Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.12 @ 18:36:09 // AFD2020/Player2 Player: Nalzok Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (4896) 4896 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (2589) 2589 TOTAL SCORE: 13245 Bonus ------- High Alert Combat Kills 1479 Follower Combat Kills 3403 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -2993 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 141/150 System Corruption 1% Temperature Cool (3) Movement Walking (150) Ox1 Location -5/Warlord Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Humpback Advanced Visual Processing Unit Improved Salvage Targeting Computer Relay Coupler [Swarmer] (36) > --- WEAPON (4) ------- Tesla Rifle > --- INVENTORY (40) --- Reinforced Fission Core Micro Fission Core Carbon-fiber Leg Enhanced Flexi-carbon Leg Humpback Humpback Improved Armor Integrity Analyzer Recoil Nullifier Recoil Nullifier Recoil Nullifier Recoil Nullifier Recoil Nullifier Core Shielding Improved Medium Armor Plating Layered Medium Armor Plating EM Shield Remote Force Field Relay Coupler [NC] (31) Relay Coupler [Swarmer] (45) Relay Coupler [Sentry] (22) Advanced Trap Extractor Long-range Proton Cannon Heavy Machine Gun Gauss Cannon Proton Missile Launcher Long-range Missile Launcher Improved Remote Datajack Enhanced Flamer Enhanced Flamer Enhanced Flamer Phasing Sabre Phasing Sabre Phasing Sabre Phasing Sabre Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Experimental Terrain Scan Processor Improved Salvage Targeting Computer Core Analyzer Recoil Nullifier > --- WEAPON ----------- High-powered Shock Rifle KE Penetrator Gauss Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Fission Core Enhanced Flexi-carbon Leg Improved Cooling System Improved Armor Integrity Analyzer Recoil Nullifier Layered Medium Armor Plating EM Shield Remote Force Field Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Sentry] Tesla Rifle Long-range Proton Cannon Heavy Machine Gun Gauss Cannon Gauss Cannon Proton Missile Launcher Long-range Missile Launcher Improved Remote Datajack [Rating: 93] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Recoil Nullifier Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Swarmer] Protection Hardened Light Armor Plating Weapon Gauss Cannon Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 2 2 . . 2 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 6 | . . . 2 . . . . 2 2 . . . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 175 | . 3 4 19 10 45 29 14 25 13 4 8 1 Power 22 | . . 1 3 . 7 1 4 3 2 . . 1 Engine 12 | . . 1 3 . 1 . 2 3 1 . . 1 Core 10 | . . . . . 6 1 2 . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 47 | . . 2 4 5 14 11 5 2 4 . . . Treads 2 | . . . . . 2 . . . . . . . Leg 45 | . . 2 4 5 12 11 5 2 4 . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 36 | . 2 . 5 3 4 5 1 7 4 2 3 . Device 11 | . . . . . 3 2 . 2 2 1 1 . Storage 6 | . . . 2 . . 1 . 2 . 1 . . Processor 13 | . 2 . 2 1 1 1 1 3 2 . . . Hackware 2 | . . . . . . 1 . . . . 1 . Protection 4 | . . . 1 2 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 70 | . 1 1 7 2 20 12 4 13 3 2 5 . Energy Gun 22 | . 1 . 5 . 7 4 . 3 . 1 1 . Energy Cannon 8 | . . . . . 5 . . 1 2 . . . Ballistic Gun 25 | . . 1 2 2 4 8 3 4 1 . . . Ballistic Cannon 7 | . . . . . 2 . . 3 . 1 1 . Launcher 3 | . . . . . 2 . 1 . . . . . Special Weapon 5 | . . . . . . . . 2 . . 3 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 1 . . 4 1 . . . Parts Lost 25 | . . 1 . . 13 1 1 . 2 . 3 4 Power 3 | . . . . . 1 . . . 1 . . 1 Propulsion 4 | . . . . . 4 . . . . . . . Utility 4 | . . . . . 2 . . . . . 2 . Weapon 14 | . . 1 . . 6 1 1 . 1 . 1 3 Highest Loss Streak 8 | . . 1 . . 8 1 1 . 1 . 2 4 Average Slot Usage (%) 97 | . 95 100 99 98 94 99 99 99 99 96 91 86 Engine 5 | . 14 14 11 9 2 2 5 6 4 5 5 4 Core 1 | . . . . . 4 4 1 . . . . . Leg 26 | . 28 28 22 34 27 29 30 26 23 23 23 23 Device 3 | . . . . . 5 5 . 5 5 8 3 5 Storage 11 | . 14 14 11 9 7 9 15 13 11 12 17 17 Processor 17 | . 9 14 24 20 15 15 15 20 28 23 14 11 Protection 1 | . . . 7 6 1 . . . . . 2 . Energy Gun 7 | . 28 26 15 15 9 3 . . . 3 4 5 Energy Cannon 2 | . . . . . 7 . . 3 4 . . . Ballistic Gun 10 | . . 1 6 2 4 25 29 11 5 5 5 3 Ballistic Cannon 3 | . . . . . 4 . . 9 11 11 8 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 187 | 10 11 11 45 53 63 72 78 101 108 178 187 180 Greatest Support 112 | 20 20 20 20 53 53 69 69 71 112 112 112 84 Greatest Overweight (x) 4 | . . . 2 1 4 2 1 1 1 1 2 2 Average Overweight (x) . | . . . . . 1 . . 1 . . 1 1 Largest Inventory Capacity 40 | 6 6 6 12 12 12 18 18 20 20 40 40 40 Average Capacity 16 | 6 6 6 7 12 12 13 18 18 20 24 40 40 Most Carried 40 | 5 6 6 12 12 12 18 18 20 20 35 40 37 Average Carried 15 | 4 4 5 6 11 11 13 17 18 19 21 37 36 Final Capacity 40 | 6 6 6 12 12 12 18 18 20 20 40 40 40 Final Carried 37 | 2 6 6 12 12 12 18 18 20 19 35 37 36 Class Distribution -------------------- 41% | Scavenger-Gunner 15% | Scavenger-Mutant 13% | Bothacker-Gunner 11% | Mutant 4% | Scavenger-Skirmisher 3% | Hauler-Gunner 3% | Hauler-Skirmisher 3% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Bothacker-Gunner | -5/Factory Bothacker-Gunner | -5/Upper Caves Hauler-Tank | -5/Upper Caves Hauler-Skirmisher | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Matter Collected 4918 | 174 56 43 296 106 984 1061 647 288 358 317 558 30 Remotely . | . . . . . . . . . . . . . Salvage Created 4679 | . 260 35 406 281 1203 628 631 308 399 152 346 30 Parts 256 | . 18 4 30 20 53 35 38 20 17 5 13 3 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 3 | . . . 1 . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . 4 45 . Prevented 5 | . . . . . . . . . . 1 4 . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 89 | . 5 2 10 7 21 13 10 6 7 2 6 . Guns 58 | . 4 2 10 4 7 13 8 2 3 1 4 . Cannons 19 | . . . . . 8 . . 4 4 1 2 . AOE 12 | . 1 . . 3 6 . 2 . . . . . Classes Destroyed 17 | . 5 . 1 1 7 . 1 . . 1 . 1 Worker 3 | . . . . . 2 . 1 . . . . . Builder 2 | . . . . . 1 . . 1 . . . . Tunneler 3 | . 1 . . . 1 . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 4 | . 1 . . . 3 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 3 | . 1 . 1 . 1 . . . . . . . Swarmer 21 | . 3 2 2 4 3 4 2 . . . 1 . Grunt 31 | . 2 . 5 1 12 4 2 2 2 . 1 . Brawler 6 | . . . . . 1 1 2 . . . 2 . Duelist 6 | . . . . . 2 1 1 . . . 2 . Sentry 15 | . . . 3 2 1 2 1 2 3 1 . . Demolisher 1 | . . . . . . . 1 . . . . . Hunter 3 | . . . . . 1 . 1 . 1 . . . Programmer 6 | . . . . . 1 1 1 2 1 . . . Behemoth 1 | . . . . . . . . . . 1 . . Tinkerer 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 2 2 3 7 4 6 4 2 1 2 1 Combat Bots Only 6 | . 2 2 2 2 6 4 6 4 2 1 2 . Max Kills in Single Turn 3 | . 2 1 1 3 2 2 3 1 1 1 1 1 Gunslinging 1 | . . . . . . 1 1 . . . . . Exploded 2 | . 1 . . 2 2 . 2 . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Damage Taken 7143 | . 161 86 645 113 2065 721 600 208 835 231 697 781 Core 759 | . 28 35 62 . 289 81 . 14 41 20 100 89 Absorbed by Shields 95 | . . . . . . 95 . . . . . . Core Remaining (%) 75 | 100 . 64 71 96 . . 25 97 . . . . Volleys Fired 304 | . 16 8 50 13 67 52 24 10 19 6 33 6 Largest 4 | . 2 2 2 2 4 4 4 4 4 4 4 4 Hottest 275 | . 80 80 121 90 275 163 123 168 227 189 231 199 Shots Fired 927 | . 32 15 100 26 218 176 91 40 74 23 111 21 Gun 672 | . 32 15 100 26 118 176 89 18 19 11 56 12 Cannon 240 | . . . . . 90 . . 22 55 12 52 9 Launcher 12 | . . . . . 10 . 2 . . . . . Special 3 | . . . . . . . . . . . 3 . Kinetic 564 | . . 3 42 2 78 146 89 30 57 18 84 15 Thermal 157 | . . . 40 . 79 10 . 10 17 . 1 . Explosive 10 | . . . . . 10 . . . . . . . Electromagnetic 194 | . 32 12 18 24 51 20 2 . . 5 24 6 Robot Hit Streak 22 | . 4 2 14 5 14 22 15 7 15 5 8 3 Robot Miss Streak 8 | . 3 6 4 5 8 4 7 5 4 2 5 5 Penetration Max 1 | . . . . . . 1 1 1 1 . 1 . Secondary Targets 6 | . . . . . . 2 4 . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . Shots Hit Robots 546 | . 15 4 56 18 129 109 66 25 48 14 51 11 Core Hits 300 | . 11 2 19 12 69 69 55 17 23 5 17 1 Critical Hits 31 | . . . . . 5 8 7 3 2 4 2 . Critical Kills 10 | . . . . . 2 3 2 1 1 1 . . Critical Parts Destroyed 14 | . . . . . 2 5 3 1 . 1 2 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12037 | . 457 62 778 327 4103 1352 972 691 1412 314 1247 322 Guns 6199 | . 258 62 746 208 1294 1258 841 272 315 158 631 156 Cannons 3583 | . . . . . 1129 . . 419 1097 156 616 166 Explosions 2255 | . 199 . 32 119 1680 94 131 . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 5825 | . . . 271 . 765 988 841 503 873 270 1055 259 Thermal 2780 | . 199 . 328 119 1177 201 29 188 539 . . . Explosive 1386 | . . . . . 1386 . . . . . . . Electromagnetic 2046 | . 258 62 179 208 775 163 102 . . 44 192 63 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 9 11 11 1 2 2 7 19 Average Corruption 6 | . . . . . 5 10 11 1 1 2 5 6 Corruption Purged . | . . . . . . . . . . . . . Effects 243 | . . . . . 56 91 57 5 2 5 24 3 Message Errors 44 | . . . . . 10 13 11 3 1 1 5 . Matter Fused 40 | . . . . . 13 16 7 . . . 3 1 Heat Flow Errors 16 | . . . . . 4 3 6 . . . 3 . Energy Discharges 14 | . . . . . 5 3 5 . . 1 . . Parts Rejected 2 | . . . . . 1 1 . . . . . . Data Loss (minor) 37 | . . . . . 7 11 7 2 1 2 6 1 Data Loss (major) 4 | . . . . . 2 1 . . . . 1 . Misfires 8 | . . . . . 3 2 1 . . . 1 1 Alerts 3 | . . . . . . 3 . . . . . . Misdirections 15 | . . . . . . 8 7 . . . . . Targeting Errors 50 | . . . . . 11 23 10 . . 1 5 . Weapon Failures 10 | . . . . . . 7 3 . . . . . Overload Shots 4 | . . . . . . . . . 4 . . . Overflow Damage 209 | . 15 . . . 192 . . . . . 2 . Projectiles 56 | . . . . . 54 . . . . . 2 . Explosions 153 | . 15 . . . 138 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 22 | . . . . . 5 . . 3 6 . 8 . Impact . | . . . . . . . . . . . . . Kinetic 20 | . . . . . 5 . . 3 6 . 6 . Secondary 2 | . . . . . . . . . . . 2 . Self-Inflicted Damage 448 | . . . . . 403 45 . . . . . . Shots 9 | . . . . . 8 1 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 598 | . 72 54 328 72 521 235 408 426 410 27 598 36 Average Temperature 104 | . 31 21 89 23 136 52 107 137 121 14 188 15 Received Heat Transfer 1218 | . . 33 159 18 525 72 78 36 144 45 45 63 Effects 22 | . . . 3 . 3 1 . 2 3 . 10 . Shutdowns 3 | . . . . . . . . . 1 . 2 . Energy Bleed 6 | . . . . . 1 1 . 1 . . 3 . Interference 7 | . . . 3 . . . . 1 . . 3 . Short Circuit 3 | . . . . . . . . . 1 . 2 . Damage (minor) 3 | . . . . . 2 . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . 2 . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 7 | . . . . . 6 . . . . 1 . . Heat Transferred 4048 | . 112 . 762 150 1929 294 50 231 520 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 10 | . 2 . 1 2 3 1 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Peak Influence 1975 | . 209 123 754 498 1221 1975 1324 740 908 . . . Average Influence 779 | . 82 79 481 312 752 1589 1112 614 579 . . . Maximum Alert Level 5 | . 1 . 3 2 4 5 4 3 3 . . . Low Security (%) 14 | 100 84 100 11 3 5 . . . . . . . Level 1 12 | . 15 . 20 69 14 . . . 32 . . . Level 2 24 | . . . 50 27 24 . . 96 29 . . . Level 3 21 | . . . 17 . 33 4 60 3 38 . . . Level 4 18 | . . . . . 22 49 39 . . . . . Level 5 8 | . . . . . . 45 . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . 4 1 17 . 4 2 7 . 1 . Investigation 5 | . 1 . 2 . 1 . . . 1 . . . Extermination 5 | . . . . . 3 . 1 . 1 . . . Reinforcement 12 | . . . 2 1 4 . 1 2 2 . . . Assault 6 | . . . . . 3 . 2 . . . 1 . Garrison 9 | . . . . . 6 . . . 3 . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 2 . 1 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Distress Signals 4 | . 1 . . 2 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 239 | . 12 8 34 15 57 25 28 9 17 2 27 5 Peak Tracking Total 7 | . 4 5 4 6 7 7 6 4 5 1 6 3 Tactical Retreats 9 | . . 1 1 1 2 2 1 . . . 1 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Traps Triggered 15 | . . . 2 . 1 9 . 2 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Machines Disabled 40 | . 2 1 2 3 20 3 . 3 4 . 1 1 Max in Single Turn 11 | . 1 1 . 1 11 1 . 1 1 . 1 . Garrison Relay 3 | . . . . . . 3 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Machines Accessed 27 | . 6 . 6 2 5 . 2 1 3 1 . 1 Terminals 21 | . 6 . 6 2 4 . 2 . 1 . . . Fabricators 2 | . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 57 | . 9 . 11 6 16 . 3 1 5 1 . 5 Successful 30 | . 3 . 4 5 9 . . 1 2 1 . 5 Failed 27 | . 6 . 7 1 7 . 3 . 3 . . . Catastrophic 8 | . 1 . 3 . 2 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 41 | . 9 . 11 6 11 . 3 . 1 . . . Terminals 43 | . 9 . 11 6 13 . 3 . 1 . . . Fabricators 2 | . . . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . Garrison Access 3 | . . . . . 3 . . . . . . . Terminal Hacks 16 | . 3 . 2 2 3 . . . . 1 . 5 Prototype ID Bank 5 | . . . . . . . . . . . . 5 Open Door 1 | . . . . . . . . . . 1 . . Unreport Threat 8 | . 2 . 1 2 3 . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 1 . . . Network Status 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 10 | . . . 2 3 5 . . . . . . . Terminals 10 | . . . 2 3 5 . . . . . . . Track 1 | . . . . . 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 6 | . . . 2 2 2 . . . . . . . Operators 2 | . . . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 6 1 5 . 2 1 2 . . . Full Trace Events 3 | . . . 1 . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter 234 | . . . . . . . . . 234 . . . Time 117 | . . . . . . . . . 117 . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 2 . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . overload_power 2 | . . . . . . . . . . . 2 . Relay Couplers Released 10 | . . . . . . 10 . . . . . . Machine Destruction 10 | . . . . . . 10 . . . . . . Attached 2 | . . . . . . 1 . . . . 1 . Robots Rewired 10 | . . . . . . 9 . . . . 1 . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Total Allies 14 | . 1 2 . . 1 9 . . . . 1 . Largest Group 7 | . 1 3 1 1 2 7 3 1 1 1 2 1 Highest-Rated Group 245 | . 58 97 67 82 100 245 153 106 133 133 159 127 Highest-Rated Ally 136 | . 58 60 67 82 92 95 96 106 133 133 136 127 Total Orders 6 | . . . . . 3 . . . 3 . . . GOTO 3 | . . . . . 2 . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . Ally Attacks 398 | . 15 17 43 10 96 68 39 4 14 2 50 40 Total Damage 11656 | . 143 238 817 260 3195 1560 944 205 909 192 2055 1138 Kills 135 | . 5 6 19 8 39 18 10 2 6 . 18 4 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . 1 1 . Drone Launches 6 | . . . . . . . . . 6 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Turns Passed 10270 | 2 569 524 943 350 2036 1545 986 830 879 601 724 281 Spaces Moved 6158 | 1 425 411 525 232 1143 813 577 492 592 449 343 155 Core . | . . . . . . . . . . . . . Treads 16 | . . . . . 9 7 . . . . . . Legs 6142 | 1 425 411 525 232 1134 806 577 492 592 449 343 155 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 150 120 120 150 150 Average Speed 141 | 120 120 120 141 122 151 143 149 150 130 125 170 166 Slowest Speed 240 | 120 120 120 180 150 240 200 150 150 150 150 180 180 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 63 79 42 22 24 55 15 15 21 71 65 36 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . Known Exits Taken 3 | . . 1 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 . . 1 . . 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 168 | . 5 . 2 11 100 1 . 3 15 3 26 2 Melee . | . . . . . . . . . . . . . Projectile 61 | . . . . . 12 . . 3 15 3 26 2 AOE 107 | . 5 . 2 11 88 1 . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Total 7144 | 4 453 432 639 282 1314 1091 649 569 661 473 411 166 Wait 82 | . . 2 12 3 15 11 16 1 17 . 1 4 Move 6147 | . 424 410 524 231 1143 812 576 491 591 448 342 155 Hop . | . . . . . . . . . . . . . Pick Up 102 | . 6 3 12 10 11 14 6 15 7 13 5 . Fast Attach 60 | . 2 . 5 4 21 8 4 12 2 1 1 . Attach 22 | . . 1 . 2 3 2 1 4 4 1 3 1 Detach 6 | . 1 . . . 1 1 . 1 1 . 1 . Swap 93 | . 1 3 14 4 21 19 9 9 7 2 4 . Drop 163 | 4 3 5 22 15 32 29 13 26 11 2 1 . Fire 304 | . 16 8 50 13 67 52 24 10 19 6 33 6 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . 42 . . . . . . Rewire 121 | . . . . . . 101 . . . . 20 . Trap . | . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 2 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 3) 199 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 18) 486 | -10/Materials | Discovered exit to Materials (range 16) 572 | -10/Materials | Entered Mines 572 | -10/Mines | Accompanied by 1 ally 1018 | -10/Mines | Discovered exit to Materials (range 8) 1096 | -10/Mines | Entered Materials 1096 | -9/Materials | Accompanied by 1 ally 1096 | -9/Materials | Evolved 2 slots: Utility x2 1388 | -9/Materials | Build established: Scavenger-Mutant 2014 | -9/Materials | Discovered new exit (range 10) 2036 | -9/Materials | Identified exit to Materials 2039 | -9/Materials | Entered another Materials area 2039 | -8/Materials | Accompanied by 1 ally 2039 | -8/Materials | Evolved 2 slots: Propulsion x2 2208 | -8/Materials | Discovered new exit (range 12) 2389 | -8/Materials | Entered Factory 2389 | -7/Factory | Accompanied by 1 ally 2389 | -7/Factory | Evolved 2 slots: Weapon x2 2561 | -7/Factory | Garrison activated, responded to threat 2722 | -7/Factory | Build established: Scavenger-Gunner 3189 | -7/Factory | First assault squad dispatched 4204 | -7/Factory | Garrison activated, responded to threat 4266 | -7/Factory | Lost 8 parts (1p3n1u3w) 4408 | -7/Factory | Core integrity fell below 50% 4425 | -7/Factory | Identified exit to Garrison 4425 | -7/Factory | Entered Garrison 4425 | -7/Garrison | Accompanied by 1 ally 4429 | -7/Garrison | Triggered checkpoint 4477 | -7/Garrison | Triggered checkpoint 4487 | -7/Garrison | Triggered checkpoint 4563 | -7/Garrison | System corruption reached 10% 4652 | -7/Garrison | Garrison Relay disabled 4753 | -7/Garrison | Garrison Relay disabled 5258 | -7/Garrison | Triggered checkpoint 5258 | -7/Garrison | Triggered checkpoint 5268 | -7/Garrison | Triggered checkpoint 5409 | -7/Garrison | Triggered checkpoint 5417 | -7/Garrison | Discovered new exit (range 17) 5447 | -7/Garrison | Installed Relay Interface Framework 5498 | -7/Garrison | Triggered checkpoint 5546 | -7/Garrison | Garrison Relay disabled 5970 | -7/Garrison | Entered Factory 5970 | -7/Factory | Accompanied by 3 allies 6370 | -7/Factory | First assault squad dispatched 6901 | -7/Factory | Discovered new exit (range 18) 6956 | -7/Factory | Entered another Factory area 6956 | -6/Factory | Accompanied by 1 ally 6956 | -6/Factory | Evolved 2 slots: Utility x2 7257 | -6/Factory | Build established: Scavenger-Skirmisher 7298 | -6/Factory | Discovered new exit (range 18) 7763 | -6/Factory | Found Prototype Processor 7763 | -6/Factory | Identified Exp. Terrain Scan Processor 7786 | -6/Factory | Entered another Factory area 7786 | -5/Factory | Accompanied by 1 ally 7786 | -5/Factory | Evolved 2 slots: Utility x2 8068 | -5/Factory | Discovered new exit (range 5) 8179 | -5/Factory | Local fabrication network quarantined 8192 | -5/Factory | Build established: Bothacker-Gunner 8417 | -5/Factory | Garrison activated, responded to threat 8486 | -5/Factory | Spotted B-75 Beast 8545 | -5/Factory | Discovered new exit (range 15) 8665 | -5/Factory | Entered Upper Caves 8665 | -5/Upper Caves | Accompanied by 1 ally 8682 | -5/Upper Caves | Learned Factory emergency access door positions 8869 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9039 | -5/Upper Caves | Spotted B-75 Beast 9052 | -5/Upper Caves | Destroyed B-75 Beast 9083 | -5/Upper Caves | Discovered new exit (range 18) 9266 | -5/Upper Caves | Entered another Upper Caves area 9266 | -5/Upper Caves | Accompanied by 1 ally 9293 | -5/Upper Caves | Spotted B-75 Beast 9304 | -5/Upper Caves | Allies destroyed B-75 Beast 9310 | -5/Upper Caves | Discovered new exit (range 15) 9326 | -5/Upper Caves | Learned Factory emergency access door positions 9426 | -5/Upper Caves | Build established: Hauler-Gunner 9438 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9838 | -5/Upper Caves | Build established: Hauler-Tank 9867 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9976 | -5/Upper Caves | Discovered new exit (range 7) 9990 | -5/Upper Caves | Entered Warlord 9990 | -5/Warlord | Accompanied by 1 ally 9998 | -5/Warlord | System corruption reached 10% 10032 | -5/Warlord | Discovered new exit (range 16) 10107 | -5/Warlord | System corruption cleaned by Quarantine Array 10114 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 10114 | -5/Warlord | Attacked by Warlord forces 10136 | -5/Warlord | Spotted YH-UCJ(B) 10136 | -5/Warlord | Spotted 6A-2L6(B) 10201 | -5/Warlord | Lost 4 parts (1p3w) 10216 | -5/Warlord | Core integrity fell below 50% 10250 | -5/Warlord | Core integrity fell below 20% 10271 | -5/Warlord | Core destroyed Last Messages --------------- >>Prototype ID Bank Downloading prototype IDs... Cld. Nuclear Pulse Thruster Cold Fusion Reactor >>Prototype ID Bank Downloading prototype IDs... Cld. Fission Core Com. Tesla Bomb Launcher >>Prototype ID Bank Downloading prototype IDs... Imp. Matter Compressor Scatter Rocket Array >>Prototype ID Bank Downloading prototype IDs... Adv. Variable Charge Gun Thermal Defense Suite >>Prototype ID Bank Downloading prototype IDs... Fusion Reactor Imp. Matter Compressor Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????????# ???? | | ??????????????????????????????????????##### ???? | | ??????????????????????????????????????? #??? | | ???????????????????????????????????????? #??? | | ?????????????????????????????? ?????????? #??? | | ??????????????????#######????? ????#????? #??? | | ??????????????????# ?????? #### ?#### #### | | ??????????????????# ?????? ?# # | | ??????????????????# ?????? # # | | ??????????????????# #?????? # # | | ??????????????????# #??????? / | | ??????????????????# #????????""" / | | ??????????????????# #????????""" / | | ??????????????????# #######??"" [ / | | ??????????????????# #""X"## """ # # | | ??????????????????# # ## """ #** | | ??????????????????# ##@#### !%! # | | ??????????????????# g ### #### | | ???????????######## ##?? | | ???????????#""""" # ^""" ! #?? | | ???????????#" " # """ ##?? | | ???????????#" " + """ #??? | | ???????????#" " # ##??? | | ???????????#" * !# M #??? | | ???????????#" = ###+##### ##??? | | ???????????#""" # #?# """ """ g""" #???? | | ???????????######## #?# """ """ """ #???? | | ??????????????????# #?# """ """ """ ###?? | | ??????????????????# #?# """ """ """ #?? | | ??????????????????# #?# """ """ """ #?? | | ??????????????????# #?# #? | | ??????????????????# #?# #? | | ??????????????????# #?# #######+#### # | | ??????????????????# #?# ### # # | | ??????????????????# #?# + + + | | ??????????????????# ### #### # # | | ??????????????????# + #??# # # | | ??????????????????###########+##??# # #? | | ??????????????????????????????????# + +? | | ??????????????????????????????????# #####?? | | ??????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 50 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 225 Resistance: EM 25 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 . . 2 2 . . . . Power 2 | . . . . 1 . . 1 . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 4 | . . 1 . . . . 1 2 . . . . Weapon 2 | . . 1 1 . . . . . . . . . Parts Attached 113 | . 9 3 10 8 27 15 6 11 10 . 5 9 Parts Lost 31 | . . . . . 6 1 . . . . 6 18 Damage Taken 7253 | . 77 . 358 196 1548 434 477 152 145 . 1571 2295 Core 1066 | . 26 . 51 18 64 45 44 8 . . 109 701 Player 2/Cogmind (%) 58 | . 48 . 45 100 18 35 100 36 . . 52 88 Absorbed by Shields 186 | . . . . . . 35 . . . . 151 . Damage Inflicted 10368 | . 143 70 817 260 3195 660 724 205 909 192 2055 1138 Player 2/Cogmind (%) 46 | . 23 53 51 44 43 32 42 22 39 37 62 77 Combat Hostiles Destroyed 106 | . 3 3 15 7 33 5 10 2 6 . 18 4 Player 2/Cogmind (%) 54 | . 37 60 60 50 61 27 50 25 46 . 75 100 Game ------ Seed BiometalWarpTerminator Manual? 0 Play Time 01:20:10 Cumulative 259.5 hours Start 2020.05.11 @ 11:22:07 End 2020.05.12 @ 18:36:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 399 Rogue 398 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 66 Gallery% 80 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 927247e2-95de-4e6a-b13e-75bf0ce2c23d