Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 00:42:04 Player: Six of Ten Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (2800) 2800 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5445 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 229/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Movement Walking (400) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Recoil Stabilizer > --- WEAPON (2) ------- Heavy Assault Rifle Improved Datajack > --- INVENTORY (20) --- Nuclear Core Improved Flight Unit Surge Thruster Surge Thruster Relay Coupler [NC] (23) Relay Coupler [NC] (26) Relay Coupler [Specialist] (17) Relay Coupler [Hunter] (13) Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Light Armor Plating Improved Light Armor Plating Reflective Plating > --- WEAPON ----------- Field Laser Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Wheel Compact Wheel VTOL Module VTOL Module Improved Flight Unit Recoil Stabilizer Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Heavy Assault Rifle Autogun Autogun Improved Assault Rifle Grenade Launcher Improved Datajack Improved Datajack Plasma Cutter [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Light Armor Plating Device Recoil Stabilizer Storage Large Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Particle Gun Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Concussive RPG Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 62 | 6 3 24 5 10 14 Power 8 | 1 . 4 . 1 2 Engine 5 | 1 . 4 . . . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 14 | 2 . 3 3 2 4 Treads 11 | 2 . 3 3 2 1 Leg 1 | . . . . . 1 Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 1 9 2 5 . Device 6 | . 1 3 . 2 . Storage 3 | 1 . 1 . 1 . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 8 | . . 5 1 2 . Artifact . | . . . . . . Weapon 22 | 2 2 8 . 2 8 Energy Gun 2 | . . . . . 2 Energy Cannon . | . . . . . . Ballistic Gun 12 | 2 . 6 . 2 2 Ballistic Cannon 4 | . 2 2 . . . Launcher 2 | . . . . . 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . 1 . . . Parts Lost 32 | . . 11 2 1 18 Power 3 | . . 3 . . . Propulsion 8 | . . . . . 8 Utility 11 | . . 3 2 1 5 Weapon 10 | . . 5 . . 5 Highest Loss Streak 7 | . . 4 1 1 7 To Critical Strikes 2 | . . 2 . . . Average Backups 13 | 3 6 13 14 14 14 Power . | . 1 . . . . Propulsion 5 | 2 4 6 6 7 5 Utility 3 | . . 3 3 2 4 Weapon 2 | . 1 1 3 4 2 Tool/Special . | . . . . . . Unused Backups 20 | . 1 5 . 2 12 Power . | . . . . . . Propulsion 9 | . . 4 . . 5 Utility 8 | . . 1 . 1 6 Weapon 2 | . 1 . . 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 87 | . 91 93 97 98 65 Engine 6 | . 14 9 10 1 . Core 3 | . . . . 7 8 Treads 21 | . 28 21 22 26 16 Device 6 | . 5 10 . 8 5 Storage 10 | . 14 11 11 9 9 Hackware 1 | . . . 5 4 . Protection 16 | . . 17 25 22 8 Ballistic Gun 16 | . 19 17 20 18 9 Ballistic Cannon 2 | . 8 4 . . . Peak Build Rating 27 | 6 7 20 19 25 27 Average Rating 16 | 4 6 14 17 23 17 On Entrance 12 | . 6 7 17 19 24 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 69 | 13 17 50 48 69 69 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 16 | . . 1 1 1 16 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 15 15 20 20 Average Capacity 15 | 6 8 14 15 16 20 Most Carried 19 | 6 8 15 15 16 19 Average Carried 13 | 3 6 13 14 14 14 Final Capacity 20 | 8 8 15 15 20 20 Final Carried 16 | 6 8 15 15 16 9 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Matter Collected 2388 | 227 132 660 408 408 553 Remotely . | . . . . . . Salvage Created 2635 | . 158 779 403 578 717 Parts 164 | . 10 62 20 40 32 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Combat Hostiles Destroyed 73 | . 7 25 9 13 19 Guns 58 | . 2 18 9 13 16 Cannons 12 | . 5 7 . . . AOE 3 | . . . . . 3 Classes Destroyed 9 | . 2 3 1 1 2 Worker 1 | . . . . 1 . Mechanic 1 | . . 1 . . . Watcher 2 | . . 1 . 1 . Swarmer 21 | . 3 12 . 4 2 Cutter 3 | . . . . . 3 Grunt 33 | . 4 7 6 6 10 Brawler 1 | . . . 1 . . Sentry 13 | . . 6 2 3 2 Hunter 2 | . . . . . 2 Best Kill Streak 8 | . 5 6 3 4 8 Combat Bots Only 8 | . 5 5 3 4 8 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Hostile Shots Fired 578 | . 52 193 70 46 217 Missed 137 | . 16 59 11 7 44 Hits 441 | . 36 134 59 39 173 Melee 10 | . . . 2 . 8 Projectile 431 | . 36 134 57 39 165 AOE 2 | . . . . . 2 Critical Strikes 14 | . . 5 . 1 8 Damage Taken 5481 | . 373 1544 723 391 2450 Core 949 | . 62 262 72 44 509 Absorbed by Shields 332 | . . . . 142 190 Ignored by Resistances 16 | . . . . . 16 Regen/Repaired (Parts) 658 | . . 96 549 13 . Core Remaining (%) 63 | 100 75 . 16 . . Volleys Fired 246 | . 21 85 30 29 81 Largest 2 | . 2 2 2 2 2 Hottest 91 | . 60 60 46 46 91 Shots Fired 438 | . 42 154 59 58 125 Gun 371 | . 12 126 59 58 116 Cannon 58 | . 30 28 . . . Launcher 6 | . . . . . 6 Special 3 | . . . . . 3 Kinetic 411 | . 42 154 59 58 98 Thermal 21 | . . . . . 21 Explosive 6 | . . . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 34 | . 9 22 24 34 17 Robot Miss Streak 5 | . 4 5 1 2 3 Penetration Max . | . . . . . . Secondary Targets 7 | . . 1 2 1 3 Max Gunslinging Chain 1 | . . 1 1 1 1 Shots Hit Robots 329 | . 23 111 53 47 95 Core Hits 137 | . 9 38 17 28 45 Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . 1 . 1 1 Destroy 3 | . . 1 . 1 1 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4940 | . 373 1419 798 743 1607 Guns 3959 | . 62 1137 798 743 1219 Cannons 591 | . 309 282 . . . Explosions 367 | . . . . . 367 Melee . | . . . . . . Ramming 2 | . 2 . . . . Kinetic 4304 | . 371 1419 798 743 973 Thermal 267 | . . . . . 267 Explosive 367 | . . . . . 367 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . 7 9 . 3 Average Corruption 5 | . . 5 7 . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 69 | . . 30 27 . 12 Message Errors 16 | . . 8 5 . 3 Matter Fused 14 | . . 6 7 . 1 Heat Flow Errors 6 | . . 1 3 . 2 Energy Discharges 6 | . . 2 2 . 2 Parts Rejected 3 | . . 2 . . 1 Data Loss (minor) 12 | . . 4 5 . 3 Data Loss (major) 6 | . . 3 3 . . Misfires 1 | . . 1 . . . Alerts 2 | . . 1 1 . . Weapon Failures 3 | . . 2 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 8 | . 5 3 . . . Impact . | . . . . . . Kinetic 7 | . 5 2 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 134 | . . . . . 134 Shots 4 | . . . . . 4 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 294 | . 45 155 264 88 294 Average Temperature 54 | . 14 32 91 22 64 Received Heat Transfer 1843 | . 120 405 315 144 859 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 629 | . . . . . 629 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 81 | 100 100 95 100 100 29 Level 1 13 | . . 4 . . 50 Level 2 4 | . . . . . 19 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 445 | . 149 253 117 198 445 Initial 91 | . . 59 36 . 91 Average 112 | . 31 57 32 74 299 Influence Increases 2160 | . 245 723 264 394 534 Destroy 0b10 Robot/C 1460 | . 140 500 180 260 380 Destroy 0b10 Robot/NC 20 | . . 10 . 10 . Destroy Leader 294 | . 40 132 50 62 10 Successful Hack 98 | . 16 47 19 16 . Disable Machine 15 | . . . . 15 . Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 23 | . 4 4 . 1 14 Lose Combat Pursuer 150 | . 45 30 15 30 30 Influence Decreases 1715 | . 105 776 351 254 229 Entered New Map 181 | . . 81 51 . 49 Time Decay 1075 | . 105 436 280 254 . Lost Part 307 | . . 107 20 . 180 Lost Ally 2 | . . 2 . . . Purge Threat 150 | . . 150 . . . Squads Dispatched 12 | . 3 4 2 3 . Investigation 6 | . 1 2 1 2 . Extermination . | . . . . . . Reinforcement 6 | . 2 2 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Distress Signals 6 | . 1 2 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 115 | . 17 36 14 24 24 Peak Tracking Total 6 | . 6 5 4 5 6 Tactical Retreats 8 | . 3 2 1 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Traps Triggered 13 | . 1 5 1 2 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . 1 1 Garrison Relay 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Machines Accessed 30 | . 4 12 6 7 1 Terminals 22 | . 4 10 3 4 1 Fabricators . | . . . . . . Repair Stations 4 | . . 1 2 1 . Recycling Units 2 | . . . 1 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 111 | . 15 40 32 22 2 Successful 64 | . 7 24 23 10 . Failed 46 | . 8 15 9 12 2 Catastrophic 5 | . 1 2 1 . 1 Database Lockouts 1 | . . 1 . . . Manual 66 | . 14 28 9 15 . Terminals 76 | . 15 34 10 15 2 Fabricators . | . . . . . . Repair Stations 25 | . . 2 18 5 . Recycling Units 5 | . . . 4 1 . Scanalyzers 4 | . . 4 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 13 | . 3 6 2 2 . Record 1 | . . 1 . . . Prototype ID Bank 1 | . . 1 . . . Level Access Points 1 | . . . 1 . . Branch Access Points 2 | . 1 1 . . . Terminal Index 3 | . 1 1 . 1 . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Investigation Status 1 | . . . 1 . . Recall Investigation 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 20 | . . 2 16 2 . Scan Component 11 | . . 1 9 1 . Repair 9 | . . 1 7 1 . Recycling Unit Hacks 3 | . . . 2 1 . Report Inventory 2 | . . . 1 1 . Retrieve Components 1 | . . . 1 . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Retrieve Study 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 24 | . 4 13 3 4 . Terminals 24 | . 4 13 3 4 . Track 1 | . . 1 . . . Assimilate 3 | . . 3 . . . Botnet 18 | . 4 8 3 3 . Operators 2 | . . 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 28 | . 4 11 5 7 1 Full Trace Events 3 | . . 2 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . 1 . . . Parts Repaired 9 | . . 1 7 1 . Time 263 | . . 13 218 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 4 | . . . 4 . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 12 | . . . . . 12 Machine Destruction 12 | . . . . . 12 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 10 | . . 10 . . . Highest-Rated Ally 10 | . . 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Active Infowar (turns) 453 | . 159 294 . . . Structural 453 | . 159 294 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Turns Passed 4636 | 81 393 1456 843 719 1144 Spaces Moved 1688 | 46 188 593 237 288 336 Core 9 | 6 . . . . 3 Treads 1624 | 40 188 593 237 288 278 Legs 55 | . . . . . 55 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 192 | 145 160 173 206 178 253 Slowest Speed 850 | 160 160 240 240 240 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 39 63 38 38 45 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 27 | . . . . . 27 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 26 | . . . . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Total 2680 | 57 239 893 537 451 503 Wait 564 | . 21 151 255 106 31 Move 1684 | 45 187 592 236 288 336 Hop . | . . . . . . Pick Up 51 | 6 3 22 3 7 10 Fast Attach 27 | 6 3 9 4 1 4 Attach 30 | . . 9 2 3 16 Detach 1 | . . 1 . . . Swap 30 | . . 9 6 8 7 Drop 30 | . 3 15 1 9 2 Fire 246 | . 21 85 30 29 81 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis 11 | . . . . . 11 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 4 | . . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials (discovered 5 exits: *Mat x2 / Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 15) 210 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 8) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Utility x2 592 | -9/Materials | Lost 3 parts (1p2w) 686 | -9/Materials | Repaired Lgt. Treads 832 | -9/Materials | Lost 4 parts (1p2u1w) 985 | -9/Materials | Core integrity fell below 50% 990 | -9/Materials | Discovered new exit (range 14) 1174 | -9/Materials | Central database locked down 1301 | -9/Materials | Build established: Scavenger-Mutant 1495 | -9/Materials | Discovered new exit (range 8) 1552 | -9/Materials | Identified exit to Mines 1552 | -9/Materials | Identified exit to Storage 1701 | -9/Materials | Build established: Mutant 1931 | -9/Materials | Entered Storage 2312 | -9/Storage | Core integrity fell below 20% 2442 | -9/Storage | Repaired Grenade Launcher 2481 | -9/Storage | Repaired Imp. Light Armor Plating 2514 | -9/Storage | Repaired Autogun+ 2542 | -9/Storage | Repaired Lgt. Treads 2569 | -9/Storage | Repaired Ion Engine 2621 | -9/Storage | Repaired Broken Autogun+ 2649 | -9/Storage | Repaired Lgt. Treads 2711 | -9/Storage | Identified exit to Materials 2774 | -9/Storage | Entered Materials 2774 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3343 | -8/Materials | Repaired Shield Generator 3451 | -8/Materials | Discovered new exit (range 16) 3493 | -8/Materials | Identified exit to Garrison 3493 | -8/Materials | Entered Garrison 3595 | -8/Garrison | Triggered checkpoint 3663 | -8/Garrison | Garrison Relay disabled 3878 | -8/Garrison | Lost 7 parts (3n3u1w) 3889 | -8/Garrison | Destroyed 8 combat bots 3915 | -8/Garrison | Triggered checkpoint 3984 | -8/Garrison | Discovered new exit (range 10) 4023 | -8/Garrison | Triggered checkpoint 4035 | -8/Garrison | Core integrity fell below 50% 4103 | -8/Garrison | Garrison Relay disabled 4303 | -8/Garrison | Triggered checkpoint 4338 | -8/Garrison | Core integrity fell below 20% 4384 | -8/Garrison | Lost 7 parts (4n3w) 4561 | -8/Garrison | Triggered checkpoint 4635 | -8/Garrison | Garrison Relay disabled 4637 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04612_ Field strength at 85. 04616_ Field strength at 70. 04617_ Field strength at 55. 04618_ Field strength at 40. 04619_ Field strength at 25. 04620_ Field strength at 10. 04621_ Stasis field depleted. 04621_ Triggered Stasis Trap. 04621_ A bubble of rippling energy engulfs the area. 04621_ Field strength at 85. 04625_ Field strength at 70. 04626_ Field strength at 55. 04627_ Relay Coupler [Sentry] fries itself. 04629_ Jacked Y-45 Defender... 04630_ Relay Coupler [Sentry] fries itself. 04635_ Garrison Relay disabled. 04635_ Relay Coupler [Grunt] tumbles out of relay unit. 04635_ Relay Coupler [Sentry] tumbles out of relay unit. 04635_ Relay Coupler [Specialist] tumbles out of relay unit. 04635_ Relay Coupler [Swarmer] tumbles out of relay unit. Map ----- +----------------------------------------------------+ | #?????????????????????????????????? | | #?????????????????????????????????? | | ??????????????????????????????????? | | ## ## #???????????????????????????????????? | | ## ## ######+#######??????????????????????? | | * ???????????????? | | ???????????????? | | ####### ###### ???????????????? | | ^##""""## ##?????? #??????????????????????????? | | #??????# #???????? #??????????????????????????? | | #??????# #?????????#??????????????????????????? | | #??????# #????????????????????????????????????? | | #??????# #????????????????????????????????????? | | #??????# #?????????#??????????????????????????? | | #??????# #???????? #??????????????????????????? | | #??????# ######## ######?????????????????????? | | #??????# ??????????????????? | | #??????# ??????????????????? | | ###??????# ##### #######?????????????????????????? | | ?????????# "#??# #???????????????????????????????? | | ?????????# T#??# #???????????????????????????????? | | ?????????#""#??# #??????#####????????????????????? | | ?????????####??# #??????#!#"#????????????????????? | | ???????????????# #??????# !"#????????????????????? | | ???????????????# #??????# ! #????????????????????? | | ???????????????# #??????#@!"#????????????????????? | | ???????????????# ########Y#"#????????????????????? | | ???????????????# Y#??????????????????????? | | ???????????????### #####??????????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Evasion (%) 40 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 31% | -9/Materials Grenade Launcher | 30% | -9/Storage Imp. Light Armor Plating | 21% | -9/Storage Autogun | 23% | -9/Storage Lgt. Treads | 11% | -9/Storage Ion Engine | 48% | -9/Storage Autogun | 68% | -9/Storage | Broken Lgt. Treads | 38% | -9/Storage Shield Generator | 56% | -8/Materials Studied --------- Autogun | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussArmoredBroadsword Manual? 0 Play Time 00:58:45 Cumulative 44.2 hours Start 2026.08.21 @ 22:15:08 End 2026.08.22 @ 00:42:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5888ebbe-2969-48b8-93c8-e355e324e1c7