Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.03 @ 21:57:24 Player: woegarden Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (660) 660 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 1891 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 222/400 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Improved Treads Improved Treads > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Assault Cannon > --- INVENTORY (16) --- Ion Engine Light Treads Improved Treads Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Improved Targeting Computer Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Assault Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Improved Treads Improved Treads Improved Treads Aluminum Leg Aluminum Leg Heat Sink Medium Storage Unit Improved Targeting Computer Medium Laser [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | . 1 6 8 Power 2 | . . . 2 Engine 1 | . . . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | . . 4 3 Treads 7 | . . 4 3 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 1 2 . Device . | . . . . Storage 3 | . 1 2 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | . . . 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 4 | . . . 4 Average Slot Usage (%) 92 | . 95 94 88 Engine 9 | . 14 11 6 Core 1 | . . . 4 Treads 26 | . . 34 35 Leg 8 | . 28 4 . Storage 22 | . 23 22 22 Ballistic Gun 18 | . 28 22 10 Ballistic Cannon 4 | . . . 9 Naked Turns . | . . . . Heaviest Build 45 | 10 18 38 45 Greatest Support 88 | 20 20 88 88 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | . 10 16 16 Average Capacity 14 | . 8 15 16 Most Carried 14 | . 7 13 14 Average Carried 10 | . 6 10 12 Final Capacity 16 | 6 10 16 16 Final Carried 12 | 6 7 12 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 689 | 157 107 170 255 Remotely . | . . . . Salvage Created 726 | . 122 217 387 Parts 48 | . 11 10 27 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 22 | . 5 5 12 Guns 17 | . 5 5 7 Cannons 5 | . . . 5 Classes Destroyed 4 | . 2 . 2 Worker 1 | . . . 1 Swarmer 7 | . 3 . 4 Grunt 12 | . 2 5 5 Sentry 3 | . . . 3 Best Kill Streak 7 | . 3 3 7 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1831 | . 240 436 1155 Core 231 | . 53 51 127 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 78 . . Volleys Fired 80 | . 15 26 39 Largest 2 | . 2 2 2 Hottest 67 | . 40 40 67 Shots Fired 145 | . 30 52 63 Gun 118 | . 30 52 36 Cannon 27 | . . . 27 Launcher . | . . . . Special . | . . . . Kinetic 134 | . 30 52 52 Thermal 11 | . . . 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | . 6 15 17 Robot Miss Streak 5 | . 3 1 5 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 98 | . 18 42 38 Core Hits 41 | . 10 13 18 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1262 | . 202 423 637 Guns 919 | . 202 392 325 Cannons 295 | . . . 295 Explosions . | . . . . Melee . | . . . . Ramming 48 | . . 31 17 Kinetic 1114 | . 202 392 520 Thermal 100 | . . . 100 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 8 | . . . 8 Message Errors 2 | . . . 2 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 8 | . . 5 3 Targets Rammed 8 | . . 5 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 375 | . 15 9 375 Average Temperature 101 | . 8 4 126 Received Heat Transfer 642 | . 84 216 342 Effects 5 | . . . 5 Shutdowns 1 | . . . 1 Interference 2 | . . . 2 Short Circuit 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 296 | . . . 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 437 | . 165 219 437 Initial 92 | . . 69 92 Average 168 | . 101 107 242 Maximum Alert Level 2 | . . 1 2 Low Security (%) 70 | . 100 92 41 Level 1 21 | . . 7 42 Level 2 7 | . . . 16 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 9 12 20 Peak Tracking Total 6 | . 4 5 6 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 4 | . . . 4 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1105 | . 269 327 509 Spaces Moved 539 | 1 179 106 253 Core . | . . . . Treads 317 | . . 64 253 Legs 222 | 1 179 42 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 145 Average Speed 139 | 120 120 145 151 Slowest Speed 165 | 120 120 150 165 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 2 43 11 53 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . . 3 Melee . | . . . . Projectile 3 | . . . 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 750 | . 206 231 313 Wait 85 | . 7 74 4 Move 537 | . 178 106 253 Hop . | . . . . Pick Up 18 | . 3 10 5 Fast Attach 1 | . 1 . . Attach 11 | . . 4 7 Detach . | . . . . Swap 3 | . . 2 1 Drop 8 | . 2 5 1 Fire 80 | . 15 26 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 7 | . . 4 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 8) 248 | -10/Materials | Discovered new exit (range 12) 270 | -10/Materials | Entered another Materials area 270 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Build established: Mutant 579 | -9/Materials | Discovered new exit (range 12) 597 | -9/Materials | Entered Storage 1073 | -9/Storage | Lost 4 parts (2n2w) 1106 | -9/Storage | Self-destructed Last Messages --------------- 01018_ Assault Cannon temporarily disabled. 01018_ Adv. Treads destroyed. 01023_ G-34 Mercenary destroyed. 01028_ Lgt. Treads permanently disabled. 01028_ Overheating: Short circuit. 01037_ Power failure, Ion Engine shutdown. 01041_ Med. Laser permanently disabled. 01041_ Overheating: Short circuit. 01042_ Broken Med. Laser destroyed. 01043_ G-34 Mercenary suffers critical hit. 01043_ Heat Sink melted. 01043_ G-34 Mercenary destroyed. 01045_ Acquired 34 matter. 01047_ Overheating: System interference. 01047_ Assault Cannon temporarily disabled. 01072_ Acquired 25 matter. 01097_ System corrupted: Component data lost. 01104_ Triggered Explosive Trap. 01104_ An explosion rips through the floor. 01104_ Ion Engine destroyed. 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""" @ #/########???????#???? | | ??# # ?????????????????? | | ???##Y##### # """????????????????? | | ??????????## T# """ ???????????????? | | ???????????# ## """ ?????????????? | | ???????????""""# ????????????? | | ???????????????# ? #???????????? | | ???????????????# ????????????????? | | ???????????????? ??????????????????? | | ???????????????? ?????????????????? | | ????????????????##??????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumAlphaBay Manual? 0 Play Time 00:11:54 Cumulative 68.1 hours Start 2022.03.03 @ 21:45:59 End 2022.03.03 @ 21:57:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 43 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 45 Achievement% 31 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 6640a164-155f-4e3b-b90d-36b112bee13e