Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.07 @ 14:51:34 Player: Tereza Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (90) 450 Value Destroyed (2576) 2576 Prototype IDs (53) 1060 Alien Tech Used (1) 200 Bonus (5186) 5186 TOTAL SCORE: 18772 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 227 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Win 3000 Friendly Fire -20 Cogmind --------- Core Integrity 1600/1600 Matter 283/300 Energy 168/170 System Corruption 0% Temperature Cool (4) Movement Flying (32) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Field Propulsion Array Cooled Q-thruster > --- UTILITY (18) ----- Enhanced Optical Array Terrain Scanner Terrain Scan Processor Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Core Analyzer Experimental Utility Shielding Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Light Quantum Reactor Cloak of Protection Advanced Trap Extractor (0/8) Transdimensional Reconstructor Fire Trap Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Enhanced Optical Array Terrain Scanner Terrain Scan Processor Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Experimental Core Analyzer Experimental Utility Shielding Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Light Quantum Reactor Cloak of Protection Advanced Trap Extractor Transdimensional Reconstructor Fire Trap [Rating: 104] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Flight Unit Field Propulsion Array Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Power Shielding Weapon Autogun Energy Gun Advanced Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Launcher Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 2 2 . . . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Utility 16 | . . . 1 . . . 1 . 2 . . . . 2 2 2 . . . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 108 | 6 2 . 13 . . . 20 5 18 4 5 . 1 . 9 7 4 . 3 3 . . 4 4 Power 13 | 1 . . 1 . . . 3 . 1 . 1 . 1 . . 1 1 . 1 . . . 2 . Engine 8 | 1 . . 1 . . . 2 . . . 1 . 1 . . . 1 . . . . . 1 . Core 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Propulsion 26 | 2 . . 3 . . . 9 1 7 . . . . . . 2 . . . 1 . . 1 . Treads 17 | 2 . . 3 . . . 8 1 3 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . 1 . 4 . . . . . . 2 . . . 1 . . 1 . Utility 43 | 1 2 . 1 . . . 6 . 8 1 1 . . . 8 4 3 . 2 2 . . . 4 Device 13 | . 1 . . . . . 1 . 1 1 1 . . . 2 3 1 . . 1 . . . 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . Processor 10 | . . . . . . . 2 . 1 . . . . . 3 1 . . . . . . . 3 Hackware 11 | . . . 1 . . . . . 5 . . . . . 3 . 1 . 1 . . . . . Protection 7 | . . . . . . . 3 . 1 . . . . . . . 1 . 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 26 | 2 . . 8 . . . 2 4 2 3 3 . . . 1 . . . . . . . 1 . Energy Gun 6 | 1 . . 3 . . . 1 1 . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Ballistic Gun 8 | 1 . . 4 . . . 1 1 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . . . . 2 1 3 . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 2 . . . 1 . . 1 . . . . 2 . . . 3 . . . 1 1 Parts Lost 32 | . . . 4 . . . 5 3 4 5 2 . 3 . . . 3 . . 2 . . 1 . Power 4 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . 1 . Propulsion 14 | . . . 2 . . . 2 1 3 2 1 . 1 . . . . . . 2 . . . . Utility 12 | . . . 2 . . . 1 1 1 3 . . 1 . . . 3 . . . . . . . Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . 2 . . . 3 2 4 5 2 . 3 . . . 3 . . 2 . . 1 . To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 98 100 91 77 77 77 89 83 90 58 45 46 50 26 41 66 72 73 76 82 . 62 62 72 Engine 6 | . 14 14 11 11 11 11 7 . . . . . 5 . . . 3 5 3 . . . 1 . Core 1 | . . . . . . . . 9 7 7 . . . . . 1 . . . . . . . . Treads 20 | . 28 28 27 33 33 33 34 35 25 . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . 2 17 7 7 5 . . 8 10 10 10 9 . 4 5 8 Device 3 | . 13 14 10 . . . . . . 2 . . . . . 3 1 . . . . . . 1 Storage 6 | . 14 14 11 11 11 11 9 9 6 . . . . . . . . . . . . . . . Processor 4 | . . . . . . . 3 . 2 . . . . . 7 15 21 21 21 21 . 19 17 23 Hackware 12 | . . . 9 . . . . . 15 30 30 30 29 20 26 31 29 31 32 36 . 33 30 28 Protection 4 | . . . . . . . 15 12 12 . . . . . . . . . 1 5 . 4 4 4 Energy Gun 3 | . 14 14 5 . . . . 4 6 . . . . . . . . . . . . . . . Ballistic Gun 10 | . 14 14 16 22 22 22 17 12 6 . . . . . . . . . . . . . . . Peak Build Rating 104 | 6 8 10 24 21 21 21 33 31 40 36 28 21 22 15 46 79 84 77 92 93 73 73 86 104 Average Rating 30 | 4 7 9 18 20 21 21 29 27 34 26 20 21 21 15 26 67 76 77 82 88 73 68 74 99 On Entrance 38 | . 6 8 10 20 21 21 21 31 26 31 23 21 21 15 15 39 77 77 77 92 73 73 66 86 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 11 47 47 54 53 53 53 60 57 55 12 7 2 5 2 3 9 12 12 16 16 13 13 16 17 Greatest Support 86 | 40 40 40 66 66 66 66 86 84 82 18 10 5 5 3 3 30 30 30 30 30 15 15 25 22 Greatest Overweight (x) 2 | . 1 1 1 . . . 2 . . . 1 . . . . 1 . . . . . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 14 | 7 16 20 20 20 20 20 20 20 18 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 7 13 19 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 Average Carried 13 | 4 10 18 19 19 19 20 19 19 17 4 4 5 5 5 4 4 4 5 4 4 4 4 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 13 19 19 20 20 20 20 19 5 5 5 5 5 5 5 5 5 5 5 4 4 5 3 5 Class Distribution -------------------- 58% | Mutant 23% | Hacker-Mutant 11% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Wizard-Scout | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Zhirov Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/DSF Wizard-Mutant | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Matter Collected 2807 | 210 160 . 444 . . 16 771 227 476 137 40 . 10 . . 18 147 26 . 29 . . . 96 Remotely 255 | . . . . . . . 255 . . . . . . . . . . . . . . . . . Salvage Created 3064 | . 280 . 922 23 . 11 1124 277 254 . 20 . 9 . . 18 87 . . . . . . 39 Parts 178 | . 19 . 67 2 . 2 54 12 11 . 2 . 2 . . 1 2 . . . . . . 4 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . 6 . 8 . . . 1 . . . . . . . Prevented 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Combat Hostiles Destroyed 70 | . 5 . 24 . . 1 19 9 7 1 1 . 1 . . . 2 . . . . . . . Melee 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . Guns 60 | . 5 . 23 . . 1 19 6 6 . . . . . . . . . . . . . . . AOE 7 | . . . 1 . . . . 3 1 1 1 . . . . . . . . . . . . . Classes Destroyed 14 | . 3 . 5 . . . 3 . 1 . . . 1 . . . 1 . . . . . . . Worker 5 | . . . 2 1 . . 1 . . . . . . . . 1 . . . . . . . . Builder 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 3 Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Recycler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Swarmer 19 | . . . 9 . . 1 2 3 3 . 1 . . . . . . . . . . . . . Grunt 32 | . 5 . 13 . . . 8 2 4 . . . . . . . . . . . . . . . Brawler 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 10 | . . . 2 . . . 4 4 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Best Kill Streak 10 | . 2 . 10 1 . 1 7 9 8 1 1 . 1 . . 1 1 . . . . . . 2 Combat Bots Only 9 | . 2 . 8 . . 1 7 9 7 1 1 . 1 . . . 1 . . . . . . . Max Kills in Single Turn 2 | . 1 . 2 1 . 1 1 2 2 1 1 . 1 . . 1 1 . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . . 2 1 1 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Hostile Shots Fired 506 | . 36 . 76 . . 2 98 63 48 13 31 . 37 6 . . 43 . . 24 . 13 14 2 Missed 156 | . 9 . 21 . . . 23 15 7 4 17 . 18 2 . . 12 . . 13 . 6 7 2 Damage Taken 5841 | . 338 . 580 . . 34 1182 624 695 293 327 . 306 73 . . 635 . . 253 . 323 178 . Core 1481 | . 100 . 52 . . 8 86 38 82 107 240 . 219 73 . . 167 . . 22 . 230 57 . Absorbed by Shields 34 | . . . . . . . . . . . . . . . . . . . . . . 34 . . Redirected to Shielding 93 | . . . . . . . 26 20 27 . . . . . . . . . . . . 20 . . Core Remaining (%) 80 | 100 . 60 . . . 85 . 77 . . . . 7 91 100 . . . . 83 . 82 96 100 Volleys Fired 238 | . 30 . 58 1 . 1 82 30 26 9 1 . . . . . . . . . . . . . Largest 2 | . 2 . 2 2 . 2 2 2 2 1 1 . . . . . . . . . . . . . Hottest 97 | . 60 . 84 46 . 46 84 84 97 36 69 . . . . . . . . . . . . . Shots Fired 454 | . 60 . 116 2 . 2 161 59 44 9 1 . . . . . . . . . . . . . Gun 435 | . 60 . 115 2 . 2 161 53 42 . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Launcher 18 | . . . 1 . . . . 6 2 9 . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 351 | . 30 . 81 2 . 2 160 52 24 . . . . . . . . . . . . . . . Thermal 84 | . 30 . 34 . . . 1 1 18 . . . . . . . . . . . . . . . Explosive 18 | . . . 1 . . . . 6 2 9 . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Hit Streak 22 | . 9 . 22 3 . 4 12 12 12 5 1 . . . . . . . . . . . . . Robot Miss Streak 5 | . 4 . 5 . . 1 4 2 5 2 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 11 | . . . 4 . . . 3 2 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 321 | . 40 . 81 2 . 1 109 40 25 5 1 . 1 . 1 1 11 . . . . . . 3 Core Hits 142 | . 15 . 38 1 . 1 48 18 15 2 1 . 1 . . . 1 . . . . . . 1 Critical Kills 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 11 | . . . . . . . 6 . . . . . . . . . 5 . . . . . . . Critical Strikes 17 | . . . 3 . . . 8 . . . . . . . . . 5 . . . . . . 1 Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . . . . . . . . . . . . 5 . . . . . . 1 Melee Attacks 57 | . . . . . . . . . . . 2 . 4 1 3 2 21 4 . 8 . . 3 9 Impact 49 | . . . . . . . . . . . . . . . 2 2 21 4 . 8 . . 3 9 Slashing 8 | . . . . . . . . . . . 2 . 4 1 1 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . 1 1 . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6928 | . 476 . 1545 46 . 32 1799 832 599 377 90 . 43 . 76 122 538 . . . . . . 353 Guns 4707 | . 473 . 1456 30 . 32 1765 546 405 . . . . . . . . . . . . . . . Cannons 26 | . . . . . . . . . . . 26 . . . . . . . . . . . . . Explosions 991 | . . . 70 . . . . 286 194 377 64 . . . . . . . . . . . . . Melee 1132 | . . . . . . . . . . . . . 43 . 76 122 538 . . . . . . 353 Ramming 72 | . 3 . 19 16 . . 34 . . . . . . . . . . . . . . . . . Kinetic 3762 | . 258 . 948 30 . 32 1743 546 205 . . . . . . . . . . . . . . . Thermal 1009 | . 215 . 508 . . . 22 . 200 . 64 . . . . . . . . . . . . . Explosive 927 | . . . 70 . . . . 286 194 377 . . . . . . . . . . . . . . Electromagnetic 26 | . . . . . . . . . . . 26 . . . . . . . . . . . . . Impact 1013 | . . . . . . . . . . . . . . . . 122 538 . . . . . . 353 Slashing 119 | . . . . . . . . . . . . . 43 . 76 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 7 . . 1 1 1 . . . 7 7 7 7 . . . . Average Corruption 5 | . . . . . . . 6 7 . . 1 1 1 . . . 6 7 7 7 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 68 | . . . . . . . 33 12 . . 1 . 1 . . . 5 9 . 7 . . . . Message Errors 18 | . . . . . . . 6 3 . . 1 . . . . . 2 5 . 1 . . . . Matter Fused 12 | . . . . . . . 7 3 . . . . . . . . 1 . . 1 . . . . Heat Flow Errors 14 | . . . . . . . 8 2 . . . . . . . . . 2 . 2 . . . . Energy Discharges 9 | . . . . . . . 3 2 . . . . 1 . . . 2 . . 1 . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . . . . . . 1 . . . . . . . . . . 2 . 1 . . . . Data Loss (major) 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 655 | . . . . . . . . . . 43 . . . . 36 97 306 . . . . . . 173 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 43 | . . . . . . . . . . 43 . . . . . . . . . . . . . . Melee 612 | . . . . . . . . . . . . . . . 36 97 306 . . . . . . 173 Knockbacks 8 | . . . . . . . . . . . . . . . . . 6 . . . . . . 2 Impact 7 | . . . . . . . . . . . . . . . . . 5 . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 287 | . . . . . . . . 38 51 161 37 . . . . . . . . . . . . . Shots 9 | . . . . . . . . 1 2 5 1 . . . . . . . . . . . . . Rammed 6 | . 1 . 2 1 . . 2 . . . . . . . . . . . . . . . . . Targets Rammed 6 | . 1 . 2 1 . . 2 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 287 | . 90 . 248 2 . 2 269 287 225 . 14 . . . . . . 107 . 253 . . . . Average Temperature 66 | . 34 . 75 1 . 1 58 67 95 . 13 . . . . . . 56 . 122 . . . . Received Heat Transfer 1320 | . 183 . 198 . . 9 387 171 234 . 36 . 9 36 . . . . . 30 . . 27 . Effects 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Interference 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Impact Corruptions 16 | . . . . . . . . . . . . . . . . 1 9 . . . . . . 6 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 1992 | . 475 . 1110 . . . 37 . 370 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Peak Influence 576 | . 158 . 576 229 . 104 426 464 244 . . . . 503 86 73 . . . . 97 72 99 119 Initial 503 | . . . . 224 . . 40 240 243 . . . . 503 82 42 . . . . 97 72 40 59 Average 176 | . 35 . 120 190 . 101 245 399 215 . . . . 481 82 66 . . . . 97 72 58 76 Maximum Alert Level 2 | . . . 2 1 . . 2 2 1 . . . . 2 . . . . . . . . . . Low Security (%) 56 | 100 100 100 74 17 . 100 40 . 16 . . . . . 100 100 . . . . 100 100 100 100 Level 1 32 | . . . 18 82 . . 56 33 83 . . . . 12 . . . . . . . . . . Level 2 11 | . . . 6 . . . 2 66 . . . . . 86 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 3 . . . 6 . . . 1 . . 1 . . . . . . . 1 1 1 Investigation 3 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 1 . 2 . . . 3 . . . . . . . . . . . . . . 1 1 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Distress Signals 4 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 163 | . 8 . 36 . . 3 30 10 10 2 16 . 15 3 . . 2 3 . 12 . 4 7 2 Peak Tracking Total 11 | . 4 . 8 . . 3 7 5 5 1 10 . 11 3 . . 2 3 . 7 . 4 9 3 Tactical Retreats 18 | . . . 1 . . . 1 1 1 . 6 . 1 . . . . 1 . 5 . . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Traps Triggered 5 | . . . . . . . 1 . 1 . . . . 1 . 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Disabled 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Machines Accessed 29 | . 1 1 2 . 2 . 3 . . . . 4 . 1 5 2 1 . 4 . 1 . . 2 Terminals 14 | . 1 . 2 . . . 2 . . . . . . 1 4 2 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Total Hacks 91 | . 4 1 5 . 5 . 8 . . . . 31 . 1 7 8 1 . 17 . 1 . . 2 Successful 71 | . 2 1 2 . 5 . 3 . . . . 31 . . 3 3 1 . 17 . 1 . . 2 Failed 19 | . 1 . 3 . . . 5 . . . . . . 1 4 5 . . . . . . . . Catastrophic 6 | . . . 1 . . . 1 . . . . . . 1 2 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 3 . 5 . 1 . 1 . . . . . . 1 6 3 . . . . . . . . Terminals 32 | . 4 . 5 . . . 6 . . . . . . 1 6 8 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . 1 Terminal Hacks 67 | . 2 1 2 . 5 . 2 . . . . 31 . . 1 3 1 . 17 . 1 . . 1 Record 20 | . . . . . 4 . . . . . . 11 . . . . . . 5 . . . . . Part Schematic 17 | . . . . . . . . . . . . 12 . . 1 . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robot Analysis 9 | . 2 . 2 . . . . . . . . . . . . 1 . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . 4 . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 1 . 2 . . . 3 . . . . . . 1 4 2 . . . . . . . 2 Full Trace Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . . . . 12 . . 1 . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Total Allies 6 | . . 2 . 3 . . . . . . . . 1 . . . . . . . . . . . Largest Group 3 | . . 2 2 3 3 3 3 . . . . . 1 . . . . . . . . . . . Highest-Rated Group 96 | . . 42 42 40 40 40 40 . . . . . 96 . . . . . . . . . . . Highest-Rated Ally 96 | . . 31 31 16 16 16 16 . . . . . 96 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 64 | . . . 19 . . 6 31 . . . . . 8 . . . . . . . . . . . Total Damage 1038 | . . . 271 . . 53 373 . . . . . 341 . . . . . . . . . . . Kills 14 | . . . 5 . . 3 3 . . . . . 3 . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Robot Analysis Total 9 | . 2 . 2 . . . . . . . . . . . . 1 . . 4 . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Turns Passed 7789 | 90 886 232 952 486 308 51 1170 367 627 143 212 30 255 404 379 155 292 226 61 220 1 24 85 133 Spaces Moved 7657 | 48 339 94 376 321 212 34 557 181 435 304 486 76 580 371 691 282 583 582 139 487 2 48 198 231 Core 1179 | 1 . . . . . . . . . . . . 62 371 691 54 . . . . . . . . Treads 2462 | 47 339 94 376 321 212 34 557 181 301 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4016 | . . . . . . . . . 134 304 486 76 518 . . 228 583 582 139 487 2 48 198 231 Fastest Speed 27 | 50 160 240 145 145 145 145 145 155 28 28 37 40 40 50 50 37 37 37 37 37 40 40 27 32 Average Speed 82 | 157 210 240 195 145 145 145 152 157 118 36 40 40 41 50 50 41 37 37 37 37 40 40 35 32 Slowest Speed 305 | 160 240 240 240 145 145 145 305 158 163 37 110 40 50 50 50 100 40 37 37 40 40 40 40 32 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . . . . 18 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . . . . . . 2 3 3 . . . . . . 2 . 1 . 2 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 42 25 37 73 59 10 46 39 8 51 59 68 66 9 21 6 70 71 61 78 . 86 7 8 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 6 | . . . . . 1 . . . . 1 . 1 . . . . . . 3 . . . . . Known Exits Taken 5 | . . . . 1 . . 1 . . . . . . 1 . 1 . . . . 1 . . . Unknown Exits Taken 17 | 1 1 1 1 . 1 1 . . 1 1 1 1 1 . 1 . 1 1 1 1 . . 1 . Scrap Searched 14 | . . 1 . 1 . . . . . 4 3 . 1 . . . 3 . . 1 . . . . Spaces Dug 30 | . . . . . . . . . . . 2 . 1 1 2 1 3 4 . 7 . . 3 6 Terrain Destroyed 135 | . . . 7 . . . . 4 14 75 7 . 1 1 2 1 3 4 . 7 . . 3 6 Melee 30 | . . . . . . . . . . . 2 . 1 1 2 1 3 4 . 7 . . 3 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 105 | . . . 7 . . . . 4 14 75 5 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Acc Total 8655 | 60 449 101 501 343 213 34 751 214 508 323 496 75 591 587 716 314 616 583 147 508 1 50 203 271 Wait 472 | . 70 2 16 12 . . 65 . 8 6 . . 7 216 9 21 5 . . 9 . . . 26 Move 7604 | 47 338 93 375 320 211 33 556 179 430 297 479 75 579 370 690 281 582 577 138 484 1 44 195 230 Hop 13 | . . . . . . . . . 2 3 3 . . . . . . 2 . 1 . 1 1 . Pick Up 75 | 7 7 6 16 5 1 . 11 . 9 2 1 . . . 1 1 3 . 2 . . 1 . 2 Fast Attach 56 | 5 1 . 5 . . . 7 1 4 . 4 . 1 . 9 6 1 . 4 2 . . 2 4 Attach 27 | 1 . . 3 . . . 5 1 6 4 1 . . . . 1 2 . . 1 . . 2 . Detach 8 | . . . 2 . . . 2 . . 2 1 . . . . . . . . 1 . . . . Swap 26 | . 1 . 5 . . . 8 3 8 . . . . . . . 1 . . . . . . . Drop 69 | . 1 . 19 4 1 . 13 . 15 . 4 . . . 4 2 1 . 3 2 . . . . Fire 238 | . 30 . 58 1 . 1 82 30 26 9 1 . . . . . . . . . . . . . Melee 57 | . . . . . . . . . . . 2 . 4 1 3 2 21 4 . 8 . . 3 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 1 . 2 1 . . 2 . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / Ext) -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access (discovered 2 exits: [*Sur] / Gar) To Epsilon Eridani History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 6) 307 | -10/Materials | Build established: Mutant 509 | -10/Materials | Central database locked down 712 | -10/Materials | Discovered new exit (range 16) 977 | -10/Materials | Entered Mines 986 | -10/Mines | Met a Derelict shopkeep closing up shop 1186 | -10/Mines | Discovered new exit (range 9) 1209 | -10/Mines | Entered Materials 1209 | -9/Materials | Accompanied by 2 allies 1209 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1214 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1560 | -9/Materials | Discovered new exit (range 11) 2019 | -9/Materials | Discovered new exit (range 7) 2161 | -9/Materials | Entered Mines 2166 | -9/Mines | Destroyed 8 combat bots 2246 | -9/Mines | Discovered new exit (range 13) 2479 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2536 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2539 | -9/Mines | Found Prototype Device 2560 | -9/Mines | Identified exit to Exiles 2618 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2641 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2647 | -9/Mines | Entered Exiles 2647 | -9/Exiles | Accompanied by 3 allies 2687 | -9/Exiles | Met 8R-AWN 2707 | -9/Exiles | Met EX-HEX 2749 | -9/Exiles | Met EX-BIN 2766 | -9/Exiles | Aligned with FarCom system 2768 | -9/Exiles | Given EX-Vault access code 2803 | -9/Exiles | Opened EX-Vault 2809 | -9/Exiles | Found Cloak of Protection 2839 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2885 | -9/Exiles | Met EX-DEC 2894 | -9/Exiles | Learned location of Zion (-6) 2933 | -9/Exiles | Discovered new exit (range 14) 2955 | -9/Exiles | Left Exiles lab with Cloak of Protection 2955 | -9/Exiles | Entered Mines 2955 | -8/Mines | Accompanied by 3 allies 2993 | -8/Mines | Discovered new exit (range 10) 3006 | -8/Mines | Entered Materials 3006 | -8/Materials | Accompanied by 3 allies 3006 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3559 | -8/Materials | Garrison activated, responded to threat 3611 | -8/Materials | Lost 3 parts (1n1u1w) 3637 | -8/Materials | Destroyed 7 combat bots 3842 | -8/Materials | Discovered new exit (range 8) 4175 | -8/Materials | Identified exit to Garrison 4176 | -8/Materials | Entered Garrison 4246 | -8/Garrison | Triggered checkpoint 4320 | -8/Garrison | Triggered checkpoint 4365 | -8/Garrison | Destroyed 9 combat bots 4430 | -8/Garrison | Discovered new exit (range 8) 4441 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4530 | -8/Garrison | Discovered new exit (range 9) 4543 | -8/Garrison | Entered Factory 4543 | -7/Factory | Evolved 2 slots: Utility x2 4566 | -7/Factory | Discovered new exit (range 10) 4896 | -7/Factory | Build established: Hacker-Mutant 5068 | -7/Factory | Lost 4 parts (3n1u) 5078 | -7/Factory | Destroyed 7 combat bots 5170 | -7/Factory | Entered Lower Caves 5188 | -7/Lower Caves | Identified Exp. Sensor Array 5190 | -7/Lower Caves | Met a Warlord Commander 5191 | -7/Lower Caves | Learned location of Warlord (-5) 5192 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5195 | -7/Lower Caves | Found Encrypted Comm Array 5205 | -7/Lower Caves | Learned 8 Factory zone layouts 5255 | -7/Lower Caves | Lost 5 parts (2n3u) 5269 | -7/Lower Caves | Learned 4 Factory zone layouts 5311 | -7/Lower Caves | Discovered new exit (range 4) 5313 | -7/Lower Caves | Entered another Lower Caves area 5341 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5342 | -7/Lower Caves | Encountered a Warlord checkpoint 5473 | -7/Lower Caves | Core integrity fell below 50% 5519 | -7/Lower Caves | Discovered new exit (range 15) 5525 | -7/Lower Caves | Entered Data Miner 5525 | -7/Data Miner | Discovered new exit (range 6) 5533 | -7/Data Miner | Met Data Miner 5540 | -7/Data Miner | Learned location of Section 7 (-2) 5540 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5546 | -7/Data Miner | Received God Mode back door access code from Data Miner 5555 | -7/Data Miner | Entered Proximity Caves 5658 | -6/Proximity Caves | Spotter reported a threat 5711 | -6/Proximity Caves | Spotter reported a threat 5789 | -6/Proximity Caves | Spotter reported a threat 5799 | -6/Proximity Caves | Core integrity fell below 20% 5808 | -6/Proximity Caves | Discovered new exit (range 5) 5810 | -6/Proximity Caves | Entered Factory 5810 | -6/Factory | Evolved 2 slots: Utility x2 5811 | -6/Factory | Identified exit to Extension 5811 | -6/Factory | Identified exit to Factory 5833 | -6/Factory | Lost 3 parts (1p1n1u) 6160 | -6/Factory | Search patrols dispatched 6214 | -6/Factory | Entered another Factory area 6214 | -5/Factory | Evolved 2 slots: Utility x2 6443 | -5/Factory | Discovered new exit (range 14) 6593 | -5/Factory | Entered another Factory area 6593 | -4/Factory | Evolved 2 slots: Utility x2 6604 | -4/Factory | Identified exit to Upper Caves 6748 | -4/Factory | Entered Upper Caves 6775 | -4/Upper Caves | Spotted B-86 Titan 6857 | -4/Upper Caves | Lost 3 parts (3u) 7006 | -4/Upper Caves | Encountered a Warlord checkpoint 7035 | -4/Upper Caves | Discovered new exit (range 12) 7040 | -4/Upper Caves | Entered another Upper Caves area 7181 | -4/Upper Caves | Build established: Wizard-Mutant 7264 | -4/Upper Caves | Discovered new exit (range 7) 7266 | -4/Upper Caves | Entered Zhirov 7266 | -4/Zhirov | Discovered new exit (range 3) 7273 | -4/Zhirov | Met Zhirov 7280 | -4/Zhirov | Learned location of Quarantine (-3) 7280 | -4/Zhirov | Learned location of Testing (-2) 7280 | -4/Zhirov | Learned location of Command (-1) 7283 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7289 | -4/Zhirov | Found Alien Artifact 7289 | -4/Zhirov | Identified Integrated Dissipator 7289 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7295 | -4/Zhirov | Found Alien Artifact 7327 | -4/Zhirov | Entered Proximity Caves 7377 | -3/Proximity Caves | Spotted B-86 Titan 7501 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7543 | -3/Proximity Caves | Discovered new exit (range 5) 7547 | -3/Proximity Caves | Entered Research 7547 | -3/Research | Evolved 2 slots: Utility x2 7548 | -3/Research | Identified exit to DSF 7548 | -3/Research | Entered DSF 7564 | -3/DSF | Additional patrols routed to DSF 7568 | -3/DSF | Discovered new exit (range 15) 7572 | -3/DSF | Entered Research 7572 | -2/Research | Evolved 2 slots: Utility x2 7613 | -2/Research | Spotted B-90 Cyclops 7638 | -2/Research | Discovered new exit (range 14) 7650 | -2/Research | Discovered new exit (range 21) 7657 | -2/Research | Entered Access 7657 | -1/Access | Evolved 2 slots: Utility x2 7659 | -1/Access | Found Prototype Processor 7659 | -1/Access | Identified Exp. Core Analyzer 7667 | -1/Access | Identified exit to Garrison 7788 | -1/Access | Discovered new exit (range 6) 7790 | *** | Escaped! Last Messages --------------- 07757_ Acquired 13 matter. 07758_ Sneak attack on U-05 Engineer. 07758_ Destroyed Lgt. Ion Engine. 07758_ Destroyed Welding Torch. 07758_ U-05 Engineer system corrupted by crushing effect. 07758_ U-05 Engineer knocked back. 07759_ U-05 Engineer system terminally corrupted. 07759_ Structural Scanner fried. 07759_ Terrain Scanner fried. 07759_ Wheel fried. 07766_ U-05 Engineer builds a Wall. 07771_ ALERT: Security rotation in progress. 07778_ Slug penetrates Wall. 07787_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07788_ The Access Shell folds into the floor. 07788_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????#?????????#????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??#????????????#?????????????????????????????????? | | ??????????##?????????????????#???????????????????? | | ????????????#????????#???????????????????????????? | | ?????????????????#??????#???????????? ???????????? | | ####################################+######??????? | | ## ????? | | ## ?????? | | ## ####### ""###???????????????? | | ## #?????# ""#?#???????????????? | | ## #?????# ""#?????????????????? | | ## #?????# T#?????????????????? | | ## #???#?# ""#??????? ????????? | | * ## #?????# ""#?????????????????? | | ## #????## ""##????? ??????????? | | ?# #?#??# #????????????????? | | ???# #???### ##????????????????? | | ????## #?????# #?????????????????? | | ???? ??# #?????# #????? ???????????? | | #+########## #???#?# #?????????????????? | | #????## @" #?????? ??????????? | | #?????# "" ##????????????????? | | ############ ##????# #?????????????????? | | ???#??????## #?????# #?????????????????? | | ???????????#Y #?????# #?????????????????? | | ??? ???????# #?????#""""""""""#?????????????????? | | ??? ???????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ?????"?????# #????#?????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? ?????????????BB???????????????????? | | ??????????? ?????????????BB???????????????????? | | ?????????? #??????????? ?????????????????????? | | ???????????#####?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????BB???????????????????????? | | ????????????????????????BB???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 23 Energy Capacity 295 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 225 Power Shielding 66 Utility Shielding 90 Evasion (%) 64 Melee Accuracy 23 Target Analysis 7 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 58 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Signal Interpreter | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Cld. VTOL Module | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed IonicGyrokineticCalibrator Manual? 0 Play Time 00:59:48 Cumulative 135.8 hours Start 2024.12.07 @ 13:37:50 End 2024.12.07 @ 14:51:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 57 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75d4654b-3c00-4d2c-8fd0-ed8e14111bfa