Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.01 @ 19:19:07 Player: Exp. Geonium Core Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (33) 6600 Robots Destroyed (248) 1240 Value Destroyed (14045) 14045 Prototype IDs (241) 4820 Alien Tech Used (0) 0 Bonus (13901) 13901 TOTAL SCORE: 44606 Bonus ------- High Alert Combat Kills 1278 Follower Combat Kills 4251 Entered Garrisons 2200 Used RIF Installer 5500 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Friendly Fire -3928 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 424/430 System Corruption 5% Temperature Cool (42) Movement Walking (115) Location -2/Garrison Parts ------- > --- POWER (2) -------- Particle Reactor Light Quantum Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Biometal Leg Centrium Wheel > --- UTILITY (15) ----- Improved Melee Analysis Suite Advanced Force Booster Relay Coupler [Sentry] (5) Relay Coupler [Demolisher] (26) Relay Coupler [Proto] (9) > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (5) ---- Medium Treads Medium Treads Compact Battery (200) Compact Battery (200) Compact Matter Pod (150) Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Lightpack 2.0 Experimental Optical Array Advanced Cloaking Device Improved Weapon Shielding Layered Medium Armor Plating Improved Shield Generator Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Proto] > --- WEAPON ----------- Improved Remote Datajack Great Maul > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Leg Cooled Linear Gravjet Combat Linear Gravjet Advanced Heat Sink Improved Cooling System Improved Signal Interpreter Point Defense Array Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Improved Corruption Screen Enhanced Quantum Rifle Enhanced Nova Cannon High-powered Shotgun High-powered Shotgun KE Penetrator KE Penetrator KE Penetrator Heavy Missile Launcher Remote Datajack Remote Datajack Improved Remote Datajack Katana Axe Great Axe Sapper Charge Sapper Charge [Rating: 160] Favorites ----------- Power Quantum Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Centrium Leg Wheel Centrium Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Cesium-ion Thruster Utility Relay Coupler [Proto] Device Advanced Heat Sink Storage Lightpack 2.0 Processor Improved Signal Interpreter Hackware Relay Coupler [Proto] Protection Improved Utility Shielding Weapon Enhanced Nova Cannon Energy Gun Field Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Shotgun Launcher Thermoblaster Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . 2 . . . 2 . 2 . . . 2 . . . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 13 | . . . 1 . . . 2 . 2 . . . . 2 . . . 2 . . . . . 2 . . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 397 | . 5 1 8 3 7 . 31 7 19 3 2 6 17 5 13 4 20 33 24 7 49 . 28 17 17 1 13 . 11 1 30 3 12 Power 36 | . . . . . 1 . 1 . 1 . 1 . 3 1 1 . 1 3 1 1 9 . 3 . 2 . 2 . . . 3 . 2 Engine 5 | . . . . . 1 . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . 1 . 1 . 1 . 1 . . . 1 3 . . 2 . . . . . . . . . . . . Reactor 21 | . . . . . . . . . . . . . . . . . . . 1 1 7 . 3 . 2 . 2 . . . 3 . 2 Propulsion 98 | . 3 . 4 . 3 . 10 3 5 . 1 4 7 1 1 2 3 4 8 1 11 . 6 . 1 . 2 . . . 12 2 4 Treads 61 | . 2 . 2 . 3 . 10 3 5 . 1 . 6 1 1 2 3 4 2 . 7 . 5 . 1 . 2 . . . . . 1 Leg 17 | . . . . . . . . . . . . . 1 . . . . . 6 1 . . 1 . . . . . . . 5 . 3 Wheel 4 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . Flight 11 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . 7 . . Utility 146 | . 1 . 2 3 2 . 5 . 10 1 . . 3 1 7 1 8 13 8 2 14 . 14 14 8 . 9 . 8 1 7 1 3 Device 45 | . . . 2 3 . . 1 . 2 . . . 1 . 1 . 2 3 3 . 8 . 5 2 1 . 4 . 2 1 2 . 2 Storage 4 | . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Processor 10 | . . . . . . . 2 . 4 . . . . . . . . . 1 1 . . . . . . . . . . 1 1 . Hackware 59 | . . . . . . . . . . . . . . . 2 . 5 6 2 . 4 . 8 11 7 . 4 . 6 . 4 . . Protection 28 | . . . . . . . 2 . 4 1 . . 2 1 4 1 1 4 2 1 1 . 1 1 . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | . 1 1 2 . 1 . 15 4 3 2 . 2 4 2 4 1 8 13 7 3 15 . 5 3 6 1 . . 3 . 8 . 3 Energy Gun 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Energy Cannon 8 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 . 3 . . . 1 . 1 . . Ballistic Gun 44 | . . 1 2 . 1 . 10 3 . 2 . . 2 . 1 . 4 7 3 . 7 . . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 1 . . . . . . . . . . . 1 . 2 1 . 1 2 1 . . . . 1 . . . 1 . 2 . . Special Weapon 19 | . . . . . . . . . . . . . . 1 1 . 2 2 1 1 2 . 2 1 1 1 . . 1 . 2 . 1 Impact Weapon 15 | . . . . . . . 5 1 . . . . . 1 . . 2 2 1 1 1 . . 1 . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . 3 . . 2 1 . . . . 1 . . 2 . 1 1 . . . . . . 3 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Parts Lost 127 | . . 1 . . . . 4 1 6 2 1 1 2 . 2 . . 8 4 . 42 3 5 2 3 . 3 . 1 . 31 . 5 Power 17 | . . . . . . . . . 1 . 1 1 1 . 1 . . 1 . . 5 1 . . 2 . . . . . 3 . . Propulsion 32 | . . . . . . . 2 . 3 1 . . 1 . . . . 2 2 . 6 . 2 . . . 1 . 1 . 10 . 1 Utility 52 | . . . . . . . 2 1 1 1 . . . . 1 . . 5 1 . 17 1 2 2 1 . 2 . . . 13 . 2 Weapon 24 | . . 1 . . . . . . 1 . . . . . . . . . 1 . 12 1 1 . . . . . . . 5 . 2 Highest Loss Streak 38 | . . 1 . . . . 3 1 3 1 1 1 2 . 1 . . 5 3 . 38 3 5 2 1 . 1 . 1 . 14 . 4 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Average Slot Usage (%) 79 | . 85 85 79 99 80 77 76 78 72 76 79 74 76 73 85 86 82 78 82 88 70 87 87 86 86 90 89 90 92 82 63 20 47 Engine 2 | . 14 14 11 11 11 11 7 . . . . . 1 6 5 6 3 . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 9 6 7 6 6 4 . . . 2 4 2 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 2 10 8 9 10 9 9 9 9 9 9 8 3 . 4 Treads 16 | . 8 14 30 33 33 33 26 27 22 15 18 2 20 20 20 20 20 13 4 . 8 10 9 9 9 9 11 14 13 8 2 . 1 Leg 1 | . 10 . . . . . . . . . . . . . . . . . 10 21 2 . 1 . . . . . . . 1 . 6 Device 7 | . . . 2 21 3 . . 9 7 7 7 7 7 6 6 6 6 4 4 10 14 26 14 9 8 9 4 4 5 4 3 . 2 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 5 5 5 3 5 5 4 4 4 4 4 4 4 1 . . Processor 3 | . . . . . . . 8 6 10 12 7 7 7 6 . . . . 4 2 1 . . . . . . . . . . 2 4 Hackware 15 | . . . . . . . . . . . . . . . 5 6 11 22 27 18 13 25 31 40 47 47 44 42 48 47 39 13 13 Protection 6 | . . . . . . . 5 . 6 9 15 15 15 13 26 26 18 12 5 10 4 . 3 2 . . 2 4 . . . . 3 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 3 4 5 4 3 4 4 4 3 4 1 . . Ballistic Gun 6 | . 16 28 22 22 22 22 15 14 3 13 15 . 1 2 1 2 2 4 3 1 1 . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 5 1 . 3 2 . 3 1 5 3 3 1 4 4 4 3 4 1 . . Impact Weapon 1 | . . . . . . . 1 3 . . . . . 4 6 6 4 2 3 4 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 5 . . 5 6 . . . . . 1 . 2 . . . . . . . . . 1 . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 13 50 48 53 53 60 16 20 18 19 23 23 23 41 35 45 44 44 36 49 81 119 111 117 108 99 87 101 93 93 93 93 . 71 Greatest Support 155 | 20 20 10 60 60 60 60 62 60 60 60 68 68 76 68 68 70 70 100 90 120 155 155 155 155 155 155 155 131 131 103 103 11 76 Greatest Overweight (x) 4 | . 4 4 4 . . . . . . . . 1 1 . . . . . . . 1 . 3 . . . 1 . . . 3 . 2 Average Overweight (x) . | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | . 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 31 | . 15 20 20 20 36 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 20 20 20 20 20 20 20 20 20 20 10 5 5 Most Carried 40 | . 8 8 19 20 40 14 37 40 40 40 38 37 40 40 40 40 40 37 40 37 39 20 20 20 20 19 20 20 20 20 20 1 5 Average Carried 27 | . 7 7 13 19 24 13 27 37 38 38 36 33 36 39 37 38 37 35 34 35 15 19 18 17 19 19 19 20 19 20 8 1 2 Final Capacity 40 | 8 20 20 20 20 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 40 | 6 8 8 19 20 13 14 36 40 39 37 37 35 38 40 38 38 37 32 37 35 19 20 20 19 20 19 20 20 20 20 1 1 5 Class Distribution -------------------- 33% | Botlord-Mutant 26% | Bothacker-Mutant 19% | Hauler-Mutant 7% | Mutant 6% | Bothacker-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Gladiator | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Assassin | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Garrison Mutant | -2/Research Scavenger-Mutant | -2/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Matter Collected 8141 | 200 . 55 355 118 200 83 695 143 287 124 97 . 256 30 224 40 367 775 451 178 651 . 408 262 550 . 403 . 379 . 566 . 244 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12154 | . 83 181 537 201 . 70 1106 143 493 113 78 . 601 . 367 164 469 678 513 430 1090 . 1076 889 997 . 603 . 723 . 377 . 172 Parts 482 | . 10 11 27 7 . 2 50 5 24 8 3 . 10 . 9 7 15 40 24 9 32 . 38 27 60 . 29 . 18 . 10 . 7 Haulers Intercepted 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 7 11 . 1 . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Combat Hostiles Destroyed 213 | . 5 4 7 4 . 2 19 3 4 5 4 . 3 . 12 3 8 19 11 4 13 . 13 6 19 . 8 . 13 . 20 . 4 Melee 16 | . . . . . . . . . 4 . . . . . . . 1 2 . . 3 . . . . . . . . . 2 . 4 Guns 74 | . . 3 7 4 . 2 19 3 . 5 4 . 1 . 2 . 4 9 2 . 5 . . . 4 . . . . . . . . Cannons 41 | . . . . . . . . . . . . . . . . . . . . . 5 . 11 6 6 . 8 . 1 . 4 . . AOE 76 | . 5 1 . . . . . . . . . . 2 . 9 3 2 8 9 3 . . . . 9 . . . 11 . 14 . . Classes Destroyed 20 | . 3 1 2 . . 1 3 1 3 . . . 1 . 1 . . . 1 . 1 . 1 . . . . . . . 1 . . Worker 4 | . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . Builder 10 | . . 1 . . . . 2 . 1 . . . . . . 1 . 4 . 1 . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 11 | . . . 2 . . . 2 . . . . . . . . . . 1 . 2 . . . 4 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 3 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . Swarmer 62 | . 3 . . 2 . . 4 . . 3 4 . . . 5 . 2 10 4 3 5 . 3 . 5 . 1 . . . 5 . 3 Cutter 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . Grunt 68 | . 2 4 2 2 . 1 8 2 . 2 . . . . 4 3 1 4 3 1 2 . 4 1 6 . 4 . 12 . . . . Brawler 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Sentry 26 | . . . 5 . . . 6 . 1 . . . 1 . . . 4 . . . 3 . 4 . 1 . 1 . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Hunter 15 | . . . . . . . . . 1 . . . . . . . . . 1 . . . 4 1 2 . 2 . 2 . 1 . 1 Programmer 21 | . . . . . . . . 1 2 . . . . . . . 2 4 1 . 2 . . 4 4 . 1 . . . . . . Behemoth 4 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 . 1 . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . Best Kill Streak 14 | . 4 7 2 2 . 2 4 2 1 3 2 . 2 . 10 4 3 7 8 5 3 . 6 3 9 . 3 . 11 . 14 . 2 Combat Bots Only 14 | . 3 6 2 2 . 2 4 2 1 3 2 . 2 . 10 3 3 5 8 3 3 . 6 3 9 . 3 . 11 . 14 . 2 Max Kills in Single Turn 4 | . 2 1 1 1 . 1 1 1 1 1 1 . 1 . 3 2 1 4 4 3 1 . 1 1 3 . 1 . 3 . 3 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 . . . . . . . . . . 1 . 3 1 1 2 4 2 . . . . 3 . . . 3 . 3 . . Melee 1 | . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Damage Taken 23398 | . 93 113 268 73 . 74 1501 368 922 230 295 230 395 . 823 203 566 1882 563 51 4998 1016 1414 700 1194 . 740 87 494 . 3170 . 935 Core 3705 | . 10 27 55 40 . 17 142 34 150 36 30 88 52 . 139 6 41 161 41 17 646 25 162 92 97 . 58 . 86 . 1364 . 89 Absorbed by Shields 3146 | . . . . . . . . . . . . . . . . . 68 500 104 20 206 . 307 430 563 . 320 84 158 . 386 . . Reduced by Siege Mode 229 | . . . . . . . . . . . . . . . . . . 22 . . 135 . 72 . . . . . . . . . . Redirected to Shielding 523 | . . . . . . . 109 . 112 . 8 . . . 71 9 21 68 62 3 60 . . . . . . . . . . . . Regen/Repaired (Parts) 251 | . . . . . . . . . . . . . . . . 41 90 105 . 15 . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 85 . . . 72 . 68 . . . . 49 . . . 78 . 79 . . . 26 . . . . . 74 . . . . Volleys Fired 785 | . 6 14 22 10 . 14 72 15 4 11 11 . 7 . 30 4 30 57 20 14 71 10 76 73 60 4 68 2 36 . 40 . 4 Largest 2 | . 1 2 2 2 . 2 2 2 2 2 2 . 2 . 1 1 2 2 1 1 2 1 1 1 1 1 1 1 1 . 1 . 1 Hottest 260 | . 30 40 46 46 . 46 50 46 46 53 53 . 260 . 260 260 260 53 39 39 120 120 120 120 120 120 120 7 120 . 120 . 10 Shots Fired 1031 | . 7 27 44 20 . 28 140 30 8 22 22 . 10 . 30 4 37 95 21 14 95 10 77 73 60 5 70 2 36 . 40 . 4 Gun 535 | . . 26 44 20 . 28 140 30 8 22 22 . 6 . 11 . 14 77 10 . 54 . . . 23 . . . . . . . . Cannon 288 | . . . . . . . . . . . . . . . . . . . . . 38 10 62 57 31 5 53 . 17 . 15 . . Launcher 81 | . 7 1 . . . . . . . . . . 4 . 14 4 5 7 8 2 . . . . 6 . . . 12 . 11 . . Special 127 | . . . . . . . . . . . . . . . 5 . 18 11 3 12 3 . 15 16 . . 17 2 7 . 14 . 4 Kinetic 533 | . . 26 44 20 . 28 140 30 8 22 22 . 6 . 11 . 14 77 10 . 52 . . . 23 . . . . . . . . Thermal 317 | . . . . . . . . . . . . . 4 . 14 4 5 . . . 40 10 62 57 31 5 53 . 17 . 15 . . Explosive 54 | . 7 1 . . . . . . . . . . . . . . . 7 8 2 . . . . 6 . . . 12 . 11 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 41 | . 1 4 11 7 . 5 14 12 7 13 3 . 7 . 11 2 10 41 13 25 31 . 20 9 28 1 14 16 4 . 23 . 27 Robot Miss Streak 8 | . 1 1 5 2 . 3 3 1 3 4 8 . 1 . 2 . 3 5 1 . 3 . 6 2 1 3 3 . 3 . 2 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary Targets 11 | . . 1 1 . . 1 3 . . . 1 . . . . . 1 2 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 1 . . . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 833 | . 1 14 27 19 . 23 113 27 31 20 17 1 26 . 23 2 33 92 20 15 83 . 64 44 41 1 41 2 14 . 30 . 9 Core Hits 502 | . 7 12 17 13 . 10 45 8 8 18 13 . 12 . 22 6 19 80 31 11 30 1 24 10 32 . 13 . 29 . 27 . 4 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . 1 . . . . Critical Parts Destroyed 9 | . . . . . . . 1 1 . . . . . . 1 . 1 2 . 1 1 . . 1 . . . . . . . . . Critical Strikes 23 | . . . . . . . 1 1 3 . . . 2 . 1 . 1 3 . 1 4 . 3 2 . . . . 1 . . . . Burn 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Destroy 7 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . 3 . . . . . . . . . . . . Smash 6 | . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . . 2 . . . . . . . . . Sever 6 | . . . . . . . . . 3 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Melee Attacks 246 | . . . . . . . 13 5 45 . . 13 17 7 3 6 30 26 20 9 20 . 11 5 . . . . . . 9 . 7 Impact 110 | . . . . . . . 13 5 . . . . . 7 3 6 30 16 9 9 7 . . 5 . . . . . . . . . Slashing 136 | . . . . . . . . . 45 . . 13 17 . . . . 10 11 . 13 . 11 . . . . . . . 9 . 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 39 | . . . . . . . 3 . 6 . . 1 5 . . . 3 3 . 2 . . 11 5 . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34016 | . 319 227 447 284 . 354 2208 453 1785 387 227 103 1080 . 1418 304 1291 2835 1734 718 3181 33 2558 1711 3325 68 1323 . 2911 . 2446 . 286 Guns 9405 | . . 147 446 270 . 354 1921 453 71 387 227 . 104 . 234 . 265 1797 265 . 1340 . . . 1124 . . . . . . . . Cannons 7216 | . . . . . . . . . . . . . . . . . . . . . 1116 . 1750 1196 928 44 1323 . 467 . 392 . . Explosions 10049 | . 319 80 . . . . . . . . . . 351 . 1124 304 579 461 1023 425 . . . . 1273 . . . 2444 . 1666 . . Melee 7166 | . . . . . . . 276 . 1714 . . 103 625 . 60 . 447 577 446 293 725 . 808 515 . . . . . . 291 . 286 Ramming 180 | . . . 1 14 . . 11 . . . . . . . . . . . . . . 33 . . . 24 . . . . 97 . . Kinetic 9370 | . . 147 446 270 . 354 1921 453 71 387 227 . 104 . 234 . 265 1797 265 . 1305 . . . 1124 . . . . . . . . Thermal 9609 | . . . . . . . . . . . . . 351 . 1124 304 579 . . . 1151 . 1750 1196 928 44 1323 . 467 . 392 . . Explosive 7691 | . 319 80 . . . . . . . . . . . . . . . 461 1023 425 . . . . 1273 . . . 2444 . 1666 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 2163 | . . . . . . . 276 . . . . . . . 60 . 447 441 . 293 131 . . 515 . . . . . . . . . Slashing 5003 | . . . . . . . . . 1714 . . 103 625 . . . . 136 446 . 594 . 808 . . . . . . . 291 . 286 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . 5 5 . . . . . 1 1 . . . . . 4 4 5 5 8 . 8 8 8 3 6 6 9 9 9 . 5 5 5 Average Corruption 4 | . 4 5 . . . . . 1 1 . . . . . 4 4 2 4 6 . 3 8 8 2 5 6 6 9 9 . 2 5 5 Corruption Purged 5 | . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 232 | . 1 1 . . . . . 2 3 . . . . . 2 5 13 6 29 . 21 4 31 10 31 4 33 1 18 . 6 1 10 Message Errors 68 | . . . . . . . . . 1 . . . . . . 2 3 2 9 . 11 2 8 5 5 1 8 . 6 . 3 . 2 Matter Fused 53 | . . . . . . . . . . . . . . . 1 . 4 . 7 . 3 2 6 1 10 2 12 . 4 . . . 1 Heat Flow Errors 18 | . . . . . . . . 1 1 . . . . . . 2 1 . 3 . . . 2 1 2 . 1 . 1 . 1 . 2 Energy Discharges 32 | . . . . . . . . . . . . . . . . . 1 1 4 . 3 . 8 1 5 . 3 1 2 . 2 . 1 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . Data Loss (minor) 22 | . . 1 . . . . . 1 . . . . . . 1 . 3 1 2 . 1 . 2 . 4 . 2 . 1 . . 1 2 Data Loss (major) 8 | . . . . . . . . . . . . . . . . 1 . 1 2 . . . . . 2 . 1 . 1 . . . . Misfires 11 | . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 1 1 1 3 . 1 . . . . Alerts 8 | . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . . 2 . 1 . . . 2 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2379 | . . 4 . . . . 171 . 467 . . 93 259 . 82 . 245 204 . 213 153 . 36 178 65 . 23 . 58 . 125 . 3 Projectiles 358 | . . . . . . . . . . . . . . . . . . . . . 112 . 36 110 28 . 23 . 49 . . . . Explosions 230 | . . 4 . . . . . . . . . . 33 . 22 . . . . . . . . . 37 . . . 9 . 125 . . Melee 1791 | . . . . . . . 171 . 467 . . 93 226 . 60 . 245 204 . 213 41 . . 68 . . . . . . . . 3 Knockbacks 7 | . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . 3 . . . . . . . . . Impact 6 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 3 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 125 | . 15 15 . . . . . . . . . . . . . . . 27 38 15 . . . . . . . . . . 15 . . Shots 7 | . 1 1 . . . . . . . . . . . . . . . 3 1 1 . . . . . . . . . . . . . Rammed 30 | . . . 2 1 . . 2 . . . . . . . . . . . . . . 5 . . . 2 . . . . 18 . . Targets Rammed 31 | . . . 2 1 . . 3 . . . . . . . . . . . . . . 5 . . . 2 . . . . 18 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 292 | . 10 9 19 . . 1 36 153 112 1 . . 200 . 286 200 200 11 218 24 72 . 191 210 151 6 160 . 292 . 205 . 182 Average Temperature 67 | . 7 8 6 . . 1 15 79 66 1 . . 124 . 138 124 142 2 86 13 24 . 48 77 57 6 57 . 107 . 54 . 81 Received Heat Transfer 4191 | . 21 60 144 21 . 45 675 108 78 45 . . 108 . 222 75 112 357 108 . 692 36 120 38 38 . 44 4 85 . 838 . 117 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Total Turns 97 | . . . . . . . . . . . . . . . . . . 24 . . 18 . 55 . . . . . . . . . . Longest Duration 55 | . . . . . . . . . . . . . . . . . . 24 . . 18 . 55 . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . 8 . . . . . . . 1 . . 3 . 1 . . . 2 1 . . . . . . . . Impact Corruptions 29 | . . . . . . . 7 . . . . . . . 2 . 6 5 . 6 1 . . 2 . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . 1 . . . . Parts Melted 21 | . . . . . . . . . . . . . . . 2 . 1 . . . 5 . 5 2 1 . 1 . 3 . 1 . . Heat Transferred 9071 | . . . . . . . . . . . . . 480 . 1760 560 800 . . . 962 . 1292 832 703 37 1017 . 332 . 296 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Peak Influence 1062 | . 191 192 307 202 . 50 258 301 163 . . . . 38 538 351 293 230 713 592 402 242 569 439 1062 615 903 560 981 551 622 298 223 Initial 597 | . . 74 74 64 . . 19 167 157 . . . . 31 26 282 105 143 147 373 277 210 128 319 210 597 461 507 420 551 413 280 223 Average 302 | . 82 167 183 114 . 33 84 231 64 . . . . 34 265 312 233 136 485 426 217 219 290 330 816 613 737 521 797 551 485 280 174 Maximum Alert Level 3 | . . . 1 1 . . 1 1 . . . . . . 2 1 1 1 3 2 2 1 2 2 3 2 3 2 3 2 2 1 1 Low Security (%) 47 | . 100 100 63 93 . 100 92 46 100 . . . . 100 52 1 23 97 10 . 44 2 49 . . . . . . . . . 82 Level 1 26 | . . . 36 6 . . 7 53 . . . . . . 8 98 76 2 23 49 45 97 25 85 17 . . . . . 13 100 17 Level 2 16 | . . . . . . . . . . . . . . . 38 . . . 55 50 9 . 25 14 17 100 38 100 28 100 86 . . Level 3 9 | . . . . . . . . . . . . . . . . . . . 10 . . . . . 65 . 61 . 71 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . . 1 . . . 1 . 5 . . . . 1 . 3 . 4 . 1 . 1 . 3 . 1 . . . . . 1 . Investigation 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Extermination 6 | . . . . . . . . . 3 . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . Reinforcement 6 | . . . 1 . . . 1 . 2 . . . . . . . . 1 . . . . . . . 1 . . . . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Distress Signals 18 | . . 1 1 . . . 4 . 1 . . . . . . . . 2 . 1 . 1 1 5 . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 481 | . 7 3 10 6 . 3 30 3 13 6 7 4 3 . 23 4 21 36 20 16 25 6 35 26 25 3 23 8 23 . 73 3 16 Peak Tracking Total 17 | . 4 2 3 3 . 3 5 2 2 3 4 4 3 . 9 3 5 5 10 6 8 7 7 6 7 1 5 4 9 . 17 3 14 Tactical Retreats 16 | . . . . . . . 2 . . 1 1 . . . . . . 1 1 . 1 . 1 . . . . . . . 7 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Traps Triggered 27 | . 3 . . . . . 1 1 2 . . . . . . 1 1 1 2 1 5 . 1 1 . . . . 1 . 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Machines Disabled 34 | . 1 . . . . . 1 1 1 . . . . . 1 . 2 2 2 . 3 1 5 1 6 . 3 . 2 . 2 . . Max in Single Turn 1 | . 1 . . . . . 1 1 1 . . . . . 1 . 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Relay 20 | . . . . . . . . 1 . . . . . . 1 . 1 . 1 . 3 . 3 . 5 . 2 . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Machines Accessed 42 | . 1 . 1 . 2 . 6 3 1 1 . 4 . 2 1 2 . 4 1 1 . 1 1 1 . 1 . 1 2 1 2 1 1 Terminals 20 | . 1 . 1 . . . 5 3 1 . . . . . 1 . . 1 1 . . . 1 . . . . . 2 . 2 . 1 Fabricators 4 | . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Total Hacks 93 | . 3 . 1 . 2 . 15 5 2 1 . 30 . 4 1 3 . 7 1 1 . 1 1 1 . 1 . 1 3 1 3 4 1 Successful 60 | . . . 1 . 2 . 9 1 . 1 . 30 . 2 . 3 . 3 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 Failed 33 | . 3 . . . . . 6 4 2 . . . . 2 1 . . 4 1 . . . 1 . . . . . 3 . 3 3 . Catastrophic 12 | . 1 . . . . . . 2 1 . . . . 2 . . . 1 . . . . 1 . . . . . 2 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 21 | . . . 1 . 1 . 13 . 2 . . . . . . . . 1 . . . . . . . . . . . . . 3 . Terminals 37 | . 3 . 1 . . . 14 5 2 . . . . . 1 . . 2 1 . . . 1 . . . . . 3 . 3 . 1 Fabricators 9 | . . . . . . . . . . . . . . 3 . 2 . 4 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 4 . Terminal Hacks 39 | . . . 1 . 2 . 3 1 . 1 . 30 . . . . . . . . . . . . . . . . . . . . 1 Record 12 | . . . . . 1 . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unlock Access 11 | . . . . . . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 6 | . . . . . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminals 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 1 . . . . . 4 3 1 . . . . 1 . 1 . 4 1 . . . . . . 1 . 1 2 . 2 1 1 Full Trace Events 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Used RIF Installer 11 | . . . . . . . . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 1 . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 115 | . . . . . . . . . . . . . . . 4 . 10 6 1 7 3 . 15 16 2 . 18 1 15 . 14 . 3 Non-combat 13 | . . . . . . . . . . . . . . . . . . 1 . 5 . . 2 5 . . . . . . . . . Combat 102 | . . . . . . . . . . . . . . . 4 . 10 5 1 2 3 . 13 11 2 . 18 1 15 . 14 . 3 Autooverrided 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 . 6 . 4 . 6 . . Autoassimilated 22 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 5 . . 3 . 6 . 4 . 1 Robot Hacks Applied 74 | . . . . . . . . . . . . . . . 4 . 10 6 1 7 2 . 12 10 . . 9 1 5 . 5 . 2 drop_inventory 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . reboot_system 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . overwrite_iff 19 | . . . . . . . . . . . . . . . 1 . 5 4 . . 1 . 3 2 . . 3 . . . . . . formatsys_low 6 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . 2 . . . . . . . . . formatsys_high 41 | . . . . . . . . . . . . . . . 2 . 5 1 1 2 1 . 9 3 . . 5 1 4 . 5 . 2 Relay Couplers Released 88 | . . . . . . . . 8 . . . . . . 4 . 4 . 3 2 11 . 11 . 21 . 10 . 10 . 4 . . Machine Destruction 85 | . . . . . . . . 5 . . . . . . 4 . 4 . 3 2 11 . 11 . 21 . 10 . 10 . 4 . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Attached 58 | . . . . . . . . . . . . . . . 2 . 5 6 1 . 4 . 8 11 7 . 4 . 6 . 4 . . Crosswired 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Merged Code Value 109 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 58 . 31 . 20 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . 6 . 3 . . . . . . . . . . . . Allies Hacked 12 | . . . . . . . . . . . . . . . . . . . 5 3 1 . . 2 1 . . . . . . . . Hacks Repelled 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Total Allies 137 | . . . . 3 . . . . . . . . . . 3 . 10 9 11 8 7 . 16 16 3 . 17 1 14 . 14 . 5 Largest Group 9 | . . . . 3 2 2 . . . . . . . . 3 . 2 4 9 7 9 2 5 7 6 2 6 4 7 3 6 . 4 Highest-Rated Group 497 | . . . . 40 24 24 . . . . . . . . 90 . 82 160 361 394 497 98 251 482 446 129 312 216 319 124 288 . 217 Highest-Rated Ally 160 | . . . . 16 16 16 . . . . . . . . 32 . 41 160 160 154 135 49 110 160 160 65 65 64 64 47 69 . 64 Total Orders 11 | . . . . . . . . . . . . . . . . . . 1 . 4 2 . 1 . . . 2 . 1 . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . AID 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 692 | . . . . 15 . 10 . . . . . . . . 36 . 24 48 59 34 46 4 43 64 64 1 72 19 78 . 64 . 11 Total Damage 21965 | . . . . 156 . 34 . . . . . . . . 932 . 394 1281 1909 994 2008 35 1756 2429 2634 24 2526 495 2254 . 1762 . 342 Kills 114 | . . . . 2 . 1 . . . . . . . . 8 . 2 9 12 6 7 . 7 13 9 . 12 4 13 . 7 . 2 Allies Corrupted 6 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . 4 . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Robot Analysis Total 131 | . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Turns Passed 21444 | . 114 84 539 410 1198 71 1905 472 1761 668 740 177 991 296 528 408 1057 1176 921 535 1521 210 994 940 1125 128 957 45 436 68 513 67 389 Spaces Moved 10670 | 1 69 32 256 229 425 18 784 246 840 378 440 133 443 161 265 141 485 520 527 284 797 119 414 496 447 76 470 27 219 41 511 117 259 Core 247 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118 80 49 Treads 8710 | . . . 209 229 425 18 784 246 840 378 440 6 379 161 265 141 485 520 178 . 632 119 414 496 447 76 470 27 219 41 65 . . Legs 897 | 1 24 . . . . . . . . . . . . . . . . . 349 284 96 . . . . . . . . . 23 . 120 Wheels 214 | . 45 32 47 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90 Hover 106 | . . . . . . . . . . . . . . . . . . . . . 69 . . . . . . . . . . 37 . Flight 496 | . . . . . . . . . . . . 127 64 . . . . . . . . . . . . . . . . . 305 . . Fastest Speed 29 | 120 120 140 140 160 160 160 155 160 160 160 160 29 29 160 160 160 160 160 120 120 51 152 152 152 152 152 152 155 152 152 31 50 50 Average Speed 146 | 120 133 140 159 160 160 160 156 160 160 160 160 75 143 160 160 160 160 160 132 120 140 152 179 152 152 152 153 155 154 152 56 53 107 Slowest Speed 400 | 120 140 140 240 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 160 120 160 152 400 152 152 152 225 155 155 152 200 60 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 9 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 21 12 20 30 70 9 64 40 20 47 59 80 49 5 47 3 50 15 62 12 60 5 67 20 44 5 49 2 38 1 39 3 29 Regions Visited 33 Branch Regions 8 Pre-discovered Areas 26 | . . . . . 1 . . . . . . 25 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 17 | . . . 1 . . . 1 . 1 1 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . Spaces Dug 167 | . . 8 . . . . 8 . 7 . . 2 . 7 . 3 5 19 18 42 2 10 1 23 . . 3 . 4 . 5 . . Terrain Destroyed 599 | . 40 8 . . . . 8 . 7 . . 2 1 7 5 7 10 35 37 42 4 10 11 32 88 3 13 . 64 . 165 . . Melee 57 | . . . . . . . 8 . 7 . . 2 . 7 . 3 5 14 4 6 . . . . . . . . . . 1 . . Projectile 81 | . . . . . . . . . . . . . . . . . . . . . 4 10 11 32 4 3 13 . . . 4 . . AOE 461 | . 40 8 . . . . . . . . . . 1 . 5 4 5 21 33 36 . . . . 84 . . . 64 . 160 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Res Gar Res Gar Total 15243 | . 85 47 342 254 1098 32 1279 282 1160 421 454 185 750 186 334 308 675 715 692 452 1064 135 583 609 861 83 648 29 284 46 676 120 354 Wait 1897 | . . . 38 5 . . 348 . 222 23 . 23 246 6 14 146 89 66 . 136 23 . 26 4 304 . 82 . 9 4 42 . 41 Move 10630 | . 68 31 255 228 424 17 784 245 839 377 439 130 442 161 264 141 484 520 526 283 796 119 413 496 446 76 469 27 218 41 495 117 259 Hop 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 . . Pick Up 592 | . 4 1 12 2 351 1 24 9 18 3 2 2 14 4 6 2 12 10 24 3 33 1 13 8 17 . 6 . 2 . 3 . 5 Fast Attach 136 | . . . 7 2 1 . 11 . 9 . 1 2 3 1 . 1 1 5 9 2 23 . 8 2 4 . 6 . 6 1 17 3 11 Attach 115 | . 2 1 1 . . . 2 . 7 3 1 3 5 . 6 1 5 8 9 2 14 . 9 8 10 1 2 . 3 . 11 . 1 Detach 18 | . . . . 1 . . . . 3 . . 1 2 . 1 . . . 1 . 1 . . . 2 . 1 . 1 . 4 . . Swap 146 | . 3 . . 1 6 . 18 7 3 . . 1 9 4 7 2 14 20 6 3 12 . 11 7 3 . 5 . 2 . 2 . . Drop 481 | . 2 . 5 4 316 . 4 1 10 4 . 9 5 3 3 4 9 3 15 . 22 . 16 5 15 . 9 . 6 . 9 . 2 Fire 785 | . 6 14 22 10 . 14 72 15 4 11 11 . 7 . 30 4 30 57 20 14 71 10 76 73 60 4 68 2 36 . 40 . 4 Melee 246 | . . . . . . . 13 5 45 . . 13 17 7 3 6 30 26 20 9 20 . 11 5 . . . . . . 9 . 7 Ram 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 18 | . . . 2 1 . . 3 . . . . . . . . . . . . . . 5 . . . 2 . . . . 5 . . Escape Stasis 67 | . . . . . . . . . . . . . . . . . . . 1 . 26 . . . . . . . . . 17 . 23 Rewire 91 | . . . . . . . . . . . . . . . . . 1 . 61 . 23 . . 1 . . . . 1 . 3 . 1 Trap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / [*Sto] / Gar) -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / Gar) -6/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Res / *Fac) -4/Factory -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison -3/Research -3/Garrison (discovered 2 exits: *Res / *Res) -3/Research (discovered 2 exits: *Res / Gar) -3/Garrison -2/Research -2/Garrison -2/Research -2/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 6) 115 | -10/Materials | Entered Mines 177 | -10/Mines | Discovered new exit (range 15) 199 | -10/Mines | Entered Materials 199 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 428 | -9/Materials | Identified exit to Mines 738 | -9/Materials | Entered Mines 757 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 778 | -9/Mines | Destroyed YI-UF0 785 | -9/Mines | Found Prototype Storage 837 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1066 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1070 | -9/Mines | Found Prototype Device 1070 | -9/Mines | Identified Exp. Sensor Array 1086 | -9/Mines | Discovered new exit (range 10) 1142 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1142 | -9/Mines | Discovered new exit (range 5) 1148 | -9/Mines | Entered Exiles 1148 | -9/Exiles | Accompanied by 2 allies 1188 | -9/Exiles | Met 8R-AWN 1214 | -9/Exiles | Met EX-HEX 1262 | -9/Exiles | Met EX-BIN 1283 | -9/Exiles | Aligned with FarCom system 1284 | -9/Exiles | Given EX-Vault access code 1321 | -9/Exiles | Opened EX-Vault 1328 | -9/Exiles | Identified YI-UF0's Bottomless Matter Pit 1337 | -9/Exiles | Found Lightpack 2.0 1401 | -9/Exiles | Found AWS/Thermal 1409 | -9/Exiles | Found AWS/Autocannon 1538 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1592 | -9/Exiles | Met EX-DEC 1602 | -9/Exiles | Learned location of Zion (-6) 1640 | -9/Exiles | Build established: Hauler-Mutant 1838 | -9/Exiles | Discovered new exit (range 10) 2346 | -9/Exiles | Left Exiles lab with Lightpack 2.0 2346 | -9/Exiles | Entered Mines 2346 | -8/Mines | Accompanied by 2 allies 2410 | -8/Mines | Discovered new exit (range 6) 2417 | -8/Mines | Entered Materials 2417 | -8/Materials | Evolved 2 slots: Utility x2 2732 | -8/Materials | Discovered new exit (range 17) 3494 | -8/Materials | Discovered new exit (range 5) 3540 | -8/Materials | Discovered new exit (range 3) 4211 | -8/Materials | Lost 3 parts (2n1u) 4249 | -8/Materials | Discovered new exit (range 9) 4322 | -8/Materials | Identified exit to Garrison 4322 | -8/Materials | Entered Garrison 4340 | -8/Garrison | Installed Relay Interface Framework 4541 | -8/Garrison | Garrison Relay disabled 4656 | -8/Garrison | Triggered checkpoint 4758 | -8/Garrison | Discovered new exit (range 14) 4794 | -8/Garrison | Entered Factory 4794 | -7/Factory | Evolved 2 slots: Utility x2 4925 | -7/Factory | Build established: Bothacker-Mutant 5118 | -7/Factory | Discovered new exit (range 13) 5320 | -7/Factory | Discovered new exit (range 3) 5592 | -7/Factory | Build established: Bothacker-Gladiator 5836 | -7/Factory | Lost 3 parts (1n1u1w) 6283 | -7/Factory | Lost 3 parts (1p2n) 6554 | -7/Factory | Identified exit to Lower Caves 6555 | -7/Factory | Entered Lower Caves 6701 | -7/Lower Caves | Learned 4 Factory zone layouts 6914 | -7/Lower Caves | Build established: Bothacker-Mutant 7169 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7171 | -7/Lower Caves | Identified exit to Zion 7195 | -7/Lower Caves | Learned Factory stockpile data 7203 | -7/Lower Caves | Discovered new exit (range 12) 7221 | -7/Lower Caves | Identified exit to Lower Caves 7223 | -7/Lower Caves | Entered another Lower Caves area 7238 | -7/Lower Caves | Discovered new exit (range 8) 7943 | -7/Lower Caves | Discovered new exit (range 5) 7962 | -7/Lower Caves | Identified exit to Data Miner 7963 | -7/Lower Caves | Entered Data Miner 7963 | -7/Data Miner | Discovered new exit (range 6) 8004 | -7/Data Miner | Met Data Miner 8023 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8023 | -7/Data Miner | Learned location of Section 7 (-2) 8040 | -7/Data Miner | Received God Mode back door access code from Data Miner 8050 | -7/Data Miner | Interfaced with the Data Conduit 8140 | -7/Data Miner | Identified exit to Proximity Caves 8140 | -7/Data Miner | Entered Proximity Caves 8410 | -6/Proximity Caves | Learned Factory stockpile data 8419 | -6/Proximity Caves | Learned location of 1 exit from Factory 8603 | -6/Proximity Caves | Build established: Hauler-Mutant 8847 | -6/Proximity Caves | Encountered a Derelict sapper outpost 9003 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9032 | -6/Proximity Caves | Core integrity fell below 50% 9110 | -6/Proximity Caves | Discovered new exit (range 12) 9130 | -6/Proximity Caves | Identified exit to Factory 9131 | -6/Proximity Caves | Entered Factory 9131 | -6/Factory | Evolved 2 slots: Utility x2 9132 | -6/Factory | Identified exit to Factory 9135 | -6/Factory | Loaded intel: 293 machine locations 9427 | -6/Factory | Identified exit to Garrison 9427 | -6/Factory | Entered Garrison 9428 | -6/Garrison | Loaded intel: 35 machine locations 9556 | -6/Garrison | Triggered checkpoint 9557 | -6/Garrison | Garrison Relay disabled 9638 | -6/Garrison | Triggered checkpoint 9703 | -6/Garrison | Spotted B-75 Beast 9706 | -6/Garrison | Triggered checkpoint 9707 | -6/Garrison | Triggered checkpoint 9753 | -6/Garrison | Destroyed B-75 Beast 9770 | -6/Garrison | Triggered checkpoint 9774 | -6/Garrison | Destroyed 10 combat bots 9862 | -6/Garrison | Build established: Bothacker-Mutant 9916 | -6/Garrison | Discovered new exit (range 13) 9932 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 9955 | -6/Garrison | Entered Factory 9957 | -6/Factory | Loaded intel: 291 machine locations 10139 | -6/Factory | Fabricated Lgt. Regenerative Plating? 10354 | -6/Factory | Identified exit to Garrison 10363 | -6/Factory | Entered Garrison 10364 | -6/Garrison | Loaded intel: 42 machine locations 10395 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 10485 | -6/Garrison | Garrison Relay disabled 10666 | -6/Garrison | Triggered checkpoint 10844 | -6/Garrison | P-60 Hacker assimilated allied Soldier 5b 10899 | -6/Garrison | Found Relay Coupler [Proto] 10902 | -6/Garrison | Found Relay Coupler [Proto] 10904 | -6/Garrison | Found Relay Coupler [Proto] 10907 | -6/Garrison | Found Relay Coupler [Proto] 10967 | -6/Garrison | Discovered exit to Factory (range 10) 11071 | -6/Garrison | Triggered checkpoint 11172 | -6/Garrison | Discovered exit to Factory (range 11) 11270 | -6/Garrison | Spotted Executioner 11358 | -6/Garrison | Triggered checkpoint 11399 | -6/Garrison | Discovered exit to Factory (range 12) 11420 | -6/Garrison | Entered Factory 11420 | -5/Factory | Accompanied by 1 ally 11420 | -5/Factory | Evolved 2 slots: Utility x2 11421 | -5/Factory | Loaded intel: 251 machine locations 11492 | -5/Factory | Discovered new exit (range 12) 11950 | -5/Factory | Spotted B-75 Beast 11986 | -5/Factory | Destroyed B-75 Beast 12345 | -5/Factory | Intercept squad dispatched 12366 | -5/Factory | Spotted Tracker 12394 | -5/Factory | Spotted Combat Programmer 12401 | -5/Factory | Assimilated Combat Programmer with formatsys_high 12436 | -5/Factory | Lost 5 parts (1p1n3u) 12596 | -5/Factory | Identified exit to Garrison 12596 | -5/Factory | Entered Garrison 12596 | -5/Garrison | Accompanied by 1 ally 12597 | -5/Garrison | Loaded intel: 34 machine locations 12626 | -5/Garrison | Triggered checkpoint 12626 | -5/Garrison | Combat Programmer assimilated hostile G-50 Soldier 12627 | -5/Garrison | Combat Programmer assimilated hostile G-67 Veteran 12670 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 12800 | -5/Garrison | Triggered checkpoint 12839 | -5/Garrison | Garrison Relay disabled 12896 | -5/Garrison | Triggered checkpoint 12898 | -5/Garrison | Spotted B-75 Beast 12906 | -5/Garrison | Combat Programmer assimilated hostile H-66 Slayer 12922 | -5/Garrison | Allies destroyed B-75 Beast 12928 | -5/Garrison | Triggered checkpoint 12941 | -5/Garrison | Destroyed 8 combat bots 12944 | -5/Garrison | Lost 3 parts (2n1u) 12984 | -5/Garrison | Discovered new exit (range 13) 13137 | -5/Garrison | Combat Programmer assimilated hostile C-35 Carver 13138 | -5/Garrison | Triggered checkpoint 13159 | -5/Garrison | Build established: Botlord-Mutant 13404 | -5/Garrison | Spotted B-75 Beast 13419 | -5/Garrison | Allies destroyed B-75 Beast 13442 | -5/Garrison | Found Relay Coupler [Proto] 13444 | -5/Garrison | Found Relay Coupler [Proto] 13446 | -5/Garrison | Found Relay Coupler [Proto] 13448 | -5/Garrison | Found Relay Coupler [Proto] 13500 | -5/Garrison | Discovered new exit (range 12) 13517 | -5/Garrison | Entered Factory 13517 | -4/Factory | Accompanied by 7 allies 13517 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 13518 | -4/Factory | Loaded intel: 285 machine locations 13788 | -4/Factory | Combat Programmer assimilated hostile L-61 Swordsman 13840 | -4/Factory | Combat Programmer assimilated hostile W-44 Eye 13913 | -4/Factory | Combat Programmer assimilated hostile W-44 Eye 13959 | -4/Factory | Identified exit to Garrison 14052 | -4/Factory | Entered Garrison 14052 | -4/Garrison | Accompanied by 6 allies 14053 | -4/Garrison | Loaded intel: 30 machine locations 14054 | -4/Garrison | Triggered checkpoint 14081 | -4/Garrison | Discovered new exit (range 5) 14176 | -4/Garrison | Spotted B-86 Titan 14203 | -4/Garrison | Allies destroyed B-86 Titan 14310 | -4/Garrison | Triggered checkpoint 14315 | -4/Garrison | Spotted B-86 Titan 14348 | -4/Garrison | Combat Programmer assimilated hostile G-67 Veteran 14372 | -4/Garrison | P-70 Sage assimilated allied Artificer 7a 14454 | -4/Garrison | Lost 38 parts (4p6n14u12w) 14457 | -4/Garrison | Core integrity fell below 50% 14566 | -4/Garrison | Destroyed B-86 Titan 14866 | -4/Garrison | Triggered checkpoint 14930 | -4/Garrison | Expanded RIF knowledge: Program Shield 14976 | -4/Garrison | Triggered checkpoint 14990 | -4/Garrison | Garrison Relay disabled 15027 | -4/Garrison | Discovered new exit (range 14) 15068 | -4/Garrison | Garrison Relay disabled 15260 | -4/Garrison | Triggered checkpoint 15261 | -4/Garrison | Garrison Relay disabled 15382 | -4/Garrison | Found Relay Coupler [Proto] 15385 | -4/Garrison | Found Relay Coupler [Proto] 15390 | -4/Garrison | Found Relay Coupler [Proto] 15393 | -4/Garrison | Found Relay Coupler [Proto] 15573 | -4/Garrison | Entered Factory 15573 | -4/Factory | Accompanied by 2 allies 15574 | -4/Factory | Loaded intel: 255 machine locations 15766 | -4/Factory | Spotted B-86 Titan 15768 | -4/Factory | Garrison activated, responded to threat 15783 | -4/Factory | Identified exit to Garrison 15783 | -4/Factory | Entered Garrison 15784 | -4/Garrison | Loaded intel: 32 machine locations 15810 | -4/Garrison | Lost 3 parts (1p1u1w) 15852 | -4/Garrison | Triggered checkpoint 15867 | -4/Garrison | Garrison Relay disabled 15941 | -4/Garrison | Lost 5 parts (2n2u1w) 16256 | -4/Garrison | Spotted B-86 Titan 16257 | -4/Garrison | Triggered checkpoint 16262 | -4/Garrison | Triggered checkpoint 16271 | -4/Garrison | Destroyed B-86 Titan 16381 | -4/Garrison | Expanded RIF knowledge: Autooverride 16392 | -4/Garrison | Discovered new exit (range 12) 16422 | -4/Garrison | Triggered checkpoint 16441 | -4/Garrison | Garrison Relay disabled 16522 | -4/Garrison | Triggered checkpoint 16560 | -4/Garrison | Triggered checkpoint 16586 | -4/Garrison | Triggered checkpoint 16588 | -4/Garrison | Garrison Relay disabled 16637 | -4/Garrison | Discovered new exit (range 8) 16750 | -4/Garrison | Found embedded Infiltrators 16755 | -4/Garrison | Discovered new exit (range 13) 16777 | -4/Garrison | Entered Research 16777 | -3/Research | Accompanied by 5 allies 16777 | -3/Research | Evolved 2 slots: Utility x2 16778 | -3/Research | Loaded intel: 114 machine locations 17051 | -3/Research | Found Exp. Thermal Shield 17333 | -3/Research | Intercept squad dispatched 17351 | -3/Research | Spotted Tracker 17352 | -3/Research | Autoassimilated Tracker with RIF 17435 | -3/Research | Spotted Combat Programmer 17442 | -3/Research | Assimilated Combat Programmer with formatsys_high 17450 | -3/Research | Combat Programmer assimilated hostile Y-72 Warden 17487 | -3/Research | Combat Programmer assimilated hostile G-67 Veteran 17548 | -3/Research | Found Exp. Thermal Shield 17717 | -3/Research | Identified exit to Garrison 17717 | -3/Research | Entered Garrison 17717 | -3/Garrison | Accompanied by 6 allies 17718 | -3/Garrison | Loaded intel: 35 machine locations 17776 | -3/Garrison | Q-Series assembled to engage unique threat in Research 17790 | -3/Garrison | Triggered checkpoint 17821 | -3/Garrison | Garrison Relay disabled 17837 | -3/Garrison | Expanded RIF knowledge: Signal Jamming 17921 | -3/Garrison | Garrison Relay disabled 17923 | -3/Garrison | Garrison Relay disabled 17935 | -3/Garrison | Garrison Relay disabled 17948 | -3/Garrison | Garrison Relay disabled 17956 | -3/Garrison | Combat Programmer assimilated hostile Y-72 Warden 18094 | -3/Garrison | Spotted B-86 Titan 18096 | -3/Garrison | Triggered checkpoint 18100 | -3/Garrison | Triggered checkpoint 18122 | -3/Garrison | Allies destroyed B-86 Titan 18150 | -3/Garrison | Triggered checkpoint 18150 | -3/Garrison | Triggered checkpoint 18213 | -3/Garrison | Triggered checkpoint 18238 | -3/Garrison | Destroyed 9 combat bots 18457 | -3/Garrison | Discovered new exit (range 10) 18842 | -3/Garrison | Entered Research 18842 | -3/Research | Accompanied by 2 allies 18843 | -3/Research | Loaded intel: 111 machine locations 18970 | -3/Research | Identified exit to Garrison 18970 | -3/Research | Entered Garrison 18970 | -3/Garrison | Accompanied by 2 allies 18971 | -3/Garrison | Loaded intel: 35 machine locations 19014 | -3/Garrison | Triggered checkpoint 19033 | -3/Garrison | Expanded RIF knowledge: Code Merge 19081 | -3/Garrison | Garrison Relay disabled 19166 | -3/Garrison | Triggered checkpoint 19179 | -3/Garrison | Discovered new exit (range 6) 19290 | -3/Garrison | Spotted B-86 Titan 19290 | -3/Garrison | Triggered checkpoint 19300 | -3/Garrison | Triggered checkpoint 19311 | -3/Garrison | Allies destroyed B-86 Titan 19390 | -3/Garrison | Triggered checkpoint 19456 | -3/Garrison | Discovered new exit (range 14) 19474 | -3/Garrison | Triggered checkpoint 19508 | -3/Garrison | Garrison Relay disabled 19738 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 19927 | -3/Garrison | Entered Research 19927 | -3/Research | Accompanied by 4 allies 19927 | -3/Research | Discovered new exit (range 10) 19928 | -3/Research | Loaded intel: 127 machine locations 19948 | -3/Research | Spotted B-86 Titan 19972 | -3/Research | Identified exit to Garrison 19972 | -3/Research | Entered Garrison 19972 | -3/Garrison | Accompanied by 2 allies 19973 | -3/Garrison | Loaded intel: 29 machine locations 20018 | -3/Garrison | Triggered checkpoint 20052 | -3/Garrison | Garrison Relay disabled 20094 | -3/Garrison | Triggered checkpoint 20096 | -3/Garrison | Triggered checkpoint 20134 | -3/Garrison | Destroyed 11 combat bots 20219 | -3/Garrison | Discovered new exit (range 9) 20235 | -3/Garrison | Expanded RIF knowledge: Crosswire 20346 | -3/Garrison | Triggered checkpoint 20352 | -3/Garrison | Garrison Relay disabled 20408 | -3/Garrison | Entered Research 20408 | -2/Research | Accompanied by 3 allies 20408 | -2/Research | Evolved 2 slots: Utility x2 20409 | -2/Research | Loaded intel: 102 machine locations 20476 | -2/Research | Identified exit to Garrison 20476 | -2/Research | Entered Garrison 20476 | -2/Garrison | Accompanied by 3 allies 20477 | -2/Garrison | Loaded intel: 37 machine locations 20509 | -2/Garrison | Garrison Relay disabled 20524 | -2/Garrison | Triggered checkpoint 20588 | -2/Garrison | Triggered checkpoint 20591 | -2/Garrison | Spotted B-90 Cyclops 20607 | -2/Garrison | Triggered checkpoint 20611 | -2/Garrison | Triggered checkpoint 20622 | -2/Garrison | Triggered checkpoint 20706 | -2/Garrison | Lost 10 parts (2p3n4u1w) 20752 | -2/Garrison | Assembled breached garrison interior 20895 | -2/Garrison | Destroyed 14 combat bots 20922 | -2/Garrison | Discovered new exit (range 10) 20934 | -2/Garrison | Core integrity fell below 50% 20955 | -2/Garrison | Expanded RIF knowledge: Alert ID Control 20968 | -2/Garrison | Core integrity fell below 20% 20989 | -2/Garrison | Entered Research 20990 | -2/Research | Loaded intel: 107 machine locations 21008 | -2/Research | Lost 14 parts (1p4n8u1w) 21056 | -2/Research | Identified exit to Garrison 21056 | -2/Research | Entered Garrison 21057 | -2/Garrison | Loaded intel: 41 machine locations 21095 | -2/Garrison | Rescued a captive Derelict 21096 | -2/Garrison | Rescued a captive Derelict 21297 | -2/Garrison | Found Unknown Device 21297 | -2/Garrison | Identified Adv. Force Booster 21433 | -2/Garrison | Spotted B-90 Cyclops 21434 | -2/Garrison | Build established: Scavenger-Mutant 21438 | -2/Garrison | Triggered checkpoint 21445 | -2/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21317_ Extracted 47 matter. 21318_ Acquired Com. Matter Pod. 21319_ Extracted 47 matter. 21341_ System corrupted: Heat flow error (+210). 21346_ Acquired Particle Reactor. 21361_ System corrupted: IFF burst signal emitted. 21372_ S-43 Plague destroyed. 21375_ Acquired 10 matter. 21376_ System corrupted: Heat flow error (+166). 21394_ Acquired Quantum Rifle. 21398_ Acquired 10 matter. 21415_ System corrupted: IFF burst signal emitted. 21419_ S-43 Plague destroyed. 21426_ Adv. Phase Shifter destroyed. 21437_ Hvy. Armor Plating destroyed. 21438_ Beams of light sweep through the air. An alarm sounds. Garrison Door activated. 21444_ B-90 Cyclops activates siege mode. 21444_ Quantum Rifle destroyed. 21445_ Biometal Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????# #?????????? | | ????????????????????????????????###??# #?????????? | | ????????????????????????????????#!!!## #???####### | | ????????????????????????????????# #???# | | ????????????????????????????????#!!!## #???# | | ????????????????????????????????###??# #???# #### | | ?????????????????????????????????????# #???# ##?? | | ??????????????"""""??????????????????# #???# #?? | | ???????"""???????????????????????????# #???# ##?? | | ?????????????????????????????????????#!##### ### | | ?????????????????????????????????????#%% = " | | ?????????????????????????????????????#"##### #### | | ?????????????????????????????????????#"#???# #??? | | ?????????????????????????????????????# #???# #??? | | ?????????????????????????????????????#=#???# #??? | | ????????????????????????????????######%##### #### | | ????????????????????????????????# *=% | | ????????????????????????????????# * | | ?????????????????????#??????????# #########%=#### | | ?????????????????????# ?????????# #???????#= #??? | | ?????????????????????# ????????## #???????# #??? | | "????????????????????# ?????? ## #???????# #??? | | "????????????????????# ??####"##g #???????# #??? | | "????????????????????# ?# ## ##??????# #??? | | "????????????????????# ## ##g ;#??????# #??? | | ?????????????????????# @ s #??????# #??? | | ?????????????????????# #??? | | ?????????????????????# ^ #??? | | ?????????????????????# #; ;; ###########??? | | ?????????????????????# ## ;# #????????????? | | ???????????????????? gg "????????????? | | ???????????????????# BB "????????????? | | ???????????????????#g BB "????????????? | | ???????????????????# g "????????????? | | ???????????????????### g## ## #????????????? | | ?????????????????????# ?#gg #? #????????????? | | ?????????????????????# ?? ? #????????????? | | ?????????????????????# ?? ? #????????????? | | ?????????????????????# ? #????????????? | | ?????????????????????##????""""?? #????????????? | | ???????????????????????????gg?g??? ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????"""?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????T??????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 45 Energy Capacity 800 Matter Stores 300 Matter Capacity 1800 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 4 Armor Coverage 600 Resistance: TH 30 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Relay Coupler Types 9 Relay Coupler Value 357 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisposableCarbideLog Manual? 0 Play Time 03:25:03 Cumulative 435.3 hours Start 2023.05.01 @ 10:17:38 End 2023.05.01 @ 19:19:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 469 Rogue 469 Adventurer 0 Explorer 0 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 82 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d07f61d2-ec9d-4e15-bf1a-457db927a4a1