Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.15 @ 11:41:09 Player: UniqueName Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (516) 516 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1046 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Assault Rifle Light Cannon > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Improved Heat Sink Signal Interpreter Propulsion Shielding Utility Shielding Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Signal Interpreter Utility Shielding [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 7 5 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 4 | 2 1 1 Leg 2 | . 1 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 3 5 Power 2 | . 1 1 Propulsion 3 | . 1 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 7 | 2 7 9 Power 1 | . . 1 Propulsion 3 | 1 3 3 Utility 2 | . 1 3 Weapon . | . . . Tool/Special . | . . . Unused Backups 13 | . 3 10 Power 3 | . 1 2 Propulsion 5 | . 2 3 Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 94 | . 94 94 Engine 7 | . 10 4 Core 4 | . 2 6 Treads 23 | . 26 20 Leg 3 | . . 6 Storage 14 | . 14 14 Processor 13 | . 12 14 Energy Gun 9 | . 11 6 Ballistic Gun 13 | . 14 13 Ballistic Cannon 3 | . . 6 Peak Build Rating 10 | 6 9 10 Average Rating 7 | 4 7 8 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) 7 | . 9 7 Naked Turns . | . . . Heaviest Build 19 | 12 17 19 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 10 | 4 9 10 Average Carried 7 | 2 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 9 10 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 678 | 191 273 214 Remotely . | . . . Salvage Created 794 | . 443 351 Parts 51 | . 24 27 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 22 | . 9 13 Guns 18 | . 9 9 Cannons 4 | . . 4 Classes Destroyed 6 | . 5 1 Hauler 1 | . 1 . Recycler 2 | . 1 1 Watcher 1 | . 1 . Swarmer 13 | . 3 10 Grunt 8 | . 6 2 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 156 | . 63 93 Missed 39 | . 16 23 Hits 117 | . 47 70 Projectile 117 | . 47 70 Critical Strikes 3 | . 1 2 Damage Taken 1388 | . 583 805 Core 253 | . 59 194 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 88 | . 48 40 Largest 2 | . 2 2 Hottest 60 | . 60 60 Shots Fired 156 | . 86 70 Gun 140 | . 86 54 Cannon 16 | . . 16 Launcher . | . . . Special . | . . . Kinetic 101 | . 48 53 Thermal 38 | . 38 . Explosive . | . . . Electromagnetic 17 | . . 17 Robot Hit Streak 12 | . 9 12 Robot Miss Streak 6 | . 6 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 95 | . 53 42 Core Hits 38 | . 21 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1234 | . 646 588 Guns 1111 | . 646 465 Cannons 123 | . . 123 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 817 | . 415 402 Thermal 231 | . 231 . Explosive . | . . . Electromagnetic 186 | . . 186 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . 5 6 Message Errors 3 | . 1 2 Matter Fused 3 | . 1 2 Heat Flow Errors 2 | . 1 1 Energy Discharges 1 | . . 1 Data Loss (minor) 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 210 | . 210 132 Average Temperature 36 | . 33 41 Received Heat Transfer 540 | . 297 243 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 525 | . 525 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 172 | . 72 172 Initial 14 | . . 14 Average 30 | . 26 39 Influence Increases 584 | . 246 338 Destroy 0b10 Robot/C 440 | . 180 260 Destroy 0b10 Robot/NC 20 | . 15 5 Destroy Leader 94 | . 44 50 Successful Hack 15 | . 7 8 Lose Combat Pursuer 15 | . . 15 Influence Decreases 422 | . 209 213 Entered New Map 23 | . . 23 Time Decay 353 | . 183 170 Lost Part 46 | . 26 20 Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 13 16 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 3 | . 2 1 Successful 2 | . 1 1 Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . . 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Branch Access Points 1 | . 1 . Patrol Status 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1254 | 94 536 624 Spaces Moved 593 | 54 235 304 Core 4 | 4 . . Treads 589 | 50 235 304 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 151 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 4 35 62 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 744 | 63 310 371 Wait 22 | . 5 17 Move 591 | 53 234 304 Hop . | . . . Pick Up 16 | 4 9 3 Fast Attach 14 | 6 4 4 Attach 2 | . . 2 Detach . | . . . Swap 3 | . 3 . Drop 8 | . 7 1 Fire 88 | . 48 40 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 361 | -10/Materials | Identified exit to Mines 631 | -10/Materials | Entered Mines 919 | -10/Mines | Core integrity fell below 50% 934 | -10/Mines | Core integrity fell below 20% 955 | -10/Mines | Lost 3 parts (1p2w) 1080 | -10/Mines | Learned 8 Materials zone layouts 1179 | -10/Mines | Discovered new exit (range 11) 1194 | -10/Mines | Identified exit to Materials 1239 | -10/Mines | Discovered exit to Materials (range 7) 1255 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01118_ R-06 Scavenger collects Lgt. Assault Rifle. 01121_ R-06 Scavenger collects Lgt. Ion Engine. 01159_ S-10 Pest destroyed. 01173_ Acquired 9 matter. 01174_ JB2JV%B=J%=8W0ZR,BS5|& 7&Y O>Enumerate(Patrols) Retrieving latest reported positions... Found 1 active patrol squad. Downloaded coordinate data. 01239_ EXIT=FOUND: MATERIALS 01247_ S-10 Pest destroyed. 01251_ Acquired 10 matter. 01253_ Lgt. Treads destroyed. 01254_ Acquired 2 matter. 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