Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 23:56:10 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (1010) 1010 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3035 Bonus ------- None Cogmind --------- Core Integrity 455/550 Matter 142/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Treading (157) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY (10) --- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Wheel Improved Medium Laser Improved Medium Laser Improved Assault Rifle Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Aluminum Leg Aluminum Leg Wheel Improved Medium Laser Improved Medium Laser Improved Assault Rifle Improved Light Cannon Improved Light Cannon [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 30 | 7 6 11 2 4 Power 4 | 1 3 . . . Engine 3 | 1 2 . . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 10 | 2 2 2 2 2 Treads 4 | 2 . . . 2 Leg 6 | . 2 2 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 3 . 1 Device 3 | 1 1 . . 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 9 | 2 . 6 . 1 Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 4 . . Ballistic Cannon 2 | . . 1 . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 7 | . 4 . . 3 Power 3 | . 2 . . 1 Propulsion 1 | . 1 . . . Utility 2 | . 1 . . 1 Weapon 1 | . . . . 1 Highest Loss Streak 3 | . 3 . . 3 To Critical Strikes . | . . . . . Average Backups 8 | 4 6 7 10 9 Power 1 | . . 1 1 2 Propulsion 2 | 3 4 1 1 2 Utility . | . . 1 1 . Weapon 4 | . 1 4 6 5 Tool/Special . | . . . . . Unused Backups 9 | . 1 3 . 5 Power 2 | . . . . 2 Propulsion 2 | . . 1 . 1 Utility 1 | . 1 . . . Weapon 4 | . . 2 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 98 95 99 93 Engine 2 | . 10 . . . Core 8 | . 2 11 11 8 Treads 7 | . 22 . . 15 Leg 31 | . 5 43 43 20 Device 5 | . 13 1 . 14 Storage 11 | . 14 11 11 9 Protection 5 | . . 5 11 9 Ballistic Gun 22 | . 28 19 22 17 Peak Build Rating 26 | 9 11 17 17 26 Average Rating 14 | 5 9 14 16 23 On Entrance 10 | . 9 11 17 17 Avg Prop Armor Cover (%) 9 | . . 10 9 8 Naked Turns . | . . . . . Heaviest Build 27 | 11 13 26 26 27 Greatest Support 51 | 40 40 20 30 51 Greatest Overweight (x) 2 | 1 . 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 8 | 7 8 8 10 10 Most Carried 10 | 6 8 10 10 10 Average Carried 8 | 4 6 7 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 6 8 10 10 9 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 861 | 232 160 356 97 16 Remotely . | . . . . . Salvage Created 1359 | 10 342 646 136 225 Parts 91 | 4 17 43 14 13 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 31 | . 8 11 5 7 Guns 27 | . 8 7 5 7 Cannons 4 | . . 4 . . Classes Destroyed 9 | 1 2 6 . . Tunneler 1 | 1 . . . . Hauler 1 | . . 1 . . Recycler 2 | . . 2 . . Operator 1 | . . 1 . . Watcher 1 | . 1 . . . Swarmer 10 | . . 3 3 4 Grunt 14 | . 8 2 2 2 Brawler 1 | . . 1 . . Sentry 6 | . . 5 . 1 Best Kill Streak 7 | 1 3 5 3 7 Combat Bots Only 7 | . 2 5 3 7 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 218 | . 57 45 24 92 Missed 60 | . 9 15 7 29 Hits 158 | . 48 30 17 63 Melee 4 | . . 4 . . Projectile 154 | . 48 26 17 63 Critical Strikes 5 | . 1 1 2 1 Damage Taken 1906 | . 658 391 154 703 Core 323 | . 113 99 16 95 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 54 . 71 . Volleys Fired 114 | 1 42 35 10 26 Largest 2 | 2 2 2 2 2 Hottest 56 | 40 40 56 46 56 Shots Fired 217 | 2 84 72 20 39 Gun 203 | 2 84 59 20 38 Cannon 14 | . . 13 . 1 Launcher . | . . . . . Special . | . . . . . Kinetic 217 | 2 84 72 20 39 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 1 11 9 5 9 Robot Miss Streak 3 | . 3 3 3 2 Penetration Max . | . . . . . Secondary Targets 6 | . 1 . 1 4 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 145 | 1 59 46 12 27 Core Hits 65 | 1 23 25 6 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1791 | 10 484 713 183 401 Guns 1610 | 10 483 533 183 401 Cannons 180 | . . 180 . . Explosions . | . . . . . Melee . | . . . . . Ramming 1 | . 1 . . . Kinetic 1790 | 10 483 713 183 401 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 . Average Corruption 4 | . . 4 5 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 33 | . . 19 14 . Message Errors 10 | . . 5 5 . Matter Fused 7 | . . 4 3 . Heat Flow Errors 4 | . . 2 2 . Energy Discharges 3 | . . 1 2 . Parts Rejected 1 | . . 1 . . Data Loss (minor) 3 | . . 2 1 . Data Loss (major) 3 | . . 2 1 . Misfires 2 | . . 2 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 242 | . 36 242 161 . Average Temperature 40 | . 12 62 65 . Received Heat Transfer 594 | . 354 87 36 117 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 131 | 5 60 131 80 100 Initial 24 | . . 2 6 24 Average 34 | . 20 63 11 19 Influence Increases 913 | 5 237 391 120 160 Destroy 0b10 Robot/C 620 | . 160 220 100 140 Destroy 0b10 Robot/NC 30 | 5 5 20 . . Destroy Leader 154 | . 42 72 20 20 Successful Hack 2 | . . 2 . . Disable Machine 15 | . . 15 . . Destroy Structure 2 | . . 2 . . Lose Combat Pursuer 90 | . 30 60 . . Influence Decreases 813 | 5 230 382 72 124 Entered New Map 55 | . . 5 10 40 Time Decay 688 | 5 190 377 62 54 Lost Part 70 | . 40 . . 30 Squads Dispatched 5 | . 3 1 . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 2 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 12 19 5 9 Peak Tracking Total 7 | . 6 5 3 7 Tactical Retreats 3 | . 1 2 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 5 | . 1 4 . . Terminals 3 | . 1 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Total Hacks 21 | . 4 17 . . Successful 14 | . 1 13 . . Failed 7 | . 3 4 . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 4 | . 4 . . . Terminals 8 | . 4 4 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 13 | . . 13 . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 2 . . Record 1 | . . 1 . . Disarm Traps 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 11 | . . 11 . . Insert Component 1 | . . 1 . . Retrieve Study 10 | . . 10 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 4 | . 1 3 . . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 8 | . . 8 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 451 | 10 441 . . . Terrain 451 | 10 441 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2437 | 87 588 942 555 265 Spaces Moved 1295 | 45 278 568 288 116 Core 4 | 4 . . . . Treads 347 | 41 208 . . 98 Legs 944 | . 70 568 288 18 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 157 Average Speed 149 | 152 149 133 174 163 Slowest Speed 250 | 160 160 175 245 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 4 49 56 67 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile 2 | . . 2 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1599 | 58 381 687 320 153 Wait 120 | . 48 55 17 . Move 1291 | 44 277 567 287 116 Hop . | . . . . . Pick Up 21 | 6 4 8 1 2 Fast Attach 16 | 7 1 3 2 3 Attach 8 | . 4 2 . 2 Detach 3 | . 1 1 . 1 Swap 9 | . 2 7 . . Drop 16 | . 1 9 3 3 Fire 114 | 1 42 35 10 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -9/Mines -8/Materials History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 578 | -10/Materials | Lost 3 parts (1p1n1u) 652 | -10/Materials | Discovered new exit (range 15) 676 | -10/Materials | Entered another Materials area 676 | -9/Materials | Evolved 2 slots: Propulsion x2 734 | -9/Materials | Discovered new exit (range 12) 901 | -9/Materials | Discovered new exit (range 9) 980 | -9/Materials | Build established: Scavenger-Mutant 1083 | -9/Materials | Discovered new exit (range 16) 1414 | -9/Materials | Discovered new exit (range 15) 1508 | -9/Materials | Discovered new exit (range 4) 1585 | -9/Materials | Discovered new exit (range 15) 1618 | -9/Materials | Entered Mines 1694 | -9/Mines | Met a Derelict bent on vengeance 1929 | -9/Mines | Learned 4 Materials zone layouts 1987 | -9/Mines | Found a hidden stash of uninstalled traps 2162 | -9/Mines | Discovered new exit (range 7) 2173 | -9/Mines | Entered Materials 2173 | -8/Materials | Evolved 2 slots: Utility x2 2438 | -8/Materials | Self-destructed Last Messages --------------- 02390_ Switching to secondary target: Y-45 Defender. 02399_ R-06 Scavenger collects Lgt. Nuclear Core. 02402_ G-47 Trooper destroyed. 02402_ Switching to secondary target: Y-45 Defender. 02402_ R-06 Scavenger collects Aluminum Leg+. 02403_ Hvy. Assault Rifle+ destroyed. 02406_ R-06 Scavenger collects Lgt. Assault Rifle+. 02408_ Lgt. Nuclear Core destroyed. 02410_ R-06 Scavenger collects Particle Gun. 02414_ Atomic Centrifuge disabled. 02419_ S-10 Pest destroyed. 02431_ Acquired 16 matter. 02432_ K-01 Serf collects debris. 02434_ Y-45 Defender destroyed. 02434_ Imp. Heat Sink destroyed. 02435_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????????????????? # ### # #?? | | ??????????????????????? + / """"" #?? | | ??????????????????????? # # """"" #?? | | ???????????????????????T"" # # """"" #?? | | ???????????????????????""" #### #########?? | | ???????????????????????#####??# #?########? | | ???????????????????????######?# ### #? | | ??????????????????????? #?# # #? | | ??????????????????????? ### # #? | | ??????????????????????? + #? | | ??????????????????????? ###### # "T" #? | | ??????????????????????? #????# # #? | | ???????????????????????## ###????### ##########? | | ????????????????????????# #????????# #?????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????H?????????????# #???? ??????????????? | | ????????????????????????#x#??? ??????????????? | | ???????????????????###### ### ???????????????? | | ???????????????????# ! # ????????????????? | | ???????????????????# %%=k/ ?????????????????? | | ???????????????????# x*""#??????????????????? | | ???????????????????# *%""#??????????????????? | | ???????????????????# @T"#??????????????????? | | ???????????????????# ""#??????????????????? | | ???????????????????# **""#??????????????????? | | ???????????????????# %= #??????????????????? | | ???????????????????# = #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# " #????###########???? | | ???????????????????# """ #????# """"""" #???? | | ???????????????????# """ ###### """"""" #???? | | ???????????????????# ^ ^# """"""" #???? | | ???????????????????# # """"""" #???? | | ???????????????????# + """"""" #???? | | ???????????????????###+####### # #???? | | ???????????????????? #??# # #???? | | ???????????????????# #??# # #???? | | ???????????????????# #??# ###########???? | | ???????????????????# #??# #?????????????? | | ???????????????????# #??# #?????????????? | | ???????????????????# #??# #?????????????? | | ???????????????????########### #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????# """ = + #?????????????? | | ????????????????????# "R" # #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Sml. Laser | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion Challenges ------------ None Game ------ Seed BiomechanicalMolecularFocus Manual? 0 Play Time 00:20:20 Cumulative 35.2 hours Start 2025.11.29 @ 23:37:48 End 2025.11.29 @ 23:56:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2c98116-8f93-4e56-a264-16a958da00dc