Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 19:31:40 Player: microsand Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (103) 515 Value Destroyed (1900) 1900 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3800) 3800 TOTAL SCORE: 13835 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1163/1600 Matter 143/300 Energy 70/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Terrain Scan Processor Advanced Terrain Scan Processor Modified TNC Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Nuclear Pulse Array Improved Reaction Control System Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Terrain Scan Processor Advanced Terrain Scan Processor Modified TNC Advanced ECM Suite Improved Reaction Control System Improved Reaction Control System Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Quantum Rifle Enhanced Nova Cannon > --- INVENTORY -------- Nuclear Pulse Array Q-thruster Improved Reaction Control System [Rating: 102] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Backup Plating I Weapon Autogun Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . 2 2 2 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . 1 . 1 . . Utility 14 | . . . . . 2 2 2 2 1 . 1 2 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 67 | 7 6 1 . 1 16 11 7 3 . 4 2 3 6 Power 7 | . 1 1 . . 1 1 1 . . . . 1 1 Engine 5 | . 1 1 . . 1 1 . . . . . 1 . Core 1 | . . . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 18 | 4 . . . . 5 5 1 1 . . 1 . 1 Treads 7 | 2 . . . . 5 . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 9 | . . . . . . 5 1 1 . . 1 . 1 Utility 25 | 1 2 . . 1 6 3 1 2 . 4 1 1 3 Device 7 | . 1 . . 1 . . . 1 . . 1 . 3 Storage 2 | 1 1 . . . . . . . . . . . . Processor 3 | . . . . . 1 1 . 1 . . . . . Hackware 8 | . . . . . 1 2 . . . 4 . 1 . Protection 5 | . . . . . 4 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 17 | 2 3 . . . 4 2 4 . . . . 1 1 Energy Gun 2 | . . . . . . . 1 . . . . 1 . Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 9 | 2 3 . . . 4 . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . . . . . . Parts Lost 36 | . . . . . 11 3 8 . . . . 4 10 Power 3 | . . . . . 1 1 . . . . . 1 . Propulsion 13 | . . . . . 5 . 2 . . . . . 6 Utility 12 | . . . . . 3 2 2 . . . . 2 3 Weapon 8 | . . . . . 2 . 4 . . . . 1 1 Highest Loss Streak 10 | . . . . . 4 3 2 . . . . 4 10 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 10 | 1 5 9 10 13 17 11 4 4 3 3 2 2 2 Power . | . . . 1 1 1 . . 1 1 1 1 . . Propulsion 1 | . . . . . 3 3 2 2 2 2 1 1 1 Utility 3 | 1 2 3 3 5 4 1 . . . . . . . Weapon 5 | . 3 5 6 6 8 5 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . . . . . 4 2 . . . . . . 1 Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 Utility 1 | . . . . . 1 . . . . . . . . Weapon 4 | . . . . . 2 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 75 100 100 87 74 74 68 59 63 77 81 76 64 Engine 7 | . 1 14 14 14 2 7 4 . . . . . . Treads 19 | . 28 28 28 28 20 . . . . . . . . Flight 4 | . . . . . . 17 24 17 21 21 23 21 16 Device 5 | . 3 14 14 1 . 1 . 3 5 5 5 7 6 Storage 9 | . 14 14 14 14 9 3 . . . . . . . Processor 5 | . . . . . 9 11 13 15 15 15 14 13 12 Hackware 3 | . . . . . 5 5 6 5 5 19 23 22 20 Protection 3 | . . . . . 11 14 5 . . . . . . Ballistic Gun 18 | . 28 28 28 28 16 3 . . . . . . . Peak Build Rating 102 | 5 10 10 11 19 29 48 42 47 50 70 78 82 102 Average Rating 22 | 4 7 10 10 11 24 32 38 44 50 66 74 76 80 On Entrance 33 | . 5 10 10 11 11 24 38 32 47 50 70 78 76 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 57 | 8 50 50 50 50 57 49 25 15 15 15 18 18 33 Greatest Support 80 | 40 40 40 40 40 80 21 21 23 28 28 33 33 33 Greatest Overweight (x) 18 | . 1 1 1 1 18 16 1 . . . . . 4 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 15 | 7 10 20 20 20 20 12 5 5 5 5 5 5 5 Most Carried 20 | 3 8 11 11 14 20 19 5 5 4 5 4 5 5 Average Carried 10 | 1 5 9 10 13 17 11 4 4 4 4 3 3 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 19 | 3 7 10 11 14 19 5 5 5 4 4 3 3 3 Class Distribution -------------------- 72% | Mutant 10% | Scavenger-Mutant 5% | Sprinter 4% | Scout 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Scout | -5/Factory Scout | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Matter Collected 2180 | 176 254 203 . 55 918 72 303 191 . . 8 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 2847 | 85 354 99 . 45 1594 93 396 173 . . 8 . . Parts 213 | 12 22 9 . 8 104 15 26 12 . . 5 . . Haulers Intercepted 4 | . . . . . 4 . . . . . . . . Recyclers Shooed 6 | . . . . . 2 1 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Combat Hostiles Destroyed 45 | . 4 6 . 3 25 . 7 . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Guns 39 | . 4 6 . 3 25 . 1 . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . AOE 4 | . . . . . . . 4 . . . . . . Classes Destroyed 13 | 1 6 1 . . 4 . 1 . . . . . . Worker 23 | . 1 . . . 5 6 8 3 . . . . . Builder 12 | . 1 . . . 4 2 3 1 . . 1 . . Tunneler 6 | 4 . . . . . 1 1 . . . . . . Hauler 4 | . . . . . 4 . . . . . . . . Recycler 6 | . 1 . . . 3 . 1 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . Watcher 4 | . 1 . . . 3 . . . . . . . . Swarmer 18 | . . 6 . 3 9 . . . . . . . . Grunt 19 | . 4 . . . 10 . 5 . . . . . . Sentry 5 | . . . . . 5 . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . Programmer 2 | . . . . . . . 2 . . . . . . Best Kill Streak 9 | 1 4 3 . 3 8 9 9 5 . . 1 . . Combat Bots Only 7 | . 1 3 . 3 7 . 3 . . . . . . Max Kills in Single Turn 4 | 1 1 1 . 1 2 4 4 1 . . 1 . . Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Hostile Shots Fired 508 | . 23 19 . 10 165 . 89 5 . 6 . 39 152 Missed 182 | . 6 6 . 2 35 . 42 2 . 4 . 23 62 Hits 326 | . 17 13 . 8 130 . 47 3 . 2 . 16 90 Projectile 326 | . 17 13 . 8 130 . 47 3 . 2 . 16 90 AOE 4 | . . 1 . . 2 . . . . 1 . . . Critical Strikes 9 | . 2 . . . 5 . . 1 . . . . 1 Damage Taken 4793 | . 218 122 . 66 1592 241 976 61 . 169 . 361 987 Core 1178 | . 44 37 . . 192 24 331 . . . . 113 437 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 67 65 96 61 100 . 100 100 92 72 Volleys Fired 210 | 5 26 9 . 8 102 4 31 10 . . 1 . 14 Largest 2 | 2 2 2 . 2 2 1 2 1 . . 1 . 2 Hottest 214 | 40 46 46 . 46 56 39 78 40 . . 40 . 214 Shots Fired 357 | 10 52 18 . 16 196 4 35 10 . . 1 . 15 Gun 317 | 10 52 18 . 16 196 . 14 . . . . . 11 Cannon 17 | . . . . . . . 2 10 . . 1 . 4 Launcher 23 | . . . . . . 4 19 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 305 | 10 52 18 . 16 196 . 2 10 . . 1 . . Thermal 29 | . . . . . . . 14 . . . . . 15 Explosive 23 | . . . . . . 4 19 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 20 | 3 10 3 . 2 20 4 11 4 . . 5 . 1 Robot Miss Streak 4 | 1 4 3 . 4 4 . 4 2 . . . . 4 Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 5 | . . 1 . . 4 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . Shots Hit Robots 225 | 5 34 9 . 6 127 3 30 7 . . 1 . 3 Core Hits 154 | 5 14 7 . 3 67 9 41 6 . . 1 . 1 Critical Kills 3 | . 1 . . . 2 . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . Critical Strikes 4 | . 1 . . . 3 . . . . . . . . Destroy 4 | . 1 . . . 3 . . . . . . . . Melee Attacks 14 | . . . . . . . 6 8 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 14 | . . . . . . . 6 8 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6872 | 58 497 143 . 88 2296 530 2970 182 . . 26 . 82 Guns 3367 | 58 497 135 . 88 2296 . 211 . . . . . 82 Cannons 237 | . . . . . . . 29 182 . . 26 . . Explosions 3113 | . . . . . . 530 2583 . . . . . . Melee 147 | . . . . . . . 147 . . . . . . Ramming 8 | . . 8 . . . . . . . . . . . Kinetic 3311 | 58 497 135 . 88 2296 . 29 182 . . 26 . . Thermal 293 | . . . . . . . 211 . . . . . 82 Explosive 3113 | . . . . . . 530 2583 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 147 | . . . . . . . 147 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 1 . 1 1 . . . Average Corruption 1 | . . . . . . 8 1 . 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 3 | . . . . . . 1 2 . . . . . . Message Errors 1 | . . . . . . . 1 . . . . . . Matter Fused 2 | . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 65 | . . . . . . 20 45 . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions 65 | . . . . . . 20 45 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . 2 . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . . 24 99 . . . . . . Shots 5 | . . . . . . 1 4 . . . . . . Rammed 2 | . . 2 . . . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 276 | . 25 12 . 12 31 8 276 . . . . . 80 Average Temperature 38 | . 7 6 . 6 11 4 86 . . . . . 32 Received Heat Transfer 891 | . 162 . . . 507 . 222 . . . . . . Effects 3 | . . . . . . . 3 . . . . . . Interference 3 | . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 498 | . . . . . . . 407 . . . . . 91 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Maximum Alert Level 1 | . . . . . 1 . 1 . . . . . . Low Security (%) 92 | 100 100 100 . 100 84 100 65 100 100 100 100 100 100 Level 1 7 | . . . . . 15 . 34 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 278 | 5 42 77 . 70 260 109 278 155 11 3 17 185 110 Initial 128 | . . . . . 24 109 42 128 11 3 1 9 110 Average 54 | . 9 8 . 1 111 77 115 100 7 3 5 51 51 Influence Increases 2152 | 20 127 155 . 70 799 88 500 57 4 . 17 255 60 Destroy 0b10 Robot/C 900 | . 80 120 . 60 500 . 140 . . . . . . Destroy 0b10 Robot/NC 290 | 20 25 . . . 100 45 70 25 . . 5 . . Destroy Leader 216 | . 22 20 . 10 134 . 30 . . . . . . Successful Hack 34 | . . . . . . . 18 . 4 . 12 . . Disable Machine 150 | . . 15 . . 45 . 45 15 . . . . 30 Destroy Structure 172 | . . . . . 5 43 122 2 . . . . . Partial Spotted 105 | . . . . . . . 45 15 . . . 30 15 Lose Combat Pursuer 285 | . . . . . 15 . 30 . . . . 225 15 Influence Decreases 2147 | 20 127 155 . 6 621 243 325 294 24 2 3 87 240 Entered New Map 453 | . . . . . 40 133 45 134 14 2 2 8 75 Time Decay 1405 | 20 127 155 . 6 497 80 200 160 10 . 1 39 110 Lost Part 289 | . . . . . 84 30 80 . . . . 40 55 Squads Dispatched 16 | . . . . . 6 1 3 1 1 1 . 1 2 Investigation 3 | . . . . . 2 . . . 1 . . . . Extermination 4 | . . . . . . . 2 1 . . . . 1 Reinforcement 6 | . . . . . 1 1 1 . . 1 . 1 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Distress Signals 9 | . . 1 . . 6 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 109 | . 9 7 . 3 42 . 13 6 . 3 . 17 9 Peak Tracking Total 11 | . 4 3 . 2 7 . 5 7 . 3 . 11 6 Tactical Retreats 7 | . . . . . 1 . 2 . . . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Traps Triggered 7 | . . . . . 2 . 2 . . 1 . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Machines Disabled 10 | . . 1 . . 3 . 3 1 . . . . 2 Max in Single Turn 2 | . . 1 . . 2 . 2 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Machines Accessed 14 | . 1 . 1 . 2 . 3 1 2 . 1 1 2 Terminals 13 | . 1 . . . 2 . 3 1 2 . 1 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 25 | . 1 . 1 . 4 . 5 1 7 . 3 1 2 Successful 8 | . 1 . 1 . 2 . 1 . 1 . 1 1 . Failed 17 | . . . . . 2 . 4 1 6 . 2 . 2 Catastrophic 5 | . . . . . 1 . 2 . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 22 | . 1 . 1 . 5 . 5 1 3 . 3 1 2 Terminals 24 | . 1 . . . 4 . 5 1 7 . 3 1 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 7 | . . . 1 . 2 . 1 . 1 . 1 1 . Part Schematic 1 | . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Level Access Points 2 | . . . . . . . . . . . 1 1 . Hauler Manifests 2 | . . . . . 2 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 10 | . . . . . 1 . 3 1 2 . 1 . 2 Full Trace Events 2 | . . . . . 1 . . . 1 . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Active Infowar (turns) 6165 | . 127 1627 741 135 1862 170 688 324 30 46 38 88 289 Sensors 4 | . . . . 2 . 2 . . . . . . . Structural 418 | . . . . . . . . 243 30 46 38 61 . Seismic 2628 | . 127 1627 741 133 . . . . . . . . . T.N.C. 3535 | . . . . . 1862 170 688 324 30 46 38 88 289 ECM 2 | . . . . . . . . . . . 2 . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Turns Passed 7636 | 167 544 1627 741 998 1862 170 712 324 30 46 38 88 289 Spaces Moved 5499 | 96 251 660 309 392 672 223 1093 379 107 112 136 323 746 Core 35 | 14 . . . . 2 8 . . . . . . 11 Treads 2356 | 74 251 660 309 392 670 . . . . . . . . Legs 8 | 8 . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3100 | . . . . . . 215 1093 379 107 112 136 323 735 Fastest Speed 24 | 50 160 240 240 240 160 26 26 29 27 27 24 24 24 Average Speed 116 | 140 175 240 240 240 225 55 41 29 27 27 24 24 27 Slowest Speed 950 | 160 240 240 240 240 950 850 103 30 27 27 24 27 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . 1 11 2 . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 34 | 5 37 91 61 74 43 7 25 8 4 85 6 10 21 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 11 | . . . . . . 11 . . . . . . . Terrain Destroyed 209 | . . . . . . 51 157 1 . . . . . Melee . | . . . . . . . . . . . . . . Projectile 3 | . . . . . . . 2 1 . . . . . AOE 206 | . . . . . . 51 155 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac DSF Res Res Acc Total 6357 | 119 313 687 309 437 851 267 1289 564 107 127 139 332 816 Wait 451 | . 21 11 . 34 27 12 151 154 . 2 . 2 37 Move 5455 | 95 250 659 308 391 671 220 1070 374 106 111 135 322 743 Hop 15 | . . . . . . 1 11 2 . . . . 1 Pick Up 88 | 10 8 4 1 2 27 5 8 7 . 4 1 4 7 Fast Attach . | . . . . . . . . . . . . . . Attach 63 | 5 2 . . . 15 10 8 4 1 4 2 4 8 Detach 4 | . . . . 1 . . 1 . . . . . 2 Swap 13 | 2 4 1 . 1 2 2 1 . . . . . . Drop 36 | 2 2 1 . . 7 13 2 5 . . . . 4 Fire 210 | 5 26 9 . 8 102 4 31 10 . . 1 . 14 Melee 14 | . . . . . . . 6 8 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 502 | -10/Materials | Discovered new exit (range 15) 712 | -10/Materials | Entered Mines 896 | -10/Mines | Assembled infested the area 1034 | -10/Mines | Learned location of Zion (-6) 1090 | -10/Mines | Discovered new exit (range 9) 1212 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1536 | -10/Mines | Discovered new exit (range 8) 2327 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2330 | -10/Mines | Discovered new exit (range 5) 2339 | -10/Mines | Entered Exiles 2375 | -10/Exiles | Discovered new exit (range 15) 2404 | -10/Exiles | Met 8R-AWN 2443 | -10/Exiles | Met EX-HEX 2515 | -10/Exiles | Met EX-BIN 2541 | -10/Exiles | Aligned with FarCom system 2543 | -10/Exiles | Given EX-Vault access code 2599 | -10/Exiles | Opened EX-Vault 2613 | -10/Exiles | Found Modified TNC 2662 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2957 | -10/Exiles | Met EX-DEC 3036 | -10/Exiles | Discovered new exit (range 14) 3080 | -10/Exiles | Left Exiles lab with Modified TNC 3080 | -10/Exiles | Entered Mines 3140 | -9/Mines | Met a Derelict bent on vengeance 3208 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3212 | -9/Mines | Found Prototype Device 3213 | -9/Mines | Identified Exp. Sensor Array 3261 | -9/Mines | Learned location of 2 exits from Materials 4024 | -9/Mines | Learned Materials stockpile data 4068 | -9/Mines | Discovered new exit (range 3) 4078 | -9/Mines | Entered Materials 4078 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4079 | -8/Materials | Identified exit to Factory 4310 | -8/Materials | Garrison activated, responded to threat 4591 | -8/Materials | Lost 4 parts (2n2w) 5021 | -8/Materials | Build established: Scavenger-Mutant 5377 | -8/Materials | Lost 3 parts (3u) 5382 | -8/Materials | Destroyed 7 combat bots 5621 | -8/Materials | Build established: Mutant 5940 | -8/Materials | Entered Factory 5940 | -7/Factory | Evolved 2 slots: Utility x2 6077 | -7/Factory | Discovered new exit (range 15) 6095 | -7/Factory | Crushed by falling debris 6110 | -7/Factory | Entered another Factory area 6110 | -6/Factory | Evolved 2 slots: Utility x2 6126 | -6/Factory | Lost 3 parts (1p2u) 6242 | -6/Factory | Spotted B-75 Beast 6762 | -6/Factory | Build established: Sprinter 6820 | -6/Factory | Discovered new exit (range 7) 6822 | -6/Factory | Entered another Factory area 6822 | -5/Factory | Evolved 2 slots: Utility x2 6856 | -5/Factory | Discovered new exit (range 13) 7146 | -5/Factory | Entered another Factory area 7146 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7167 | -4/Factory | Build established: Scout 7176 | -4/Factory | Identified exit to DSF 7176 | -4/Factory | Entered DSF 7218 | -4/DSF | Additional patrols routed to DSF 7219 | -4/DSF | Discovered new exit (range 15) 7222 | -4/DSF | Entered Research 7222 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7246 | -3/Research | Identified exit to Research 7260 | -3/Research | Entered another Research area 7260 | -2/Research | Evolved 2 slots: Utility x2 7330 | -2/Research | Identified exit to Access 7348 | -2/Research | Entered Access 7348 | -1/Access | Evolved 2 slots: Utility x2 7357 | -1/Access | Lost 4 parts (1p2u1w) 7534 | -1/Access | Spotted B-99 Colossus 7573 | -1/Access | Spotted B-99 Colossus 7630 | -1/Access | Discovered new exit (range 3) 7637 | *** | Escaped! Last Messages --------------- 07580_ Slug penetrates Reinforced Barrier. 07584_ Imp. VTOL Module destroyed. 07584_ Slug penetrates Sealed Heavy Doors. 07584_ Penetrated by Slug. 07584_ Slug penetrates Sealed Heavy Doors. 07584_ Penetrated by Slug. 07584_ Slug penetrates Sealed Heavy Doors. 07598_ B-99 Colossus exits siege mode. 07598_ Slug penetrates Sealed Heavy Doors. 07605_ Quantum Rifle destroyed. 07608_ Slug penetrates Sealed Heavy Doors. 07608_ Imp. VTOL Module destroyed. 07608_ Slug penetrates Sealed Heavy Doors. 07630_ Main Access Shell breached. 07630_ EXIT=FOUND 07632_ Slug penetrates Main Access Shell. 07634_ Penetrated by Slug. 07634_ Imp. Hacking Suite destroyed. 07635_ Slug penetrates Main Access Shell. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???? 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" "??"??????????????????? | | % BB""" " "@ "?????????????????????? | | % %" " " "" "?????????????????????? | | * %" "" " "?????????????????????? | | ######+##" % """" """"""?????????????????????? | | """" " "??" ??????????????????????????? | | """" # "??" ??????????????????????????? | | """" ""#########??###??????????????????????????? | | """" ""#???????????????????????????????????????? | | """" Y"#???????????????????????????????????????? | | ""#???????????????????????????????????????? | | ""#???????????????????????????????????????? | | ! #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##########???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 285 Armor Coverage 305 Evasion (%) 75 Recoil Reduction 4 Offensive Hacking 58 Defensive Hacking 10 Item Schematics ----------------- Cld. VTOL Module | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dodgeball, But With Guns Epsilon Run Challenges ------------ None Game ------ Seed TargetingServoShell Manual? 0 Play Time 00:54:48 Cumulative 22.4 hours Start 2025.10.12 @ 18:32:39 End 2025.10.12 @ 19:31:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 29 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12a810fe-4afe-487d-aeb4-62d1d5a736d8