Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.02 @ 14:20:35 Player: Megaknight51 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (171) 855 Value Destroyed (6034) 6034 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (477) 477 TOTAL SCORE: 12426 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 239 Cogmind --------- Core Integrity 393/1150 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Improved Target Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Antimatter Reactor Light Antimatter Reactor Wheel Power Amplifier Thermal Generator Advanced Heat Sink Improved Cooling System Improved Matter Compressor (300) Energy Filter Energy Filter Improved Weapon Cycler Improved Shield Generator Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Advanced Targeting Computer Core Analyzer Armor Integrity Analyzer Improved Heavy Armor Plating > --- WEAPON ----------- Thermic Laser Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Micro Fission Core Power Amplifier Thermal Generator Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Matter Compressor Improved Heavy Armor Plating Improved Thermal Shield Hardlight Generator Improved Medium Laser Field Laser Pulse Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Laser Heavy Laser Improved Remote Datajack Plasma Cutter Power Maul [Rating: 91] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Propulsion Armored Wheel Treads Improved Medium Treads Wheel Armored Wheel Utility Improved Cooling System Device Improved Cooling System Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 2 . 2 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . 1 . Utility 7 | . . . . . 2 2 2 . 1 Weapon 2 | . . . 1 . . . . . 1 Parts Attached 108 | 7 8 1 17 1 11 9 8 40 6 Power 18 | 1 2 . 3 . 3 . 1 7 1 Engine 13 | 1 2 . 3 . 2 . 1 3 1 Core 5 | . . . . . 1 . . 4 . Reactor . | . . . . . . . . . . Propulsion 20 | 2 1 1 4 . . . . 12 . Treads 9 | . . . . . . . . 9 . Leg . | . . . . . . . . . . Wheel 11 | 2 1 1 4 . . . . 3 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 39 | 2 2 . 1 . 6 3 6 15 4 Device 22 | 1 . . 1 . 5 2 2 8 3 Storage 4 | 1 1 . . . . . 1 1 . Processor 4 | . . . . . . 1 2 1 . Hackware 1 | . 1 . . . . . . . . Protection 8 | . . . . . 1 . 1 5 1 Artifact . | . . . . . . . . . . Weapon 31 | 2 3 . 9 1 2 6 1 6 1 Energy Gun 24 | . . . 8 1 2 5 1 6 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 3 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 1 . 1 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 2 | . . . . . . . . 2 . Parts Lost 58 | . 2 2 . 1 . . . 39 14 Power 9 | . 1 . . . . . . 6 2 Propulsion 16 | . 1 1 . . . . . 10 4 Utility 18 | . . . . . . . . 13 5 Weapon 15 | . . 1 . 1 . . . 10 3 Highest Loss Streak 24 | . 1 2 . 1 . . . 24 9 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 2 12 14 14 14 14 14 14 20 14 Power 1 | . 2 2 . . . 1 1 2 1 Propulsion 3 | 1 5 5 4 4 3 4 4 1 1 Utility 5 | . 1 3 3 4 4 3 1 9 9 Weapon 5 | . 3 3 5 5 4 5 5 6 . Tool/Special . | . . . . . . . . . . Unused Backups 40 | . 1 . 12 . 9 2 1 8 7 Power 4 | . . . . . 1 . . 1 2 Propulsion 7 | . . . 4 . 3 . . . . Utility 15 | . . . 4 . 4 1 . 3 3 Weapon 11 | . 1 . 4 . 1 1 1 3 . Tool/Special 3 | . . . . . . . . 1 2 Average Slot Usage (%) 94 | . 99 99 99 100 98 99 99 92 65 Engine 8 | . 14 14 11 11 8 7 6 6 4 Core 1 | . . . . . . . . 2 4 Treads 4 | . . . . . . . . 15 9 Wheel 19 | . 27 27 33 33 26 23 20 4 8 Device 13 | . 5 . 6 11 26 22 15 13 8 Storage 8 | . 14 14 11 11 8 7 6 5 5 Processor 6 | . . . . . . 6 19 15 10 Hackware 2 | . 8 14 4 . . . . . . Protection 3 | . . . . . . 7 10 6 5 Energy Gun 17 | . . . 26 33 26 22 19 16 4 Ballistic Gun 4 | . 28 28 5 . . . . . . Peak Build Rating 91 | 7 10 10 23 23 36 47 55 91 76 Average Rating 42 | 5 8 9 19 22 31 44 52 74 63 On Entrance 26 | . 7 10 10 23 23 36 46 55 59 Avg Prop Armor Cover (%) 8 | . . . . . . . . 7 9 Naked Turns . | . . . . . . . . . . Heaviest Build 152 | 13 28 27 41 41 50 54 118 135 152 Greatest Support 110 | 26 26 32 42 36 36 36 36 110 54 Greatest Overweight (x) 28 | . 1 1 1 1 1 1 3 28 26 Average Overweight (x) 1 | . . . . 1 1 1 1 2 5 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 Average Capacity 18 | 7 12 15 15 15 14 15 17 25 25 Most Carried 25 | 6 15 15 15 15 15 15 19 25 19 Average Carried 16 | 2 12 14 14 14 14 14 14 21 15 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 Final Carried 19 | 6 15 14 15 14 15 15 19 14 14 Class Distribution -------------------- 45% | Gunner 15% | Mutant 14% | Scavenger-Gunner 13% | Tank 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Matter Collected 2062 | 156 192 111 237 10 157 190 80 809 120 Remotely 10 | . . . . . . . . 10 . Salvage Created 8436 | 131 256 45 902 326 1592 280 657 3804 443 Parts 358 | 14 18 3 47 29 73 16 19 130 9 Haulers Intercepted 11 | . 1 . 2 . 4 1 1 2 . Recyclers Shooed 8 | 1 . . . . . . . 6 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 122 | . 7 1 16 13 22 4 11 40 8 Guns 106 | . 7 1 15 13 21 3 9 34 3 AOE 3 | . . . . . . 1 . . 2 Classes Destroyed 14 | 2 3 . 3 1 1 1 . 3 . Worker 8 | . . . . 2 2 . . 4 . Builder 11 | . . . 2 1 4 . 1 3 . Tunneler 6 | 4 . . . . 1 1 . . . Hauler 11 | . 1 . 2 . 4 1 1 2 . Recycler 11 | 1 . . . . 2 . . 8 . Operator 2 | . . . . . 1 . . 1 . Swarmer 21 | . 4 . . 10 3 . 4 . . Grunt 50 | . 3 1 8 2 10 2 5 19 . Brawler 4 | . . . 1 1 1 1 . . . Sentry 19 | . . . 7 . 8 . 1 1 2 Hunter 7 | . . . . . . . . 5 2 Programmer 19 | . . . . . . 1 1 13 4 Heavy 1 | . . . . . . . . 1 . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 10 | 5 3 1 4 6 5 4 7 10 2 Combat Bots Only 6 | . 3 1 3 5 3 3 6 5 2 Max Kills in Single Turn 2 | 1 1 1 2 2 2 2 1 2 2 Gunslinging 1 | . . . . 1 1 1 . . . Exploded 2 | . . . . . . 1 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Hostile Shots Fired 910 | . 41 13 63 26 77 14 46 375 255 Missed 255 | . 10 2 24 9 22 7 17 96 68 Hits 655 | . 31 11 39 17 55 7 29 279 187 Melee 1 | . . . . . . 1 . . . Projectile 654 | . 31 11 39 17 55 6 29 279 187 Critical Strikes 40 | . 1 1 2 2 1 1 2 25 5 Part Disruptions 2 | . . . . . 1 . . 1 . Damage Taken 11939 | . 317 156 534 154 577 223 448 5742 3788 Core 1636 | . 33 62 85 10 109 15 38 527 757 Absorbed by Shields 534 | . . . . . 211 . . 91 232 Ignored by Resistances 208 | . . . . . . . . 208 . Regen/Repaired (Parts) 417 | . . . . . 417 . . . . Core Remaining (%) 79 | 100 . 62 . 76 80 97 95 47 . Volleys Fired 407 | 15 31 8 42 20 68 10 26 147 40 Largest 3 | 2 2 2 3 3 3 3 3 3 1 Hottest 219 | 40 40 40 189 189 195 201 183 219 65 Shots Fired 1067 | 30 62 16 126 60 194 30 78 431 40 Gun 1067 | 30 62 16 126 60 194 30 78 431 40 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 123 | 30 62 16 15 . . . . . . Thermal 939 | . . . 111 60 194 30 78 431 35 Explosive . | . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . 5 Robot Hit Streak 25 | 7 11 12 14 7 23 16 15 25 14 Robot Miss Streak 8 | 2 8 2 2 5 3 4 4 5 4 Penetration Max . | . . . . . . . . . . Secondary Targets 20 | . . . 2 4 3 1 . 10 . Max Gunslinging Chain 2 | . . . 1 2 1 1 . 1 . Shots Hit Robots 724 | 21 36 12 82 31 137 20 56 290 39 Core Hits 309 | 9 16 4 30 18 57 7 25 132 11 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . 3 Critical Strikes 60 | . . 1 3 3 8 . 5 34 6 Burn 56 | . . . 3 3 8 . 5 34 3 Destroy 1 | . . 1 . . . . . . . Smash 3 | . . . . . . . . . 3 Melee Attacks 21 | . . . 2 . . 3 1 . 15 Impact 21 | . . . 2 . . 3 1 . 15 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14729 | 171 302 91 1371 550 2414 466 1149 6995 1220 Guns 14117 | 171 302 91 1371 550 2414 466 1149 6995 608 Cannons . | . . . . . . . . . . Explosions 257 | . . . . . . . . . 257 Melee 355 | . . . . . . . . . 355 Ramming . | . . . . . . . . . . Kinetic 641 | 171 302 91 77 . . . . . . Thermal 13666 | . . . 1294 550 2414 466 1149 6995 798 Explosive . | . . . . . . . . . . Electromagnetic 67 | . . . . . . . . . 67 Impact 355 | . . . . . . . . . 355 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . 2 . 6 20 7 Average Corruption 6 | . . . . . 2 . 1 9 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 98 | . . . . . 17 . 2 67 12 Message Errors 20 | . . . . . 4 . . 12 4 Matter Fused 21 | . . . . . 2 . . 15 4 Heat Flow Errors 9 | . . . . . . . 2 6 1 Energy Discharges 13 | . . . . . 3 . . 8 2 Parts Rejected 4 | . . . . . 1 . . 2 1 Parts Fused 2 | . . . . . . . . 2 . Data Loss (minor) 12 | . . . . . 2 . . 10 . Data Loss (major) 4 | . . . . . 2 . . 2 . Misfires 8 | . . . . . 2 . . 6 . Alerts 1 | . . . . . 1 . . . . Weapon Failures 4 | . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . Overflow Damage 236 | . . . . . . . . 13 223 Projectiles . | . . . . . . . . . . Explosions 86 | . . . . . . . . 13 73 Melee 150 | . . . . . . . . . 150 Knockbacks 1 | . . . . . . . . . 1 Impact 1 | . . . . . . . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 359 | . . . . . . . . 109 250 Shots 5 | . . . . . . . . 2 3 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 309 | . 28 29 309 289 118 217 266 229 189 Average Temperature 63 | . 13 16 99 97 30 101 99 48 24 Received Heat Transfer 2358 | . 183 105 243 42 191 18 153 1270 153 Effects 1 | . . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 4 | . . . . . . . . . 4 Impact Corruptions 5 | . . . . . . . . . 5 Robots Melted 12 | . . . 1 . 1 . 3 7 . Combat Hostiles 10 | . . . 1 . 1 . 2 6 . Parts Melted 101 | . . . 9 3 13 3 12 59 2 Heat Transferred 30161 | . . . 3034 1443 5772 740 2442 15372 1358 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Maximum Alert Level 2 | . . . 1 1 2 . . 2 1 Low Security (%) 72 | 100 100 100 99 94 48 100 100 31 94 Level 1 13 | . . . . 5 49 . . 17 5 Level 2 13 | . . . . . 2 . . 50 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 564 | 15 77 30 200 288 429 128 144 564 218 Initial 218 | . 3 . . 73 109 128 . 53 218 Average 157 | 3 20 1 58 108 232 45 69 330 109 Influence Increases 4652 | 25 232 60 491 525 1080 125 338 1439 337 Destroy 0b10 Robot/C 2640 | . 140 20 320 340 560 80 220 800 160 Destroy 0b10 Robot/NC 250 | 25 5 . 20 15 75 10 10 90 . Destroy Leader 654 | . 22 10 104 60 160 12 42 194 50 Allied During Kill 127 | . . . . 50 77 . . . . Successful Hack 309 | . 20 . 9 . 113 19 49 99 . Disable Machine 165 | . . . . 15 15 . 15 75 45 Destroy Structure 177 | . . . 8 . 5 4 2 76 82 Partial Spotted 30 | . . . . . 30 . . . . Lose Combat Pursuer 300 | . 45 30 30 45 45 . . 105 . Influence Decreases 4563 | 20 237 60 303 433 1077 408 228 1103 694 Entered New Map 728 | . 2 . . 115 171 155 . 57 228 Time Decay 2880 | 20 220 50 303 288 526 253 228 666 326 Lost Part 555 | . 15 10 . 10 . . . 380 140 Lost Ally 100 | . . . . 20 80 . . . . Purge Threat 300 | . . . . . 300 . . . . Squads Dispatched 29 | . 1 . 1 . 5 3 4 11 4 Investigation 7 | . 1 . 1 . 2 1 1 1 . Extermination 10 | . . . . . . 2 1 5 2 Reinforcement 9 | . . . . . . . 2 5 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . 1 2 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Distress Signals 16 | . 1 . 2 . 3 . . 8 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 211 | . 12 3 27 17 44 7 16 69 16 Peak Tracking Total 7 | . 4 2 5 4 5 3 5 7 4 Tactical Retreats 14 | . 1 2 2 2 3 . . 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Traps Triggered 10 | . 1 . . . 3 1 2 3 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Machines Disabled 11 | . . . . 1 1 . 1 5 3 Max in Single Turn 3 | . . . . 1 1 . 1 3 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Machines Accessed 55 | . 6 1 8 . 11 8 7 12 2 Terminals 40 | . 6 . 8 . 8 6 4 7 1 Fabricators 3 | . . . . . . 1 1 1 . Repair Stations 6 | . . . . . 2 . 2 1 1 Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . 1 1 . 2 . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 158 | . 20 1 22 . 47 22 17 27 2 Successful 78 | . 10 1 10 . 32 9 6 10 . Failed 79 | . 10 . 11 . 15 13 11 17 2 Catastrophic 17 | . 1 . 2 . 5 3 1 5 . Database Lockouts 1 | . . . 1 . . . . . . Manual 82 | . 15 . 13 . 20 13 5 14 2 Terminals 112 | . 20 . 22 . 27 15 9 18 1 Fabricators 7 | . . . . . . 3 2 2 . Repair Stations 22 | . . . . . 14 . 6 1 1 Recycling Units . | . . . . . . . . . . Scanalyzers 15 | . . . . . 6 4 . 5 . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 26 | . 6 1 6 . 8 1 . 4 . Part Schematic 6 | . 3 . 1 . . . . 2 . Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 6 | . 2 . 2 . 2 . . . . Open Door 1 | . . 1 . . . . . . . Branch Access Points 4 | . 1 . 1 . 1 . . 1 . Terminal Index 2 | . . . . . . 1 . 1 . Unreport Threat 2 | . . . . . 2 . . . . Maintenance Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . Registered Components 2 | . . . 1 . 1 . . . . Fabricator Hacks 4 | . . . . . . 1 2 1 . Load Schematic 2 | . . . . . . 1 1 . . Build 2 | . . . . . . . 1 1 . Repair Station Hacks 16 | . . . . . 14 . 2 . . Scan Component 9 | . . . . . 7 . 2 . . Repair 7 | . . . . . 7 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . . . . 5 4 . 2 . Insert Component 3 | . . . . . 1 1 . 1 . Analyze 4 | . . . . . 1 2 . 1 . Retrieve Study 4 | . . . . . 3 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 21 | . 4 . 4 . 5 3 2 3 . Terminals 21 | . 4 . 4 . 5 3 2 3 . Botnet 21 | . 4 . 4 . 5 3 2 3 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . Used 1 | . . . . . 1 . . . . Hacking Detections 52 | . 6 . 6 . 11 8 7 12 2 Full Trace Events 5 | . . . 1 . 1 1 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . 3 . 1 . 1 1 . 3 . Parts Built 3 | . . . . . . . 1 2 . Authchips . | . . . . . . . . . . Time 120 | . . . . . . . 51 69 . Total Part Build Rating 19 | . . . . . . . 1 18 . Part Studies Acquired 4 | . . . . . 3 1 . . . Parts Repaired 7 | . . . . . 7 . . . . Time 213 | . . . . . 213 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 1 . 1 . Part Schematics Acquired 3 | . . . . . 1 1 . 1 . Parts Damaged 1 | . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . Programmers 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Total Allies 5 | . . . . 5 . . . . . Largest Group 5 | . . . . 5 4 . . . . Highest-Rated Group 81 | . . . . 81 71 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 65 | . . . . 9 56 . . . . Total Damage 706 | . . . . 102 604 . . . . Kills 11 | . . . . 4 7 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Active Infowar (turns) 334 | 24 310 . . . . . . . . Seismic 334 | 24 310 . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Turns Passed 9512 | 118 728 719 1057 681 1463 808 663 2544 731 Spaces Moved 6175 | 72 657 665 739 585 977 777 483 941 279 Core 7 | 5 . . . . . . . 1 1 Treads 592 | . . . . . . . . 543 49 Legs . | . . . . . . . . . . Wheels 5576 | 67 657 665 739 585 977 777 483 397 229 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 100 90 105 95 95 95 110 170 Average Speed 117 | 87 94 103 96 105 95 95 101 194 204 Slowest Speed 1450 | 100 115 115 105 105 105 95 125 1450 1350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 51 | 5 98 98 55 97 90 23 14 29 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 4 | . . 2 . 2 . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . . . . Spaces Dug 8 | . . . 2 . . 3 1 2 . Terrain Destroyed 77 | . . . 2 . . 5 1 26 43 Melee 6 | . . . 2 . . 3 1 . . Projectile 13 | . . . . . . 2 . 11 . AOE 58 | . . . . . . . . 15 43 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Fac Total 7595 | 99 717 685 1009 607 1368 820 596 1326 368 Wait 650 | . 8 10 151 . 262 3 66 135 15 Move 6166 | 71 656 664 738 584 976 776 482 940 279 Hop . | . . . . . . . . . . Pick Up 105 | 6 10 1 23 1 24 5 6 24 5 Fast Attach 39 | 7 . . 4 . 8 1 . 14 5 Attach 47 | . 2 2 2 1 2 2 3 29 4 Detach 6 | . . . . . . . . 3 3 Swap 62 | . 6 . 16 . 9 11 7 13 . Drop 84 | . 4 . 31 1 19 9 5 13 2 Fire 407 | 15 31 8 42 20 68 10 26 147 40 Melee 21 | . . . 2 . . 3 1 . 15 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 12) 119 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Identified exit to Mines 227 | -10/Materials | Met 8R-AWN 306 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 3) 528 | -10/Materials | Discovered new exit (range 6) 619 | -10/Materials | Derelicts attacked the area 791 | -10/Materials | Discovered new exit (range 10) 847 | -10/Materials | Entered Mines 849 | -10/Mines | Met a Derelict bent on vengeance 849 | -10/Mines | Followed 8R-AWN into the Mines 851 | -10/Mines | Assembled infested the area 919 | -10/Mines | Learned location of Zion (-6) 966 | -10/Mines | Discovered new exit (range 8) 988 | -10/Mines | Discovered new exit (range 5) 1012 | -10/Mines | Discovered new exit (range 11) 1220 | -10/Mines | Found the Drone Emporium 1566 | -10/Mines | Entered Materials 1566 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1884 | -9/Materials | Central database locked down 1884 | -9/Materials | Identified exit to Mines 1922 | -9/Materials | Discovered new exit (range 15) 2041 | -9/Materials | Build established: Gunner 2623 | -9/Materials | Entered Mines 2637 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2724 | -9/Mines | Learned location of Storage (-7) 2727 | -9/Mines | Discovered new exit (range 15) 3050 | -9/Mines | Found a hidden stash of uninstalled traps 3153 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3284 | -9/Mines | Discovered new exit (range 5) 3304 | -9/Mines | Entered Materials 3304 | -8/Materials | Accompanied by 4 allies 3304 | -8/Materials | Evolved 2 slots: Utility x2 3309 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3604 | -8/Materials | Build established: Tank 3691 | -8/Materials | Discovered new exit (range 16) 4049 | -8/Materials | Repaired Field Laser+ 4088 | -8/Materials | Repaired Field Laser+ 4134 | -8/Materials | Repaired Hvy. Laser 4167 | -8/Materials | Repaired Arm. Wheel+ 4201 | -8/Materials | Repaired Arm. Wheel+ 4415 | -8/Materials | Garrison activated, responded to threat 4609 | -8/Materials | Discovered new exit (range 13) 4685 | -8/Materials | Repaired Shield Generator 4699 | -8/Materials | Repaired Lrg. Storage Unit 4767 | -8/Materials | Entered Factory 4767 | -7/Factory | Evolved 2 slots: Utility x2 5062 | -7/Factory | Build established: Gunner 5535 | -7/Factory | Discovered new exit (range 16) 5575 | -7/Factory | Entered another Factory area 5575 | -6/Factory | Evolved 2 slots: Utility x2 6070 | -6/Factory | Fabricated Huge Storage Unit (x1) 6214 | -6/Factory | Discovered new exit (range 6) 6238 | -6/Factory | Entered another Factory area 6238 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 7084 | -5/Factory | Cargo convoy interrupted 7090 | -5/Factory | Fabricated Enh. Quantum Rifle (x2) 7368 | -5/Factory | Spotted B-75 Beast 7392 | -5/Factory | Destroyed B-75 Beast 7723 | -5/Factory | Build established: Scavenger-Gunner 7836 | -5/Factory | System corruption reached 10% 7933 | -5/Factory | Identified exit to Upper Caves 8708 | -5/Factory | Core integrity fell below 50% 8716 | -5/Factory | Discovered new exit (range 15) 8742 | -5/Factory | Lost 24 parts (4p4n8u8w) 8782 | -5/Factory | Entered another Factory area 8782 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9036 | -4/Factory | Build established: Scavenger-Mutant 9506 | -4/Factory | Core integrity fell below 50% 9513 | -4/Factory | Self-destructed Last Messages --------------- 09504_ Slug penetrates Wall. 09504_ U-05 Engineer lays Concrete. 09505_ Penetrated by Slug. 09505_ K-01 Serf collects debris. 09506_ U-05 Engineer lays Concrete. 09507_ K-01 Serf collects debris. 09507_ U-05 Engineer lays Concrete. 09508_ ALERT: Security rotation in progress. 09508_ U-05 Engineer builds a Wall. 09508_ U-05 Engineer lays Concrete. 09508_ U-05 Engineer builds a Wall. 09508_ Penetrated by Slug. 09509_ U-05 Engineer lays Concrete. 09510_ K-01 Serf collects debris. 09511_ U-05 Engineer lays Concrete. 09511_ Penetrated by Slug. 09511_ Slug penetrates Terminal. 09512_ Slug penetrates Wall. 09512_ U-05 Engineer lays Concrete. 09513_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????####???????????????????? | | ????????????#?????????????!! ?????###+############ | | ????????????# ???????????! ?????# | | ????????????# ?#######?? ??????# | | ????????????+ # #?? ??????# | | ?????????????? ; ###;######## | | ?????????????????# """T""" | | ?????????????????# %= """ """ #########/#### | | ?????????????????# " % @k #?## % | | ?????????????????# %%% h #?## | | ?????????????????# """% k ### | | ??????????????#### h #? | | ?????????? u #? # | | ?????????? ## ###;;;;##### ;;;;##?## | | ???????????????# ?##; ##### | | ???????????????#??# ; k ;## | | ?????????????????# ; k ;### % | | ?????????????????## ; ;### % | | ??????????????????# ; ; % + """ | | ??????????????????# ; % ;#### | | ??????????????????##;;"" ###/########??##### # | | ????????????????? ??????? | | ???????????????? ????? | | ??????????????? ???? | | ??????????????? ??? | | ??????????????? ???? | | ????????????????############+#############?????#?# | | ??????????????????????????? ????????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????""????????????????????? | | ???????????????????????????""????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 37 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 1200 Resistance: TH 25 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Spread Laser | -9/Materials | Hacked Imp. Treads | -8/Materials | Scanalyzed Field Laser | -7/Factory | Scanalyzed Biometal Medium Treads | -5/Factory | Hacked Arm. Treads | -5/Factory | Scanalyzed Hvy. Treads | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Field Laser | 3% | -8/Materials Field Laser | 33% | -8/Materials Hvy. Laser | 40% | -8/Materials Arm. Wheel | 37% | -8/Materials Arm. Wheel | 52% | -8/Materials Shield Generator | 3% | -8/Materials Lrg. Storage Unit | 72% | -8/Materials Studied --------- Field Laser | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Arm. Treads | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Challenges ------------ None Game ------ Seed AutogunStormImmobilizer Manual? 0 Play Time 01:08:34 Cumulative 142.2 hours Start 2026.06.02 @ 13:11:26 End 2026.06.02 @ 14:20:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 45 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 24% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1392a8a9-9f26-47b5-97a7-9f132adff4ff