Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.09 @ 11:22:34 Player: Luigi Panache Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (394) 394 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (249) 249 TOTAL SCORE: 1978 Bonus ------- Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 20/100 System Corruption 2% Temperature Cool (0) Movement Core (600) Ox11 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (16) --- Large Storage Unit Cloak of Protection Light Armor Plating Light Armor Plating Light Armor Plating Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Makeshift Spear Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Large Storage Unit Cloak of Protection Light Armor Plating Light Armor Plating Light Armor Plating Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher Makeshift Spear [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | . 19 2 . 6 Power 5 | . 3 1 . 1 Engine 5 | . 3 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | . 7 1 . 2 Treads 10 | . 7 1 . 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | . 4 . . . Device . | . . . . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . 2 . . . Artifact . | . . . . . Weapon 8 | . 5 . . 3 Energy Gun 4 | . 2 . . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | . 3 . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . . 9 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 9 | . . . . 9 Average Slot Usage (%) 97 | . 96 100 100 91 Engine 13 | . 13 14 14 13 Treads 27 | . 27 28 28 23 Storage 23 | . 19 28 28 28 Protection 3 | . 7 . . . Energy Gun 13 | . . 28 28 14 Ballistic Gun 13 | . 26 . . . Launcher 1 | . . . . 10 Naked Turns . | . . . . . Heaviest Build 43 | 11 43 43 43 43 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 13 | . 12 1 1 13 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 16 | . 16 16 16 16 Average Capacity 13 | . 10 16 16 16 Most Carried 16 | . 16 16 16 16 Average Carried 12 | . 8 16 15 15 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 6 16 16 16 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 490 | 172 222 62 . 34 Remotely . | . . . . . Salvage Created 430 | . 246 95 . 89 Parts 21 | . 17 1 . 3 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 11 | . 5 2 . 4 Guns 7 | . 5 1 . 1 AOE 3 | . . . . 3 Classes Destroyed 6 | . 4 . . 2 Hauler 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 3 | . 3 . . . Grunt 7 | . 2 2 . 3 Demolisher 1 | . . . . 1 Zionite 1 | . . . . 1 Best Kill Streak 3 | . 3 2 . 3 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1338 | . 257 32 . 1049 Core 260 | . 22 . . 238 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 44 | . 29 4 . 11 Largest 2 | . 2 2 . 2 Hottest 90 | . 46 90 . 90 Shots Fired 76 | . 57 8 . 11 Gun 70 | . 57 8 . 5 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 57 | . 57 . . . Thermal . | . . . . . Explosive 6 | . . . . 6 Electromagnetic 13 | . . 8 . 5 Robot Hit Streak 12 | . 8 6 . 12 Robot Miss Streak 5 | . 5 1 . 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 52 | . 36 7 . 9 Core Hits 28 | . 17 2 . 9 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 802 | . 282 128 . 392 Guns 461 | . 280 128 . 53 Cannons . | . . . . . Explosions 332 | . . . . 332 Melee . | . . . . . Ramming 9 | . 2 . . 7 Kinetic 280 | . 280 . . . Thermal . | . . . . . Explosive 332 | . . . . 332 Electromagnetic 181 | . . 128 . 53 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Effects 16 | . 8 1 4 3 Message Errors 5 | . 2 1 2 . Heat Flow Errors 1 | . 1 . . . Energy Discharges 3 | . 2 . 1 . Data Loss (minor) 1 | . . . 1 . Targeting Errors 3 | . 2 . . 1 Weapon Failures 3 | . 1 . . 2 Overload Shots . | . . . . . Overflow Damage 7 | . . . . 7 Projectiles . | . . . . . Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . 2 . . 1 Targets Rammed 3 | . 2 . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 230 | . 230 138 . 30 Average Temperature 37 | . 32 69 . 10 Received Heat Transfer 135 | . 54 18 . 63 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 145 | . 145 50 . 70 Initial . | . . . . . Average 54 | . 55 48 . 58 Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 28 | . 13 1 . 14 Peak Tracking Total 7 | . 3 1 . 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 6 | . 4 . 2 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 9 . 2 . Successful 8 | . 6 . 2 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 8 | . 7 . 1 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 2 . Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Mask 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 1755 | . 852 215 520 168 Spaces Moved 897 | 1 425 111 289 71 Core 3 | . 2 . . 1 Treads 893 | . 423 111 289 70 Legs 1 | 1 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 160 180 180 180 Average Speed 174 | 120 167 180 180 187 Slowest Speed 700 | 120 650 180 180 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 39 | 2 66 32 70 28 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 40 | . . . . 40 Melee . | . . . . . Projectile . | . . . . . AOE 40 | . . . . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1019 | . 517 120 290 92 Wait 17 | . 14 . . 3 Move 893 | . 424 110 288 71 Hop . | . . . . . Pick Up 18 | . 16 1 1 . Fast Attach 9 | . 9 . . . Attach 5 | . . . . 5 Detach 1 | . 1 . . . Swap 13 | . 10 2 . 1 Drop 16 | . 12 3 1 . Fire 44 | . 29 4 . 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 2 . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Discovered new exit (range 13) 664 | -10/Materials | Identified exit to Mines 736 | -10/Materials | Central database locked down 853 | -10/Materials | Entered Mines 944 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1061 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1061 | -10/Mines | Discovered new exit (range 5) 1068 | -10/Mines | Entered Exiles 1112 | -10/Exiles | Met 8R-AWN 1139 | -10/Exiles | Met EX-HEX 1236 | -10/Exiles | Met EX-DEC 1277 | -10/Exiles | Learned location of Zion (-7) 1306 | -10/Exiles | Met EX-BIN 1331 | -10/Exiles | Aligned with FarCom system 1333 | -10/Exiles | Given EX-Vault access code 1374 | -10/Exiles | Opened EX-Vault 1386 | -10/Exiles | Found Cloak of Protection 1426 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1449 | -10/Exiles | Exiles lab attacked by MAIN.C 1572 | -10/Exiles | Discovered new exit (range 10) 1588 | -10/Exiles | Left Exiles lab with Cloak of Protection 1588 | -10/Exiles | Entered Mines 1678 | -9/Mines | Assembled infested the area 1683 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1736 | -9/Mines | Core integrity fell below 50% 1743 | -9/Mines | Core integrity fell below 20% 1756 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01726_ The unstable cave ceiling collapses. 01729_ Plasma Injector explodes. 01733_ Lgt. Treads destroyed. 01736_ The unstable cave ceiling collapses. 01739_ Ion Engine destroyed. 01739_ Hvy. EM Pulse Gun destroyed. 01739_ as-79879 destroyed. 01744_ The unstable cave ceiling collapses. 01746_ D-53 Grenadier IFF system glitched. 01747_ The unstable cave ceiling collapses. 01748_ Lgt. Treads destroyed. 01749_ System corrupted: Hvy. EM Pulse Gun failed to cycle. 01750_ The unstable cave ceiling collapses. 01750_ Hvy. EM Pulse Gun destroyed. 01750_ Lgt. Ion Engine destroyed. 01750_ U-05 Engineer lays Concrete. 01751_ U-05 Engineer builds a Wall. 01752_ D-53 Grenadier destroyed. 01753_ The unstable cave ceiling collapses. 01756_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ?????????????g????????????? #???????????????????? | | ?????????????g????????????? $#???????????????????? | | ??????????????????????????# ##??????????????????? | | ??????????????????????####; ;##?????????????????? | | ?????????????????????## ;; k ##????????????????? | | ????????????????????## #????????????????? | | ????????????# ?????## #????????????????? | | ????????????#$ ##### #????????????????? | | ????????????# #????????????????? | | ????????????# @ #????????????????? | | ???????????????# ## #????????????????? | | ?????????????###??## d # #???????????????? | | ?????????????#" ?# a ????????????? | | ?????????????#%## ## ?????????? | | ?????????????#" # ##?? ??????????? | | ?????????????# #####???? #####??????????? | | ?????????????# # # ????????? #??????????????? | | ????????????## # % ##?????????#??????????????? | | ???????????## ???????????????????????? | | ???????????# # ## #??????????????????????? | | ???????????# # # #??????????????????????? | | ???????????## ### #??????????????????????? | | ???????????# ## # #??????????????????????? | | ???????????### ##?# #??????????????????????? | | ?????????????# #??## #??????????????????????? | | ?????????????# #???? %% ??????????????????????? | | ?????????????# #???? #??????????????????????? | | ?????????????# ##??? ##????????????????????????? | | ????????????## ##???#???????????????????????????? | | ???????????## ##??????????????????????????????? | | ????????#### ##?????????????????????????????? | | ???????## #?????????????????????????????? | | ??????## ###?????????????????????????????? | | ??????# ##???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialImprovedNanosword Manual? 0 Play Time 00:12:51 Cumulative 226.9 hours Start 2021.01.09 @ 11:11:03 End 2021.01.09 @ 11:22:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 205 Rogue 76 Adventurer 63 Explorer 66 Win Type - Total 12 Types 11/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 80 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b403c6c1-3a86-4c03-94e1-7cdfae7df12a