Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.05 @ 18:59:09 Player: Renix Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (89) 445 Value Destroyed (2426) 2426 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (110) 110 TOTAL SCORE: 4721 Bonus ------- High Alert Combat Kills 110 Cogmind --------- Core Integrity 0/550 Matter 98/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Cryofiber Web Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Ion Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Cryofiber Web Improved Medium Armor Plating [Rating: 30] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility . | . . . . Weapon 3 | . . 1 2 Parts Attached 107 | 6 29 44 28 Power 15 | 1 2 6 6 Engine 11 | 1 2 4 4 Core 4 | . . 2 2 Reactor . | . . . . Propulsion 28 | 2 10 12 4 Treads 5 | . . 5 . Leg 15 | 2 4 7 2 Wheel 1 | . 1 . . Hover 5 | . 3 . 2 Flight 2 | . 2 . . Utility 23 | 1 9 7 6 Device 13 | 1 5 4 3 Storage 2 | . 1 1 . Processor . | . . . . Hackware . | . . . . Protection 8 | . 3 2 3 Artifact . | . . . . Weapon 41 | 2 8 19 12 Energy Gun 18 | 2 1 12 3 Energy Cannon 6 | . . 4 2 Ballistic Gun 8 | . 5 1 2 Ballistic Cannon 3 | . . . 3 Launcher 5 | . 2 2 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Corrupted Parts 3 | . . 1 2 System Corruption 5 | . . 1 4 Parts Lost 47 | . 6 12 29 Power 9 | . . 2 7 Propulsion 11 | . 3 3 5 Utility 7 | . 1 2 4 Weapon 20 | . 2 5 13 Highest Loss Streak 16 | . 3 5 16 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 95 92 61 Engine 11 | . 13 13 4 Core 4 | . . 6 2 Treads 5 | . . 9 . Leg 12 | . 20 10 10 Hover 1 | . 2 . 4 Device 9 | . 14 8 4 Storage 6 | . 10 7 . Protection 4 | . 3 4 7 Energy Gun 14 | . 3 24 3 Energy Cannon 1 | . . 1 3 Ballistic Gun 6 | . 22 3 . Ballistic Cannon 3 | . . . 13 Launcher 1 | . 1 . 3 Naked Turns 11 | . . . 11 Heaviest Build 72 | 7 18 72 47 Greatest Support 40 | 20 20 40 20 Greatest Overweight (x) 22 | . 5 22 7 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 5 10 20 5 Average Capacity 10 | 5 8 14 5 Most Carried 16 | 5 10 16 5 Average Carried 5 | 2 5 7 3 Final Capacity 10 | 5 10 5 5 Final Carried 8 | 4 8 5 3 Class Distribution -------------------- 24% | Scavenger-Mutant 21% | Scavenger-Tank 20% | Mutant 14% | Gunner 10% | Tank 9% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Tank | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1559 | 250 290 720 299 Remotely . | . . . . Salvage Created 2987 | 49 388 1848 702 Parts 201 | 2 35 113 51 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 61 | 1 13 35 12 Melee 1 | . . . 1 Guns 37 | 1 9 24 3 Cannons 3 | . . 2 1 AOE 19 | . 4 9 6 Classes Destroyed 8 | 1 2 5 . Worker 6 | . . 5 1 Builder 6 | . . 2 4 Hauler 3 | . . 2 1 Operator 1 | . . 1 . Watcher 12 | . 2 5 5 Swarmer 12 | . 6 6 . Grunt 39 | 1 7 21 10 Sentry 10 | . . 8 2 Best Kill Streak 9 | 1 9 6 7 Combat Bots Only 9 | 1 9 6 4 Max Kills in Single Turn 4 | 1 4 4 3 Gunslinging 1 | . . 1 . Exploded 4 | . 4 3 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 5111 | 33 735 1895 2448 Core 974 | . 116 303 555 Absorbed by Shields . | . . . . Redirected to Shielding 26 | . 26 . . Core Remaining (%) 59 | 100 53 24 . Volleys Fired 186 | 4 41 105 36 Largest 5 | 2 2 3 5 Hottest 240 | 90 80 172 240 Shots Fired 414 | 8 74 234 98 Gun 353 | 8 72 223 50 Cannon 50 | . . 8 42 Launcher 11 | . 2 3 6 Special . | . . . . Kinetic 196 | . 56 83 57 Thermal 61 | 8 16 18 19 Explosive 8 | . 2 . 6 Electromagnetic 149 | . . 133 16 Robot Hit Streak 12 | 4 7 12 8 Robot Miss Streak 7 | 1 4 7 6 Penetration Max . | . . . . Secondary Targets 9 | . 3 5 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 243 | 6 43 138 56 Core Hits 141 | 2 26 78 35 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . 2 1 2 Burn 4 | . 2 . 2 Destroy 1 | . . 1 . Melee Attacks 4 | . . . 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5636 | 70 690 2661 2215 Guns 2941 | 70 418 1878 575 Cannons 647 | . . 63 584 Explosions 1865 | . 272 720 873 Melee 149 | . . . 149 Ramming 34 | . . . 34 Kinetic 1244 | . 308 337 599 Thermal 1535 | 70 110 700 655 Explosive 815 | . 272 . 543 Electromagnetic 1859 | . . 1624 235 Impact . | . . . . Slashing 149 | . . . 149 Piercing . | . . . . Highest Corruption 7 | . . 3 7 Average Corruption 3 | . . 2 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 54 | . . 34 20 Message Errors 13 | . . 7 6 Matter Fused 16 | . . 10 6 Heat Flow Errors 3 | . . 2 1 Energy Discharges 7 | . . 5 2 Parts Rejected 2 | . . . 2 Data Loss (minor) 5 | . . 5 . Data Loss (major) 3 | . . 1 2 Misfires 3 | . . 2 1 Alerts 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 148 | . 1 113 34 Projectiles 14 | . . . 14 Explosions 129 | . 1 113 15 Melee 5 | . . . 5 Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 3 | . . . 3 Secondary 1 | . . . 1 Self-Inflicted Damage 280 | . 48 133 99 Shots 10 | . 2 5 3 Rammed 11 | . . . 11 Targets Rammed 11 | . . . 11 Kicked . | . . . . Crushed . | . . . . Highest Temperature 929 | 108 326 409 929 Average Temperature 146 | 50 127 129 195 Received Heat Transfer 1968 | 18 198 735 1017 Effects 28 | . 1 5 22 Shutdowns 2 | . . . 2 Energy Bleed 7 | . 1 3 3 Interference 4 | . . 2 2 Matter Decay 3 | . . . 3 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 8 | . . . 8 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 10 | . . 10 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . 1 1 1 Heat Transferred 2730 | 186 481 986 1077 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 13 | . . 10 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 648 | 20 268 648 393 Initial 273 | . 13 10 273 Average 234 | 2 123 279 254 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 51 | 100 73 53 24 Level 1 29 | . 26 9 75 Level 2 19 | . . 36 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 3 6 2 Investigation 7 | . 3 3 1 Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 1 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 91 | 1 17 47 26 Peak Tracking Total 8 | 1 8 7 6 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 8 | . 3 3 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 2 | . . 2 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 22 | . 9 9 4 Terminals 14 | . 6 5 3 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 4 | . 2 2 . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 64 | . 32 23 9 Successful 46 | . 22 16 8 Failed 18 | . 10 7 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 41 | . 21 13 7 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units 14 | . 7 7 . Scanalyzers 5 | . . 3 2 Garrison Access . | . . . . Terminal Hacks 29 | . 15 8 6 Record 17 | . 8 5 4 Prototype ID Bank 2 | . 2 . . Emergency Access Points 2 | . 1 . 1 Alert Level 2 | . 1 . 1 Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . 1 . Transport Status 1 | . 1 . . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 12 | . 6 6 . Recycle Component 9 | . 4 5 . Process 2 | . 1 1 . Report Inventory 1 | . 1 . . Scanalyzer 4 | . . 2 2 Insert Component 2 | . . 1 1 Analyze 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 14 | . 7 5 2 Full Trace Events 8 | . 5 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 9 | . 4 5 . Recycled Matter 246 | . 8 238 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 1 1 Part Schematics Acquired 2 | . . 1 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4388 | 103 905 2290 1090 Spaces Moved 1952 | 71 580 807 494 Core 70 | 13 6 11 40 Treads 344 | . . 344 . Legs 1345 | 58 488 452 347 Wheels 18 | . 18 . . Hover 172 | . 65 . 107 Flight 3 | . 3 . . Fastest Speed 50 | 50 95 120 50 Average Speed 177 | 107 124 232 157 Slowest Speed 1150 | 120 300 1150 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 6 69 74 46 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 162 | . 12 56 94 Melee . | . . . . Projectile 16 | . . . 16 AOE 146 | . 12 56 78 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2564 | 90 711 1053 710 Wait 135 | . 1 30 104 Move 1949 | 70 579 806 494 Hop . | . . . . Pick Up 105 | 10 36 35 24 Fast Attach 13 | . . 10 3 Attach 90 | 6 27 33 24 Detach 14 | . 7 6 1 Swap 4 | . 2 1 1 Drop 53 | . 18 27 8 Fire 186 | 4 41 105 36 Melee 4 | . . . 4 Ram 11 | . . . 11 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 104 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Destroyed 9 combat bots 315 | -10/Materials | Lost 3 parts (1n1u1w) 479 | -10/Materials | Discovered new exit (range 7) 575 | -10/Materials | Build established: Scavenger-Mutant 586 | -10/Materials | Discovered new exit (range 13) 752 | -10/Materials | Discovered new exit (range 15) 874 | -10/Materials | Lost 3 parts (2n1w) 1009 | -10/Materials | Entered another Materials area 1009 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1463 | -9/Materials | Build established: Scavenger-Skirmisher 1740 | -9/Materials | Core integrity fell below 50% 1947 | -9/Materials | Build established: Gunner 2452 | -9/Materials | Lost 5 parts (1p1n1u2w) 2673 | -9/Materials | Discovered new exit (range 15) 2924 | -9/Materials | Build established: Scavenger-Tank 3299 | -9/Materials | Entered another Materials area 3299 | -8/Materials | Evolved 2 slots: Weapon x2 3524 | -8/Materials | Discovered new exit (range 7) 3539 | -8/Materials | Lost 16 parts (4p2n2u8w) 3555 | -8/Materials | Core integrity fell below 50% 4017 | -8/Materials | Lost 4 parts (2p1n1u) 4061 | -8/Materials | Discovered new exit (range 14) 4305 | -8/Materials | Core integrity fell below 20% 4389 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Destabilizing: Short circuit. Hrd. Medium Armor Plating destroyed. Slammed into S-10 Pest. Imp. Hover Unit broken. Destabilizing: Short circuit. Imp. Grenade Launcher destroyed. Slammed into S-10 Pest. Adv. Assault Cannon destroyed. Slammed into S-10 Pest. System corrupted: Substantial component data lost. Slammed into S-10 Pest. Imp. Hover Unit destroyed. Adv. Assault Cannon destroyed. Lgt. Deuterium Engine destroyed. Broken Imp. Hover Unit destroyed. System corrupted: Adv. Assault Cannon rejected. Broken Ion Cannon destroyed. Acquired 19 matter. Acquired 6 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????#??# """ # ##?????????????? | | ?????????????????????# """ # ###????????????? | | ?????????????????????# ! # # #????????????? | | ?????????????????????########## ###????????????? | | ?????????????????????#?????# # ##??#??????????? | | ???????????????????????????# ## ####### ##?????? | | ???????????????????????????# # # #?????? | | ?????????????????????####### # %# "S #?????? | | ?????????????????????# ##!# # """ #?????? | | #####????????????????# ! !# "" #?????? | | #???????????????## = / #?????? | | #????????????????# # """"" #?????? | | " +????????????????# ### """"???????? | | " #????????????????## ## ##/# """"????????? | | " #??????????##??????# #= ????????? | | " #????????? ???????# % " "##+##???????? | | " +????????? ???????+ " #####???????????? | | #????????? ???????# " + ????????????? | | #???????? ????????# < " ####????????????? | | #???????? ????????# " ##??????????????? | | #????????+#????????##%#""####"##??????????????? | | ######### #######??## ###;#######?????????????? | | #??## # """ #?????????????? | | #???# #??## # "T" #?????????????? | | #+####+####/##???# ##### # #?????????????? | | #???# s s@ #?????????????? | | """" """" !#####+##+##s###########?????????????? | | """" """" / ] # """ #???????????????? | | """" """" # #!* "T" #???????????????? | | # # #???????????????? | | # # #???????????????? | | ##################################???????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Librarian Loot Pinata Novice Programmer One Hack Too Far Oops Risk Taker Safety First Storm Trooper Uninvited Guest Universal Adapter Challenges ------------ None Game ------ Seed DisruptorProcessingDiverter Manual? 0 Play Time 01:51:12 Cumulative 3.6 hours Start 2023.01.05 @ 10:57:45 End 2023.01.05 @ 18:59:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4f6adb37-f06c-479c-81cd-65a95cd9c9ce