Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.14 @ 00:08:08 Player: CrossedViper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (255) 1275 Value Destroyed (15722) 15722 Prototype IDs (249) 4980 Alien Tech Used (0) 0 Bonus (17330) 17330 TOTAL SCORE: 49407 Bonus ------- High Alert Combat Kills 880 Follower Combat Kills 308 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Friendly Fire -2458 Cogmind --------- Core Integrity 312/1600 Matter 33/300 Energy 98/100 System Corruption 44% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Experimental Biometal Heavy Treads > --- UTILITY (12) ----- Experimental Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Zero-point Reactor Experimental Coolant Injector Advanced Matter Compressor (158) Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Enhanced Armored Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Armor Integrity Analyzer Precision Energy Filter Experimental Weapon Cycler Heavy Regenerative Plating Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Heavy Quantum Rifle Cooled Nova Cannon Cooled Nova Cannon Multirail > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Coolant Injector 0b10 Decoder Chip [Scout] Experimental Core Shielding AEGIS Remote Shield Antimissile System Mobile Refinery Mk. CCLXVII Enhanced Nova Cannon Linear Accelerator Long-range Missile Launcher Micro-nuke Launcher Micro-nuke Launcher Hellfire Missile Launcher [Rating: 235] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Gamma Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Minigun Ballistic Cannon Tri-rail Accelerator Launcher Long-range Missile Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . Utility 10 | . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . 1 . . 2 . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 321 | 3 . 4 4 1 28 23 3 2 5 1 8 13 7 12 13 4 14 9 11 7 9 5 2 3 28 19 4 79 Power 24 | 1 . 1 . . 2 . 1 . . 1 . . . 1 1 1 1 . . . . 1 . . 1 3 1 8 Engine 6 | 1 . 1 . . 1 . 1 . . 1 . . . . . 1 . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 Reactor 13 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 3 1 7 Propulsion 52 | 2 . . . . 7 7 . . 2 . . 2 . 1 2 . 4 . . . 3 . . . 4 7 . 11 Treads 37 | 2 . . . . . 6 . . 2 . . 2 . 1 2 . 4 . . . 3 . . . 4 4 . 7 Leg 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Hover 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 137 | . . . 1 . 10 5 1 2 2 . 6 6 6 7 3 3 5 6 8 2 2 4 2 3 12 5 2 34 Device 82 | . . . . . 3 1 . 1 1 . 3 1 5 5 . 2 4 4 6 1 2 4 1 3 11 2 2 20 Storage 9 | . . . 1 . 4 2 . . . . . . . . . . . . . . . . . . . . . 2 Processor 7 | . . . . . . . . . 1 . . 1 1 . 1 . . . . 1 . . 1 . . 1 . . Hackware 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Protection 36 | . . . . . 3 2 1 1 . . 3 2 . 2 2 1 1 2 2 . . . . . 1 1 . 12 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | . . 3 3 1 9 11 1 . 1 . 2 5 1 3 7 . 4 3 3 5 4 . . . 11 4 1 26 Energy Gun 25 | . . 1 . . 2 1 . . . . . . . . . . . . . . . . . . 7 1 1 12 Energy Cannon 12 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 3 1 . 6 Ballistic Gun 51 | . . 1 2 1 4 8 1 . 1 . 1 4 . 3 5 . 2 3 1 4 3 . . . 1 2 . 4 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Launcher 12 | . . . . . 1 2 . . . . 1 . 1 . . . 1 . 2 . . . . . . . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . 1 1 . 2 . . . . . . . . . 1 . 1 . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 2 3 . . . 1 . 1 . . . . . . . . . 1 . . 2 1 . 7 Parts Lost 86 | . . . . . 13 2 1 . . . 2 . . . 2 1 . 1 2 . 6 . . . 9 7 . 40 Power 8 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . 1 . . 4 Propulsion 14 | . . . . . 4 . . . . . . . . . . . . . . . 1 . . . 1 1 . 7 Utility 25 | . . . . . 2 . . . . . . . . . . 1 . 1 1 . 2 . . . 1 3 . 14 Weapon 39 | . . . . . 5 2 1 . . . 2 . . . 1 . . . 1 . 3 . . . 6 3 . 15 Highest Loss Streak 19 | . . . . . 8 1 1 . . . 1 . . . 1 1 . 1 2 . 4 . . . 2 4 . 19 Average Slot Usage (%) 91 | . 42 65 78 85 67 91 86 99 100 100 99 98 100 100 91 99 96 98 95 90 97 80 89 89 88 82 95 77 Engine 3 | . 14 11 14 14 4 9 7 7 7 7 7 6 6 3 . . . . . . . . . . . . . . Core 1 | . . . . . 2 . . . . . . . . 2 4 . 4 5 5 5 5 . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 . . . . . 5 5 5 3 4 11 8 Treads 17 | . 28 28 28 28 5 13 15 15 15 15 15 20 20 20 20 20 22 23 23 23 22 21 21 21 19 13 12 10 Device 10 | . . . . . 5 7 7 13 13 7 10 5 6 6 2 6 10 11 11 11 12 17 21 21 23 14 16 18 Storage 11 | . . . 7 14 9 13 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 9 8 8 7 Processor 8 | . . . . . . . . . 1 7 7 7 13 13 17 16 11 11 11 15 16 10 14 15 13 8 12 5 Protection 8 | . . . . . 4 7 11 16 15 15 11 7 13 12 12 9 11 10 9 5 3 . . . . 2 4 6 Energy Gun 1 | . . 5 . . . 3 5 . . . . . . . . . . . . . . . . . 11 7 4 3 Energy Cannon 1 | . . . . . . . . . . . . 5 6 . 1 6 . . . . . . . . 2 2 4 5 Ballistic Gun 18 | . . 13 14 28 22 30 23 30 30 30 27 20 14 22 14 20 16 18 14 13 21 10 10 10 1 4 8 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 243 | 3 3 6 86 86 104 108 80 83 81 82 85 86 91 90 99 100 96 95 101 81 81 116 116 125 141 136 150 243 Greatest Support 230 | 3 3 3 40 40 40 40 40 40 40 40 40 60 60 60 63 63 108 108 108 108 108 100 100 100 110 110 48 230 Greatest Overweight (x) 28 | . . 1 28 2 28 5 1 2 2 2 2 1 1 1 1 1 3 . . . . 1 1 1 1 6 3 5 Average Overweight (x) 1 | . . . 1 2 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . 1 1 1 . 1 2 1 Largest Inventory Capacity 44 | 4 4 4 24 24 44 38 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 20 Average Capacity 18 | 4 4 4 14 24 23 21 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 19 Most Carried 24 | 4 4 4 7 14 22 24 16 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 17 18 18 18 17 20 Average Carried 16 | 2 4 3 5 12 15 20 15 14 17 17 17 14 18 17 17 17 17 17 17 17 17 14 16 17 16 15 16 17 Final Capacity 24 | 4 4 4 24 24 24 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 4 Final Carried 22 | 4 4 4 7 14 22 16 15 18 18 18 17 18 18 17 18 17 18 18 18 18 13 16 17 18 16 18 17 4 Class Distribution -------------------- 36% | Scavenger-Tank 16% | Scavenger-Skirmisher 12% | Scavenger-Mutant 10% | Scavenger-Gunner 6% | Hauler-Mutant 6% | Mutant 4% | Gunner 4% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Mutant | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -3/Research Scavenger-Gunner | -2/Research Scavenger-Skirmisher | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Matter Collected 9546 | 207 . 59 . 84 782 903 40 348 66 302 404 250 222 272 373 146 265 178 520 . 579 79 72 181 376 257 154 2427 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15053 | . . 52 . 90 1039 1135 68 654 70 401 119 219 . 257 440 249 458 108 705 . 654 79 . 256 2194 1353 272 4181 Parts 700 | . . 1 . 4 65 67 2 30 3 25 9 16 . 25 32 16 25 7 20 . 22 2 . 8 86 63 7 165 Haulers Intercepted 12 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . 4 1 . . Recyclers Shooed 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 212 | . . . . . . . . 30 . . 16 . 6 22 . 16 . 3 11 82 18 . . 8 . . . . Prevented 4 | . . . . . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Combat Hostiles Destroyed 207 | . . 1 . 1 22 20 1 12 1 1 14 3 . 6 4 2 5 5 21 . 6 1 . 4 20 13 . 44 Melee 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Guns 126 | . . . . 1 19 17 1 12 1 1 2 2 . 3 4 1 3 1 6 . 2 1 . 2 16 11 . 20 Cannons 26 | . . . . . . . . . . . . 1 . . . 1 . . . . 4 . . 2 4 1 . 13 AOE 47 | . . 1 . . 2 3 . . . . 12 . . 3 . . . 4 15 . . . . . . . . 7 Classes Destroyed 18 | . . 1 . 1 4 2 . 3 . 1 1 2 . . . 1 . . 1 . . . . . . . . 1 Worker 9 | . . . . 1 3 1 . . . . . . . . . . . . . . . . . . 3 . . 1 Builder 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 1 . . Hauler 12 | . . . . . 3 4 . . . . . . . . . . . . . . . . . . 4 1 . . Recycler 10 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 3 2 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . Swarmer 54 | . . . . . 8 7 . 1 . . 11 . . 4 . . . 4 5 . . . . . 4 5 . 5 Saboteur 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Grunt 49 | . . 1 . 1 9 3 . 5 . . . . . . . . . . 11 . 3 . . 3 2 3 . 8 Brawler 4 | . . . . . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . . Duelist 4 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . Sentry 31 | . . . . . 4 9 1 1 . . 1 1 . . . 1 1 1 1 . . 1 . 1 3 3 . 2 Hunter 12 | . . . . . 1 1 . . . . . 1 . 2 . . . . . . 2 . . . 3 2 . . Programmer 21 | . . . . . . . . . . . . 1 . . . . 4 . 1 . . . . . 6 . . 9 Behemoth 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Enhanced Q-Series 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Zionite 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Thug 4 | . . . . 1 . . . . . 3 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . 1 1 1 . . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | . . 1 . 1 7 8 1 9 1 1 7 2 . 4 1 1 2 5 11 . 4 1 . 3 8 8 2 6 Combat Bots Only 10 | . . 1 . 1 7 5 1 9 1 1 7 1 . 4 1 1 2 5 10 . 4 1 . 3 7 7 . 6 Max Kills in Single Turn 4 | . . 1 . 1 2 3 1 1 1 1 2 1 . 3 1 1 1 4 3 . 1 1 . 2 2 3 1 3 Gunslinging 1 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . Exploded 4 | . . 1 . . 1 3 . . . . 2 . . 3 . . . 4 3 . . . . . . . . 3 Melee 1 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Imprinter (-7/Zion) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Damage Taken 32185 | . . 124 . 48 2464 1294 64 395 73 . 678 279 22 414 674 297 467 245 1054 215 1537 86 . 92 2861 1305 81 17416 Core 2464 | . . 45 . . 362 116 6 35 . . 24 37 . 15 . . 41 13 73 18 120 . . 7 192 72 . 1288 Absorbed by Shields 5298 | . . . . . . . . . . . . . . . . . . . . . . . . 84 736 . . 4478 Reduced by Siege Mode 612 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 612 Core Remaining (%) 74 | 100 . . . 82 . 13 . . . . 90 . . . . 93 . . . . 73 . . 99 85 95 . 19 Volleys Fired 702 | . . 6 . 6 71 60 3 20 3 17 23 15 5 11 22 7 15 8 34 . 31 6 . 7 62 45 6 219 Largest 4 | . . 2 . 2 4 4 3 4 4 4 4 4 1 4 4 4 4 2 3 . 4 3 . 3 4 4 4 4 Hottest 374 | . . 60 . 40 112 133 75 103 103 106 106 164 43 106 109 168 168 66 99 . 126 118 . 118 374 308 268 320 Shots Fired 1955 | . . 12 . 12 174 171 9 77 9 68 51 52 5 41 66 29 49 14 61 . 100 10 . 21 216 102 21 585 Gun 1482 | . . 12 . 12 169 160 9 77 9 68 38 37 . 39 62 22 46 12 43 . 81 4 . 14 156 99 15 298 Cannon 389 | . . . . . . . . . . . . 15 . . 4 7 1 . . . 19 6 . 7 60 3 6 261 Launcher 84 | . . . . . 5 11 . . . . 13 . 5 2 . . 2 2 18 . . . . . . . . 26 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1156 | . . 6 . 12 150 143 9 77 9 68 38 37 . 39 62 22 46 12 43 . 100 10 . 21 14 49 12 177 Thermal 576 | . . . . . 6 17 . . . . . 15 . . 4 7 1 . . . . . . . 201 3 6 316 Explosive 84 | . . . . . 5 11 . . . . 13 . 5 2 . . 2 2 18 . . . . . . . . 26 Electromagnetic 139 | . . 6 . . 13 . . . . . . . . . . . . . . . . . . . 1 50 3 66 Robot Hit Streak 71 | . . 4 . 9 16 15 9 22 9 13 9 10 2 5 19 13 17 13 14 . 42 6 . 6 24 20 7 71 Robot Miss Streak 5 | . . 1 . 1 4 3 . 5 3 3 4 4 1 3 1 1 1 1 3 . 4 1 . 1 3 3 3 3 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . 1 . 1 . 1 Secondary Targets 23 | . . . . . 6 3 . 3 . . . . . 1 . . . . 1 . . . . . 4 1 . 4 Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . 1 . . . . 1 . . . . . 1 1 . 1 Shots Hit Robots 1380 | . . 10 . 11 105 91 7 53 8 45 30 33 2 23 47 21 37 13 35 . 79 5 . 16 143 74 11 481 Core Hits 701 | . . 3 . 7 47 37 3 40 4 25 42 12 8 14 27 7 10 8 53 . 29 3 . 9 61 41 4 207 Critical Hits 22 | . . . . . . 2 . . . . . 1 . . . . 2 1 1 . 1 . . 2 . 1 . 11 Critical Kills 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . 1 Critical Parts Destroyed 14 | . . . . . . 1 . . . . . 1 . . . . 1 1 1 . 1 . . 1 . 1 . 6 Melee Attacks 28 | . . . . . 9 . . . . . . . . . 13 . 6 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . 9 . . . . . . . . . 13 . 6 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 51919 | . . 126 . 146 2237 1944 129 1049 146 982 2146 819 647 461 944 558 1056 621 3281 . 2019 159 . 541 5244 2506 381 23777 Guns 25550 | . . 87 . 131 1886 1675 129 1049 146 982 463 459 . 219 809 301 792 285 549 . 1043 93 . 276 3847 2357 242 7730 Cannons 12860 | . . . . . . . . . . . . 267 . . . 257 41 . . . 976 66 . 265 1330 138 139 9381 Explosions 12881 | . . 39 . . 286 203 . . . . 1683 83 647 242 . . . 336 2732 . . . . . . . . 6630 Melee 356 | . . . . . 46 . . . . . . . . . 135 . 175 . . . . . . . . . . . Ramming 272 | . . . . 15 19 66 . . . . . 10 . . . . 48 . . . . . . . 67 11 . 36 Kinetic 19026 | . . 35 . 131 1613 1490 129 1049 146 982 463 459 . 219 809 301 792 285 549 . 2019 159 . 541 456 1252 212 4935 Thermal 17407 | . . 39 . . 122 185 . . . . . 267 . . . 257 41 . . . . . . . 4721 138 139 11498 Explosive 12598 | . . . . . 255 203 . . . . 1683 83 647 242 . . . 336 2732 . . . . . . . . 6417 Electromagnetic 2260 | . . 52 . . 182 . . . . . . . . . . . . . . . . . . . . 1105 30 891 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 356 | . . . . . 46 . . . . . . . . . 135 . 175 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . 2 1 1 1 1 . 6 6 6 6 6 5 5 11 11 . . . . 13 . . 44 Average Corruption 7 | . . . . . . 2 1 1 1 1 . 5 6 6 6 6 3 5 6 11 . . . . 6 . . 24 Corruption Purged 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 11 Effects 445 | . . . . . . 15 . . 4 . . 29 17 24 20 24 7 17 22 3 . . . . 35 . . 228 Message Errors 67 | . . . . . . 2 . . 3 . . 10 3 6 2 5 2 3 6 . . . . . 6 . . 19 Matter Fused 59 | . . . . . . . . . . . . 6 3 6 3 9 1 3 8 1 . . . . 3 . . 16 Heat Flow Errors 34 | . . . . . . 3 . . . . . 3 2 4 4 3 . 5 2 2 . . . . 1 . . 5 Energy Discharges 27 | . . . . . . . . . . . . 4 2 1 1 1 1 4 1 . . . . . . . . 12 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 26 | . . . . . . 1 . . 1 . . 4 2 1 3 2 2 2 1 . . . . . 1 . . 6 Data Loss (major) 10 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . 1 . . 5 Misfires 20 | . . . . . . . . . . . . 1 1 1 2 3 . . . . . . . . 6 . . 6 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 12 Targeting Errors 160 | . . . . . . 8 . . . . . 1 1 3 5 1 . . 3 . . . . . 13 . . 125 Weapon Failures 25 | . . . . . . 1 . . . . . . 1 . . . 1 . 1 . . . . . 3 . . 18 Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overflow Damage 939 | . . . . . 7 18 . . . . 159 2 22 . 15 . 1 20 140 . 41 . . . 26 . 36 452 Projectiles 256 | . . . . . . . . . . . . 2 . . . . . . . . 41 . . . 26 . 36 151 Explosions 667 | . . . . . 7 18 . . . . 159 . 22 . . . . 20 140 . . . . . . . . 301 Melee 16 | . . . . . . . . . . . . . . . 15 . 1 . . . . . . . . . . . Knockbacks 17 | . . . . . . . . . . . . . . . . . . . . . 11 . . 4 2 . . . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . 10 . . 2 . . . . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Self-Inflicted Damage 999 | . . . . . 242 111 . . . . 19 . 5 26 . . . . 122 . . . . . . . . 474 Shots 26 | . . . . . 6 2 . . . . 1 . 1 1 . . . . 4 . . . . . . . . 11 Rammed 25 | . . . . 2 2 12 . . . . . 1 . . . . 2 . . . . . . . 2 1 . 3 Targets Rammed 28 | . . . . 3 4 12 . . . . . 1 . . . . 2 . . . . . . . 2 1 . 3 Kicked 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 417 | . . 29 . . 199 401 30 222 54 156 235 252 184 249 344 201 186 192 193 176 199 120 . 29 133 300 154 417 Average Temperature 86 | . . 12 . . 61 93 15 95 31 50 89 66 79 90 122 86 85 80 69 86 105 43 . 16 22 139 71 101 Received Heat Transfer 3203 | . . 69 . 12 657 252 18 108 . . 129 . 9 . 102 24 18 27 216 36 228 18 . 30 58 63 . 1129 Effects 4 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Total Turns 359 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 359 Longest Duration 198 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 198 Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Parts Fried 16 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . 10 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 25 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 16 . . 8 Heat Transferred 15428 | . . . . . 272 370 . . . . . 500 . . . 150 25 . . . . . . . 5162 111 111 8727 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Peak Influence 701 | . 57 52 . 74 502 568 255 . . . . 241 . . . . 97 . . . . 123 . . 471 631 325 701 Initial 270 | . . 22 . . 1 154 211 . . . . 142 . . . . . . . . . 59 . . 47 238 270 118 Average 215 | . 29 44 . 51 215 399 226 . . . . 88 . . . . 38 . . . . 76 . . 184 427 251 372 Maximum Alert Level 3 | . . . . . 2 2 1 . . . . 1 . . . . . . . . . . . . 2 2 1 3 Low Security (%) 59 | 100 100 100 . 100 42 5 . . . . . 94 . . . . 100 . . . . 100 . . 56 . 45 53 Level 1 17 | . . . . . 48 34 100 . . . . 5 . . . . . . . . . . . . 20 28 54 2 Level 2 23 | . . . . . 8 59 . . . . . . . . . . . . . . . . . . 22 71 . 43 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 1 . . 3 2 1 . . . 1 4 . . . . 3 . 1 . . . . . 6 1 1 6 Investigation 7 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . 1 . 2 Extermination 11 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . 3 . . 3 Reinforcement 6 | . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . 1 . 1 . Assault 4 | . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Distress Signals 25 | . . . . . 2 . . . . . . 1 . . . . . . . 1 . . . . 4 4 1 12 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 325 | . 1 2 . 3 40 24 1 14 1 2 18 8 6 6 4 2 7 5 22 11 7 1 . 4 30 20 3 83 Peak Tracking Total 19 | . 1 2 . 3 8 4 1 9 1 1 7 3 4 4 1 1 2 5 7 11 5 1 . 3 10 8 2 19 Tactical Retreats 18 | . . . . . 4 1 . 1 . 1 2 1 2 . . . . . 1 . 1 . . . 2 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Traps Triggered 11 | . . . . 1 2 4 . . . . . 1 . . . . . . 1 . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . 1 . . . . . 1 . . . . . . . . . . 3 8 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Machines Disabled 24 | . . . . . 7 5 . 1 1 . . 2 . . . . 1 . 1 . . . . . 2 . 1 3 Max in Single Turn 2 | . . . . . 1 1 . 1 1 . . 2 . . . . 1 . 1 . . . . . 1 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Machines Accessed 43 | . 3 . 2 1 3 5 1 . . . . 6 . . 4 . . . . 2 1 2 . 1 3 1 4 4 Terminals 30 | . 3 . . . 2 4 1 . . . . 5 . . . . . . . . 1 2 . . 3 1 4 4 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Total Hacks 112 | . 7 . 2 1 9 11 2 . . . . 11 . . 27 . . . . 2 1 7 . 1 10 6 7 8 Successful 65 | . 4 . 2 1 5 3 1 . . . . 6 . . 27 . . . . 2 1 1 . 1 4 . 4 3 Failed 46 | . 2 . . . 4 8 1 . . . . 5 . . . . . . . . . 6 . . 6 6 3 5 Catastrophic 15 | . . . . . 1 4 1 . . . . 3 . . . . . . . . . 1 . . 3 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 9 . 1 . 6 6 2 . . . . 8 . . . . . . . 1 . 3 . . 6 6 . 2 Terminals 74 | . 7 . . . 6 10 2 . . . . 10 . . . . . . . . 1 7 . . 10 6 7 8 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 56 | . 4 . 2 1 3 2 1 . . . . 3 . . 27 . . . . 2 1 1 . 1 3 . 4 1 Record 13 | . . . 1 . . . . . . . . . . . 11 . . . . . 1 . . . . . . . Part Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 9 | . . . . 1 . 1 . . . . . . . . . . . . . 2 . . . 1 . . 3 1 Branch Access Points 6 | . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . 1 . . . Terminal Index 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . 2 Terminals 6 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . . 2 Botnet 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . . 1 Operators 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 3 . . . 3 4 1 . . . . 6 . . . . . . . . 1 2 . . 3 1 2 4 Full Trace Events 7 | . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . 2 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 2 4 . 1 . . . . . . . 2 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Total Allies 15 | . . 1 . . . . . 2 4 5 1 . . . . . . . 2 . . . . . . . . . Largest Group 9 | . . 1 1 1 . . . 2 4 9 4 1 . . . . . . 2 1 . . . . . . . . Highest-Rated Group 250 | . . 31 31 31 . . . 48 106 250 106 30 . . . . . . 79 30 . . . . . . . . Highest-Rated Ally 49 | . . 31 31 31 . . . 32 32 31 31 30 . . . . . . 49 30 . . . . . . . . Total Orders 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . 4 . . . 5 1 9 14 1 . . . . . . 6 . . . . . . . . . Total Damage 988 | . . . . 60 . . . 99 65 145 308 33 . . . . . . 278 . . . . . . . . . Kills 12 | . . . . 2 . . . 1 . 3 3 1 . . . . . . 2 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Robot Analysis Total 116 | . 1 . . . . . . . . . . . . . 115 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 1 . 1 1 . 1 . . 1 . . 1 . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Turns Passed 21406 | 35 44 191 419 580 1114 1096 97 983 634 2439 654 1247 723 800 619 873 764 566 638 872 921 298 656 468 1007 418 218 2032 Spaces Moved 10078 | 51 87 173 298 275 425 453 48 454 294 1108 279 615 383 385 240 462 341 309 300 438 454 148 352 219 393 203 144 747 Core 554 | 51 87 173 198 . 13 . . . . . . . . . . . . . . . . . . . . . . 32 Treads 8496 | . . . 100 275 104 346 48 454 294 1108 279 615 383 385 240 462 341 309 300 438 454 148 352 219 393 54 . 395 Legs 357 | . . . . . 250 107 . . . . . . . . . . . . . . . . . . . . . . Wheels 613 | . . . . . . . . . . . . . . . . . . . . . . . . . . 149 144 320 Hover 58 | . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 100 200 50 180 180 180 180 185 185 183 183 183 183 183 170 170 170 170 165 185 185 185 165 110 120 50 Average Speed 173 | 50 50 86 138 200 177 185 180 199 198 185 194 183 183 183 185 183 170 170 170 170 169 185 185 185 180 133 129 144 Slowest Speed 1450 | 50 50 100 1450 200 1450 260 180 200 200 205 205 183 183 186 186 183 230 170 170 170 170 185 185 185 187 220 130 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 25 46 69 64 43 74 2 61 46 85 52 21 61 59 81 60 12 61 51 72 68 6 65 53 16 8 4 28 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 31 | . . 1 1 . . . . 1 . 1 1 . . . 25 1 . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 1 1 1 1 . Unknown Exits Taken 17 | 1 . 1 1 1 . 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . Scrap Searched 24 | . . 1 . . . . . . . 4 1 . 6 3 . . . 2 . . 1 . 2 4 . . . . Spaces Dug 221 | . . . . . 12 142 . . . . . . . . 3 . 42 . 3 . . 5 . . 6 . . 8 Terrain Destroyed 928 | . . 5 . . 108 211 . . . . 53 16 66 32 10 1 45 28 195 . 19 10 . 4 44 10 6 65 Melee 5 | . . . . . . . . . . . . . . . 2 . 3 . . . . . . . . . . . Projectile 156 | . . . . . 1 7 . . . . . . . . 8 1 3 3 4 . 19 10 . 4 44 10 6 36 AOE 767 | . . 5 . . 107 204 . . . . 53 16 66 32 . . 39 25 191 . . . . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Res Acc Com Total 12833 | 59 86 205 305 291 633 598 54 498 342 1461 355 709 396 457 353 475 484 335 372 569 544 164 356 268 563 298 166 1437 Wait 1278 | . . 15 . . 63 20 . 13 7 327 41 42 2 42 50 2 90 5 2 113 45 . 2 39 42 18 10 288 Move 10048 | 50 86 172 297 274 424 451 47 453 293 1107 278 614 382 384 239 461 340 308 299 437 453 147 351 218 392 202 143 746 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 151 | 6 . 4 3 7 20 6 . 4 1 4 . 11 . 2 6 . 5 3 5 4 1 4 1 1 15 6 1 31 Fast Attach 114 | 1 . 1 1 . 17 9 2 . 1 1 . 2 . 2 3 1 7 . . 1 1 3 . . 7 14 2 38 Attach 117 | 2 . 3 . . 9 7 1 1 1 . 1 6 . 2 7 1 2 3 6 5 7 2 . . 20 3 1 27 Detach 36 | . . . . . 4 3 . . . . . 1 . . 4 . . . 2 4 2 2 . . 7 . . 7 Swap 90 | . . . 3 1 2 7 . 1 3 . 7 5 7 8 3 2 5 6 5 1 1 . 2 3 1 2 1 14 Drop 183 | . . 3 1 . 9 22 1 . 4 5 . 12 . 6 6 1 12 2 4 4 3 . . . 15 7 2 64 Fire 702 | . . 6 . 6 71 60 3 20 3 17 23 15 5 11 22 7 15 8 34 . 31 6 . 7 62 45 6 219 Melee 28 | . . . . . 9 . . . . . . . . . 13 . 6 . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . . . . 3 . 12 . . . . . 1 . . . . 2 . . . . . . . 2 1 . 1 Escape Stasis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rewire 55 | . . . . . . . . 6 29 . 5 . . . . . . . 15 . . . . . . . . . Trap 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res / Tes x2) -2/Research -1/Access -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Identified exit to Mines 67 | -10/Materials | Central database locked down 80 | -10/Materials | Entered Mines 81 | -10/Mines | Learned location of Storage (-8) 97 | -10/Mines | Found a hidden stash of uninstalled traps 185 | -10/Mines | Met a Derelict testing a Signal Generator 253 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 253 | -10/Mines | Discovered new exit (range 5) 271 | -10/Mines | Entered Exiles 271 | -10/Exiles | Accompanied by 1 ally 295 | -10/Exiles | Met 8R-AWN 304 | -10/Exiles | Build established: Mutant 313 | -10/Exiles | Met EX-HEX 344 | -10/Exiles | Met EX-BIN 370 | -10/Exiles | Aligned with FarCom system 371 | -10/Exiles | Given EX-Vault access code 394 | -10/Exiles | Opened EX-Vault 408 | -10/Exiles | Found Superbattery 428 | -10/Exiles | Warned to stay clear of 0b10 Research branches 532 | -10/Exiles | Met EX-DEC 566 | -10/Exiles | Learned location of Zion (-7) 658 | -10/Exiles | Discovered new exit (range 14) 690 | -10/Exiles | Left Exiles lab with Superbattery 690 | -10/Exiles | Entered Mines 690 | -9/Mines | Accompanied by 1 ally 755 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 768 | -9/Mines | Build established: Hauler-Mutant 959 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 963 | -9/Mines | Found Prototype Device 1254 | -9/Mines | Discovered new exit (range 8) 1270 | -9/Mines | Entered Materials 1270 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1270 | -8/Materials | Identified Exp. Sensor Array 1367 | -8/Materials | Repaired Lrn. Terrain Scanner 1570 | -8/Materials | Destroyed 7 combat bots 1618 | -8/Materials | Lost 4 parts (1p1n2w) 1739 | -8/Materials | Lost 8 parts (3n2u3w) 2070 | -8/Materials | Core integrity fell below 50% 2133 | -8/Materials | Build established: Hauler-Skirmisher 2169 | -8/Materials | Identified exit to Storage 2384 | -8/Materials | Entered Storage 2431 | -8/Storage | Garrison activated, responded to threat 2913 | -8/Storage | Crushed by falling debris 2977 | -8/Storage | Core integrity fell below 20% 3397 | -8/Storage | Build established: Scavenger-Skirmisher 3469 | -8/Storage | Discovered new exit (range 7) 3480 | -8/Storage | Entered Factory 3480 | -7/Factory | Evolved 2 slots: Utility x2 3498 | -7/Factory | Identified exit to Lower Caves 3577 | -7/Factory | Entered Lower Caves 3827 | -7/Lower Caves | Build established: Scavenger-Tank 4108 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4184 | -7/Lower Caves | Destroyed 9 combat bots 4322 | -7/Lower Caves | Learned location of Extension (-5) 4343 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4532 | -7/Lower Caves | Discovered new exit (range 8) 4560 | -7/Lower Caves | Entered another Lower Caves area 4560 | -7/Lower Caves | Accompanied by 1 ally 4578 | -7/Lower Caves | Discovered new exit (range 11) 5050 | -7/Lower Caves | Discovered new exit (range 10) 5103 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5194 | -7/Lower Caves | Entered Zion 5194 | -7/Zion | Accompanied by 4 allies 5329 | -7/Zion | System corruption cleaned by Quarantine Array 5413 | -7/Zion | Learned Factory interactive machine intel 5679 | -7/Zion | Learned Factory emergency access door positions 5925 | -7/Zion | Learned location of Armory (-4) 6481 | -7/Zion | Found Prototype Device 6779 | -7/Zion | Gained Derelict followers 6918 | -7/Zion | Given A8's code to call for help 6929 | -7/Zion | Discovered new exit (range 8) 7046 | -7/Zion | Attacked by Zionites 7536 | -7/Zion | Destroyed Imprinter 7546 | -7/Zion | Extracted access codes from Imprinter's data core 7633 | -7/Zion | Entered Proximity Caves 7633 | -6/Proximity Caves | Accompanied by 4 allies 8088 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8121 | -6/Proximity Caves | Destroyed 7 combat bots 8270 | -6/Proximity Caves | Discovered new exit (range 3) 8287 | -6/Proximity Caves | Entered Factory 8287 | -6/Factory | Accompanied by 1 ally 8287 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8289 | -6/Factory | Loaded intel: 46 interactive machine locations 8625 | -6/Factory | Discovered new exit (range 5) 8704 | -6/Factory | Build established: Scavenger-Skirmisher 8870 | -6/Factory | Identified exit to Lower Caves 9201 | -6/Factory | Found Prototype Processor 9203 | -6/Factory | Identified Exp. Terrain Scan Processor 9534 | -6/Factory | Entered Lower Caves 9631 | -6/Lower Caves | Build established: Scavenger-Tank 9992 | -6/Lower Caves | Build established: Scavenger-Mutant 10203 | -6/Lower Caves | Discovered new exit (range 22) 10255 | -6/Lower Caves | Spotted B-75 Beast 10257 | -6/Lower Caves | Entered another Lower Caves area 10888 | -6/Lower Caves | Encountered a Warlord checkpoint 10947 | -6/Lower Caves | Discovered new exit (range 9) 11057 | -6/Lower Caves | Entered Data Miner 11062 | -6/Data Miner | Discovered new exit (range 6) 11097 | -6/Data Miner | Met Data Miner 11146 | -6/Data Miner | Learned location of Section 7 (-2) 11146 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11162 | -6/Data Miner | Received God Mode back door access code from Data Miner 11182 | -6/Data Miner | Interfaced with the Data Conduit 11326 | -6/Data Miner | Found Exp. Thermal Shield 11676 | -6/Data Miner | Entered Proximity Caves 11734 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11963 | -5/Proximity Caves | Build established: Scavenger-Gunner 12104 | -5/Proximity Caves | Spotted B-75 Beast 12120 | -5/Proximity Caves | Destroyed B-75 Beast 12466 | -5/Proximity Caves | Build established: Scavenger-Tank 12542 | -5/Proximity Caves | Discovered new exit (range 5) 12549 | -5/Proximity Caves | Entered Factory 12549 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12550 | -5/Factory | Identified exit to Upper Caves 12551 | -5/Factory | Loaded intel: 278 machine locations 13313 | -5/Factory | Entered Upper Caves 13408 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13854 | -5/Upper Caves | Discovered new exit (range 15) 13879 | -5/Upper Caves | Entered another Upper Caves area 13915 | -5/Upper Caves | Discovered new exit (range 4) 14028 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14091 | -5/Upper Caves | Destroyed 10 combat bots 14408 | -5/Upper Caves | System corruption reached 10% 14447 | -5/Upper Caves | Learned location of 1 exit from Factory 14473 | -5/Upper Caves | Discovered new exit (range 14) 14517 | -5/Upper Caves | Entered Warlord 14517 | -5/Warlord | Accompanied by 1 ally 14578 | -5/Warlord | System corruption cleaned by Quarantine Array 14789 | -5/Warlord | Build established: Mutant 14869 | -5/Warlord | Met Warlord 14884 | -5/Warlord | Opened Warlord's prototype stash 14894 | -5/Warlord | Warlord's base attacked by MAIN.C 14895 | -5/Warlord | Found Vortex Chain Reactor 14906 | -5/Warlord | Found System Purifier 14912 | -5/Warlord | Found Prototype Hackware 15244 | -5/Warlord | Warlord forces counterattacked 15271 | -5/Warlord | Build established: Gunner 15322 | -5/Warlord | Opened side exit 15367 | -5/Warlord | Spotted Striker 15376 | -5/Warlord | Discovered new exit (range 11) 15389 | -5/Warlord | Entered Proximity Caves 15920 | -4/Proximity Caves | Spotted B-86 Titan 15949 | -4/Proximity Caves | Destroyed B-86 Titan 16280 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 16298 | -4/Proximity Caves | Discovered new exit (range 4) 16310 | -4/Proximity Caves | Entered Factory 16310 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16311 | -4/Factory | Identified exit to Upper Caves 16312 | -4/Factory | Loaded intel: 224 machine locations 16312 | -4/Factory | Identified Mobile Refinery Mk. CCLXVII 16330 | -4/Factory | Identified exit to Armory 16608 | -4/Factory | Entered Upper Caves 17010 | -4/Upper Caves | Build established: Scavenger-Skirmisher 17020 | -4/Upper Caves | Learned location of 1 exit from Research 17020 | -4/Upper Caves | Spotted B-86 Titan 17249 | -4/Upper Caves | Discovered new exit (range 9) 17262 | -4/Upper Caves | Identified exit to Upper Caves 17264 | -4/Upper Caves | Entered another Upper Caves area 17486 | -4/Upper Caves | Learned location of 1 exit from Research 17552 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17568 | -4/Upper Caves | Learned Research machine intel 17723 | -4/Upper Caves | Discovered new exit (range 6) 17730 | -4/Upper Caves | Identified exit to Research 17732 | -4/Upper Caves | Entered Research 17732 | -3/Research | Evolved 2 slots: Utility x2 17733 | -3/Research | Identified exit to Research 17733 | -3/Research | Identified exit to Testing 17734 | -3/Research | Loaded intel: 101 machine locations 18458 | -3/Research | Destroyed 7 combat bots 18505 | -3/Research | Intercept squad dispatched 18523 | -3/Research | Spotted Tracker 18541 | -3/Research | Spotted Combat Programmer 18548 | -3/Research | Destroyed Tracker 18560 | -3/Research | System corruption reached 10% 18566 | -3/Research | Destroyed Combat Programmer 18660 | -3/Research | Found Antimissile System 18663 | -3/Research | Found Antimissile System 18675 | -3/Research | Found Antimissile System 18739 | -3/Research | Entered another Research area 18739 | -2/Research | Warlord forces began assault on 0b10 18739 | -2/Research | Evolved 2 slots: Propulsion x2 18740 | -2/Research | Loaded intel: 107 machine locations 18758 | -2/Research | Identified System Mapper 18849 | -2/Research | Research machine network offline 18871 | -2/Research | Destroyed 7 combat bots 18876 | -2/Research | Lost 4 parts (1n1u2w) 19042 | -2/Research | Borebot progress halted 19093 | -2/Research | Discovered new exit (range 16) 19156 | -2/Research | Identified exit to Access 19157 | -2/Research | Entered Access 19157 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19158 | -1/Access | Loaded intel: 124 machine locations 19323 | -1/Access | Discovered new exit (range 21) 19373 | -1/Access | Identified exit to Command 19375 | -1/Access | Entered Command 19376 | -1/Command | Loaded intel: 71 machine locations 19560 | -1/Command | Lost 3 parts (1p1u1w) 19889 | -1/Command | Spotted B-99 Colossus 19922 | -1/Command | System corruption reached 10% 19923 | -1/Command | Destroyed B-99 Colossus 19932 | -1/Command | Found Prototype Ballistic Gun 19932 | -1/Command | Identified Multirail 19935 | -1/Command | Found Multirail 19938 | -1/Command | Found Hvy. Insulated Plating 19981 | -1/Command | Found Hvy. Reflective Plating 19984 | -1/Command | Lost 11 parts (2n5u4w) 20113 | -1/Command | Spotted M Guard 20116 | -1/Command | Spotted Combat Programmer 20116 | -1/Command | Spotted Combat Programmer 20121 | -1/Command | Spotted M Guard 20127 | -1/Command | Destroyed M Guard 20135 | -1/Command | Destroyed M Guard 20154 | -1/Command | Destroyed Combat Programmer 20161 | -1/Command | Destroyed Combat Programmer 20161 | -1/Command | All MAIN.C guards destroyed 20201 | -1/Command | Found Prototype Protection 20201 | -1/Command | Identified Hvy. Regenerative Plating 20205 | -1/Command | Found Zero-point Reactor 20210 | -1/Command | Found Zero-point Reactor 20215 | -1/Command | Found Hvy. Regenerative Plating 20218 | -1/Command | Found Prototype Device 20218 | -1/Command | Identified AEGIS Remote Shield 20232 | -1/Command | Found Prototype Energy Cannon 20233 | -1/Command | Identified Cld. Nova Cannon 20244 | -1/Command | Found Cld. Nova Cannon 20254 | -1/Command | Found Zero-point Reactor 20268 | -1/Command | Found Hellfire Missile Launcher 20275 | -1/Command | Found AEGIS Remote Shield 20410 | -1/Command | First assault squad dispatched 20432 | -1/Command | Met MAIN.C 20499 | -1/Command | Destroyed MAIN.C Shell 20501 | -1/Command | Surrendered to MAIN.C 20501 | -1/Command | Loaded intel: 70 machine locations 20501 | -1/Command | Loaded intel: 99 trap records 20501 | -1/Command | Identified exit to Surface 20501 | -1/Command | Discovered exit to Surface (range 46) 20501 | -1/Command | Discovered exit to Surface (range 71) 20708 | -1/Command | Found Vortex Chain Reactor 20715 | -1/Command | MAIN.C activated Command garrisons 20716 | -1/Command | Found Exp. Weapon Cycler 20744 | -1/Command | Found Vortex Chain Reactor 20755 | -1/Command | Unknown forces attacked Command 20762 | -1/Command | System corruption reached 30% 20770 | -1/Command | Destroyed EQ-001 20785 | -1/Command | Spotted EQ-010 20806 | -1/Command | Destroyed EQ-010 20855 | -1/Command | Spotted EQ-019 20871 | -1/Command | Destroyed EQ-019 20954 | -1/Command | Spotted EQ-039 20954 | -1/Command | Spotted EQ-038 20954 | -1/Command | Spotted EQ-050 20954 | -1/Command | Spotted EQ-041 20962 | -1/Command | Destroyed EQ-039 20970 | -1/Command | Build established: Scavenger-Gunner 20991 | -1/Command | Spotted EQ-032 20994 | -1/Command | Spotted EQ-052 21002 | -1/Command | Spotted EQ-026 21055 | -1/Command | Spotted EQ-063 21055 | -1/Command | Spotted EQ-061 21055 | -1/Command | Spotted EQ-060 21060 | -1/Command | Destroyed EQ-060 21163 | -1/Command | Spotted EQ-086 21163 | -1/Command | Spotted EQ-085 21163 | -1/Command | Spotted EQ-084 21163 | -1/Command | Spotted EQ-091 21177 | -1/Command | Spotted EQ-073 21181 | -1/Command | Destroyed EQ-091 21203 | -1/Command | Spotted EQ-083 21209 | -1/Command | Spotted EQ-081 21224 | -1/Command | Spotted EQ-106 21224 | -1/Command | Spotted EQ-099 21224 | -1/Command | Destroyed EQ-081 21226 | -1/Command | Spotted EQ-098 21242 | -1/Command | Destroyed EQ-098 21249 | -1/Command | Destroyed EQ-106 21276 | -1/Command | Spotted EQ-110 21276 | -1/Command | Spotted EQ-115 21276 | -1/Command | Spotted EQ-112 21295 | -1/Command | Spotted EQ-113 21300 | -1/Command | Spotted EQ-111 21300 | -1/Command | Destroyed EQ-110 21312 | -1/Command | Spotted EQ-117 21316 | -1/Command | Spotted EQ-131 21329 | -1/Command | Spotted EQ-126 21331 | -1/Command | Spotted EQ-104 21333 | -1/Command | Spotted EQ-135 21334 | -1/Command | Spotted EQ-128 21345 | -1/Command | Spotted EQ-134 21345 | -1/Command | Destroyed EQ-117 21363 | -1/Command | Destroyed EQ-128 21365 | -1/Command | Core integrity fell below 50% 21367 | -1/Command | Destroyed EQ-131 21368 | -1/Command | Destroyed EQ-134 21377 | -1/Command | Spotted EQ-127 21377 | -1/Command | Spotted EQ-088 21379 | -1/Command | Spotted EQ-071 21380 | -1/Command | Spotted EQ-067 21381 | -1/Command | Spotted EQ-121 21383 | -1/Command | Spotted EQ-095 21392 | -1/Command | Spotted EQ-138 21392 | -1/Command | Spotted EQ-146 21392 | -1/Command | Spotted EQ-140 21392 | -1/Command | Spotted EQ-139 21392 | -1/Command | Spotted EQ-129 21406 | -1/Command | Core integrity fell below 20% 21407 | *** | Escaped! Last Messages --------------- EQ-139 warps into view. EQ-140 warps into view. EQ-146 warps into view. 21391_ Dropped Exp. Coolant Injector. 21391_ Dropped Centrium Medium Armor Plating. 21392_ Slug penetrates MAIN.C. 21392_ MAIN.C knocked back. 21392_ EQ-067 knocked back. 21392_ Slug penetrates Reinforced Barrier. 21392_ Slug penetrates EQ-104. 21392_ MAIN.C: "Ha ha ha." 21392_ MAIN.C destroyed. 21393_ Knocked back. 21393_ Critical hit. 21393_ Exp. Biometal Heavy Treads destroyed. 21393_ Knocked back. 21394_ Penetrated by Slug. 21396_ Armor Integrity Analyzer destroyed. 21402_ The unstable cave ceiling collapses. 21405_ Penetrated by Slug. 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" #?#? | | ?# # #????# @ #?# ###? | | ###+#########+## #????# ### ## # #? | | "" + #????### # !=* # # # #? | | "" ###### #?????# !! # # # ### | | #????## #?????##%[ %! %[ # | | #?????#^^^^^ #?????##* !! # | | ####### ^ ####### [% == # | | + *%==%!== #% n # #### | | "" # *[=!*=%% % n### ## ###=#? | | "" # ########!%%%![= n # #? | | "" # #???# %=!![ != "" #? | | "" # #???# [%=*#[*# "" # # ##? | | # ##### =## # # """ # ### | | + " !!! ## # + """" ###?? | | ####### ##### !!! ## # # "" #???? | | ?###### #???#! !! ## ######### #???? | | ?# # #######+##### #???????# #???? | | ?# T" ## #??# #???????# #???? | | ?# "" ## #?## ##??????##########???? | | ?# ##### ## #?# #???????????????????? | | ?## ##???# ## #?# #???????????????????? | | ??# ###### ## #?# #???????????????????? | | ??# # # ## #?# #???????????????????? | | ??# # # ## ####+###############???????? | | ### # # ## # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 120 Energy Generation 83 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1010 Armor Coverage 2400 Resistance: TH 30 Resistance: EM 30 Core Shielding 40 Propulsion Shielding 66 Utility Shielding 66 Point Defense Rating 480 Weapon Cycling 30 Evasion (%) 53 Armor Integrity Analysis 33 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainDeuteriumFilter Manual? 0 Play Time 02:37:58 Cumulative 395.0 hours Start 2021.04.13 @ 21:21:04 End 2021.04.14 @ 00:08:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 299 Adventurer 0 Explorer 7 Win Type 0 Total 17 Types 7/1/9/0/0/0/0/0/0 Lore% 80 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82305352-7735-4175-9e3f-cca4526790ff