Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.14 @ 12:12:49 Player: AAAAAAAAAAAAAAAA Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (563) 563 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2673 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 100/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Carbon-fiber Leg Carbon-fiber Leg Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Minigun Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Compact Wheel Compact Wheel Advanced Targeting Computer Advanced Targeting Computer Beam Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Utility Advanced Targeting Computer Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Minigun Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 37 | 6 3 5 19 4 Power 5 | 1 . . 3 1 Engine 4 | 1 . . 2 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 12 | 2 2 2 4 2 Treads . | . . . . . Leg 3 | . . . 3 . Wheel 7 | 2 . 2 1 2 Hover 2 | . 2 . . . Flight . | . . . . . Utility 9 | 1 1 1 6 . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor 5 | . . 1 4 . Hackware 1 | . . . 1 . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 2 . 2 6 1 Energy Gun 6 | 2 . 1 2 1 Energy Cannon . | . . . . . Ballistic Gun 5 | . . 1 4 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 19 | . . 6 4 9 Power 2 | . . 1 . 1 Propulsion 8 | . . 1 2 5 Utility 2 | . . 1 1 . Weapon 7 | . . 3 1 3 Highest Loss Streak 6 | . . 5 2 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 98 79 85 80 Engine 7 | . 14 9 2 5 Core 2 | . . . 5 3 Leg 3 | . . . 8 9 Wheel 12 | . 27 6 13 7 Hover 5 | . . 14 . . Device 5 | . 13 9 . . Storage 10 | . 14 11 9 8 Processor 16 | . . 8 26 36 Protection 1 | . . . 5 . Energy Gun 9 | . 28 10 1 4 Ballistic Gun 8 | . . 8 12 5 Naked Turns . | . . . . . Heaviest Build 21 | 12 13 14 21 19 Greatest Support 42 | 26 26 26 42 32 Greatest Overweight (x) 4 | . 4 2 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 5 8 8 8 8 Average Carried 6 | 2 6 7 7 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 5 7 6 8 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Matter Collected 699 | 228 42 89 340 . Remotely . | . . . . . Salvage Created 718 | . 46 244 428 . Parts 51 | . 5 29 17 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Combat Hostiles Destroyed 14 | . . 7 7 . Guns 14 | . . 7 7 . Classes Destroyed 6 | . 1 2 3 . Recycler 1 | . . . 1 . Watcher 3 | . 2 1 . . Swarmer 4 | . . 4 . . Grunt 3 | . . . 3 . Sentry 6 | . . 3 3 . Hunter 1 | . . . 1 . Best Kill Streak 3 | . 2 3 3 . Combat Bots Only 3 | . . 3 3 . Max Kills in Single Turn 2 | . 1 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Damage Taken 2189 | . . 608 569 1012 Core 691 | . . 138 69 484 Absorbed by Shields 64 | . . . . 64 Core Remaining (%) 88 | 100 100 65 . . Volleys Fired 75 | . 3 28 37 7 Largest 2 | . 2 2 2 2 Hottest 90 | . 90 73 63 56 Shots Fired 114 | . 6 37 62 9 Gun 114 | . 6 37 62 9 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 66 | . . 9 50 7 Thermal 38 | . 3 21 12 2 Explosive . | . . . . . Electromagnetic 10 | . 3 7 . . Robot Hit Streak 19 | . 1 5 19 15 Robot Miss Streak 4 | . 2 4 1 . Penetration Max . | . . . . . Secondary Targets 2 | . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 89 | . 2 23 56 8 Core Hits 32 | . 2 12 17 1 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 5 | . . 2 2 1 Destroy 4 | . . 1 2 1 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1442 | . 36 332 927 147 Guns 1442 | . 36 332 927 147 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1007 | . . 133 742 132 Thermal 349 | . 12 137 185 15 Explosive . | . . . . . Electromagnetic 86 | . 24 62 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 243 | . 80 57 243 6 Average Temperature 39 | . 35 19 52 3 Received Heat Transfer 672 | . . 165 207 300 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 1 . 3 . Heat Transferred 888 | . 37 407 407 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Peak Influence 167 | . 66 167 165 85 Initial 70 | . . 27 70 70 Average 61 | . 25 68 84 39 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 1 . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 47 | . 4 15 12 16 Peak Tracking Total 14 | . 2 9 5 14 Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Machines Accessed 4 | . 1 1 2 . Terminals 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 10 | . 4 2 4 . Successful 4 | . 2 1 1 . Failed 6 | . 2 1 3 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 7 | . 4 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 3 | . 2 1 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Turns Passed 1759 | 78 296 600 646 139 Spaces Moved 1347 | 78 241 436 491 101 Core 19 | 16 2 . . 1 Treads . | . . . . . Legs 162 | . . . 126 36 Wheels 857 | 62 238 128 365 64 Hover 309 | . 1 308 . . Flight . | . . . . . Fastest Speed 50 | 50 90 56 90 50 Average Speed 101 | 81 91 109 100 106 Slowest Speed 250 | 90 250 180 190 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 27 28 29 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Gar Total 1636 | 90 312 523 587 124 Wait 124 | . 57 45 17 5 Move 1343 | 77 240 435 490 101 Hop . | . . . . . Pick Up 25 | 7 5 4 9 . Fast Attach 24 | 4 1 2 17 . Attach 14 | 2 2 3 3 4 Detach 7 | . 1 2 3 1 Swap . | . . . . . Drop 19 | . 3 4 11 1 Fire 75 | . 3 28 37 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 5 | . . . . 5 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 79 | -11/Junkyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 967 | -9/Materials | Discovered new exit (range 10) 972 | -9/Materials | Lost 5 parts (1p1u3w) 975 | -9/Materials | Entered another Materials area 975 | -8/Materials | Evolved 2 slots: Utility x2 1067 | -8/Materials | Discovered new exit (range 15) 1599 | -8/Materials | Identified exit to Garrison 1621 | -8/Materials | Entered Garrison 1662 | -8/Garrison | Triggered checkpoint 1662 | -8/Garrison | Garrison Relay disabled 1706 | -8/Garrison | Lost 6 parts (1p3n2w) 1751 | -8/Garrison | Core integrity fell below 50% 1756 | -8/Garrison | Triggered checkpoint 1758 | -8/Garrison | Core integrity fell below 20% 1760 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01674_ Slug penetrates D-53 Grenadier. 01675_ Gauss Rifle destroyed. 01675_ Nuclear Core destroyed. 01676_ ALERT: Dispatching investigation squad to Materials. 01677_ D-53 Grenadier destroyed. 01735_ Com. Wheel destroyed. 01742_ Beam Rifle destroyed. 01754_ Com. Wheel destroyed. 01754_ Dropped Imp. Ion Engine. 01754_ Triggered Stasis Trap. 01754_ A bubble of rippling energy engulfs the area. 01754_ Field strength at 94. 01755_ Field strength at 81. 01756_ Beams of light sweep through the air. An alarm sounds. 01756_ Field strength at 65. 01757_ Field strength at 48. 01758_ Field strength at 22. 01759_ Field strength at 4. 01759_ Stasis field depleted. 01760_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ???????????????????????## #???""## ????????????? | | ???????????????????????# ??? ????????????? | | ??????????????????????? ?? ?????????????? | | ??????????????????????? ?? ? ??????????? | | ???????????????????????# #? #? #??????????? | | ?????????????????????### ## ## #??????????? | | ?????????????????????#s "??????????? | | ?????????????????????#s "??????????? | | ?????????????????????# s ????????????? | | ?????????????????????? s ? ??????????????? | | ???????????????????????# s#? #??? #??????????? | | ???????????????????????# @ ## ## #??????????? | | ???????????????????????# * ss #??????????? | | ???????????????????????#^ #??????????? | | ???????????????????????# ^ g #??????????? | | ???????????????????????# g## ## ##??????????? | | ???????????????????????# #? g #???#???????????? | | ???????????????????????# #??####???????????????? | | ???????????????????????# g #?????????????????????? | | ???????????????????????#g g#?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ######################## #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ############### ###########?????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #?######????????????????????????? | | ??????????????# ## #????????????????????????? | | ??????????????# ## ###???????????????????????? | | ??????????????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 32 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralGravmagPropulsion Manual? 0 Play Time 00:32:08 Cumulative 54.4 hours Start 2024.02.14 @ 11:34:55 End 2024.02.14 @ 12:12:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 41 Adventurer 5 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d3249d3-54c8-4e91-91fe-f8fb4c5566f1