Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.26 @ 16:55:57 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (140) 700 Value Destroyed (5307) 5307 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1193) 1193 TOTAL SCORE: 13220 Bonus ------- High Alert Combat Kills 353 Follower Combat Kills 939 Friendly Fire -99 Cogmind --------- Core Integrity 659/1000 Matter 235/300 Energy 150/150 System Corruption 19% Temperature Cool (0) Movement Walking (125) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (8) ------ Large Storage Unit Enhanced Optical Array Experimental Propulsion Shielding Experimental Propulsion Shielding Experimental Propulsion Shielding > --- WEAPON (3) ------- Power Maul Makeshift Axe > --- INVENTORY (15) --- Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Sensor Array Cloaking Device Graphene Brace Advanced System Shield Advanced System Shield Hypervelocity Coil Gun Tiamat Missile Launcher Makeshift Axe Greatsword Peak State ------------ > --- POWER ------------ Backup Power III Enhanced Nuclear Core > --- PROPULSION ------- Armored Medium Treads Flexi-carbon Leg Flexi-carbon Leg Centrium Leg > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Core Analyzer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Power Maul Makeshift Axe Heavy Pick > --- INVENTORY -------- Makeshift Power Source Micro Fission Core Micro Fission Core Carbon-fiber Leg Improved Titanium Leg Makeshift Leg Cloaking Device Hardened Medium Armor Plating Advanced System Shield Advanced System Shield Tiamat Missile Launcher Makeshift Axe Greatsword Spear [Rating: 85] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Hover Unit Aerolev Unit Utility Hardened Medium Armor Plating Device Advanced Force Field Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Hardened Medium Armor Plating Weapon Makeshift Axe Energy Gun Heavy EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Tiamat Missile Launcher Impact Weapon Power Maul Slashing Weapon Makeshift Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . . . 1 1 . . . . . . . Utility 6 | . . . 2 . . . 2 . 1 1 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . Parts Attached 170 | 6 6 . 9 . . 3 10 9 59 4 8 12 1 7 13 7 16 Power 15 | 1 . . . . . . 2 . 6 2 . 1 . . 1 . 2 Engine 4 | 1 . . . . . . 2 . . 1 . . . . . . . Core 11 | . . . . . . . . . 6 1 . 1 . . 1 . 2 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 58 | 2 2 . 2 . . 2 2 5 18 1 2 3 1 5 2 1 10 Treads 9 | 2 2 . 2 . . 2 . . . . . . . . . . 1 Leg 40 | . . . . . . . 2 3 11 1 2 3 1 5 2 1 9 Wheel . | . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . 2 7 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 64 | 1 2 . 2 . . . 4 1 24 1 4 8 . 2 7 4 4 Device 13 | . . . . . . . 3 . 3 . . 3 . . 4 . . Storage 6 | 1 1 . 1 . . . . . 3 . . . . . . . . Processor 14 | . 1 . 1 . . . 1 . 7 1 1 1 . . 1 . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . Protection 30 | . . . . . . . . 1 11 . 2 4 . 2 2 4 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 33 | 2 2 . 5 . . 1 2 3 11 . 2 . . . 3 2 . Energy Gun 5 | . 2 . 2 . . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 2 . . 3 . . 1 2 . 5 . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 4 . . . . . 1 . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . 1 . . Piercing Weapon 4 | . . . . . . . . . 2 . 1 . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 1 1 1 . 1 . . 1 . 1 Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . System Corruption 4 | . 4 . . . . . . . . . . . . . . . . Parts Lost 57 | . . . 3 . . 4 . 13 12 . 7 2 . . 4 . 12 Power 6 | . . . 1 . . . . 1 2 . . . . . . . 2 Propulsion 17 | . . . . . . 2 . 4 4 . 3 1 . . 1 . 2 Utility 22 | . . . . . . . . 3 4 . 4 1 . . 3 . 7 Weapon 12 | . . . 2 . . 2 . 5 2 . . . . . . . 1 Highest Loss Streak 9 | . . . 3 . . 3 . 6 4 . 4 1 . . 2 . 9 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 93 | . 88 100 80 77 77 75 90 87 96 90 82 93 100 100 93 94 93 Engine 2 | . 14 14 6 . . . 6 6 . 4 . . . . . 3 4 Core 4 | . . . . . . . . . 6 2 6 6 6 6 5 5 6 Treads 4 | . 28 28 21 22 22 21 17 . . . . . . . . . . Leg 17 | . . . . . . . . 14 18 25 24 23 26 26 23 23 22 Device 3 | . . . . . . . 18 11 . . . 1 6 6 5 5 4 Storage 7 | . 14 14 11 11 11 11 9 9 7 6 6 6 6 6 5 5 5 Processor 19 | . 3 14 20 22 22 22 22 27 25 25 22 24 20 20 15 11 8 Protection 12 | . . . . . . . . 1 16 13 5 9 20 20 16 20 21 Energy Gun 2 | . 6 28 14 11 11 1 . . . . . . . . . . . Ballistic Gun 4 | . 21 . 6 11 11 19 15 11 4 . . . . . . . . Impact Weapon 2 | . . . . . . . . . 4 6 5 . . . 4 5 5 Slashing Weapon 2 | . . . . . . . . . . . . 6 6 6 4 5 5 Piercing Weapon 4 | . . . . . . . . . 5 6 6 6 6 6 5 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 86 | 12 21 21 28 16 16 16 27 29 41 42 41 72 72 72 76 86 86 Greatest Support 90 | 40 46 46 46 46 46 46 46 30 47 65 68 75 75 75 80 90 90 Greatest Overweight (x) 2 | . . . . . . . 1 1 1 . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 10 10 10 10 10 10 10 11 15 15 15 15 15 15 15 15 Most Carried 15 | 1 10 10 10 10 10 10 10 10 14 14 15 15 15 15 15 15 15 Average Carried 12 | . 6 10 9 10 10 9 9 8 10 13 13 14 15 14 14 14 14 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 1 10 10 10 10 10 10 10 10 14 14 13 15 15 15 14 15 15 Class Distribution -------------------- 82% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Matter Collected 3078 | 266 151 8 88 . . 104 187 283 891 40 74 148 10 70 133 536 89 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7436 | 13 381 326 261 . . 166 284 583 1613 79 402 653 . 393 662 1411 209 Parts 317 | 3 28 17 7 . . 9 21 37 79 . 22 27 . 20 27 10 10 Haulers Intercepted 10 | . 1 . 2 . . . . 1 2 1 . 1 . . 2 . . Recyclers Shooed 4 | . 1 . . . . 1 . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . . . . . 16 19 3 19 . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 105 | . 5 6 3 . . 3 5 12 26 . 9 10 . 9 7 6 4 Melee 53 | . . . . . . . . . 17 . 8 10 . 8 6 . 4 Guns 36 | . 5 6 1 . . 3 5 7 9 . . . . . . . . Cannons 5 | . . . . . . . . 5 . . . . . . . . . AOE 8 | . . . 2 . . . . . . . . . . . . 6 . Classes Destroyed 19 | 1 6 . 1 . . . 1 3 2 . 1 . . 2 . 1 1 Worker 7 | . 1 1 . . . . 2 . 2 . . . . . 1 . . Builder 1 | . . . . . . . . . 1 . . . . . . . . Tunneler 3 | 1 . . . . . . . . 2 . . . . . . . . Hauler 10 | . 1 . 2 . . . . 1 2 1 . 1 . . 2 . . Recycler 5 | . 2 . . . . . . . 3 . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . Operator 1 | . . . . . . . . 1 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . Watcher 7 | . 2 . . . . . . 1 4 . . . . . . . . Swarmer 19 | . 3 . . . . . . . 5 . 3 4 . 4 . . . Grunt 47 | . 2 6 2 . . 3 . 7 14 . 3 5 . 1 2 . 2 Brawler 1 | . . . . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . . . . 1 1 . 1 . . . . . . Sentry 13 | . . . 1 . . . 4 3 2 . . . . 1 2 . . Hunter 3 | . . . . . . . 1 . . . . . . 2 . . . Programmer 10 | . . . . . . . . . 4 . 1 1 . . 3 . 1 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Compactor 6 | . . . . . . . . . . . . . . . . 6 . Packrat 1 | . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 1 3 3 3 . . 3 2 8 7 1 4 4 . 3 2 3 2 Combat Bots Only 8 | . 2 3 3 . . 3 2 8 7 . 4 4 . 3 2 3 2 Max Kills in Single Turn 2 | 1 1 2 2 . . 2 1 1 1 1 1 1 . 1 1 1 1 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . . . . . 1 . Melee 1 | . . . . . . . . . 1 . 1 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Damage Taken 11977 | . 244 92 422 . . 297 217 1575 3035 . 1107 496 . 683 1158 . 2651 Core 1650 | . 18 25 53 . . 31 28 256 579 . 192 50 . 77 110 . 231 Absorbed by Shields 1646 | . . . . . . . 58 72 . . . . . 470 510 . 536 Redirected to Shielding 231 | . . . . . . . . . 150 . . . . . . . 81 Regen/Repaired (Parts) 104 | . . . . . . . . . . . . . . . . 81 23 Core Remaining (%) 64 | 100 . 82 . . . 79 . 48 17 . . . . 62 . . . Volleys Fired 183 | 3 41 12 9 . . 9 15 45 31 . . . . . . 18 . Largest 2 | 2 2 2 2 . . 2 2 2 2 . . . . . . 1 . Hottest 90 | 40 90 90 90 . . 68 46 78 56 . . . . . . 46 . Shots Fired 337 | 6 81 24 18 . . 17 27 87 59 . . . . . . 18 . Gun 283 | 6 81 24 18 . . 17 27 51 59 . . . . . . . . Cannon 36 | . . . . . . . . 36 . . . . . . . . . Launcher 18 | . . . . . . . . . . . . . . . . 18 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 274 | 6 75 . 7 . . 15 27 85 59 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive 18 | . . . . . . . . . . . . . . . . 18 . Electromagnetic 45 | . 6 24 11 . . 2 . 2 . . . . . . . . . Robot Hit Streak 21 | 3 9 6 7 . . 9 21 15 14 . . . . . . 6 . Robot Miss Streak 11 | 1 8 2 3 . . 2 2 4 11 . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . . 2 1 . . 1 . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . 1 1 . . . . . . . . Shots Hit Robots 479 | 5 49 15 13 . . 14 22 63 118 6 29 33 . 29 49 16 18 Core Hits 277 | 1 22 11 6 . . 10 15 30 104 2 10 17 . 13 17 10 9 Critical Kills 2 | 1 . . . . . . . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . . . . . . . 1 1 2 . . . 2 . . Critical Strikes 29 | 1 1 . . . . . . 2 7 1 3 2 . 4 8 . . Destroy 1 | 1 . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . 2 . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . . 1 1 3 . . . 2 . . Sever 9 | . . . . . . . . . . . . 1 . 3 5 . . Impale 9 | . . . . . . . . . 6 . . 1 . 1 1 . . Melee Attacks 317 | . . . . . . . . . 92 6 39 38 . 42 70 . 30 Impact 51 | . . . . . . . . . 19 1 18 . . . 6 . 7 Slashing 121 | . . . . . . . . . . . . 10 . 33 56 . 22 Piercing 145 | . . . . . . . . . 73 5 21 28 . 9 8 . 1 Sneak Attacks 16 | . . . . . . . . . 8 1 . 2 . 2 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 49 | . . . . . . . . . 11 1 7 9 . 2 13 . 6 Damage Inflicted 16358 | 44 460 260 292 . . 244 327 1213 3362 257 1115 1164 . 1122 1893 3741 864 Guns 3043 | 44 435 260 196 . . 244 327 547 990 . . . . . . . . Cannons 654 | . . . . . . . . 654 . . . . . . . . . Explosions 4086 | . 25 . 96 . . . . . . . . . . . . 3741 224 Melee 8563 | . . . . . . . . . 2372 257 1115 1164 . 1122 1893 . 640 Ramming 12 | . . . . . . . . 12 . . . . . . . . . Kinetic 3188 | 44 387 . 54 . . 213 327 1173 990 . . . . . . . . Thermal 121 | . 25 . 96 . . . . . . . . . . . . . . Explosive 3965 | . . . . . . . . . . . . . . . . 3741 224 Electromagnetic 509 | . 48 260 142 . . 31 . 28 . . . . . . . . . Impact 2012 | . . . . . . . . . 748 63 715 . . . 237 . 249 Slashing 2958 | . . . . . . . . . . . . 316 . 885 1405 . 352 Piercing 3593 | . . . . . . . . . 1624 194 400 848 . 237 251 . 39 Highest Corruption 18 | . 7 7 . . . . . 1 1 . 4 4 . . 4 4 18 Average Corruption 4 | . 4 7 . . . . . 1 1 . 3 3 . . 3 4 8 Corruption Purged 9 | . . . . . . . . . 1 . . 4 . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 88 | . 9 13 . . . . . 1 3 . 6 14 . . 4 10 28 Message Errors 17 | . 1 1 . . . . . . . . 1 2 . . . 4 8 Matter Fused 20 | . 2 3 . . . . . . 2 . 2 2 . . 1 2 6 Heat Flow Errors 11 | . 2 2 . . . . . 1 . . 1 2 . . . 2 1 Energy Discharges 14 | . 3 1 . . . . . . . . . 4 . . 1 1 4 Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . 1 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . 1 Data Loss (minor) 8 | . . . . . . . . . . . 1 2 . . 1 . 4 Data Loss (major) 6 | . . 2 . . . . . . 1 . 1 . . . 1 1 . Misfires 1 | . . 1 . . . . . . . . . . . . . . . Alerts 3 | . . 2 . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . 1 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 908 | . . . 5 . . . . . 273 63 175 53 . 105 190 . 44 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 29 | . . . 5 . . . . . . . . . . . . . 24 Melee 879 | . . . . . . . . . 273 63 175 53 . 105 190 . 20 Knockbacks 13 | . . . . . . . . 5 4 . . . . . . . 4 Impact 7 | . . . . . . . . . 3 . . . . . . . 4 Kinetic 5 | . . . . . . . . 5 . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 274 | . . . 174 . . . . . . . . . . . . . 100 Shots 4 | . . . 3 . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . 4 . . . . . . . . . Kicked 4 | . . . . . . . . 4 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 311 | . 223 285 63 . . 16 . 311 48 . 201 188 . 228 . 285 252 Average Temperature 103 | . 54 84 28 . . 11 . 132 8 . 99 77 . 112 . 82 138 Received Heat Transfer 3448 | . 108 51 123 . . 171 18 907 720 . 211 210 . 58 223 . 648 Effects 6 | . . . . . . . . 1 . . . . . . . 2 3 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . 1 Interference 4 | . . . . . . . . . . . . . . . . 2 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . 1 . . . . . . . 2 . 1 . . . . . . Impact Corruptions 25 | . . . . . . . . . 9 2 7 . . . 6 . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 1 . . . . . 1 . . Heat Transferred 200 | . 50 . 150 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . 2 . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Peak Influence 1679 | 5 192 166 138 63 . 70 243 417 390 175 . . . . 1018 245 1679 Initial 928 | . 3 11 . 53 . . 23 102 85 168 . . . . 928 165 31 Average 308 | 2 88 108 66 58 . 57 115 208 188 168 . . . . 698 215 982 Maximum Alert Level 5 | . . . . . . . 1 2 1 . . . . . 3 1 5 Low Security (%) 58 | 100 100 100 100 100 . 100 90 67 59 100 . . . . . 16 23 Level 1 21 | . . . . . . . 9 27 40 . . . . . . 83 9 Level 2 9 | . . . . . . . . 4 . . . . . . 62 . . Level 3 5 | . . . . . . . . . . . . . . . 36 . 5 Level 4 5 | . . . . . . . . . . . . . . . . . 59 Level 5 . | . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 1 . . . . 3 6 1 . . . . 5 . 10 Investigation 4 | . . . 1 . . . . 1 1 . . . . . . . 1 Extermination 8 | . . . . . . . . . 4 . . . . . 2 . 2 Reinforcement 8 | . 1 . . . . . . 1 1 1 . . . . 1 . 3 Assault 3 | . . . . . . . . . . . . . . . . . 3 Garrison 4 | . . . . . . . . 1 . . . . . . 2 . 1 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . 3 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Distress Signals 12 | . 1 . 1 . . . 1 3 2 . . . . 2 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 213 | . 10 5 3 . . 6 6 21 44 . 16 10 . 25 21 5 41 Peak Tracking Total 10 | . 3 3 3 . . 3 3 8 6 . 9 5 . 5 6 3 10 Tactical Retreats 23 | . . . . . . . . 1 7 . 2 1 . 4 6 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Traps Triggered 11 | . 2 . 2 . . . . . 4 . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . 6 . . . Triggered 3 | . . . . 1 . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Machines Disabled 26 | . . . 2 . . . . 2 1 . 1 . . . . . 20 Max in Single Turn 3 | . . . 1 . . . . 1 1 . 1 . . . . . 3 Garrison Access 2 | . . . . . . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Machines Accessed 8 | . . . . . . . . 4 1 . . 1 1 . 1 . . Terminals 4 | . . . . . . . . 3 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . Total Hacks 18 | . . . . . . . . 10 1 . . 1 5 . 1 . . Successful 9 | . . . . . . . . 2 1 . . 1 5 . . . . Failed 9 | . . . . . . . . 8 . . . . . . 1 . . Catastrophic 2 | . . . . . . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . 4 . . . . . . 1 . . Terminals 8 | . . . . . . . . 7 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 1 . . . . . . . . Terminal Hacks 8 | . . . . . . . . 2 . . . 1 5 . . . . Part Schematic 5 | . . . . . . . . . . . . . 5 . . . . Open Door 2 | . . . . . . . . 1 . . . 1 . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . . 3 . . . . . . 1 . . Full Trace Events 2 | . . . . . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . . . . . . . 20 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . 4 Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Total Allies 24 | . . . . . . . . . . . . . 4 . . 20 . Largest Group 19 | . . . . . . . . . . . . . 4 4 . 19 19 Highest-Rated Group 702 | . . . . . . . . . . . . . 104 104 . 702 702 Highest-Rated Ally 50 | . . . . . . . . . . . . . 31 31 . 50 50 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 153 | . . . . . . . . . . . . . . 17 . 11 125 Total Damage 6976 | . . . . . . . . . . . . . . 268 . 189 6519 Kills 40 | . . . . . . . . . . . . . . 3 . . 37 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . 1 3 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Turns Passed 11497 | 77 710 461 213 96 74 321 396 484 2423 183 644 771 1344 1046 1091 449 714 Spaces Moved 7490 | 46 347 202 105 61 47 179 185 226 1988 130 437 413 1074 604 625 318 503 Core 12 | 12 . . . . . . . . . . . . . . . . . Treads 1152 | 34 347 202 105 61 47 179 177 . . . . . . . . . . Legs 5608 | . . . . . . . 8 182 1314 130 437 413 1074 604 625 318 503 Wheels . | . . . . . . . . . . . . . . . . . . Hover 718 | . . . . . . . . 44 674 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 42 | 50 160 160 160 160 160 160 120 46 42 122 122 123 125 122 122 120 120 Average Speed 121 | 131 160 160 160 160 160 160 158 108 95 122 122 124 125 123 126 120 121 Slowest Speed 260 | 160 160 160 160 160 160 160 190 190 200 123 123 126 125 125 192 122 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 64 40 16 26 10 47 18 49 47 4 61 66 82 75 15 95 22 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 . . . . . . . . 3 . . . . Known Exits Taken 4 | . . . . . . . . . 1 1 1 . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . . Scrap Searched 9 | . . 1 . . . . . . . . 3 . 4 1 . . . Spaces Dug 3 | . . . . . . . . . 1 . . . . . . . 2 Terrain Destroyed 189 | . 3 . 29 . . . . . 7 . . . . . . 109 41 Melee 3 | . . . . . . . . . 1 . . . . . . . 2 Projectile . | . . . . . . . . . . . . . . . . . . AOE 186 | . 3 . 29 . . . . . 6 . . . . . . 109 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Zio Pro Fac Was Fac Total 9212 | 55 440 316 129 60 46 197 260 374 2332 145 493 619 1075 869 866 363 573 Wait 907 | . 22 103 4 . . 4 41 84 101 5 11 142 1 196 155 16 22 Move 7474 | 45 346 201 104 60 46 178 184 225 1987 129 436 412 1073 603 625 317 503 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 100 | 1 15 . 2 . . 3 3 6 33 1 3 12 . 7 7 2 5 Fast Attach 81 | 6 2 . 7 . . . 8 3 25 1 5 7 . . 3 1 13 Attach 49 | . 1 . 2 . . 3 1 6 18 2 2 4 . . 6 1 3 Detach 4 | . . . . . . . . . 2 . . 1 . . 1 . . Swap 41 | . 3 . . . . . 1 . 16 1 1 2 1 7 4 5 . Drop 106 | . 10 . 1 . . . 7 1 43 1 4 11 . 12 9 3 4 Fire 183 | 3 41 12 9 . . 9 15 45 31 . . . . . . 18 . Melee 257 | . . . . . . . . . 76 5 31 28 . 38 56 . 23 Ram . | . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . 4 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . 6 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 14) 78 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 12) 383 | -10/Materials | Discovered new exit (range 13) 788 | -10/Materials | Entered Mines 1003 | -10/Mines | Learned Materials garrison access intel 1040 | -10/Mines | Discovered new exit (range 9) 1084 | -10/Mines | Assembled infested the area 1089 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1249 | -10/Mines | Entered Materials 1249 | -9/Materials | Evolved 2 slots: Utility x2 1320 | -9/Materials | Discovered new exit (range 15) 1394 | -9/Materials | Lost 3 parts (1p2w) 1446 | -9/Materials | Met 8R-AWN 1462 | -9/Materials | Entered Mines 1464 | -9/Mines | Followed 8R-AWN into the Mines 1544 | -9/Mines | Learned location of Storage (-8) 1552 | -9/Mines | Discovered new exit (range 5) 1558 | -9/Mines | Entered Exiles 1579 | -9/Exiles | Discovered new exit (range 17) 1598 | -9/Exiles | Welcomed by 8R-AWN 1632 | -9/Exiles | Entered Mines 1710 | -8/Mines | Lost 3 parts (2n1w) 1889 | -8/Mines | Discovered new exit (range 16) 1953 | -8/Mines | Entered Materials 1953 | -8/Materials | Evolved 2 slots: Utility x2 1954 | -8/Materials | Loaded intel: 1 garrison access location 2333 | -8/Materials | Discovered new exit (range 7) 2349 | -8/Materials | Entered Storage 2571 | -8/Storage | Build established: Scavenger-Mutant 2708 | -8/Storage | Garrison activated, responded to threat 2712 | -8/Storage | Destroyed 8 combat bots 2712 | -8/Storage | Lost 6 parts (1n2u3w) 2777 | -8/Storage | Lost 4 parts (1p1n1u1w) 2819 | -8/Storage | Lost 3 parts (2n1w) 2820 | -8/Storage | Core integrity fell below 50% 2825 | -8/Storage | Discovered new exit (range 17) 2833 | -8/Storage | Entered Factory 2833 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3132 | -7/Factory | Lost 3 parts (2n1u) 3282 | -7/Factory | Core integrity fell below 50% 3302 | -7/Factory | Destroyed 7 combat bots 3302 | -7/Factory | Lost 4 parts (1p1n2w) 4021 | -7/Factory | Discovered new exit (range 9) 4039 | -7/Factory | Identified exit to Factory 4856 | -7/Factory | Build established: Mutant 4942 | -7/Factory | Discovered exit to Factory (range 16) 5145 | -7/Factory | Core integrity fell below 20% 5190 | -7/Factory | Lost 3 parts (1p1n1u) 5256 | -7/Factory | Entered another Factory area 5256 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5337 | -6/Factory | Discovered new exit (range 9) 5352 | -6/Factory | Identified exit to Lower Caves 5439 | -6/Factory | Entered Lower Caves 5537 | -6/Lower Caves | Lost 4 parts (1n3u) 5974 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6072 | -6/Lower Caves | Discovered new exit (range 8) 6082 | -6/Lower Caves | Identified exit to Lower Caves 6083 | -6/Lower Caves | Entered another Lower Caves area 6085 | -6/Lower Caves | Discovered new exit (range 11) 6098 | -6/Lower Caves | Identified exit to Factory 6219 | -6/Lower Caves | Encountered a Warlord checkpoint 6642 | -6/Lower Caves | Discovered new exit (range 9) 6854 | -6/Lower Caves | Entered Zion 6942 | -6/Zion | Gained Derelict followers 6957 | -6/Zion | Discovered new exit (range 13) 7061 | -6/Zion | Learned Factory terminal intel 7088 | -6/Zion | Learned location of Extension (-4) 7386 | -6/Zion | Learned Factory emergency access door positions 8070 | -6/Zion | Learned location of Armory (-3) 8070 | -6/Zion | Learned Factory recycling unit intel 8198 | -6/Zion | Entered Proximity Caves 8198 | -5/Proximity Caves | Accompanied by 4 allies 8213 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8218 | -5/Proximity Caves | Learned location of 1 exit from Factory 8306 | -5/Proximity Caves | Spotter reported a threat 8338 | -5/Proximity Caves | Spotter reported a threat 8379 | -5/Proximity Caves | Spotter reported a threat 8392 | -5/Proximity Caves | Spotter reported a threat 8522 | -5/Proximity Caves | Spotter reported a threat 8624 | -5/Proximity Caves | Spotter reported a threat 8677 | -5/Proximity Caves | Spotter reported a threat 8704 | -5/Proximity Caves | Spotter reported a threat 8740 | -5/Proximity Caves | Spotter reported a threat 8793 | -5/Proximity Caves | Spotter reported a threat 8793 | -5/Proximity Caves | Spotter reported a threat 8907 | -5/Proximity Caves | Spotter reported a threat 9228 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9244 | -5/Proximity Caves | Entered Factory 9244 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9245 | -5/Factory | Identified exit to Factory 9247 | -5/Factory | Loaded intel: 26 terminal locations 9248 | -5/Factory | Loaded intel: 6 recycling unit locations 9544 | -5/Factory | Search patrols dispatched 9844 | -5/Factory | Search patrols dispatched 10144 | -5/Factory | Search patrols dispatched 10171 | -5/Factory | Garrison activated, responded to threat 10335 | -5/Factory | Sucked down chute 10335 | -5/Factory | Entered Waste 10336 | -5/Waste | Met a frightened Derelict 10345 | -5/Waste | Spotted C-40 Crusher 10354 | -5/Waste | Spotted C-40 Crusher 10356 | -5/Waste | Spotted C-40 Crusher 10389 | -5/Waste | Destroyed C-40 Crusher 10391 | -5/Waste | Destroyed C-40 Crusher 10391 | -5/Waste | Spotted C-40 Crusher 10394 | -5/Waste | Spotted C-40 Crusher 10396 | -5/Waste | Destroyed C-40 Crusher 10405 | -5/Waste | Spotted C-40 Crusher 10454 | -5/Waste | Destroyed C-40 Crusher 10457 | -5/Waste | Destroyed C-40 Crusher 10459 | -5/Waste | Destroyed C-40 Crusher 10498 | -5/Waste | Warlord forces began an assault 10739 | -5/Waste | Discovered new exit (range 22) 10784 | -5/Waste | Entered Factory 10784 | -5/Factory | Accompanied by 19 allies 10788 | -5/Factory | Garrison activated, responded to threat 11084 | -5/Factory | First assault squad dispatched 11223 | -5/Factory | P-70 Sage assimilated allied 6B-CGF(m) 11247 | -5/Factory | System corruption reached 10% 11404 | -5/Factory | Lost 9 parts (1p2n5u1w) 11498 | -5/Factory | Self-destructed Last Messages --------------- 11463_ Flexi-carbon Leg blown off. 11463_ Mak. Leg blown off. 11463_ Flexi-carbon Leg blown off. 11467_ System corrupted: Component data lost. 11467_ Acquired Flexi-carbon Leg. 11470_ Acquired Mak. Leg. 11473_ Acquired Enh. Nuclear Core. 11475_ Acquired Flexi-carbon Leg. 11477_ Triggered Segregator Trap. 11477_ Arcs of energy rise from the floor. 11477_ Flexi-carbon Leg blown off. 11477_ Mak. Leg blown off. 11478_ Slug penetrates Wall. 11478_ Acquired Flexi-carbon Leg. 11481_ Acquired Mak. Leg. 11482_ System corrupted: Energy discharge (-63). 11485_ Slug penetrates Wall. 11492_ Acquired Imp. Sensor Array. 11498_ ISDOF8T&R8C2TX ETIRU6|>BC,ORV0YF ZEJ 11498_ Enh. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ???????????# """"""""" #???# | | ???????????# """"""""" ##??# | | ???????????# """"""""" #??# | | ???????????+ """"""""" #??# | | ???????????# """"""""" #??# | | ???????????# %=! #??# | | ???????????# % [%! #??# | | ???????????# ###############* #??# | | ############ #?????????????# #??? | | #?????????????# #???? | | ####??????????# #?????? | | +????????### ###???#### | | #####????????# #???# | | #????????????# ##### | | #########+#### ##????????????# " | | ??????? #?# #?????????????+ "T % | | ????? #?# #?????????????# | | ???""" """ #?# #?????????????# ! ###""% | | ?# """ """ ### ###???????????# #?? " % | | ?# """ """ # #???????????## ##???#"" ==% | | ?# # ############## #?????##==*# | | ?# ! # # ! # #??????#%!*/ | | ?# ! ! + T ^ ^# # #??????#!!%# | | ?########### # # #??????# =# | | ???????????# ## ; """"# #??????# # | | ???????????# ## #@ """"# #??????# # | | ???????????########## /p """"# #??????# # | | ????????????????????# p# """"# #??????# # | | ????????????????????# ; """"# #??????# # | | ????????????????????# # """"# #?????? | | ????????????????????# # # #?????? """ | | ????????????????????# ######### ??????/ "T%" | | ????????????????????# #???????# ??????# " | | ????????????????????# #??????? ??????# | | ????????????????????# ??????? ??????### ## | | ????????????????????# #????????? ????????# #? | | ????????????????????# #?????????????????????# #? | | ????????????????????# #????????????????????? ?? | | ????????????????????# #?????????????????????T"?? | | ???????????????????? ??????????????????????"?? | | ???????????????????? ????????????????????????? | | ????????????????????] ????????????????????????? | | ???????????????????? ! ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????###+##????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 400 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 85 Cloak Strength 2 Armor Coverage 900 Resistance: KI 20 Resistance: TH 15 Propulsion Shielding 90 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 16 Melee Accuracy 11 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Defensive Hacking 11 Item Schematics ----------------- Beamcaster | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Ripper | -6/Zion | Free Hvy. Plasma Cannon | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Remote Shield | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationGrenadeBrace Manual? 0 Play Time 01:11:42 Cumulative 423.1 hours Start 2023.12.09 @ 13:29:45 End 2024.01.26 @ 16:55:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 742 Rogue 587 Adventurer 148 Explorer 7 Win Type - Total 19 Types 16/0/2/1/0/0/0/0/0 Lore% 81 Gallery% 89 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bd396e4-d3b3-429e-a9f4-f36bee15332d