Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.17 @ 20:48:08 Player: Cess183 Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (462) 462 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 992 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 143/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Assault Rifle Rocket Launcher > --- INVENTORY (8) ---- Medium Matter Pod (0) Improved Terrain Scanner Weapon Shielding Weapon Shielding Field Recycling Unit (0) Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Small Matter Pod Improved Terrain Scanner Weapon Shielding Weapon Shielding Weapon Shielding Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 4 7 Power 5 | 1 1 3 Engine 3 | 1 . 2 Core 2 | . 1 1 Reactor . | . . . Propulsion 3 | 2 . 1 Treads 2 | 2 . . Leg 1 | . . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 3 | 1 . 2 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes 2 | . . 2 Average Backups 6 | 2 6 7 Power 1 | . 1 . Propulsion . | . . . Utility 3 | 1 3 5 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 8 | . 3 5 Power 1 | . 1 . Propulsion . | . . . Utility 5 | . 1 4 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 88 | . 95 78 Engine 3 | . 4 2 Core 10 | . 9 10 Treads 22 | . 28 14 Device 12 | . 14 11 Storage 11 | . 10 14 Ballistic Gun 21 | . 25 14 Launcher 4 | . 1 9 Peak Build Rating 11 | 6 11 11 Average Rating 8 | 4 8 8 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 17 | 9 17 17 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 5 | 2 . 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 8 | 5 8 8 Average Capacity 6 | 5 6 8 Most Carried 8 | 4 8 8 Average Carried 6 | 2 6 7 Final Capacity 8 | 5 8 8 Final Carried 8 | 4 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 598 | 320 203 75 Remotely . | . . . Salvage Created 609 | 137 315 157 Parts 56 | 13 27 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | . 7 7 Guns 10 | . 7 3 AOE 4 | . . 4 Classes Destroyed 7 | 3 4 . Worker 3 | 1 . 2 Builder 1 | . 1 . Tunneler 5 | 3 . 2 Recycler 2 | 1 1 . Watcher 1 | . 1 . Swarmer 6 | . 3 3 Grunt 8 | . 4 4 Best Kill Streak 5 | 2 2 5 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 67 | . 36 31 Missed 13 | . 8 5 Hits 54 | . 28 26 Projectile 54 | . 28 26 Critical Strikes 2 | . . 2 Damage Taken 956 | . 304 652 Core 285 | . 72 213 Absorbed by Shields . | . . . Regen/Repaired (Parts) 39 | . 39 . Core Remaining (%) 100 | 100 . . Volleys Fired 84 | 15 37 32 Largest 2 | 2 2 2 Hottest 53 | 40 40 53 Shots Fired 144 | 30 74 40 Gun 136 | 30 74 32 Cannon . | . . . Launcher 8 | . . 8 Special . | . . . Kinetic 136 | 30 74 32 Thermal . | . . . Explosive 8 | . . 8 Electromagnetic . | . . . Robot Hit Streak 9 | 7 9 6 Robot Miss Streak 5 | 2 5 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 89 | 19 47 23 Core Hits 46 | 10 19 17 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1461 | 188 549 724 Guns 992 | 188 549 255 Cannons . | . . . Explosions 469 | . . 469 Melee . | . . . Ramming . | . . . Kinetic 992 | 188 549 255 Thermal . | . . . Explosive 469 | . . 469 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 4 3 Message Errors 2 | . 2 . Matter Fused 2 | . 1 1 Heat Flow Errors 1 | . 1 . Energy Discharges 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 267 | . . 267 Shots 7 | . . 7 Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 262 | . 262 43 Average Temperature 32 | . 34 25 Received Heat Transfer 219 | . 129 90 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 99 | 10 67 99 Initial . | . . . Average 27 | 1 19 54 Influence Increases 501 | 25 192 284 Destroy 0b10 Robot/C 280 | . 140 140 Destroy 0b10 Robot/NC 60 | 25 15 20 Destroy Leader 52 | . 22 30 Disable Machine 30 | . . 30 Destroy Structure 64 | . . 64 Lose Combat Pursuer 15 | . 15 . Influence Decreases 437 | 25 192 220 Time Decay 377 | 25 192 160 Lost Part 60 | . . 60 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 14 7 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 5 | . 5 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 919 | 86 563 270 Seismic 919 | 86 563 270 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1095 | 195 563 337 Spaces Moved 485 | 96 257 132 Core 63 | 28 . 35 Treads 410 | 68 257 85 Legs 12 | . . 12 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 150 Average Speed 165 | 146 160 189 Slowest Speed 300 | 160 160 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 4 | . . 4 Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 25 | 6 43 27 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 80 | . . 80 Melee . | . . . Projectile . | . . . AOE 80 | . . 80 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 641 | 120 343 178 Wait 35 | . 29 6 Move 483 | 95 256 132 Hop . | . . . Pick Up 13 | 4 9 . Fast Attach 10 | 6 2 2 Attach 3 | . 1 2 Detach . | . . . Swap 5 | . 2 3 Drop 7 | . 6 1 Fire 84 | 15 37 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 272 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 16) 469 | -10/Materials | Repaired Assault Rifle 759 | -10/Materials | Entered Mines 766 | -10/Mines | Core integrity fell below 50% 809 | -10/Mines | Met a Derelict bent on vengeance 838 | -10/Mines | Learned 4 Materials zone layouts 955 | -10/Mines | Lost 3 parts (2n1w) 1032 | -10/Mines | Discovered new exit (range 9) 1033 | -10/Mines | Core integrity fell below 20% 1097 | -10/Mines | Crushed by falling debris 1097 | -10/Mines | Smashed by cave-in Last Messages --------------- 01050_ Acquired Lgt. Nuclear Core. 01054_ U-05 Engineer lays Concrete. 01055_ The unstable cave ceiling collapses. 01055_ Acquired Ion Engine. 01055_ U-05 Engineer builds a Wall. 01067_ Acquired Aluminum Leg. 01068_ The unstable cave ceiling collapses. 01070_ U-05 Engineer lays Concrete. 01071_ U-05 Engineer builds a Wall. 01073_ T-07 Excavator destroyed. 01076_ U-05 Engineer builds a Wall. 01079_ Acquired 11 matter. 01080_ U-05 Engineer lays Concrete. 01081_ U-05 Engineer builds a Wall. 01092_ Acquired Seismic Detector. 01096_ U-05 Engineer builds a Wall. 01097_ The unstable cave ceiling collapses. 01097_ Crushed by falling debris. 01097_ Ion Engine destroyed. 01097_ System corrupted by crushing effect (+4). 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""" """ #?????????????????? | | ????????????? #?????????????????? | | ?????????????? ?? #?????????????????? | | ????????????????##########?????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 61% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingLegMatter Manual? 0 Play Time 00:13:59 Cumulative 12.2 hours Start 2025.05.17 @ 20:34:20 End 2025.05.17 @ 20:48:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f63bae40-3603-4803-813a-10c35504bb11