Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 21:44:36 Player: JuustuToug Result: Destroyed by Light Fission Core chain reaction Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (34) 170 Value Destroyed (712) 712 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1682 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 140/140 System Corruption 0% Temperature Cool (12) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (25) --- Ion Engine Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Structural Scanner Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner ECM Suite Small Laser Small Laser Small Laser Small Laser Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Hacking Suite > --- WEAPON ----------- Beamcaster Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Structural Scanner Trap Scanner Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner ECM Suite Light Armor Plating Small Laser Small Laser Small Laser Small Laser Light Assault Rifle Datajack [Rating: 18] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 24 | 7 9 7 . 1 Power 3 | 1 1 1 . . Engine 2 | 1 . 1 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 6 | 2 2 2 . . Treads 3 | 2 1 . . . Leg . | . . . . . Wheel 3 | . 1 2 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 5 2 . . Device 2 | 1 . 1 . . Storage 3 | 1 2 . . . Processor 2 | . 2 . . . Hackware 1 | . 1 . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 6 | 2 1 2 . 1 Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 2 4 . 1 Power 1 | . 1 . . . Propulsion 2 | . . 2 . . Utility 1 | . . 1 . . Weapon 3 | . 1 1 . 1 Highest Loss Streak 2 | . 1 2 . 1 To Critical Strikes . | . . . . . Average Backups 20 | 4 18 23 24 25 Power 3 | . 3 3 4 5 Propulsion 6 | 2 7 6 6 6 Utility 5 | . 4 7 7 7 Weapon 4 | . 2 5 6 6 Tool/Special . | . . . . . Unused Backups 37 | 1 10 3 . 23 Power 11 | . 6 . . 5 Propulsion 11 | 1 3 1 . 6 Utility 8 | . . 2 . 6 Weapon 6 | . 1 . . 5 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 99 | . 100 100 100 97 Engine 8 | . 2 11 14 14 Core 5 | . 11 2 . . Treads 20 | . 16 20 28 28 Wheel 7 | . 11 7 . . Device 7 | . 5 5 14 11 Storage 14 | . 14 14 14 14 Processor 2 | . 5 . . . Hackware 3 | . 3 7 . . Energy Gun 14 | . 14 14 14 14 Ballistic Gun 13 | . 14 14 14 11 Peak Build Rating 18 | 7 13 18 15 15 Average Rating 12 | 5 10 14 14 14 On Entrance 9 | . 7 13 14 15 Avg Prop Armor Cover (%) 13 | . 13 14 . . Naked Turns . | . . . . . Heaviest Build 91 | 15 90 91 88 90 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 29 | . 29 9 2 2 Average Overweight (x) 3 | . 4 5 2 2 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 7 23 25 25 25 Most Carried 25 | 8 25 25 25 25 Average Carried 20 | 5 18 23 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 25 23 25 22 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 640 | 287 240 113 . . Remotely . | . . . . . Salvage Created 1098 | 94 733 271 . . Parts 67 | 10 45 12 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 21 | . 13 8 . . Guns 21 | . 13 8 . . Classes Destroyed 7 | 1 6 . . . Worker 3 | . 3 . . . Tunneler 5 | 4 1 . . . Hauler 2 | . 2 . . . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 6 | . 3 3 . . Grunt 15 | . 10 5 . . Best Kill Streak 3 | 2 3 3 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 1 | 1 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 116 | . 51 59 . 6 Missed 24 | . 12 11 . 1 Hits 92 | . 39 48 . 5 Melee 1 | . . . . 1 Projectile 91 | . 39 48 . 4 Critical Strikes 1 | . . 1 . . Damage Taken 1225 | . 459 554 . 212 Core 255 | . 70 107 . 78 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 109 | 9 70 30 . . Largest 2 | 2 2 2 . . Hottest 95 | 70 70 95 . . Shots Fired 214 | 18 138 58 . . Gun 214 | 18 138 58 . . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 106 | 9 69 28 . . Thermal 108 | 9 69 30 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 6 13 9 . . Robot Miss Streak 3 | 1 3 2 . . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 145 | 12 93 40 . . Core Hits 58 | 4 38 16 . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 9 | 1 7 1 . . Burn 7 | 1 5 1 . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1670 | 151 1076 443 . . Guns 1670 | 151 1076 443 . . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 689 | 63 484 142 . . Thermal 981 | 88 592 301 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 375 | 36 157 375 . . Average Temperature 64 | 13 47 110 . . Received Heat Transfer 495 | . 210 261 . 24 Effects 4 | . . 4 . . Shutdowns 1 | . . 1 . . Interference 2 | . . 2 . . Short Circuit 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 7 1 . . Heat Transferred 3161 | 333 2109 719 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 77 | 5 77 70 . . Initial 20 | . . 20 . . Average 15 | . 22 10 . . Influence Increases 685 | 20 475 190 . . Destroy 0b10 Robot/C 420 | . 260 160 . . Destroy 0b10 Robot/NC 65 | 20 45 . . . Destroy Leader 108 | . 78 30 . . Successful Hack 32 | . 32 . . . Select Force Hacks 60 | . 60 . . . Influence Decreases 685 | 20 422 243 . . Entered New Map 33 | . . 33 . . Time Decay 612 | 20 402 190 . . Lost Part 40 | . 20 20 . . Squads Dispatched 5 | . 4 1 . . Investigation 4 | . 3 1 . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 18 8 . 3 Peak Tracking Total 3 | . 3 3 . 3 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 14 | . 11 1 2 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 34 1 2 . Successful 19 | . 16 1 2 . Failed 17 | . 17 . . . Catastrophic 2 | . 2 . . . Database Lockouts 1 | . 1 . . . Manual 28 | . 28 . . . Terminals 29 | . 29 . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 4 1 2 . Record 2 | . . . 2 . Part Schematic 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 12 . . . Terminals 10 | . 10 . . . Botnet 3 | . 3 . . . Operators 1 | . 1 . . . Skim 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 9 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 2312 | 26 870 505 886 25 Terrain 1416 | . . 505 886 25 Seismic 644 | 26 618 . . . T.N.C. 252 | . 252 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 4099 | 287 1635 1259 886 32 Spaces Moved 1494 | 129 619 460 277 9 Core 26 | 25 1 . . . Treads 652 | 104 94 168 277 9 Legs . | . . . . . Wheels 816 | . 524 292 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 175 320 320 Average Speed 223 | 138 182 243 320 320 Slowest Speed 1500 | 160 1500 320 320 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 5 82 91 69 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . 2 . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2065 | 220 999 554 278 14 Wait 356 | 60 256 39 . 1 Move 1490 | 128 618 459 276 9 Hop . | . . . . . Pick Up 58 | 15 33 8 2 . Fast Attach . | . . . . . Attach 14 | 7 2 4 . 1 Detach . | . . . . . Swap 14 | . 7 6 . 1 Drop 24 | 1 13 8 . 2 Fire 109 | 9 70 30 . . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 288 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 827 | -10/Materials | Discovered new exit (range 14) 907 | -10/Materials | Identified exit to Materials 1082 | -10/Materials | Discovered new exit (range 15) 1105 | -10/Materials | Identified exit to Mines 1181 | -10/Materials | Discovered new exit (range 6) 1207 | -10/Materials | Identified exit to Subcaves 1527 | -10/Materials | Discovered exit to Materials (range 16) 1606 | -10/Materials | Central database locked down 1788 | -10/Materials | Derelicts attacked the area 1792 | -10/Materials | Learned location of 2 exits from Subcaves 1811 | -10/Materials | Learned location of 3 exits from Materials 1842 | -10/Materials | Learned location of 1 exit from Storage 1923 | -10/Materials | Entered Mines 2000 | -10/Mines | Build established: Scavenger-Mutant 2049 | -10/Mines | Discovered exit to Materials (range 9) 2053 | -10/Mines | Learned Materials stockpile data 2099 | -10/Mines | Met a Derelict shopkeep closing up shop 2231 | -10/Mines | Core integrity fell below 50% 2304 | -10/Mines | Discovered exit to Materials (range 7) 2529 | -10/Mines | Build established: Mutant 2983 | -10/Mines | Build established: Scavenger-Mutant 3137 | -10/Mines | Learned 2 Materials zone layouts 3169 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3169 | -10/Mines | Discovered new exit (range 5) 3182 | -10/Mines | Entered Exiles 3182 | -10/Exiles | Found Exiles lab abandoned 4029 | -10/Exiles | Discovered new exit (range 14) 4068 | -10/Exiles | Entered Mines 4097 | -9/Mines | Core integrity fell below 20% 4100 | -9/Mines | Destroyed by Light Fission Core chain reaction Last Messages --------------- 03434_ Connecting with BIN's Terminal... 03434_ Current location identified: Exiles >>Record "BIN-BYE" To the spacelab! 03530_ Connecting with EX-Prototypes Database... 03857_ Connecting with EX-Message Board... >>Record "MSG999999-FU" MAIN.C you're pretty crappy as far as evil overlords go. Imprinter is probably going to wreck your life and you're too stupid to see it coming. 04029_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 04086_ Lgt. Assault Rifle destroyed. 04094_ Dropped Rigged Fission Core. 04096_ Rigged Fission Core explodes. 04096_ G-34 Mercenary destroyed. 04098_ Dropped Rigged Lgt. Fission Core. 04100_ Rigged Lgt. Fission Core explodes. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????#???????????????????? | | ??????????????????????????????????????? | | ????#?????????????????????????????????? | | ???????????????#??????????????????????? | | ?#????????????? ??????#???????????????? | | ????????#?????? #?????????????????????? | | ??????????????? #?????????????????????? | | ??????????????# #?????#???????????????? | | ?????????????? t#?????????????????????? | | ??????????????# #??#??????????????????? | | ???######?????# #?????????????????????? | | ???? ????# #?????????????????????? | | ???# """ ##### #?????????????????????? | | ???# """ ;;;#; #?????????????????????? | | ???# """ g* ;; ##??##????????????????? | | ???# =; ## ##???????????????? | | ???# ??#; b #???????????????? | | #??# ????#;;;@ #???????????????? | | ???#? ????####;; ##???????????????? | | ???????????????## ##????????????????? | | ???????????????#? ###?????????????????? | | ????????????????? #???#???????????????? | | ????????????????? #???#???????????????? | | ????????#??#??????##??????????????????? | | ??????????????????????????????????????? | | ??????????#???????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????#?????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeRapidGuard Manual? 0 Play Time 00:15:12 Cumulative 178.2 hours Start 2025.11.06 @ 21:29:37 End 2025.11.06 @ 21:44:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 82 Gallery% 74 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a76585b-b902-4ec6-8be0-5941a0902ced