Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 13:45:12 Player: TheSkyeDoctor Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (988) 988 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 4411 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/850 Matter 81/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Makeshift Terrain Scan Processor Improved Targeting Computer Makeshift System Shield > --- WEAPON (4) ------- Compact Ion Cannon Makeshift Hammer > --- INVENTORY (5) ---- Light Angular Momentum Engine Huge Storage Unit Kinecellerator Hacking Drone Bay Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Power Shielding Medium Armor Plating Makeshift System Shield > --- WEAPON ----------- Field Laser Field Laser Heavy Machine Gun Makeshift Hammer > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Advanced Heat Sink Huge Storage Unit Trap Scanner Makeshift Terrain Scan Processor Improved Targeting Computer Kinecellerator Improved Medium Armor Plating Hacking Drone Bay Small Laser Gatling Laser Flak Cannon Improved Datajack [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Power Shielding Weapon Makeshift Hammer Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . 2 . . . 2 Weapon 2 | . . . . . . 2 Parts Attached 50 | 8 4 10 . 3 10 15 Power 5 | 1 . 2 . . 1 1 Engine 3 | 1 . 1 . . . 1 Core 2 | . . 1 . . 1 . Reactor . | . . . . . . . Propulsion 10 | 2 2 2 . 1 2 1 Treads 5 | 2 . . . . 2 1 Leg . | . . . . . . . Wheel 5 | . 2 2 . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 2 2 3 . 1 3 8 Device 5 | 1 . 1 . . 1 2 Storage 4 | 1 2 . . . . 1 Processor 3 | . . . . . 1 2 Hackware 2 | . . 1 . . . 1 Protection 5 | . . 1 . 1 1 2 Artifact . | . . . . . . . Weapon 16 | 3 . 3 . 1 4 5 Energy Gun 5 | 1 . 1 . . . 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . 1 . . 2 . Special Weapon 1 | . . 1 . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . . . . 1 Corrupted Parts 2 | . . . . . 2 . System Corruption 3 | . . . . . 3 . Parts Lost 39 | . 6 4 3 . 7 19 Power 5 | . 1 1 . . 1 2 Propulsion 10 | . 2 2 1 . 2 3 Utility 12 | . 1 . 1 . 3 7 Weapon 12 | . 2 1 1 . 1 7 Highest Loss Streak 13 | . 6 2 3 . 7 13 To Critical Strikes . | . . . . . . . Average Backups 11 | 2 5 4 8 12 14 11 Power 1 | . 1 1 1 1 1 1 Propulsion . | 1 1 . 1 . . . Utility 7 | . 2 3 6 8 9 6 Weapon 1 | . . . . 2 2 2 Tool/Special . | . . . . . . . Unused Backups 3 | . . . . . . 3 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 89 | . 91 86 100 94 94 71 Engine 2 | . 12 9 . . . . Core 7 | . . 1 11 11 10 4 Treads 7 | . 24 . . . 11 9 Wheel 10 | . 2 15 22 22 5 . Device 9 | . 10 10 11 11 10 5 Storage 10 | . 14 11 11 11 11 5 Processor 3 | . . . . . 8 6 Hackware 6 | . . 10 11 11 2 5 Protection 9 | . . 10 11 10 10 10 Energy Gun 5 | . . 7 11 11 . 7 Ballistic Gun 2 | . 25 . . . . 2 Launcher 3 | . . 9 . . 8 1 Impact Weapon 6 | . . . . 6 11 6 Peak Build Rating 46 | 7 8 14 14 22 31 46 Average Rating 22 | 5 7 10 13 19 26 38 On Entrance 12 | . 7 4 14 12 22 31 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 109 | 14 89 91 89 95 100 109 Greatest Support 56 | 40 40 32 26 26 56 56 Greatest Overweight (x) 33 | 1 2 5 5 3 31 33 Average Overweight (x) 2 | . 1 3 3 3 2 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 22 Most Carried 18 | 4 7 8 9 16 18 15 Average Carried 11 | 2 5 4 8 12 14 11 Final Capacity 25 | 8 25 25 25 25 25 5 Final Carried 16 | 4 6 8 9 16 14 5 Class Distribution -------------------- 67% | Mutant 23% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 885 | 309 79 179 42 30 171 75 Remotely . | . . . . . . . Salvage Created 848 | 103 274 329 . . 38 104 Parts 55 | 7 25 18 . . 2 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 22 | . 6 10 . . 4 2 Guns 10 | . 6 3 . . . 1 AOE 11 | . . 7 . . 4 . Classes Destroyed 10 | 2 5 . . . 2 1 Worker 2 | . 2 . . . . . Builder 3 | . 2 1 . . . . Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . 1 . . . . . Swarmer 4 | . 3 . . . 1 . Grunt 14 | . 3 10 . . 1 . Sentry 1 | . . . . . 1 . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . 1 1 Best Kill Streak 7 | 3 7 5 . . 4 1 Combat Bots Only 4 | . 3 4 . . 4 1 Max Kills in Single Turn 3 | 1 1 3 . . 2 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 443 | . 100 52 15 . 74 202 Missed 120 | . 26 11 4 . 25 54 Hits 323 | . 74 41 11 . 49 148 Projectile 323 | . 74 41 11 . 49 148 AOE 2 | . . . . . . 2 Critical Strikes 5 | . 2 1 . . . 2 Part Disruptions 1 | . 1 . . . . . Damage Taken 4643 | . 890 605 82 . 580 2486 Core 1411 | . 247 188 13 . 106 857 Absorbed by Shields . | . . . . . . . Redirected to Shielding 164 | . . 49 2 . . 113 Regen/Repaired (Parts) 21 | . . . . 21 . . Core Remaining (%) 41 | 100 1 . . . 23 . Volleys Fired 119 | 12 30 31 . . 20 26 Largest 3 | 2 2 2 . . 1 3 Hottest 180 | 40 40 70 . . 37 180 Shots Fired 188 | 24 57 37 . . 20 50 Gun 151 | 24 57 30 . . . 40 Cannon 16 | . . . . . 6 10 Launcher 21 | . . 7 . . 14 . Special . | . . . . . . . Kinetic 100 | 24 57 . . . 6 13 Thermal 67 | . . 30 . . . 37 Explosive 21 | . . 7 . . 14 . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 7 6 9 . . 2 6 Robot Miss Streak 25 | 1 4 3 . . 25 6 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 122 | 17 30 27 . . 12 36 Core Hits 68 | 5 22 20 . . 12 9 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 10 | . . . . 3 2 5 Impact 8 | . . . . 3 . 5 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2773 | 169 490 662 . . 499 953 Guns 1157 | 169 326 227 . . . 435 Cannons 298 | . . . . . 19 279 Explosions 1190 | . 164 435 . . 476 115 Melee 124 | . . . . . . 124 Ramming 4 | . . . . . 4 . Kinetic 745 | 169 326 . . . 19 231 Thermal 710 | . . 227 . . . 483 Explosive 1026 | . . 435 . . 476 115 Electromagnetic 164 | . 164 . . . . . Impact 124 | . . . . . . 124 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 . Average Corruption 2 | . . . . . 2 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . 13 . Message Errors 1 | . . . . . 1 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 3 | . . . . . 3 . Data Loss (major) 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 52 | . . 6 . . 22 24 Projectiles . | . . . . . . . Explosions 28 | . . 6 . . 22 . Melee 24 | . . . . . . 24 Knockbacks 2 | . . . . . 1 1 Impact 1 | . . . . . . 1 Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage 147 | . 45 45 . . 6 51 Shots 6 | . 2 2 . . 1 1 Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 489 | . 79 69 . . 104 489 Average Temperature 121 | . 31 27 . . 42 277 Received Heat Transfer 1110 | . 381 300 . . 141 288 Effects 2 | . . . . . . 2 Shutdowns 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 3 | . . . . . . 3 Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 1402 | . . 525 . . . 877 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Maximum Alert Level 3 | . . . . . . 3 Low Security (%) 58 | 100 100 100 100 . . . Level 1 . | . . . . . . 1 Level 2 22 | . . . . . . 53 Level 3 19 | . . . . . . 45 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 900 | 5 140 154 51 . . 900 Initial 900 | . . 29 51 . . 900 Average 313 | . 35 42 39 . . 703 Influence Increases 1804 | 15 265 315 . . 90 1119 Destroy 0b10 Robot/C 440 | . 120 200 . . 80 40 Destroy 0b10 Robot/NC 45 | 15 25 5 . . . . Destroy Leader 90 | . 20 40 . . 10 20 Successful Hack 12 | . 5 7 . . . . Disable Machine 180 | . 90 . . . . 90 Destroy Structure 122 | . 5 48 . . . 69 Advance Influence 900 | . . . . . . 900 Partial Spotted 15 | . . 15 . . . . Influence Decreases 1417 | 15 195 253 131 1 90 732 Entered New Map 123 | . . 41 81 1 . . Time Decay 753 | 15 135 171 20 . 70 342 Search Patrol Dispatched 200 | . . . . . . 200 Lost Part 330 | . 60 30 30 . 20 190 Purge Threat 11 | . . 11 . . . . Squads Dispatched 5 | . 1 2 . . . 2 Investigation 3 | . 1 1 . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 1 | . . 1 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered 2 | . . . . . . 2 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 4 | . 1 2 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 12 15 3 . 22 6 Peak Tracking Total 6 | . 5 6 3 . 6 2 Tactical Retreats . | . . . . . . . Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered 3 | . 3 . . . . . Indirectly 3 | . 3 . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 12 | . 6 . . . . 6 Max in Single Turn 3 | . 3 . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 9 | . 2 3 . 1 . 3 Terminals 6 | . 2 3 . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 27 | . 7 8 . 5 . 7 Successful 14 | . 3 4 . 5 . 2 Failed 13 | . 4 4 . . . 5 Catastrophic 2 | . . 1 . . . 1 Database Lockouts . | . . . . . . . Manual 14 | . 7 5 . . . 2 Terminals 17 | . 7 8 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . . . 2 Garrison Access 3 | . . . . . . 3 Terminal Hacks 6 | . . 1 . 5 . . Part Schematic 5 | . . . . 5 . . Unreport Threat 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Retrieve Study 2 | . . . . . . 2 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 3 . . . . Terminals 6 | . 3 3 . . . . Assimilate 2 | . 1 1 . . . . Botnet 4 | . 2 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 3 . . . 2 Full Trace Events 2 | . . 1 . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 20 | . . . . 20 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . . . . 2 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Active Infowar (turns) 4210 | 22 286 482 47 1319 1429 625 Terrain 1608 | . . . . . 1069 539 Structural 2208 | . . 482 47 1319 360 . Traps 86 | . . . . . . 86 Seismic 308 | 22 286 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 4609 | 155 382 483 47 1319 1455 768 Spaces Moved 2275 | 69 128 214 34 964 579 287 Core 49 | 7 . . . . 19 23 Treads 745 | 62 106 . . . 313 264 Legs . | . . . . . . . Wheels 1481 | . 22 214 34 964 247 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 130 130 135 135 135 150 Average Speed 181 | 152 219 156 138 135 240 229 Slowest Speed 1700 | 160 320 175 175 135 1600 1700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 27 21 12 84 78 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 6 | . . . 1 3 2 . Spaces Dug 1 | . . . . . . 1 Terrain Destroyed 213 | . 2 46 . . 77 88 Melee 1 | . . . . . . 1 Projectile . | . . . . . . . AOE 212 | . 2 46 . . 77 87 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 2572 | 94 178 323 34 978 617 348 Wait 79 | . 9 60 . . 1 9 Move 2269 | 68 127 213 33 963 578 287 Hop . | . . . . . . . Pick Up 32 | 4 4 9 1 9 3 2 Fast Attach 20 | 8 . 3 . 1 4 4 Attach 29 | . 3 7 . 2 5 12 Detach 3 | 1 1 . . . . 1 Swap 6 | . 2 . . . 3 1 Drop 4 | 1 2 . . . . 1 Fire 119 | 12 30 31 . . 20 26 Melee 10 | . . . . 3 2 5 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 509 | -10/Materials | Core integrity fell below 50% 518 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Core integrity fell below 20% 537 | -10/Materials | Lost 6 parts (1p2n1u2w) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Utility x2 991 | -9/Materials | Discovered new exit (range 15) 1021 | -9/Materials | Entered Mines 1049 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1063 | -9/Mines | Core integrity fell below 50% 1068 | -9/Mines | Entered Zion 1094 | -7/Zion | Lost 3 parts (1n1u1w) 1132 | -7/Zion | Learned Factory non-interactive machine intel 1216 | -7/Zion | Discovered new exit (range 16) 1274 | -7/Zion | Given the Hacking Drone Bay 1274 | -7/Zion | Found Prototype Device 1364 | -7/Zion | Learned location of Data Miner (-6) 2171 | -7/Zion | Learned location of Warlord (-4) 2387 | -7/Zion | Entered Proximity Caves 2566 | -6/Proximity Caves | Spotter reported a threat 2582 | -6/Proximity Caves | Spotter reported a threat 2635 | -6/Proximity Caves | Spotter reported a threat 2680 | -6/Proximity Caves | Spotter reported a threat 2688 | -6/Proximity Caves | Spotter reported a threat 2733 | -6/Proximity Caves | Spotter reported a threat 2742 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2742 | -6/Proximity Caves | Spotter reported a threat 2792 | -6/Proximity Caves | Lost 7 parts (1p2n3u1w) 2804 | -6/Proximity Caves | Spotter reported a threat 2814 | -6/Proximity Caves | Spotter reported a threat 2878 | -6/Proximity Caves | Spotter reported a threat 2886 | -6/Proximity Caves | Spotter reported a threat 2931 | -6/Proximity Caves | Spotter reported a threat 2939 | -6/Proximity Caves | Spotter reported a threat 3020 | -6/Proximity Caves | Spotter reported a threat 3082 | -6/Proximity Caves | Spotter reported a threat 3111 | -6/Proximity Caves | Spotter reported a threat 3126 | -6/Proximity Caves | Learned Factory terminal intel 3161 | -6/Proximity Caves | Spotter reported a threat 3164 | -6/Proximity Caves | Spotter reported a threat 3363 | -6/Proximity Caves | Build established: Scavenger-Mutant 3609 | -6/Proximity Caves | Spotter reported a threat 3696 | -6/Proximity Caves | Spotter reported a threat 3749 | -6/Proximity Caves | Spotter reported a threat 3801 | -6/Proximity Caves | Discovered new exit (range 7) 3819 | -6/Proximity Caves | Spotter reported a threat 3842 | -6/Proximity Caves | Entered Factory 3842 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 3843 | -6/Factory | Loaded intel: 237 non-interactive machine locations 3844 | -6/Factory | Loaded intel: 26 terminal locations 4192 | -6/Factory | Search patrols dispatched 4378 | -6/Factory | Spotted B-75 Beast 4475 | -6/Factory | Core integrity fell below 50% 4533 | -6/Factory | Lost 13 parts (1p2n5u5w) 4542 | -6/Factory | Search patrols dispatched 4567 | -6/Factory | Core integrity fell below 20% 4610 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04535_ The unstable cave ceiling collapses. 04537_ K-01 Serf collects debris. 04542_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 04566_ Acquired Imp. Medium Treads. 04571_ Trap Scanner destroyed. 04589_ Deuterium Engine destroyed. 04592_ Sml. Laser destroyed. 04593_ Fusion Modulator explodes. 04596_ Adv. Heat Sink destroyed. 04599_ Acquired 4 matter. 04602_ ALERT: Security rotation in progress. 04602_ Imp. Medium Treads destroyed. 04604_ K-01 Serf cleans the Fabricator. 04605_ K-01 Serf cleans the Subcomponent Replicator. 04607_ K-01 Serf cleans the Fabricator. 04608_ Acquired 3 matter. 04609_ K-01 Serf cleans the Subcomponent Replicator. 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" " | | ??????"""""""""""?#####?????????#??#?" # | | ?????????????????????????????????????" # | | ??????????????????????????????????#??#" """""## | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Armor Coverage 225 Power Shielding 66 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Focal Shield | -7/Zion | Archive Power Maul | -7/Zion | Archive Mass Driver | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive W-25 Informer | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Machine Gun | -6/Factory | Hacked Med. Treads | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Suspicious Challenges ------------ None Game ------ Seed AblativeMagneticTerminator Manual? 0 Play Time 00:27:39 Cumulative 51.0 hours Start 2026.03.02 @ 13:16:49 End 2026.03.02 @ 13:45:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 29 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0496f319-345b-4006-82bd-cf00beca85b1