Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 20:55:12 Player: AlStar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (2213) 2213 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (230) 230 TOTAL SCORE: 8408 Bonus ------- High Alert Combat Kills 59 Aligned with FarCom 300 Friendly Fire -129 Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 46/100 System Corruption 7% Temperature Cool (0) Movement Rolling (100) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (8) ------ Improved Launcher Guidance Computer Improved Hacking Suite > --- WEAPON (3) ------- Heavy Phase Cannon > --- INVENTORY (5) ---- Matter Filter High-powered Shock Rifle Long-range Proton Cannon Disruptor Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core Improved Fusion Compressor > --- PROPULSION ------- Armored Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Launcher Guidance Computer Weapon Cycler Advanced Transmission Jammer ECM Suite Improved Corruption Screen Mini Drone Bay > --- WEAPON ----------- Enhanced Gauss Cannon Shock Bomb Launcher Great Maul > --- INVENTORY -------- Weight Redist. System Dispersion Rifle Disruptor Cannon Heavy Phase Cannon Matter Neutralizer KE Penetrator Mass Driver Improved Proton Missile Launcher [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Combat Airjet Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Great Maul Energy Gun Heavy Laser Energy Cannon Guided Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 2 2 Power 2 | . . . . . . 1 . . 1 . Propulsion 3 | . . 1 . . . . 1 . 1 . Utility 6 | . . 1 . . . 1 1 1 . 2 Weapon 1 | . . . . . . . . 1 . . Parts Attached 106 | 6 13 3 4 2 . 11 12 14 17 24 Power 17 | 1 2 1 . . . 5 3 1 1 3 Engine 8 | 1 2 1 . . . 4 . . . . Core 8 | . . . . . . 1 3 1 1 2 Reactor 1 | . . . . . . . . . . 1 Propulsion 30 | 2 6 1 3 . . . 2 2 10 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 15 | 2 3 1 . . . . 1 2 4 2 Hover 12 | . . . 3 . . . 1 . 6 2 Flight 3 | . 3 . . . . . . . . . Utility 36 | 1 3 1 . 1 . 5 4 8 4 9 Device 16 | . . . . . . 1 2 5 2 6 Storage 4 | 1 . . . 1 . 1 1 . . . Processor 6 | . 2 . . . . . 1 . 1 2 Hackware 2 | . . . . . . 1 . . . 1 Protection 8 | . 1 1 . . . 2 . 3 1 . Artifact . | . . . . . . . . . . . Weapon 23 | 2 2 . 1 1 . 1 3 3 2 8 Energy Gun 8 | 2 1 . 1 . . 1 2 1 . . Energy Cannon 7 | . 1 . . 1 . . . . . 5 Ballistic Gun 2 | . . . . . . . . 1 . 1 Ballistic Cannon 3 | . . . . . . . 1 . 1 1 Launcher 2 | . . . . . . . . . 1 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 38 | . 3 . . . . 1 4 4 5 21 Power 9 | . . . . . . . 2 1 1 5 Propulsion 11 | . 3 . . . . . 1 . 2 5 Utility 12 | . . . . . . 1 1 3 1 6 Weapon 6 | . . . . . . . . . 1 5 Highest Loss Streak 10 | . 2 . . . . 1 3 4 3 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 93 100 100 99 100 94 92 88 88 68 Engine 4 | . 14 11 11 11 11 12 4 . . . Core 6 | . . . . . . 1 7 10 13 8 Wheel 9 | . 13 33 17 . . . . 16 7 9 Hover 10 | . . . 15 33 33 27 25 3 14 1 Device 12 | . . . . . . 4 14 16 22 18 Storage 5 | . 9 . . 1 11 9 7 6 5 3 Processor 11 | . 14 22 22 19 11 9 11 8 . 10 Protection 4 | . 4 11 11 11 11 10 1 5 4 . Energy Gun 7 | . 26 11 11 11 11 8 6 6 3 . Energy Cannon 3 | . 1 11 11 11 11 9 2 . . 1 Ballistic Gun 1 | . . . . . . . . 5 3 1 Ballistic Cannon 1 | . . . . . . . 5 . 1 3 Impact Weapon 2 | . . . . . . . . 6 5 3 Peak Build Rating 84 | 6 11 16 25 31 31 41 46 54 70 84 Average Rating 43 | 4 6 15 19 28 31 37 41 50 60 63 On Entrance 28 | . 6 11 15 25 31 31 40 45 54 59 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 12 13 14 15 31 31 34 34 58 64 54 Greatest Support 74 | 26 26 36 36 36 36 36 51 58 74 74 Greatest Overweight (x) 4 | . 4 . . . . . 1 1 3 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 10 10 10 8 8 8 8 Average Capacity 7 | 6 6 5 5 5 10 8 8 8 8 7 Most Carried 10 | 3 8 5 5 6 6 10 8 8 8 8 Average Carried 6 | 1 5 4 4 5 6 7 7 7 7 7 Final Capacity 10 | 8 5 5 5 10 10 8 8 8 8 5 Final Carried 8 | 2 5 5 5 6 6 7 8 8 7 4 Class Distribution -------------------- 45% | Mutant 26% | Scavenger-Mutant 16% | Infiltrator-Assassin 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Assassin | -5/Factory Infiltrator-Assassin | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 1719 | 193 142 70 40 . 20 100 149 133 245 627 Remotely . | . . . . . . . . . . . Salvage Created 2461 | . 169 287 140 . 54 421 239 120 389 642 Parts 122 | . 23 12 3 . 2 10 16 8 24 24 Haulers Intercepted 3 | . 1 1 . . . 1 . . . . Recyclers Shooed 4 | . . . 1 . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 58 | . 6 4 1 . 3 10 9 4 7 14 Melee 1 | . . . . . . . . . . 1 Guns 21 | . 6 2 . . . 5 4 4 . . Cannons 24 | . . 2 1 . 3 4 3 . . 11 AOE 11 | . . . . . . . 2 . 7 2 Classes Destroyed 14 | . 4 2 2 . . 1 1 . 2 2 Worker 8 | . 1 . . . . . . . 3 4 Builder 3 | . . . . . . . . . 2 1 Hauler 3 | . 1 1 . . . 1 . . . . Recycler 3 | . . . 2 . . . . . 1 . Drone 1 | . . . . . . . . . . 1 Watcher 3 | . 2 . . . . . . 1 . . Swarmer 33 | . 6 . . . 3 4 6 4 5 5 Grunt 8 | . . . . . . 5 2 . . 1 Brawler 1 | . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . 1 Sentry 5 | . . 3 . . . 1 . . . 1 Hunter 2 | . . . . . . . . . 2 . Programmer 7 | . . . . . . . 1 . . 6 Assembled 1 | . . . 1 . . . . . . . Best Kill Streak 10 | . 4 2 2 . 3 5 3 4 10 4 Combat Bots Only 7 | . 3 2 1 . 3 5 3 4 7 4 Max Kills in Single Turn 9 | . 2 1 1 . 1 1 2 1 9 2 Gunslinging 1 | . 1 . . . . . . . . . Exploded 6 | . . . . . . . 2 . 6 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 480 | . 17 4 6 . 6 95 52 20 46 234 Missed 140 | . 6 . 2 . 2 34 14 7 14 61 Damage Taken 6941 | . 253 55 162 . 32 673 634 777 943 3412 Core 1852 | . 52 . . . 16 152 108 265 95 1164 Absorbed by Shields 82 | . . . . . . . . 82 . . Redirected to Shielding 52 | . . 3 23 . 2 . 24 . . . Regen/Repaired (Parts) 47 | . . . . . . 47 . . . . Core Remaining (%) 84 | 100 79 . . . 96 72 84 68 90 . Volleys Fired 216 | . 23 18 9 . 4 49 29 23 9 52 Largest 2 | . 2 2 2 . 1 1 2 2 1 2 Hottest 120 | . 90 118 118 . 120 120 120 99 69 105 Shots Fired 295 | . 42 36 17 . 4 49 45 26 10 66 Gun 156 | . 42 18 8 . . 27 17 26 7 11 Cannon 127 | . . 18 9 . 4 22 28 . . 46 Launcher 12 | . . . . . . . . . 3 9 Special . | . . . . . . . . . . . Kinetic 74 | . . . . . . . 25 19 . 30 Thermal 209 | . 42 36 17 . 4 49 20 7 7 27 Explosive . | . . . . . . . . . . . Electromagnetic 12 | . . . . . . . . . 3 9 Robot Hit Streak 13 | . 4 7 2 . 6 13 4 3 9 8 Robot Miss Streak 8 | . 8 2 3 . . 3 4 3 2 4 Penetration Max 1 | . . . . . . . . 1 . 1 Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 179 | . 15 22 9 . 4 33 20 14 9 53 Core Hits 104 | . 11 7 5 . 3 12 14 7 18 27 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 1 2 Critical Strikes 14 | . 2 2 2 . . . 2 1 1 4 Burn 8 | . 2 2 2 . . . 1 1 . . Blast 3 | . . . . . . . 1 . . 2 Smash 3 | . . . . . . . . . 1 2 Melee Attacks 123 | . . . . . . . . 61 20 42 Impact 123 | . . . . . . . . 61 20 42 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 1 5 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6895 | . 423 359 167 . 146 1092 637 311 1263 2497 Guns 1418 | . 216 151 65 . . 304 176 264 131 111 Cannons 3021 | . . 208 102 . 146 788 349 . . 1428 Explosions 1573 | . 207 . . . . . 112 . 1023 231 Melee 869 | . . . . . . . . 47 109 713 Ramming 14 | . . . . . . . . . . 14 Kinetic 1086 | . . . . . . . 245 208 . 633 Thermal 3353 | . 216 359 167 . 146 1092 280 56 131 906 Explosive 1035 | . 207 . . . . . . . 828 . Electromagnetic 538 | . . . . . . . 112 . 195 231 Impact 869 | . . . . . . . . 47 109 713 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 3 11 4 7 Average Corruption 5 | . . . . . . . 1 10 4 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . 15 Effects 28 | . . . . . . . 3 9 8 8 Message Errors 8 | . . . . . . . 1 2 1 4 Matter Fused 6 | . . . . . . . . 2 3 1 Heat Flow Errors 2 | . . . . . . . 1 . 1 . Energy Discharges 6 | . . . . . . . . 4 2 . Data Loss (minor) 3 | . . . . . . . . 1 . 2 Misfires 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 782 | . 51 . . . . . 1 21 202 507 Projectiles 109 | . . . . . . . . . . 109 Explosions 145 | . 51 . . . . . 1 . 93 . Melee 528 | . . . . . . . . 21 109 398 Knockbacks 7 | . . . . . . . 2 1 . 4 Impact 4 | . . . . . . . . 1 . 3 Kinetic 3 | . . . . . . . 2 . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 455 | . 162 . . . . . 16 . 272 5 Shots 10 | . 2 . . . . . 2 . 6 . Rammed 6 | . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 539 | . 199 284 160 . 310 501 166 46 265 539 Average Temperature 143 | . 77 115 67 . 159 206 53 18 108 196 Received Heat Transfer 348 | . . 18 . . . 162 72 . 12 84 Effects 20 | . . . . . . 8 . . . 12 Shutdowns 10 | . . . . . . 3 . . . 7 Energy Bleed 4 | . . . . . . 3 . . . 1 Interference 5 | . . . . . . 2 . . . 3 Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . 2 4 Impact Corruptions 15 | . . . . . . . . 1 1 13 Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 12 | . 2 3 . . . 5 . 1 . 1 Heat Transferred 6833 | . 730 962 527 . 320 2352 647 185 259 851 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Peak Influence 507 | . 276 274 121 . 70 482 507 322 352 264 Initial 247 | . . 116 106 . . 27 214 247 23 79 Average 161 | . 112 163 118 . 38 215 331 223 98 109 Maximum Alert Level 2 | . 1 1 . . . 2 2 1 1 1 Low Security (%) 66 | 100 74 78 100 . 100 53 3 45 84 83 Level 1 30 | . 25 21 . . . 27 77 54 15 16 Level 2 3 | . . . . . . 18 18 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . 3 . . . 2 4 2 . 5 Investigation 5 | . . 1 . . . 1 3 . . . Extermination 3 | . . . . . . . 1 . . 2 Reinforcement 8 | . . 2 . . . 1 . 2 . 3 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 7 | . 2 3 . . . 2 . . . . Communications Jammed 1 | . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . 1 Times Spotted 113 | . 14 11 9 . 3 18 10 9 11 28 Peak Tracking Total 12 | . 5 3 12 . 3 5 3 4 7 7 Tactical Retreats 10 | . 1 . . . . 4 . . 1 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 4 | . . . . . . . 1 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 8 | . 2 . . . . . 3 . 3 . Max in Single Turn 2 | . 1 . . . . . 2 . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 40 | . 5 4 . 5 . 3 6 7 4 6 Terminals 24 | . 4 1 . . . 2 3 6 3 5 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 4 | . . 1 . . . 1 2 . . . Recycling Units 4 | . 1 2 . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 136 | . 18 7 . 50 . 12 16 16 8 9 Successful 89 | . 11 4 . 50 . 5 5 7 4 3 Failed 47 | . 7 3 . . . 7 11 9 4 6 Catastrophic 7 | . . . . . . . 4 1 . 2 Database Lockouts . | . . . . . . . . . . . Manual 21 | . 8 1 . 1 . 4 . 2 1 4 Terminals 59 | . 16 2 . . . 7 6 14 6 8 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 15 | . . 1 . . . 5 9 . . . Recycling Units 8 | . 2 4 . . . . . 2 . . Scanalyzers 2 | . . . . . . . . . 2 . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 67 | . 7 1 . 50 . 1 1 5 1 1 Record 51 | . 1 1 . 49 . . . . . . Prototype ID Bank 3 | . 2 . . . . . . 1 . . Open DSF 2 | . . . . . . . 1 . . 1 Branch Access Points 3 | . 1 . . . . 1 . 1 . . Terminal Index 2 | . . . . . . . . 1 1 . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . 3 4 . . . Scan Component 5 | . . . . . . 2 3 . . . Repair 1 | . . . . . . 1 . . . . Refit 1 | . . . . . . . 1 . . . Recycling Unit Hacks 4 | . 1 2 . . . . . 1 . . Report Inventory 3 | . 1 2 . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 9 | . 3 1 . . . 1 . 1 1 2 Terminals 8 | . 2 1 . . . 1 . 1 1 2 Assimilate 2 | . 1 . . . . . . . . 1 Botnet 6 | . 1 1 . . . 1 . 1 1 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 32 | . 5 4 . . . 3 5 7 4 4 Full Trace Events 4 | . . . . . . 1 3 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 38 | . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies 1 | . 1 . . . . . . . . . Largest Group 1 | . 1 1 1 . . . . . . . Highest-Rated Group 10 | . 10 10 10 . . . . . . . Highest-Rated Ally 10 | . 10 10 10 . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 11 | . . . . . . . . . . 11 Drone Recoveries 2 | . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 4283 | 43 366 282 134 364 58 298 390 731 474 1143 Spaces Moved 3645 | 35 364 230 108 484 68 228 380 441 386 921 Core 48 | 3 2 . . . . . . . . 43 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 1634 | 32 204 230 39 . . . . 314 134 681 Hover 1805 | . . . 69 484 68 228 380 127 252 197 Flight 158 | . 158 . . . . . . . . . Fastest Speed 37 | 50 37 90 74 74 74 74 65 87 44 46 Average Speed 84 | 85 70 90 80 74 74 74 75 107 90 89 Slowest Speed 280 | 90 280 90 90 74 74 74 120 157 221 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . 2 1 . Exploration Rate (%) 31 | 3 57 39 41 95 28 15 14 13 14 24 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug 92 | . . . . . . . . 51 15 26 Terrain Destroyed 170 | . 15 . 1 . . . 12 51 50 41 Melee 92 | . . . . . . . . 51 15 26 Projectile 22 | . . . 1 . . . 6 . . 15 AOE 56 | . 15 . . . . . 6 . 35 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Total 4306 | 48 436 270 138 489 71 308 440 545 465 1096 Wait 60 | . 5 13 11 . . 7 1 . 1 22 Move 3633 | 34 363 229 107 483 67 227 379 438 385 921 Hop . | . . . . . . . . . . . Pick Up 74 | 8 17 4 3 1 . 8 9 4 8 12 Fast Attach 32 | . 3 . . 2 . 3 1 6 7 10 Attach 40 | 6 3 2 2 . . 4 3 2 7 11 Detach 9 | . . . . . . 1 . . 4 4 Swap 34 | . 7 1 2 . . 4 8 6 3 3 Drop 59 | . 15 3 3 2 . 5 10 3 8 10 Fire 216 | . 23 18 9 . 4 49 29 23 9 52 Melee 123 | . . . . . . . . 61 20 42 Ram 6 | . . . . . . . . . . 6 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 2 13 . Rewire 2 | . . . 1 1 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory -4/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 8) 364 | -10/Materials | Identified exit to Mines 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Accompanied by 1 ally 410 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 550 | -9/Materials | Met 8R-AWN 601 | -9/Materials | Discovered new exit (range 9) 663 | -9/Materials | Discovered new exit (range 8) 692 | -9/Materials | Entered Mines 692 | -9/Mines | Accompanied by 1 ally 693 | -9/Mines | Followed 8R-AWN into the Mines 705 | -9/Mines | Assembled infested the area 705 | -9/Mines | Met a Derelict bent on vengeance 821 | -9/Mines | Discovered new exit (range 5) 826 | -9/Mines | Entered Exiles 841 | -9/Exiles | Discovered new exit (range 17) 866 | -9/Exiles | Welcomed by 8R-AWN 878 | -9/Exiles | Met EX-HEX 900 | -9/Exiles | Met EX-BIN 910 | -9/Exiles | Aligned with FarCom system 911 | -9/Exiles | Given EX-Vault access code 943 | -9/Exiles | Opened EX-Vault 948 | -9/Exiles | Found Gui. Plasma Cannon 966 | -9/Exiles | Warned to stay clear of 0b10 Research branches 985 | -9/Exiles | Met EX-DEC 990 | -9/Exiles | Learned location of Zion (-6) 1038 | -9/Exiles | Visited The Gauntlet 1045 | -9/Exiles | Build established: Scavenger-Mutant 1181 | -9/Exiles | Discovered new exit (range 14) 1190 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 1190 | -9/Exiles | Entered Mines 1208 | -8/Mines | Discovered new exit (range 14) 1248 | -8/Mines | Entered Materials 1248 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1446 | -8/Materials | Repaired Lgt. Deuterium Engine 1538 | -8/Materials | Discovered new exit (range 10) 1546 | -8/Materials | Entered Factory 1546 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1683 | -7/Factory | Lost 3 parts (2p1u) 1931 | -7/Factory | Discovered new exit (range 8) 1936 | -7/Factory | Entered another Factory area 1936 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2241 | -6/Factory | Identified exit to Lower Caves 2241 | -6/Factory | Identified exit to Extension 2394 | -6/Factory | Crushed by falling debris 2402 | -6/Factory | Crushed by falling debris 2403 | -6/Factory | System corruption reached 10% 2433 | -6/Factory | Lost 4 parts (1p3u) 2440 | -6/Factory | Build established: Mutant 2643 | -6/Factory | Discovered new exit (range 12) 2667 | -6/Factory | Entered another Factory area 2667 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2834 | -5/Factory | Crushed by falling debris 2865 | -5/Factory | Lost 3 parts (1p2n) 2914 | -5/Factory | Spotted B-75 Beast 3016 | -5/Factory | Destroyed 7 combat bots 3129 | -5/Factory | Discovered new exit (range 9) 3141 | -5/Factory | Entered another Factory area 3141 | -4/Factory | Evolved 2 slots: Utility x2 3193 | -4/Factory | Build established: Assassin 3542 | -4/Factory | Build established: Infiltrator-Assassin 4060 | -4/Factory | Core integrity fell below 50% 4086 | -4/Factory | Lost 10 parts (2p1n4u3w) 4246 | -4/Factory | Core integrity fell below 20% 4270 | -4/Factory | Lost 6 parts (1p2n2u1w) 4284 | -4/Factory | Lost 5 allies 4284 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04229_ R-10 Processor collects Plasma Rifle. 04232_ Drone destroyed. 04232_ R-10 Processor collects Autogun. 04232_ Adv. Targeting Computer destroyed. 04232_ Antimatter Reactor destroyed. 04233_ Destroyed Com. Wheel. 04235_ L-61 Swordsman destroyed. 04239_ Matter Neutralizer destroyed. 04241_ Acquired 86 matter. 04243_ Acquired 57 matter. 04250_ FYNQNDCIIKHDQAHV8:KE#FETDZ 04262_ Acquired Arm. Huge Wheel. 04267_ Destroyed VTOL Module. 04268_ MR8YRC/HTHRPC2<9QPEESLYBWKVSW3CS/WSUISD, 04278_ Slammed into S-27 Virus. 04278_ Destabilizing: Core damaged (-46). 04279_ Slammed into S-27 Virus. 04283_ Destabilizing: System interference. 04283_ Imp. Launcher Guidance Computer temporarily disabled. 04283_ Hvy. Phase Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ###??????? ??????????????? | | #??????# #?????????????? | | #??? ### ##????????????? | | #??? #????????????? | | #### #????????????? | | +????????????? | | #????????????? | | "" """ """ #????????????? | | "" """ """ #????????????? | | "" """ """ #????????????? | | ####+##+#????? | | "" """ """ #????? | | "" """ """ #????? | | "% """ """ ###### | | # # | | # # | | ### ####### ] # # | | ###?# #?????# ]] # s# | | ????# #?????+ ] + @ # | | ????# #?????# ####### # | | ##??# #?????# #?????# # | | #??# #?????# #?????# # | | #??# #?????# #?????# # | | #??# ####### ########/### | | #### # ] s#?? | | + #### s# ==] #?? | | # ######??# # ] ]! #?? | | # #??????## # ] #?? | | + #??######+##+# #?? | | # #??# ! [# """ "#?? | | ## #??# ""T"" + """ T#?? | | ## #??# """"" # """ "#?? | | ## #??# # #?? | | ## #??#############+######?? | | ##/####?# #????? | | + #????? | | " " ### #????? | | " " #?# #######/#/##???? | | " " #?#?????# #???? | | " " #???????#""" #???? | | " " #???????#""" #???? | | " " #???????#""" #???? | | " " #???????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 58 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 110 ECM Strength 1 Jamming Range 16 Additional Mass Support 6 Corruption Block 15 Armor Coverage 450 Resistance: EX 25 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Launcher Accuracy 30 Offensive Hacking 12 Item Schematics ----------------- Imp. Gravmag System | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Challenges ------------ None Game ------ Seed TractorMicroFocus Manual? 0 Play Time 02:21:46 Cumulative 97.5 hours Start 2024.08.26 @ 23:18:05 End 2024.08.27 @ 20:55:12 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36adcd8d-1d8b-443b-bb0c-8d35b4ecce14