Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.22 @ 12:24:14 Player: Vulpy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (799) 799 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3219 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 252/265 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Terrain Scanner Targeting Computer Light Armor Plating > --- WEAPON (3) ------- EM Pulse Cannon Assault Rifle Minigun > --- INVENTORY (10) --- Improved Ion Engine Light Treads Armored Treads Compact Wheel Large Storage Unit High-capacity Storage Unit Beam Rifle Particle Gun Heavy Assault Rifle Mining Claw Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Terrain Scanner Targeting Computer Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Assault Rifle Minigun > --- INVENTORY -------- Light Treads Armored Treads Compact Wheel Large Storage Unit High-capacity Storage Unit Particle Gun Mining Claw [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Parts Attached 23 | 2 5 6 . . 10 Power 2 | . . 1 . . 1 Engine 2 | . . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 1 1 . . 3 Treads 3 | 1 . 1 . . 1 Leg . | . . . . . . Wheel 4 | 1 1 . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | . 2 1 . . 3 Device 2 | . 1 . . . 1 Storage 2 | . 1 1 . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | . 2 3 . . 3 Energy Gun . | . . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | . 1 2 . . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . 1 2 . . 3 Power 2 | . . 1 . . 1 Propulsion 1 | . 1 . . . . Utility . | . . . . . . Weapon 3 | . . 1 . . 2 Highest Loss Streak 3 | . 1 1 . . 3 Average Slot Usage (%) 99 | . 97 100 100 100 96 Engine 13 | . 14 14 14 14 9 Treads 14 | . 14 14 14 14 18 Wheel 13 | . 13 14 14 14 9 Device 13 | . 11 14 14 14 9 Storage 13 | . 14 14 14 14 9 Ballistic Gun 18 | . 24 20 14 14 17 Launcher 8 | . . 6 14 14 5 Slashing Weapon 1 | . 3 1 . . . Naked Turns . | . . . . . . Heaviest Build 38 | 13 18 27 27 27 38 Greatest Support 20 | 20 20 20 16 16 16 Greatest Overweight (x) 3 | 1 1 1 1 1 3 Average Overweight (x) . | . . . 1 1 1 Largest Inventory Capacity 10 | 6 8 10 10 10 10 Average Capacity 8 | 6 6 8 10 10 10 Most Carried 10 | 6 7 10 10 10 10 Average Carried 8 | 6 6 8 9 10 8 Final Capacity 10 | 6 8 10 10 10 10 Final Carried 10 | 6 7 10 10 10 10 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 826 | 220 185 249 . 20 152 Remotely . | . . . . . . Salvage Created 800 | . 297 257 . 82 164 Parts 49 | . 25 13 . 4 7 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 24 | . 11 8 . 2 3 Guns 14 | . 11 1 . . 2 Cannons 1 | . . . . . 1 AOE 9 | . . 7 . 2 . Classes Destroyed 4 | . 2 2 . . . Swarmer 6 | . 6 . . . . Grunt 14 | . 5 5 . 2 2 Sentry 3 | . . 2 . . 1 Demolisher 1 | . . 1 . . . Best Kill Streak 3 | . 3 3 . 2 2 Combat Bots Only 3 | . 3 3 . 2 2 Max Kills in Single Turn 3 | . 2 3 . 1 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . . 3 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1069 | . 330 428 . 28 283 Core 181 | . 109 72 . . . Absorbed by Shields . | . . . . . . Core Remaining (%) 63 | 100 . . . 27 . Volleys Fired 65 | . 25 22 . 2 16 Largest 2 | . 2 2 . 1 2 Hottest 63 | . 40 40 . 30 63 Shots Fired 107 | . 50 28 . 2 27 Gun 84 | . 50 12 . . 22 Cannon 5 | . . . . . 5 Launcher 18 | . . 16 . 2 . Special . | . . . . . . Kinetic 84 | . 50 12 . . 22 Thermal . | . . . . . . Explosive 18 | . . 16 . 2 . Electromagnetic 5 | . . . . . 5 Robot Hit Streak 18 | . 16 13 . 4 18 Robot Miss Streak 3 | . 3 1 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 88 | . 38 23 . 2 25 Core Hits 77 | . 16 50 . 3 8 Critical Hits 1 | . 1 . . . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks 2 | . 2 . . . . Impact . | . . . . . . Slashing 2 | . 2 . . . . Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2660 | . 512 1655 . 111 382 Guns 803 | . 439 115 . . 249 Cannons 133 | . . . . . 133 Explosions 1651 | . . 1540 . 111 . Melee 73 | . 73 . . . . Ramming . | . . . . . . Kinetic 803 | . 439 115 . . 249 Thermal . | . . . . . . Explosive 1651 | . . 1540 . 111 . Electromagnetic 133 | . . . . . 133 Impact . | . . . . . . Slashing 73 | . 73 . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 75 | . 33 35 . . 7 Projectiles 7 | . . . . . 7 Explosions 35 | . . 35 . . . Melee 33 | . 33 . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 95 | . 2 10 . 4 95 Average Temperature 34 | . 2 5 . 4 55 Received Heat Transfer 354 | . 126 69 . 15 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 229 | . 229 180 . 80 92 Average Influence 90 | . 115 77 . 79 50 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 95 | 100 88 100 . 100 100 Level 1 4 | . 11 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 1 . . 1 Investigation 3 | . 1 1 . . 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 23 9 . 3 4 Peak Tracking Total 5 | . 5 3 . 3 3 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 14 | . 6 2 4 1 1 Terminals 8 | . 6 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 18 2 14 2 2 Successful 21 | . 2 2 14 1 2 Failed 17 | . 16 . . 1 . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 23 | . 18 . 1 2 2 Terminals 22 | . 18 . . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . . 2 14 . 1 Record 14 | . . . 14 . . Open Door 2 | . . 2 . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 2 . . 1 1 Terminals 4 | . 2 . . 1 1 Botnet 4 | . 2 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 . . 1 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3211 | 7 773 813 1375 80 163 Spaces Moved 2611 | 4 582 644 1248 67 66 Core . | . . . . . . Treads 50 | . 46 4 . . . Legs 2 | 2 . . . . . Wheels 2559 | 2 536 640 1248 67 66 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 90 90 100 110 110 110 Average Speed 109 | 105 105 110 110 110 111 Slowest Speed 170 | 120 160 170 110 110 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 2 93 95 94 19 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . 1 . . . . Terrain Destroyed 122 | . 1 107 . 14 . Melee 1 | . 1 . . . . Projectile . | . . . . . . AOE 121 | . . 107 . 14 . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2862 | 5 688 720 1250 71 128 Wait 135 | . 66 38 1 3 27 Move 2606 | 3 581 643 1247 66 66 Hop . | . . . . . . Pick Up 20 | . 5 7 1 . 7 Fast Attach 2 | . 1 1 . . . Attach 10 | . 1 1 . . 8 Detach 1 | . . . . . 1 Swap 11 | 2 3 4 . . 2 Drop 10 | . 4 4 1 . 1 Fire 65 | . 25 22 . 2 16 Melee 2 | . 2 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 8 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 4) 283 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 10) 537 | -10/Materials | Discovered new exit (range 11) 665 | -10/Materials | Discovered new exit (range 15) 781 | -10/Materials | Entered Mines 788 | -10/Mines | Assembled infested the area 883 | -10/Mines | Core integrity fell below 50% 931 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 965 | -10/Mines | Discovered new exit (range 3) 1128 | -10/Mines | Identified exit to Materials 1140 | -10/Mines | Met a Derelict shopkeep closing up shop 1590 | -10/Mines | Discovered new exit (range 5) 1594 | -10/Mines | Entered Exiles 1624 | -10/Exiles | Met 8R-AWN 1648 | -10/Exiles | Met EX-HEX 1682 | -10/Exiles | Met EX-BIN 1698 | -10/Exiles | Aligned with FarCom system 1699 | -10/Exiles | Given EX-Vault access code 1846 | -10/Exiles | Met EX-DEC 1854 | -10/Exiles | Learned location of Zion (-7) 1930 | -10/Exiles | Visited The Gauntlet 2178 | -10/Exiles | Discovered new exit (range 10) 2374 | -10/Exiles | Discovered new exit (range 15) 2969 | -10/Exiles | Entered Mines 2970 | -9/Mines | Met a Derelict bent on vengeance 3030 | -9/Mines | Discovered new exit (range 15) 3049 | -9/Mines | Entered Materials 3049 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3211 | -8/Materials | Lost 3 parts (1p2w) 3212 | -8/Materials | Self-destructed Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. >>Layout(Zone) Retrieving Zone 8U layout... Downloaded map data. 03109_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 03146_ Grenade Launcher destroyed. 03157_ Y-45 Defender destroyed. 03166_ Ion Engine destroyed. 03180_ Assault Rifle destroyed. 03182_ Destroyed Particle Gun. 03187_ Particle Gun fried. 03187_ G-47 Trooper destroyed. 03196_ Acquired Hvy. Assault Rifle. 03198_ Acquired Beam Rifle. 03199_ Acquired 60 matter. 03204_ Acquired Imp. Ion Engine. 03206_ Acquired 56 matter. 03207_ Acquired 36 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????#??????????#######??##??????????????????? | | ????????????#??#???#?# = #??????????????????????? | | ?????????????????????# #?#?#??????????????????? | | ?????????????????????#"" #????##?#####??????????? | | ?????????#???#???###?#"T #???????# ??????????? | | ??????################""! #???????# ??????????? | | ??????# #% !@######### " ??????????? | | ?????## ##;#### """ # T ??????????? | | ??????# = # """ # " ??????????? | | ??????#############+###+## # """ # ??????????? | | ?????????#????# ## # ####+??????????? | | ???????????#### ## # + ??????????? | | ??????????????# ## # # ??????????? | | ??????????????# ## ##+##### ??????????? | | #????????????## ! ## g ??????????? | | ??????????????# !! ## ############??????????? | | ??????????????# ! ## #?????#???????????????? | | ??????????????# ## #????#????????????????? | | ??????????????############ #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????#???????????????? ??????????????????????? | | ??????????????????????????*??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????#? ?? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?#????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentRocketRigger Manual? 1 Play Time 00:59:45 Cumulative 44.3 hours Start 2020.07.21 @ 18:58:03 End 2020.07.22 @ 12:24:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 38 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 24 Gallery% 33 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d025bfb0-72d0-40ac-ae13-99b9ca11f7b3