Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.08 @ 23:15:24 Player: LFMAC Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (143) 715 Value Destroyed (5516) 5516 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2222) 2222 TOTAL SCORE: 14493 Bonus ------- High Alert Combat Kills 502 Follower Combat Kills 1466 Met Data Miner 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/1150 Matter 104/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Myomer Leg Huge Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Mini Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Energy Well Improved Signal Interpreter Makeshift Salvage Targeting Computer Experimental Targeting Computer Core Analyzer > --- WEAPON ----------- Phase Cannon Heavy Battle Rifle KE Penetrator > --- INVENTORY -------- Angular Momentum Engine Fusion Compressor Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Huge Storage Unit Matter Compressor Improved Trap Scanner 0b10 Decoder Chip [Scout] Launcher Guidance Computer Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Layered Medium Armor Plating Centrium Light Armor Plating Improved System Shield 01-MTF's Autohacker Component Analysis Suite Beamcaster Heavy Flak Cannon [Rating: 78] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility High-capacity Storage Unit Device Drone Bay Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Beamcaster Energy Cannon Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Slots Evolved 12 | . . 2 2 2 . 2 . . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . Utility 6 | . . 2 1 1 . 1 . . . . . . 1 Weapon 3 | . . . . 1 . . . . . . 1 . 1 Parts Attached 274 | 7 19 20 38 8 23 28 46 32 . 28 9 11 5 Power 28 | 1 4 4 3 1 2 4 2 . . 4 1 1 1 Engine 21 | 1 4 4 2 . 2 3 1 . . 3 1 . . Core 5 | . . . 1 1 . . . . . 1 . 1 1 Reactor 2 | . . . . . . 1 1 . . . . . . Propulsion 39 | 2 3 2 9 2 3 4 . 6 . 6 . 2 . Treads 15 | . . . 8 2 3 1 . . . 1 . . . Leg 19 | . 2 2 1 . . 3 . 4 . 5 . 2 . Wheel 3 | 2 1 . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . Flight 1 | . . . . . . . . 1 . . . . . Utility 117 | 2 7 5 11 4 13 13 23 12 . 14 4 6 3 Device 58 | 1 4 1 5 1 9 6 10 10 . 5 4 1 1 Storage 11 | 1 3 . . . 2 . 1 1 . 3 . . . Processor 13 | . . . 2 . . 3 2 1 . 2 . 3 . Hackware 1 | . . . . . . . . . . . . . 1 Protection 34 | . . 4 4 3 2 4 10 . . 4 . 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 90 | 2 5 9 15 1 5 7 21 14 . 4 4 2 1 Energy Gun 7 | . . . . . . 2 1 1 . 1 1 . 1 Energy Cannon 10 | . . . . . 1 1 4 4 . . . . . Ballistic Gun 28 | 2 3 3 6 . 2 . 6 3 . 2 1 . . Ballistic Cannon 13 | . . . 3 . . . 3 4 . 1 2 . . Launcher 17 | . . 5 4 1 1 4 1 1 . . . . . Special Weapon 7 | . 2 . . . . . 3 . . . . 2 . Impact Weapon 4 | . . 1 1 . 1 . . 1 . . . . . Slashing Weapon 4 | . . . 1 . . . 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 1 . 2 2 . . . 1 . . 1 Corrupted Parts 2 | . . . . . . . . . . 2 . . . System Corruption 17 | . . . . . . . . . . 17 . . . Parts Lost 82 | . 2 6 6 2 1 15 . 5 . 25 7 1 12 Power 10 | . . 2 . . . 1 . . . 4 1 . 2 Propulsion 18 | . 1 1 . 1 . 3 . 3 . 8 . . 1 Utility 37 | . 1 2 5 1 1 8 . 2 . 8 2 1 6 Weapon 17 | . . 1 1 . . 3 . . . 5 4 . 3 Highest Loss Streak 12 | . 1 3 2 1 1 5 . 3 . 12 7 1 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 90 99 98 90 93 99 99 100 82 8 15 36 Engine 5 | . 14 10 1 . . 11 8 6 6 5 1 . . Core 2 | . . . 7 7 6 . . . . 2 . 1 2 Reactor 1 | . . . . . . . 3 6 6 2 . . . Treads 8 | . . . 21 23 23 14 . . . . . . . Leg 10 | . 3 21 5 . . 5 20 17 20 16 . 1 2 Wheel 1 | . 24 . . . . . . . . . . . . Device 13 | . 13 12 17 14 13 19 13 15 13 10 1 1 5 Storage 7 | . 14 11 9 7 7 6 6 6 6 6 . . . Processor 10 | . . . 5 11 7 8 19 17 20 18 . 5 14 Protection 7 | . . 12 12 9 7 6 5 6 6 4 . 1 4 Energy Cannon 2 | . . . . . 4 4 4 6 6 2 . . . Ballistic Gun 9 | . 14 8 10 7 11 9 10 7 13 7 1 . . Ballistic Cannon 2 | . . . 5 7 2 . . 4 . . 2 . . Launcher 1 | . . 7 1 7 2 2 . . . . . . . Special Weapon 1 | . 12 . . . . . . . . . . 3 4 Naked Turns 485 | . . . . . . . . . . 75 190 220 . Heaviest Build 133 | 13 47 66 67 88 133 108 107 99 91 93 37 26 26 Greatest Support 60 | 32 32 26 60 60 60 60 50 50 50 55 3 20 20 Greatest Overweight (x) 12 | 3 2 2 2 1 2 1 2 3 1 2 12 1 4 Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 20 20 20 20 20 5 5 5 Average Capacity 18 | 7 12 20 20 20 20 20 20 20 20 17 5 5 5 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 5 Average Carried 16 | 5 10 18 19 19 19 17 17 18 20 14 3 3 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 8 20 20 20 19 20 11 20 20 20 2 5 4 5 Class Distribution -------------------- 51% | Mutant 16% | Scavenger-Mutant 7% | Derelict-Mutant 5% | Scavenger-Skirmisher 3% | Derelict-Gunner 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Gunner | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Matter Collected 6375 | 318 204 614 1029 446 523 665 514 868 . 916 8 164 106 Remotely . | . . . . . . . . . . . . . . Salvage Created 5527 | 123 175 544 1100 449 344 1112 285 373 . 790 160 . 72 Parts 271 | 4 21 32 67 19 14 50 8 19 . 28 4 . 5 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 7 | 1 1 . . . 1 3 . . . . 1 . . Parts Field Recycled 19 | . . . . . . . 19 . . . . . . Retrieved Matter 115 | . . . . . . . 115 . . . . . . Parts Self-Destructed 51 | . . . . . . . 7 17 . 27 . . . Prevented 4 | . . . . . . . 1 3 . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Combat Hostiles Destroyed 124 | . 10 13 30 9 7 19 5 13 . 11 4 . 3 Guns 64 | . 7 7 21 1 3 6 2 4 . 9 1 . 3 Cannons 45 | . 3 . 8 8 4 6 3 9 . 2 2 . . AOE 13 | . . 5 1 . . 6 . . . . 1 . . Classes Destroyed 16 | 3 3 1 1 1 1 4 1 . . 1 . . . Worker 5 | 1 . 1 2 . 1 . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Recycler 4 | 1 . 1 2 . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . Watcher 6 | . 1 . 3 1 . . . . . . 1 . . Swarmer 33 | . 6 2 11 . . . . 10 . 1 . . 3 Grunt 58 | . 4 7 12 4 2 13 3 3 . 7 3 . . Brawler 5 | . . . 1 2 . 1 . . . . 1 . . Duelist 1 | . . . . . . . 1 . . . . . . Sentry 17 | . . 4 6 2 3 . 1 . . 1 . . . Specialist 2 | . . . . . . 2 . . . . . . . Hunter 2 | . . . . 1 1 . . . . . . . . Programmer 3 | . . . . . 1 1 . . . 1 . . . Heavy 1 | . . . . . . 1 . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . Best Kill Streak 8 | 4 3 3 4 3 2 8 3 4 . 2 5 . 3 Combat Bots Only 7 | . 3 3 4 3 2 7 3 4 . 2 4 . 3 Max Kills in Single Turn 2 | 1 1 2 2 2 1 2 1 2 . 1 1 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . Exploded 2 | . . 2 1 . . 1 . . . . 1 . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Damage Taken 15518 | . 369 1311 1677 381 890 2727 188 933 . 2938 911 944 2249 Core 3526 | . 65 377 226 41 60 76 11 48 . 606 340 514 1162 Absorbed by Shields 407 | . . . . . . . . 172 . 36 . 59 140 Redirected to Shielding 171 | . . 82 75 14 . . . . . . . . . Regen/Repaired (Parts) 213 | . . . . . 213 . . . . . . . . Core Remaining (%) 49 | 100 74 5 58 . 85 . . . . 12 . 14 . Volleys Fired 427 | 8 45 49 90 21 23 53 10 26 . 61 16 14 11 Largest 4 | 2 2 2 2 3 3 3 3 3 . 3 4 1 1 Hottest 198 | 40 120 56 69 105 105 139 156 198 . 151 196 7 80 Shots Fired 827 | 16 67 62 176 44 58 136 22 65 . 120 36 14 11 Gun 522 | 16 43 45 117 20 31 88 13 24 . 102 13 . 10 Cannon 222 | . . . 55 21 25 32 8 40 . 18 23 . . Launcher 43 | . . 17 4 3 2 16 . 1 . . . . . Special 40 | . 24 . . . . . 1 . . . . 14 1 Kinetic 603 | 16 43 45 172 41 48 77 15 44 . 71 31 . . Thermal 156 | . 24 . . . 8 43 2 20 . 49 . . 10 Explosive 20 | . . 7 3 . . 10 . . . . . . . Electromagnetic 32 | . . 10 1 3 2 6 4 1 . . 5 . . Robot Hit Streak 23 | 4 6 5 23 9 16 13 11 5 . 9 10 8 4 Robot Miss Streak 10 | 1 4 4 8 4 3 3 3 8 . 8 10 2 3 Penetration Max 1 | . . . . . . 1 1 . . . . . . Secondary Targets 4 | . 1 . 1 . . . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 . . . Shots Hit Robots 539 | 10 32 41 123 38 43 92 13 41 . 63 26 10 7 Core Hits 382 | 5 15 25 100 40 34 57 17 31 . 30 25 . 3 Critical Kills 5 | . 1 . 2 . . 1 1 . . . . . . Critical Parts Destroyed 3 | . . . . . 1 1 . . . 1 . . . Critical Strikes 13 | . 1 . 2 . 1 4 2 . . 3 . . . Burn 5 | . . . . . . 2 1 . . 2 . . . Meltdown 1 | . . . . . . 1 . . . . . . . Destroy 7 | . 1 . 2 . 1 1 1 . . 1 . . . Melee Attacks 5 | . . 5 . . . . . . . . . . . Impact 5 | . . 5 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . 2 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13228 | 135 482 1217 2319 756 1001 3124 311 960 . 1743 1005 . 175 Guns 6341 | 135 314 404 1249 295 425 1259 117 368 . 1393 207 . 175 Cannons 4007 | . . . 777 390 554 755 194 592 . 317 428 . . Explosions 2493 | . . 629 291 71 22 1110 . . . . 370 . . Melee 182 | . . 182 . . . . . . . . . . . Ramming 37 | . . 2 2 . . . . . . 33 . . . Kinetic 8002 | 135 314 404 2026 685 852 1109 174 715 . 1056 532 . . Thermal 2640 | . 168 106 132 . 127 990 43 245 . 654 . . 175 Explosive 1272 | . . 147 117 . . 638 . . . . 370 . . Electromagnetic 1095 | . . 376 42 71 22 387 94 . . . 103 . . Impact 182 | . . 182 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 17 | . . 1 . 5 7 7 7 3 . 17 3 3 2 Average Corruption 4 | . . 1 . 5 3 5 5 2 . 9 3 3 1 Corruption Purged 14 | . . . . . 7 . 4 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 240 | . . 2 . 10 43 20 70 46 . 33 2 11 3 Message Errors 64 | . . . . 2 17 3 19 9 . 10 1 2 1 Matter Fused 59 | . . 2 . 3 6 7 20 10 . 7 . 2 2 Heat Flow Errors 28 | . . . . 3 6 4 7 2 . 2 . 4 . Energy Discharges 35 | . . . . 1 4 1 8 11 . 8 . 2 . Parts Rejected 2 | . . . . . 1 1 . . . . . . . Parts Fused 2 | . . . . . . . 1 . . 1 . . . Data Loss (minor) 16 | . . . . . 3 1 3 4 . 3 1 1 . Data Loss (major) 17 | . . . . . 2 1 7 7 . . . . . Misfires 8 | . . . . . 4 1 2 . . 1 . . . Alerts 6 | . . . . 1 . . 3 1 . 1 . . . Weapon Failures 3 | . . . . . . 1 . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 154 | . 4 35 7 3 . 51 . 1 . . 53 . . Projectiles 8 | . 4 . . 3 . . . 1 . . . . . Explosions 111 | . . . 7 . . 51 . . . . 53 . . Melee 35 | . . 35 . . . . . . . . . . . Knockbacks 65 | . . 1 36 6 5 . . 10 . . 7 . . Impact 1 | . . 1 . . . . . . . . . . . Kinetic 63 | . . . 35 6 5 . . 10 . . 7 . . Secondary 1 | . . . 1 . . . . . . . . . . Self-Inflicted Damage 774 | . . 143 256 . 7 179 . . . . 189 . . Shots 17 | . . 8 3 . 2 2 . . . . 2 . . Rammed 1 | . . . 1 . . . . . . . . . . Targets Rammed 11 | . . 1 1 . . . . . . 9 . . . Kicked 10 | . . 1 . . . . . . . 9 . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 558 | . 145 14 141 254 270 318 393 558 . 498 477 195 45 Average Temperature 106 | . 40 4 35 59 90 116 80 152 . 131 295 88 14 Received Heat Transfer 3978 | . 81 483 477 162 168 720 54 159 . 945 297 195 237 Effects 29 | . . . . . . 3 . 14 . 5 7 . . Shutdowns 12 | . . . . . . . . 6 . 5 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Interference 6 | . . . . . . 3 . 3 . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . Short Circuit 2 | . . . . . . . . 1 . . 1 . . Damage (minor) 2 | . . . . . . . . 2 . . . . . Damage (major) 4 | . . . . . . . . . . . 4 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . Parts Fried 4 | . . 3 . . . . . . . . 1 . . Impact Corruptions 2 | . . 2 . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . Parts Melted 5 | . . 1 . . 1 . 1 . . 1 . . 1 Heat Transferred 4411 | . 350 200 100 . 200 1657 148 424 . 1110 . . 222 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 2 . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Peak Influence 1184 | 20 151 181 487 408 888 650 . . . . 1184 . 740 Initial 950 | . 13 8 40 221 128 393 . . . . 950 . 700 Average 258 | 7 45 51 124 262 425 539 . . . . 1049 . 655 Maximum Alert Level 4 | . . . 2 2 3 2 . . . . 4 . 3 Low Security (%) 60 | 100 100 100 82 . 40 . . . . . . . . Level 1 15 | . . . 14 99 18 5 . . . . . . . Level 2 13 | . . . 3 . 6 94 . . . . . . 59 Level 3 10 | . . . . . 33 . . . . . 70 . 40 Level 4 . | . . . . . . . . . . . 29 . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 3 4 2 9 7 . . . . . . . Investigation 6 | . . 2 1 1 1 1 . . . . . . . Extermination 5 | . . . . 1 3 1 . . . . . . . Reinforcement 9 | . 1 1 1 . 2 4 . . . . . . . Assault 1 | . . . . . . 1 . . . . . . . Garrison 5 | . . . 2 . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 1 . 1 Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Distress Signals 11 | . 1 1 5 . 1 . . . . . 2 . 1 Communications Jammed 5 | . . . . . . 5 . . . . . . . Distress Signals 5 | . . . . . . 5 . . . . . . . Times Spotted 309 | . 22 20 53 13 46 24 7 21 . 36 17 27 23 Peak Tracking Total 13 | . 4 5 6 4 5 7 4 4 . 7 6 11 13 Tactical Retreats 51 | . 3 7 8 . 3 4 1 3 . 7 4 7 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Traps Triggered 5 | . . . 1 . 2 . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Machines Disabled 32 | . . 1 12 . 6 9 . . . . 2 1 1 Max in Single Turn 6 | . . 1 6 . . 4 . . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Machines Accessed 19 | . 3 3 1 1 3 . 2 1 4 . . 1 . Terminals 6 | . 2 1 . 1 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . Recycling Units 2 | . 1 1 . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 63 | . 8 9 1 4 6 . 3 1 30 . . 1 . Successful 53 | . 5 7 . 1 5 . 3 1 30 . . 1 . Failed 10 | . 3 2 1 3 1 . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 3 | . . . . . . . . . 3 . . . . Terminals 20 | . 7 5 . 4 4 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . . . . . . . Recycling Units 4 | . 1 3 . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 48 | . 5 4 . 1 3 . 3 1 30 . . 1 . Record 17 | . . . . 1 3 . 2 . 11 . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 4 | . 1 . . . . . . . 3 . . . . Open Door 3 | . . . . . . . 1 1 . . . 1 . Dispatch Records 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 10 | . 3 2 1 1 3 . . . . . . . . Full Trace Events 4 | . 1 1 . 1 1 . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 9 | . . 9 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . . . . 2 . Non-combat . | . . . . . . . . . . . . . . Combat 3 | . . . . . . . 1 . . . . 2 . Robot Hacks Applied 3 | . . . . . . . 1 . . . . 2 . parse_system 3 | . . . . . . . 1 . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Total Allies 15 | . . . . . 13 . . . . 1 . 1 . Largest Group 12 | . . . . . 12 . . . . 1 . 1 . Highest-Rated Group 300 | . . . . . 300 . . . . 96 . 135 . Highest-Rated Ally 135 | . . . . . 100 . . . . 96 . 135 . Total Orders 21 | . . . . . 4 10 6 1 . . . . . EXPLORE 14 | . . . . . 2 7 4 1 . . . . . RETURN 7 | . . . . . 2 3 2 . . . . . . Ally Attacks 143 | . . . . . 125 . . . . 12 . 6 . Total Damage 5375 | . . . . . 3246 . . . . 634 . 1495 . Kills 45 | . . . . . 32 . . . . 3 . 10 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . 2 . . . Drone Launches 15 | . . . . . 4 7 3 1 . . . . . Drone Recoveries 9 | . . . . . 2 5 2 . . . . . . Decoded 0b10 Intel 36 | . . . . . . . . . . . . . 36 Garrisons 1 | . . . . . . . . . . . . . 1 Patrols 9 | . . . . . . . . . . . . . 9 Guards 26 | . . . . . . . . . . . . . 26 Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Turns Passed 18359 | 150 1517 1667 3026 755 2335 1089 2619 2335 217 1540 303 373 433 Spaces Moved 8264 | 95 1036 565 1094 268 825 318 1074 912 115 788 350 470 354 Core 1159 | 23 . . . . . . . . . 145 350 422 219 Treads 2207 | . . . 845 268 825 191 . . . 78 . . . Legs 3877 | . 87 565 249 . . 127 1074 912 115 565 . 48 135 Wheels 1021 | 72 949 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 190 160 243 163 190 190 190 190 50 50 50 50 Average Speed 183 | 108 109 253 226 245 245 223 202 223 190 160 63 66 112 Slowest Speed 650 | 200 190 260 260 246 323 246 260 330 190 260 650 200 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 50 | 6 99 36 75 6 90 14 98 69 75 66 11 55 7 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . 1 . 1 1 . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . 1 . . Scrap Searched 24 | . . . . . . . 14 8 . 1 . 1 . Spaces Dug 6 | . 6 . . . . . . . . . . . . Terrain Destroyed 285 | . 14 39 79 . 3 108 . 2 . 10 30 . . Melee . | . . . . . . . . . . . . . . Projectile 39 | . 14 . . . 3 10 . 2 . 10 . . . AOE 246 | . . 39 79 . . 98 . . . . 30 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Jun Mat Mat Mat Fac Sto Fac Low Low Dat Pro Fac Upp Fac Total 10699 | 126 1305 726 1483 335 1102 595 1506 1152 114 944 404 529 378 Wait 1237 | . 150 61 175 23 170 172 275 136 . 39 17 19 . Move 8251 | 94 1035 564 1093 267 824 317 1073 911 114 787 349 469 354 Hop . | . . . . . . . . . . . . . . Pick Up 307 | 16 35 17 47 9 40 16 57 26 . 15 11 11 7 Fast Attach . | . . . . . . . . . . . . . . Attach 147 | 7 6 9 14 6 11 24 10 12 . 23 9 11 5 Detach 6 | . . . . . 1 3 . . . . 1 1 . Swap 127 | . 13 11 24 2 12 4 36 20 . 5 . . . Drop 176 | 1 21 9 39 7 20 6 45 21 . 3 1 2 1 Fire 427 | 8 45 49 90 21 23 53 10 26 . 61 16 14 11 Melee 5 | . . 5 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 10 | . . 1 . . . . . . . 9 . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 5 | . . . . . 1 . . . . 2 . 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves (discovered 2 exits: [*Upp] / *Fac) -4/Factory History --------- Turn | Location | Event 29 | -11/Junkyard | Discovered new exit (range 15) 151 | -11/Junkyard | Entered Materials 311 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 4) 713 | -10/Materials | Discovered new exit (range 13) 1027 | -10/Materials | Discovered new exit (range 16) 1128 | -10/Materials | Discovered new exit (range 11) 1668 | -10/Materials | Entered another Materials area 1668 | -9/Materials | Evolved 2 slots: Utility x2 2015 | -9/Materials | Lost 3 parts (1n1u1w) 2686 | -9/Materials | Core integrity fell below 50% 2722 | -9/Materials | Core integrity fell below 20% 2857 | -9/Materials | Discovered new exit (range 9) 3335 | -9/Materials | Entered another Materials area 3335 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5393 | -8/Materials | Discovered new exit (range 10) 6231 | -8/Materials | Garrison activated, responded to threat 6361 | -8/Materials | Entered Factory 6361 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6835 | -7/Factory | Discovered new exit (range 16) 7116 | -7/Factory | Entered Storage 7791 | -7/Storage | Met 01-MTF 8173 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 8473 | -7/Storage | Build established: Commander-Mutant 8553 | -7/Storage | Garrison activated, responded to threat 8696 | -7/Storage | Discovered new exit (range 14) 8755 | -7/Storage | Found Prototype Device 8850 | -7/Storage | Repaired Hcp. Storage Unit? 8934 | -7/Storage | Build established: Mutant 9028 | -7/Storage | Identified 01-MTF's Autohacker 9151 | -7/Storage | Remotely autohacked Sealed Heavy Doors 9161 | -7/Storage | Found Prototype Processor 9451 | -7/Storage | Entered Factory 9451 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9812 | -6/Factory | Discovered new exit (range 37) 10000 | -6/Factory | P-60 Hacker assimilated allied QN-ORB(g) 10265 | -6/Factory | Lost 5 parts (3n2u) 10410 | -6/Factory | Destroyed 7 combat bots 10455 | -6/Factory | Identified exit to Lower Caves 10501 | -6/Factory | First assault squad dispatched 10540 | -6/Factory | Entered Lower Caves 10551 | -6/Lower Caves | Identified exit to Lower Caves 10674 | -6/Lower Caves | Encountered a Warlord checkpoint 10739 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11076 | -6/Lower Caves | Build established: Scavenger-Mutant 11827 | -6/Lower Caves | Identified Exp. Targeting Computer 13019 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13159 | -6/Lower Caves | Entered another Lower Caves area 13908 | -6/Lower Caves | Build established: Derelict-Skirmisher 14170 | -6/Lower Caves | Learned 4 Factory zone layouts 14362 | -6/Lower Caves | Build established: Derelict-Tank 14648 | -6/Lower Caves | Lost 3 parts (3n) 14916 | -6/Lower Caves | Build established: Derelict-Mutant 15074 | -6/Lower Caves | Discovered new exit (range 10) 15488 | -6/Lower Caves | Identified exit to Data Miner 15494 | -6/Lower Caves | Entered Data Miner 15494 | -6/Data Miner | Discovered new exit (range 6) 15502 | -6/Data Miner | Identified exit to Proximity Caves 15536 | -6/Data Miner | Met Data Miner 15627 | -6/Data Miner | Learned location of Section 7 (-2) 15627 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15662 | -6/Data Miner | Received God Mode back door access code from Data Miner 15711 | -6/Data Miner | Entered Proximity Caves 15762 | -5/Proximity Caves | Build established: Derelict-Gunner 15886 | -5/Proximity Caves | Escorted by Enhanced Grunt 16020 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16043 | -5/Proximity Caves | Spotter reported a threat 16094 | -5/Proximity Caves | Spotter reported a threat 16176 | -5/Proximity Caves | Spotter reported a threat 16347 | -5/Proximity Caves | Spotter reported a threat 16388 | -5/Proximity Caves | Lost 12 parts (2p4n3u3w) 16479 | -5/Proximity Caves | Spotter reported a threat 16589 | -5/Proximity Caves | Identified exit to Factory 16594 | -5/Proximity Caves | Build established: Scavenger-Mutant 16650 | -5/Proximity Caves | Spotter reported a threat 16844 | -5/Proximity Caves | Spotter reported a threat 16938 | -5/Proximity Caves | Spotter reported a threat 16942 | -5/Proximity Caves | Spotted B-75 Beast 16943 | -5/Proximity Caves | Core integrity fell below 50% 16991 | -5/Proximity Caves | Spotter reported a threat 17038 | -5/Proximity Caves | Released all parts (8) 17053 | -5/Proximity Caves | Core integrity fell below 20% 17069 | -5/Proximity Caves | Lost 9 parts (2p3n2u2w) 17088 | -5/Proximity Caves | Learned location of Armory (-3) 17105 | -5/Proximity Caves | System corruption reached 10% 17240 | -5/Proximity Caves | Released all parts (4) 17251 | -5/Proximity Caves | Entered Factory 17251 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17252 | -5/Factory | Identified exit to Factory 17335 | -5/Factory | Build established: Mutant 17515 | -5/Factory | Lost 7 parts (1p2u4w) 17541 | -5/Factory | Discovered new exit (range 5) 17551 | -5/Factory | Search patrols dispatched 17554 | -5/Factory | Entered Upper Caves 17604 | -5/Upper Caves | Core integrity fell below 50% 17616 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17796 | -5/Upper Caves | Discovered new exit (range 5) 17883 | -5/Upper Caves | Core integrity fell below 20% 17888 | -5/Upper Caves | 99-TNT showed up to help 17890 | -5/Upper Caves | 99-TNT revealed a hidden path 17927 | -5/Upper Caves | Entered Factory 17927 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18110 | -4/Factory | Build established: Derelict-Mutant 18177 | -4/Factory | Search patrols dispatched 18237 | -4/Factory | Lost 7 parts (1p1n3u2w) 18294 | -4/Factory | Core integrity fell below 50% 18355 | -4/Factory | Core integrity fell below 20% 18360 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 18346_ Slug penetrates H-77 Assassin. 18346_ 0b10 Decoder Chip [Skirmisher] destroyed. 18348_ Acquired Myomer Leg. 18348_ Penetrated by Slug. 18349_ Slug penetrates Fabricator. 18352_ System corrupted: Matter fused (-5). 18352_ Slug penetrates Fabricator. 18352_ Adv. Cryofiber Web destroyed. 18352_ Penetrated by Slug. 18352_ Slug penetrates Fabricator. 18354_ Fabricator collapses. 18354_ Fabricator disabled. 18356_ Slug penetrates Wall. 18356_ Slug penetrates Fabricator. 18357_ >> DECODED: Patrol location. 18358_ C-30 ARC bursts open, deploying its payload. 18358_ P-70 Sage unfolds itself. 18358_ Critical hit (Burn: +50). 18360_ Acquired 2 matter. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????? ??????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ????????????????????????##/####??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# * #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# "" #??????????????????? | | ????????????????????????# "" #??????????????????? | | ????????????????????????# F" #??????????????????? | | ????????????????????????# """ #??????????????????? | | ????????????????????????# "" #??????????????????? | | ????????????????######### #??????????????????? | | ????????????????# ###s#############+### ???? | | ?###+############ g %p ???? | | C T gg ??? | | "" H ??? | | w ??? | | ?###+############ @ ??? | | ????????????????# #####################????? | | ????????????????## ##????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ???????????????### ###???????????????????????? | | ???????????????# ####+#################### | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????# ####+#################### | | ???????????????########### ! # ? | | ?????????????????????????# ! | # !! | | ?????????????????????????# # ! | | ?????????????????????????# """"""" """"""" # | | ?????????????????????????# """"""" """"????# ] = | | ?????????????????????????# """"""" """?????# | | ?????????????????????????# """"""" """?????####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 38 Energy Capacity 480 Matter Stores 521 Matter Capacity 550 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 825 Resistance: KI 30 Propulsion Shielding 66 Weapon Shielding 33 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 12 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club I Spy I'm Back, Baby! Serviceable Loadout Slippery One Streaker System Compromised The Oracle Tourist Challenges ------------ None Game ------ Seed ConcussiveArmageddonMaul Manual? 0 Play Time 05:02:02 Cumulative 27.2 hours Start 2023.09.03 @ 21:46:40 End 2023.09.08 @ 23:15:24 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f2d17d6-2776-4be9-b9c5-3053e1518775