Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 19:40:26 Player: Arttano Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (24) 120 Value Destroyed (582) 582 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 5017 Bonus ------- Follower Combat Kills 35 Aligned with FarCom 300 Cogmind --------- Core Integrity 566/850 Matter 215/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Large Storage Unit Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Deuterium Engine Improved Deuterium Engine Improved Sensor Array Phase Shifter Improved Medium Armor Plating Layered Medium Armor Plating EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Signal Interpreter ECM Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Proton Missile Launcher Maul > --- INVENTORY -------- Ion Engine Deuterium Engine Improved Deuterium Engine Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Biomechanical Wings Improved Sensor Array Phase Shifter Improved Medium Armor Plating Layered Medium Armor Plating EM Pulse Gun Light Assault Rifle Missile Launcher [Rating: 71] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 6 | . . . . . 2 2 2 Weapon . | . . . . . . . . Parts Attached 42 | 2 5 3 . 1 10 6 15 Power 6 | . 2 . . . 1 2 1 Engine 4 | . 1 . . . 1 2 . Core 2 | . 1 . . . . . 1 Reactor . | . . . . . . . . Propulsion 10 | . . . . 1 5 . 4 Treads . | . . . . . . . . Leg 5 | . . . . 1 4 . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 4 | . . . . . 1 . 3 Utility 17 | 1 2 1 . . 2 3 8 Device 4 | 1 1 . . . . 1 1 Storage 1 | . 1 . . . . . . Processor 4 | . . 1 . . . 1 2 Hackware 6 | . . . . . 2 1 3 Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 9 | 1 1 2 . . 2 1 2 Energy Gun 1 | . . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 3 | 1 1 1 . . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 19 | . 2 . . 1 7 . 9 Power 3 | . 1 . . . 1 . 1 Propulsion 6 | . . . . 1 2 . 3 Utility 4 | . 1 . . . 1 . 2 Weapon 6 | . . . . . 3 . 3 Highest Loss Streak 9 | . 1 . . 1 7 . 9 To Critical Strikes . | . . . . . . . . Average Backups 11 | 6 11 14 13 9 10 8 13 Power 1 | 1 1 1 1 1 . 2 3 Propulsion 3 | 4 2 2 2 2 4 5 4 Utility 4 | . 5 6 5 4 3 . 2 Weapon 2 | 1 2 4 4 2 2 . 2 Tool/Special . | . . . . . . . . Unused Backups 17 | 5 6 . 3 1 . . 2 Power 3 | 1 2 . . . . . . Propulsion 7 | 2 4 . . 1 . . . Utility 4 | 1 . . 1 . . . 2 Weapon 3 | 1 . . 2 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 99 86 75 80 Engine 3 | . 6 . . . 1 7 . Core 8 | . 7 14 14 14 7 . 5 Leg 19 | . 28 28 28 27 28 . . Flight 2 | . . . . . 1 7 6 Device 7 | . 13 14 . . . 7 12 Storage 11 | . 14 14 14 14 9 7 6 Processor 8 | . . . 14 14 9 14 10 Hackware 6 | . . . . . 13 14 18 Ballistic Gun 14 | . 28 21 14 14 5 7 . Ballistic Cannon 4 | . . 7 14 14 6 . . Launcher 1 | . . . . . . . 5 Impact Weapon 1 | . . . . . . 6 6 Peak Build Rating 71 | 7 10 14 17 17 41 51 71 Average Rating 28 | 6 8 12 14 16 35 50 65 On Entrance 20 | 6 7 10 14 17 17 41 51 Avg Prop Armor Cover (%) 11 | . . . . . . . 11 Naked Turns . | . . . . . . . . Heaviest Build 48 | 12 29 35 34 34 34 35 48 Greatest Support 72 | 20 20 20 20 20 72 50 50 Greatest Overweight (x) 13 | . 1 1 1 1 1 11 13 Average Overweight (x) . | . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 Most Carried 15 | 6 15 15 14 14 15 12 15 Average Carried 12 | 6 11 14 13 12 12 8 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 15 14 14 12 8 12 9 Class Distribution -------------------- 65% | Mutant 11% | Hacker-Ninja 11% | Hacker-Scout 11% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 892 | 231 271 . . 125 79 16 170 Remotely . | . . . . . . . . Salvage Created 884 | 18 434 . . 58 . 16 358 Parts 60 | 3 34 . . 2 . . 21 Haulers Intercepted 2 | . 1 . . . . . 1 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 13 | . 10 . . 2 . . 1 Melee 1 | . . . . . . . 1 Guns 12 | . 10 . . 2 . . . Classes Destroyed 9 | 1 4 . . . . 1 3 Worker 1 | . . . . . . . 1 Builder 4 | . . . . . . 1 3 Tunneler 1 | 1 . . . . . . . Hauler 2 | . 1 . . . . . 1 Recycler 1 | . . . . . . . 1 Operator 2 | . 2 . . . . . . Swarmer 3 | . 3 . . . . . . Grunt 9 | . 7 . . 2 . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 4 | 1 4 . . 1 . 1 4 Combat Bots Only 4 | . 4 . . 1 . . 1 Max Kills in Single Turn 3 | 1 2 . . 1 . 1 3 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 430 | . 57 . . 20 53 174 126 Missed 175 | . 14 . . 5 19 84 53 Hits 255 | . 43 . . 15 34 90 73 Melee 1 | . . . . . . . 1 Projectile 254 | . 43 . . 15 34 90 72 AOE 2 | . . . . . . 2 . Critical Strikes 4 | . . . . . 2 . 2 Part Disruptions 3 | . . . . . . 1 2 Damage Taken 3454 | . 498 . . 223 942 675 1116 Core 644 | . 110 . . . 182 68 284 Absorbed by Shields 66 | . . . . . . 66 . Core Remaining (%) 78 | 100 . . . 56 66 90 . Volleys Fired 85 | 4 53 . . 9 14 2 3 Largest 2 | 2 2 . . 2 2 1 1 Hottest 62 | 60 40 . . 62 60 20 43 Shots Fired 155 | 8 106 . . 18 18 2 3 Gun 140 | 8 106 . . 9 15 2 . Cannon 12 | . . . . 9 3 . . Launcher 3 | . . . . . . . 3 Special . | . . . . . . . . Kinetic 147 | 7 106 . . 18 14 2 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 8 | 1 . . . . 4 . 3 Robot Hit Streak 13 | 4 13 . . 4 5 2 4 Robot Miss Streak 7 | 2 5 . . 7 6 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 111 | 5 64 . . 13 12 5 12 Core Hits 48 | 1 29 . . 6 3 1 8 Critical Kills 3 | . 2 . . . . . 1 Critical Parts Destroyed 4 | . . . . . 1 . 3 Critical Strikes 7 | . 2 . . . 1 . 4 Destroy 3 | . 2 . . . 1 . . Smash 4 | . . . . . . . 4 Melee Attacks 83 | . . . . . 3 28 52 Impact 80 | . . . . . . 28 52 Slashing 3 | . . . . . 3 . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 1 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2026 | 53 694 . . 237 181 184 677 Guns 1001 | 53 694 . . 114 126 14 . Cannons 136 | . . . . 123 13 . . Explosions 186 | . . . . . . . 186 Melee 703 | . . . . . 42 170 491 Ramming . | . . . . . . . . Kinetic 1098 | 41 694 . . 237 112 14 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 225 | 12 . . . . 27 . 186 Impact 661 | . . . . . . 170 491 Slashing 42 | . . . . . 42 . . Piercing . | . . . . . . . . Highest Corruption 13 | . 1 1 1 1 . . 13 Average Corruption 1 | . 1 1 1 1 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . 3 . 5 1 . . 3 Message Errors 6 | . 2 . 4 . . . . Matter Fused 2 | . 1 . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 272 | . . . . . . 78 194 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 272 | . . . . . . 78 194 Knockbacks 3 | . . . . 2 1 . . Impact . | . . . . . . . . Kinetic 3 | . . . . 2 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 191 | 20 18 . . 113 26 1 191 Average Temperature 28 | 15 5 . . 50 9 1 86 Received Heat Transfer 760 | . 216 . . 126 162 193 63 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . . . . . 3 5 Impact Corruptions 9 | . . . . . . 3 6 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 124 | 5 124 . . 30 97 49 36 Initial 39 | . . . . . . 39 . Average 13 | 1 25 . . 1 9 12 5 Influence Increases 897 | 5 330 . . 50 169 151 192 Destroy 0b10 Robot/C 280 | . 200 . . 40 20 . 20 Destroy 0b10 Robot/NC 55 | 5 15 . . . . 5 30 Destroy Leader 84 | . 62 . . 10 . . 12 Allied During Kill 1 | . . . . . 1 . . Successful Hack 63 | . 23 . . . 12 20 8 Disable Machine 90 | . . . . . 30 . 60 Destroy Structure 54 | . . . . . 1 21 32 Partial Spotted 30 | . . . . . . . 30 Lose Combat Pursuer 240 | . 30 . . . 105 105 . Influence Decreases 897 | 5 330 . . 50 80 240 192 Entered New Map 50 | . . . . . . 50 . Time Decay 781 | 5 310 . . 40 69 189 168 Lost Part 54 | . 20 . . 10 . . 24 Lost Ally 12 | . . . . . 11 1 . Squads Dispatched 17 | . 3 1 . . 4 2 7 Investigation 6 | . 1 1 . . 2 . 2 Extermination 5 | . . . . . . 2 3 Reinforcement 6 | . 2 . . . 2 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . 1 . . . 1 1 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 87 | . 34 . . 2 11 10 30 Peak Tracking Total 15 | . 6 . . 2 7 4 15 Tactical Retreats 16 | . 2 . . . 3 5 6 ECM-based Alert Blocks 12 | . . . . . . . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 5 | . 1 . . . . 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . . . . . 2 . 4 Max in Single Turn 1 | . . . . . 1 . 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 25 | . 6 1 2 . 5 5 6 Terminals 21 | . 6 . . . 5 4 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 66 | . 19 1 2 . 16 15 13 Successful 40 | . 10 1 2 . 11 11 5 Failed 25 | . 9 . . . 5 3 8 Catastrophic 2 | . . . . . 1 . 1 Database Lockouts 1 | . . . . . . 1 . Manual 53 | . 16 . 1 . 16 12 8 Terminals 61 | . 19 . . . 16 13 13 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 24 | . 4 1 2 . 7 6 4 Record 4 | . . . 1 . . 2 1 Prototype ID Bank 3 | . 1 . . . 1 1 . Open Door 1 | . . 1 . . . . . Open DSF 3 | . . . . . . 1 2 Level Access Points 1 | . . . . . 1 . . Terminal Index 4 | . 1 . . . 1 1 1 Alert Level 1 | . . . . . 1 . . Recall Investigation 2 | . . . . . 2 . . Hauler Manifests 3 | . 1 . . . 1 1 . Registered Components 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 15 | . 6 . . . 4 4 1 Terminals 15 | . 6 . . . 4 4 1 Track 1 | . 1 . . . . . . Assimilate 2 | . 1 . . . . 1 . Botnet 9 | . 3 . . . 3 2 1 Operators 3 | . 1 . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 5 . . . 5 2 4 Full Trace Events 5 | . 1 . . . 2 . 2 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 2 | . . . . 1 . 1 . Largest Group 1 | . . . . 1 1 1 . Highest-Rated Group 31 | . . . . 31 31 26 . Highest-Rated Ally 31 | . . . . 31 31 26 . Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . . 18 . . Total Damage 237 | . . . . . 237 . . Kills 1 | . . . . . 1 . . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Active Infowar (turns) 3360 | 7 1669 112 . . . 622 950 Terrain 42 | . 42 . . . . . . Structural 1507 | . . . . . . 622 885 Seismic 1746 | 7 1627 112 . . . . . T.N.C. 1250 | . . . . . . 620 630 ECM 949 | . . . . . . . 949 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5307 | 41 1690 114 864 596 427 622 953 Spaces Moved 4307 | 23 780 56 454 281 352 969 1392 Core 5 | . . . . . . 1 4 Treads . | . . . . . . . . Legs 1816 | 23 780 56 454 281 222 . . Wheels 25 | . . . . . . . 25 Hover . | . . . . . . . . Flight 2461 | . . . . . 130 968 1363 Fastest Speed 50 | 120 120 190 190 190 50 50 50 Average Speed 104 | 120 178 190 190 190 95 50 53 Slowest Speed 700 | 120 190 190 190 190 190 600 700 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . . . . . 2 1 4 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 76 12 62 72 30 24 33 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 52 | . . . . . 1 19 32 Terrain Destroyed 52 | . . . . . 1 19 32 Melee 52 | . . . . . 1 19 32 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 4816 | 28 987 64 458 328 418 1040 1493 Wait 230 | . 129 1 . 37 33 11 19 Move 4286 | 22 779 55 453 280 347 966 1384 Hop 7 | . . . . . 2 1 4 Pick Up 33 | . 14 2 1 . 3 5 8 Fast Attach 5 | 1 . . . . 3 . 1 Attach 20 | . 2 . . 1 6 3 8 Detach 3 | . . . . . 2 . 1 Swap 22 | 1 4 3 . . 3 3 8 Drop 21 | . 6 3 4 1 2 . 5 Fire 85 | 4 53 . . 9 14 2 3 Melee 83 | . . . . . 3 28 52 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 21 | . . . . . . 21 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 42 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 708 | -10/Materials | Discovered new exit (range 12) 941 | -10/Materials | Discovered new exit (range 15) 1486 | -10/Materials | Discovered new exit (range 15) 1732 | -10/Materials | Entered Mines 1751 | -10/Mines | Met a Derelict shopkeep closing up shop 1796 | -10/Mines | Assembled infested the area 1837 | -10/Mines | Discovered new exit (range 5) 1845 | -10/Mines | Identified exit to Exiles 1846 | -10/Mines | Entered Exiles 1898 | -10/Exiles | Met 8R-AWN 1930 | -10/Exiles | Met EX-HEX 2010 | -10/Exiles | Met EX-DEC 2019 | -10/Exiles | Learned location of Zion (-7) 2052 | -10/Exiles | Met EX-BIN 2156 | -10/Exiles | Aligned with FarCom system 2158 | -10/Exiles | Given EX-Vault access code 2202 | -10/Exiles | Opened EX-Vault 2253 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2531 | -10/Exiles | Found Flying Fortress v7 2687 | -10/Exiles | Discovered new exit (range 14) 2708 | -10/Exiles | Identified exit to Mines 2710 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2710 | -10/Exiles | Entered Mines 2967 | -9/Mines | Found a hidden stash of uninstalled traps 3298 | -9/Mines | Discovered new exit (range 4) 3301 | -9/Mines | Received a Mining Laser from a helpful Derelict 3304 | -9/Mines | Identified exit to Materials 3306 | -9/Mines | Entered Materials 3306 | -8/Materials | Accompanied by 1 ally 3306 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3681 | -8/Materials | Lost 7 parts (1p2n1u3w) 3682 | -8/Materials | Identified exit to Factory 3733 | -8/Materials | Entered Factory 3733 | -7/Factory | Evolved 2 slots: Utility x2 3860 | -7/Factory | Central database locked down 4021 | -7/Factory | Build established: Hacker-Scout 4166 | -7/Factory | Discovered new exit (range 6) 4171 | -7/Factory | Identified exit to Lower Caves 4350 | -7/Factory | Discovered new exit (range 11) 4355 | -7/Factory | Identified exit to Factory 4355 | -7/Factory | Entered another Factory area 4355 | -6/Factory | Evolved 2 slots: Utility x2 4441 | -6/Factory | Identified exit to DSF 4593 | -6/Factory | Spotted B-75 Beast 4659 | -6/Factory | Build established: Hacker-Ninja 5280 | -6/Factory | Build established: Hacker-Mutant 5296 | -6/Factory | Cargo convoy interrupted 5298 | -6/Factory | System corruption reached 10% 5308 | -6/Factory | Self-destructed Last Messages --------------- 05303_ H-66 Slayer unfolds itself. 05303_ P-60 Hacker unfolds itself. 05303_ E-15 Imp unfolds itself. 05303_ Penetrated by Slug. 05303_ Missile Launcher destroyed. 05303_ Mic. Nuclear Core destroyed. 05303_ R-10 Processor collects Corrupted Terrain Scan Processor. 05303_ Xenon Bombardment Thruster destroyed. 05304_ R-10 Processor collects Corrupted Wheel. 05304_ Maul destroyed. 05305_ ECM Suite blown off. 05305_ Biomechanical Wings blown off. 05305_ Wheel blown off. 05305_ E-15 Imp destroyed. 05306_ Penetrated by Slug. 05306_ Slug penetrates P-60 Hacker. 05307_ Hacking Suite destroyed. 05307_ Slug penetrates R-10 Processor. 05308_ R-10 Processor collects Corrupted Wheel. 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