Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.01 @ 17:52:22 Player: the_pasemi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (595) 595 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2755 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Small Storage Unit Medium Storage Unit Signal Interpreter Weapon Shielding > --- WEAPON (3) ------- Heavy EM Shotgun > --- INVENTORY (10) --- Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Heat Sink Improved Weapon Shielding Heavy Assault Rifle Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Signal Interpreter Weapon Shielding > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Aluminum Leg Heat Sink Heat Sink Heavy Assault Rifle Grenade Launcher Grenade Launcher [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 32 | 6 1 2 17 2 4 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 3 1 . Treads . | . . . . . . Leg 6 | 2 . . 3 1 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 2 5 . 1 Device 3 | . 1 1 1 . . Storage 3 | 1 . . 2 . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 2 | . . . 1 . 1 Artifact . | . . . . . . Weapon 14 | 2 . . 8 1 3 Energy Gun 4 | 1 . . 1 . 2 Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . . 4 . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 3 | . . . 3 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 2 | . . . 1 1 . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 2 | . . . 1 1 . Highest Loss Streak 1 | . . . 1 1 . Average Slot Usage (%) 97 | . 89 100 99 100 100 Engine 12 | . 14 14 11 11 9 Leg 30 | . 28 28 32 33 27 Device 5 | . 3 13 7 . . Storage 18 | . 14 14 20 22 18 Processor 4 | . . . 3 11 9 Protection 1 | . . . 1 . 9 Energy Gun 10 | . 14 14 10 5 6 Ballistic Gun 11 | . 14 14 7 11 11 Ballistic Cannon 1 | . . . . 5 9 Launcher 1 | . . . 3 . . Naked Turns . | . . . . . . Heaviest Build 34 | 13 14 14 24 29 34 Greatest Support 35 | 20 20 20 35 35 35 Greatest Overweight (x) 3 | 3 . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 10 Average Capacity 7 | 5 6 6 8 10 10 Most Carried 10 | 3 6 6 10 10 10 Average Carried 6 | 1 3 5 7 9 8 Final Capacity 10 | 6 6 6 10 10 10 Final Carried 10 | 3 5 6 9 9 10 Class Distribution -------------------- 55% | Mutant 38% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 736 | 198 96 44 241 118 39 Remotely . | . . . . . . Salvage Created 673 | . 89 69 417 82 16 Parts 65 | . 5 11 37 10 2 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 21 | . 2 4 9 6 . Guns 19 | . 2 4 8 5 . Cannons 1 | . . . . 1 . AOE 1 | . . . 1 . . Classes Destroyed 9 | . 1 1 7 . . Worker 1 | . . . 1 . . Builder 2 | . . . 2 . . Tunneler 1 | . . . 1 . . Operator 2 | . . . 1 . 1 Watcher 1 | . . . 1 . . Swarmer 10 | . . 4 . 6 . Grunt 8 | . 2 . 6 . . Duelist 1 | . . . 1 . . Sentry 2 | . . . 2 . . Best Kill Streak 5 | . 1 3 5 3 1 Combat Bots Only 3 | . 1 3 2 3 . Max Kills in Single Turn 4 | . 1 1 4 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 797 | . 30 90 488 189 . Core 85 | . 10 10 42 23 . Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 . 92 . 83 . Volleys Fired 62 | 1 10 6 25 19 1 Largest 3 | 1 2 2 2 2 3 Hottest 121 | 50 70 70 80 73 121 Shots Fired 120 | 1 20 12 46 38 3 Gun 111 | 1 20 12 40 36 2 Cannon 3 | . . . . 2 1 Launcher 6 | . . . 6 . . Special . | . . . . . . Kinetic 54 | . 10 6 15 21 2 Thermal 59 | 1 10 6 25 17 . Explosive 6 | . . . 6 . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 18 | . 3 2 18 4 3 Robot Miss Streak 4 | 1 4 3 2 3 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 63 | . 8 6 33 15 1 Core Hits 38 | . 4 4 23 6 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1178 | . 85 51 853 174 15 Guns 684 | . 85 51 382 151 15 Cannons 23 | . . . . 23 . Explosions 471 | . . . 471 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 264 | . 35 12 118 99 . Thermal 428 | . 50 39 264 75 . Explosive 471 | . . . 471 . . Electromagnetic 15 | . . . . . 15 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 54 | 10 54 . 48 48 45 Average Temperature 17 | 7 18 . 19 16 28 Received Heat Transfer 150 | . 18 . 132 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1258 | . 148 111 777 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 280 | . 109 131 252 280 52 Initial 75 | . . 11 50 75 31 Average 99 | . 41 60 131 186 42 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 84 | 100 100 100 83 45 100 Level 1 15 | . . . 16 54 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 4 . 3 1 . Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 5 | . 3 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 10 6 20 9 1 Peak Tracking Total 4 | . 3 3 4 4 1 Tactical Retreats 6 | . 2 1 1 2 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 4 | . 1 . 1 1 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 3 . 4 1 1 Successful 7 | . 2 . 3 1 1 Failed 2 | . 1 . 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . . 1 1 Record 3 | . 2 . . . 1 Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 1 . 1 Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2166 | 111 462 331 734 406 122 Spaces Moved 1334 | 74 250 214 441 264 91 Core 11 | 11 . . . . . Treads . | . . . . . . Legs 1323 | 63 250 214 441 264 91 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 127 120 120 120 120 120 Slowest Speed 200 | 200 120 120 120 120 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 6 39 42 29 44 9 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . . . 33 1 1 Melee . | . . . . . . Projectile 2 | . . . . 1 1 AOE 33 | . . . 33 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1770 | 89 392 275 598 315 101 Wait 306 | . 129 50 98 29 . Move 1329 | 73 249 213 440 263 91 Hop . | . . . . . . Pick Up 32 | 9 3 3 12 1 4 Fast Attach 1 | . . . . . 1 Attach 17 | 6 1 . 6 1 3 Detach . | . . . . . . Swap 14 | . . 2 11 1 . Drop 9 | . . 1 6 1 1 Fire 62 | 1 10 6 25 19 1 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 112 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 15) 574 | -10/Materials | Entered Mines 585 | -10/Mines | Met a Derelict bent on vengeance 710 | -10/Mines | Discovered new exit (range 10) 768 | -10/Mines | Identified exit to Materials 905 | -10/Mines | Entered Materials 905 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1248 | -9/Materials | Discovered new exit (range 16) 1408 | -9/Materials | Identified exit to Mines 1619 | -9/Materials | Repaired Aluminum Leg 1639 | -9/Materials | Entered Mines 1672 | -9/Mines | Met a Derelict shopkeep closing up shop 1679 | -9/Mines | Build established: Scavenger-Mutant 2041 | -9/Mines | Discovered new exit (range 3) 2043 | -9/Mines | Identified exit to Materials 2045 | -9/Mines | Entered Materials 2045 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2046 | -8/Materials | Identified exit to Storage 2167 | -8/Materials | Self-destructed Last Messages --------------- Dropped Hvy. Assault Rifle. Identified Hvy. EM Shotgun. Acquired 30 matter. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Terminal disabled. O-16 Technician destroyed. Acquired 9 matter. K-01 Serf collects debris. K-01 Serf cleans the Electrolysis Chamber. Acquired Imp. Weapon Shielding. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Hvy. EM Shotgun severed. Aluminum Leg severed. Adv. Assault Cannon severed. Acquired Aluminum Leg. Acquired Hvy. EM Shotgun. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Hvy. Assault Rifle severed. 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T #???????? | | ????????????????? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Challenges ------------ None Game ------ Seed SignalRelayInterpreter Manual? 0 Play Time 00:52:42 Cumulative 5.7 hours Start 2021.09.01 @ 16:44:14 End 2021.09.01 @ 17:52:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70df304c-022b-4d1b-86ef-016e4e2fea64