Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.13 @ 17:27:21 Player: pepperoniboy57 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (27) 135 Value Destroyed (536) 536 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 2939 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 160 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (12) Movement Flying (115) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module > --- UTILITY (2) ------ Salvage Targeting Computer > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Light Ion Engine Autogun Self-destruct Interrupter (50) Self-destruct Interrupter (50) Self-destruct Interrupter (32) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Salvage Targeting Computer > --- WEAPON ----------- Autogun CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Autogun Self-destruct Interrupter Self-destruct Interrupter Self-destruct Interrupter [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 27 | 6 1 2 8 . 10 Power 3 | 1 1 . 1 . . Engine 2 | 1 1 . . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 11 | 2 . . 3 . 6 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 9 | . . . 3 . 6 Utility 2 | 1 . . . . 1 Device . | . . . . . . Storage 1 | 1 . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 2 4 . 3 Energy Gun 4 | 1 . 1 2 . . Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . . 2 . 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 1 . 6 . 4 Power 1 | . 1 . . . . Propulsion 5 | . . . 2 . 3 Utility . | . . . . . . Weapon 5 | . . . 4 . 1 Highest Loss Streak 4 | . 1 . 3 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 68 | . 84 66 37 66 76 Engine 4 | . 13 11 5 . . Core 6 | . . . . 11 11 Treads 8 | . 28 22 5 . . Flight 20 | . . . 2 33 41 Storage 4 | . 14 11 5 . . Energy Gun 10 | . 14 11 11 11 1 Ballistic Gun 11 | . 14 4 3 11 19 Launcher 1 | . . 6 1 . . Naked Turns . | . . . . . . Heaviest Build 13 | 10 10 13 13 7 11 Greatest Support 40 | 40 40 40 40 12 16 Greatest Overweight (x) 3 | . . . 3 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 Average Capacity 6 | 6 8 8 6 5 5 Most Carried 5 | 4 3 4 5 5 5 Average Carried 3 | 1 2 3 3 3 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 5 | 2 3 4 2 5 5 Class Distribution -------------------- 49% | Scavenger-Mutant 43% | Mutant 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 591 | 180 100 137 60 9 105 Remotely . | . . . . . . Salvage Created 736 | . 174 397 165 . . Parts 53 | . 18 24 11 . . Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . . 6 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 21 | . 6 9 6 . . Guns 18 | . 6 6 6 . . AOE 3 | . . 3 . . . Classes Destroyed 6 | . 3 3 . . . Hauler 1 | . . 1 . . . Recycler 2 | . . 2 . . . Watcher 3 | . 1 2 . . . Swarmer 11 | . 3 4 4 . . Grunt 9 | . 3 4 2 . . Sentry 1 | . . 1 . . . Best Kill Streak 6 | . 3 6 3 . . Combat Bots Only 4 | . 3 4 3 . . Max Kills in Single Turn 3 | . 1 3 1 . . Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1451 | . 290 343 389 . 429 Core 466 | . 58 104 164 . 140 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 76 . . . . Volleys Fired 73 | . 21 23 26 . 3 Largest 2 | . 2 2 2 . 2 Hottest 80 | . 60 70 80 . 43 Shots Fired 123 | . 42 43 32 . 6 Gun 112 | . 42 32 32 . 6 Cannon . | . . . . . . Launcher 11 | . . 11 . . . Special . | . . . . . . Kinetic 41 | . 21 9 5 . 6 Thermal 49 | . 21 9 19 . . Explosive 11 | . . 11 . . . Electromagnetic 22 | . . 14 8 . . Robot Hit Streak 10 | . 5 10 8 . 1 Robot Miss Streak 5 | . 5 2 2 . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 70 | . 23 24 21 . 2 Core Hits 45 | . 11 24 9 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . 1 . . . Corrupt 1 | . . 1 . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1326 | . 234 811 237 . 44 Guns 711 | . 233 229 237 . 12 Cannons . | . . . . . . Explosions 579 | . . 579 . . . Melee 32 | . . . . . 32 Ramming 4 | . 1 3 . . . Kinetic 196 | . 94 55 35 . 12 Thermal 315 | . 139 42 134 . . Explosive 579 | . . 579 . . . Electromagnetic 200 | . . 132 68 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 32 | . . . . . 32 Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 17 | . . 17 . . . Projectiles . | . . . . . . Explosions 17 | . . 17 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . 1 1 . . . Targets Rammed 2 | . 1 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 70 | . 70 60 23 . 16 Average Temperature 21 | . 27 22 9 . 8 Received Heat Transfer 363 | . 114 96 105 . 48 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 725 | . 325 100 300 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 453 | . 192 453 376 . . Initial 176 | . . 80 176 . . Average 158 | . 97 235 227 . . Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 66 | 100 100 41 25 . . Level 1 29 | . . 47 75 . . Level 2 3 | . . 11 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 3 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 11 13 16 . 12 Peak Tracking Total 7 | . 4 6 7 . 4 Tactical Retreats 5 | . . . 3 . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 2 | . 1 1 . . . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 4 3 . . . Successful 3 | . 1 2 . . . Failed 4 | . 3 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . 6 . . . Terminals 3 | . . 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 4 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . 1 . . . Robot Analysis 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals 1 | . . 1 . . . Disrupt 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 160 | . . . . 160 160 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 747 | . . . . . 747 Kills 9 | . . . . . 9 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2106 | 66 385 269 192 922 272 Spaces Moved 2125 | 45 188 119 140 1348 285 Core 101 | 16 . . 85 . . Treads 369 | 29 188 119 33 . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1655 | . . . 22 1348 285 Fastest Speed 27 | 50 160 160 34 34 27 Average Speed 56 | 120 160 160 79 34 30 Slowest Speed 200 | 160 160 160 200 34 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 3 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 42 19 25 92 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . . 50 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 50 | . . 50 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2904 | 56 234 157 186 1811 460 Wait 646 | . 22 10 9 459 146 Move 2114 | 44 187 118 133 1347 285 Hop 3 | . . . 3 . . Pick Up 22 | 6 2 1 5 4 4 Fast Attach 7 | 2 . . . . 5 Attach 15 | 4 1 2 8 . . Detach 3 | . . 2 1 . . Swap 5 | . . . . . 5 Drop 11 | . . . 1 1 9 Fire 73 | . 21 23 26 . 3 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . 1 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 15) 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Propulsion x2 700 | -9/Materials | Discovered new exit (range 14) 721 | -9/Materials | Entered Mines 789 | -9/Mines | Lost 3 parts (1n2w) 800 | -9/Mines | Assembled infested the area 850 | -9/Mines | Core integrity fell below 50% 910 | -9/Mines | Discovered new exit (range 7) 911 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 913 | -9/Mines | Entered Zion 959 | -7/Zion | Found CR-A16's Pointy Stick 1028 | -7/Zion | Discovered new exit (range 15) 1142 | -7/Zion | Imprinted 1144 | -7/Zion | Declared Zion's savior 1193 | -7/Zion | Build established: Scavenger-Mutant 1274 | -7/Zion | Learned location of Warlord (-4) 1835 | -7/Zion | Entered Proximity Caves 1835 | -6/Proximity Caves | Accompanied by 4 allies 2080 | -6/Proximity Caves | Spotted B-75 Beast 2098 | -6/Proximity Caves | Core integrity fell below 20% 2107 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 02051_ Acquired Autogun. 02054_ Dropped Lgt. Assault Rifle. 02054_ Acquired 10 matter. 02055_ Acquired VTOL Module. 02056_ DX-IL2(M) destroyed. 02058_ Dropped Flight Unit. 02063_ Self-destruct Interrupter emitting active interruption sequence. 02066_ Acquired Self-destruct Interrupter. 02068_ Acquired 10 matter. 02068_ Dropped Flight Unit. 02069_ Acquired Flight Unit. 02071_ Acquired 10 matter. 02072_ Acquired Salvage Targeting Computer. 02073_ Acquired 10 matter. 02077_ Corrupted VTOL Module fries itself beyond repair. 02094_ VTOL Module destroyed. 02101_ Knocked back. 02104_ Flight Unit destroyed. 02104_ Knocked back. 02107_ Autogun destroyed. Map ----- +----------------------------------------------------+ | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ?#%=#????????????????????????????????????????????? | | ?#% #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | # #????????????? ???????? ?????????????????????? | | #???????????? ???????? ????????????????????? | | #???????????# ???????? ???????????????????? | | ###?????????# ??????## ???????????????????? | | ##???????## ?????? #???????????????????? | | #???????# ##???? ##??????????????????? | | ## =#??####?# ##?## ???????????????????? | | #?## "#?## #?? #?# ????????????????????? | | #??#" "### #??? #?# #?????????????????????? | | ??##"*[% #????# #?# #?????????????????????? | | ###"=%""## ####### ;## ##????????????????????? | | [ =#### ##; #????????????????????? | | %! ###??????????????????? | | M % % ###????????????????? | | ##### M ##???????????????? | | ##??# % @BB #???????????????? | | ##?# BB #????????????? | | ??# #???????????? | | ??# #??????????? | | ??# ## ##; #### ## #?????????? | | ??# ?# #####??? ##???##??????????? | | ??## ## ## #???????? #????????????????? | | ???# ?# ####???????? #????????????????? | | ???#### ?## #???????????? ???????????????? | | ??????##??## ????????????? ??????????????? | | ???????????#### ???????????? ?????????????? | | ??????????????## #???????????? #?????????????? | | ??????????????? #????????????? #??????????????? | | ??????????????? ?????????????????????????????? | | ???????????????# ??????????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 64 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- 0b10 Decoder Chip [Looter] | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Fission Core | -7/Zion | Archive Arc Projector | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordSegregatorStripper Manual? 0 Play Time 00:38:43 Cumulative 21.7 hours Start 2023.02.13 @ 16:47:53 End 2023.02.13 @ 17:27:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 21 Adventurer 2 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0a809ece-cdbc-4e10-90ea-6a30381e40f8