melee . | . . . . . Projectile . | . . . . . AOE 314 | . 48 96 170 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1793 | 43 222 961 412 155 Wait 184 | . 11 72 101 . Move 1360 | 36 173 754 268 129 Hop . | . . . . . Pick Up 40 | 1 10 16 . 13 Fast Attach 12 | 6 1 5 . . Attach 15 | . . 8 3 4 Detach . | . . . . . Swap 24 | . 4 14 4 2 Drop 27 | . 5 13 2 7 Fire 126 | . 18 77 31 . Melee . | . . . . . Ram . | . . . . . Kick 5 | . . 2 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 6) 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Propulsion x2 555 | -9/Materials | Identified exit to Mines 959 | -9/Materials | Discovered new exit (range 13) 1070 | -9/Materials | Build established: Scavenger-Mutant 1116 | -9/Materials | Discovered new exit (range 16) 1331 | -9/Materials | Core integrity fell below 50% 1371 | -9/Materials | Lost 3 parts (1n1u1w) 1635 | -9/Materials | Entered Mines 1727 | -9/Mines | Build established: Mutant 1751 | -9/Mines | Discovered new exit (range 9) 1855 | -9/Mines | Excavation squad dispatched 1855 | -9/Mines | A large section of the Mines collapsed 2013 | -9/Mines | Core integrity fell below 20% 2143 | -9/Mines | Entered Materials 2143 | -8/Materials | Evolved 2 slots: Utility x2 2321 | -8/Materials | Self-destructed Last Messages --------------- >>Traps(Reprogram) No applicable traps found in local area. Connecting with Terminal... >>Layout(Zone) Retrieving Zone 9A layout... Downloaded map data. ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. Acquired Visual Processing Unit. Dropped Imp. Aluminum Leg. Acquired Imp. Aluminum Leg. Dropped Imp. Aluminum Leg. Acquired Imp. Aluminum Leg. Dropped Imp. Aluminum Leg. Acquired Field Recycling Unit. Grenade Launcher destroyed. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Imp. Aluminum Leg destroyed. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed HugeUtilityInverter Manual? 0 Play Time 00:34:43 Cumulative 7.0 hours Start 2020.01.06 @ 23:39:32 End 2020.01.07 @ 01:43:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b20b3515-2a17-4137-8725-4bd0b946da97