Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 23:18:22 Player: Roland Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (5) 25 Value Destroyed (111) 111 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 1496 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 120/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Aluminum Leg Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Light Ion Engine [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 6 | 6 . . . . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 1 | 1 . . . . Device . | . . . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 2 | 2 . . . . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . . . 5 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Backups 2 | 1 1 2 3 3 Power 1 | . 1 1 2 2 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . 1 1 Tool/Special . | . . . . . Unused Backups 3 | . . . . 3 Power 2 | . . . . 2 Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 75 | . 85 85 66 59 Engine 12 | . 14 14 11 10 Leg 24 | . 28 28 22 18 Storage 12 | . 14 14 11 11 Energy Gun 25 | . 28 28 22 20 Peak Build Rating 6 | 6 6 6 6 6 Average Rating 5 | 4 6 6 6 5 On Entrance 4 | . 6 6 6 6 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 10 | 10 10 10 10 10 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 5 | 5 1 3 3 4 Average Carried 2 | 1 1 2 3 3 Final Capacity 8 | 8 8 8 8 8 Final Carried 4 | 1 1 3 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 258 | 124 . 120 . 14 Remotely . | . . . . . Salvage Created 121 | . . 120 . 1 Parts 5 | . . 5 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 6 | . . 5 . 1 Guns 6 | . . 5 . 1 Classes Destroyed 3 | . . 2 . 1 Swarmer 3 | . . 3 . . Grunt 2 | . . 2 . . Assembled 1 | . . . . 1 Best Kill Streak 3 | . . 3 . 1 Combat Bots Only 3 | . . 3 . 1 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 106 | . . 49 . 57 Missed 44 | . . 19 . 25 Hits 62 | . . 30 . 32 Melee 2 | . . . . 2 Projectile 60 | . . 30 . 30 AOE 1 | . . . . 1 Critical Strikes 1 | . . 1 . . Damage Taken 783 | . . 274 . 509 Core 341 | . . 61 . 280 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . 75 . . Volleys Fired 14 | . . 12 . 2 Largest 2 | . . 2 . 2 Hottest 80 | . . 80 . 80 Shots Fired 28 | . . 24 . 4 Gun 28 | . . 24 . 4 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal 28 | . . 24 . 4 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . . 8 . 12 Robot Miss Streak 3 | . . 3 . . Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 20 | . . 16 . 4 Core Hits 9 | . . 7 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 239 | . . 196 . 43 Guns 239 | . . 196 . 43 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic . | . . . . . Thermal 239 | . . 196 . 43 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 162 | . . 162 . 18 Average Temperature 68 | . . 75 . 13 Received Heat Transfer 93 | . . 57 . 36 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 550 | . . 450 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 60 | . . 60 22 48 Initial 22 | . . . 22 . Average 9 | . . 16 7 5 Influence Increases 190 | . . 128 4 58 Destroy 0b10 Robot/C 140 | . . 100 . 40 Destroy Leader 30 | . . 20 . 10 Allied During Kill 16 | . . 8 . 8 Successful Hack 4 | . . . 4 . Influence Decreases 190 | . . 70 62 58 Entered New Map 36 | . . . 36 . Time Decay 106 | . . 70 26 10 Lost Part 20 | . . . . 20 Lost Ally 28 | . . . . 28 Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . . 5 1 21 Peak Tracking Total 15 | . . 3 3 15 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 1 | . . . 1 . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . 1 . Record 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 3 Highest-Rated Group 40 | . . 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 Total Orders 2 | . . 1 1 . GUARD 2 | . . 1 1 . Ally Attacks 30 | . . 9 . 21 Total Damage 314 | . . 92 . 222 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 596 | 60 45 274 105 112 Spaces Moved 451 | 47 38 194 87 85 Core 26 | 13 . . . 13 Treads . | . . . . . Legs 425 | 34 38 194 87 72 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 117 | 100 120 120 120 116 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 13 63 7 27 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 487 | 59 37 211 87 93 Wait 10 | . . 4 1 5 Move 447 | 46 37 193 86 85 Hop . | . . . . . Pick Up 10 | 7 . 2 . 1 Fast Attach . | . . . . . Attach 6 | 6 . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 14 | . . 12 . 2 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 14) 106 | -10/Materials | Entered Mines 107 | -10/Mines | Learned location of Storage (-9) 309 | -10/Mines | Build established: Mutant 334 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 357 | -10/Mines | Discovered new exit (range 5) 380 | -10/Mines | Entered Materials 380 | -9/Materials | Accompanied by 3 allies 380 | -9/Materials | Evolved 2 slots: Propulsion x2 418 | -9/Materials | Discovered new exit (range 15) 485 | -9/Materials | Entered Mines 485 | -9/Mines | Accompanied by 3 allies 507 | -9/Mines | Discovered new exit (range 8) 560 | -9/Mines | Assembled infested the area 589 | -9/Mines | Core integrity fell below 50% 597 | -9/Mines | Self-destructed Last Messages --------------- R-06 Scavenger destroyed. Trooper 1a destroyed. Mercenary 1a destroyed. as-87692 destroyed. Switching to secondary target: as-07337. Lgt. Ion Engine destroyed. The unstable cave ceiling collapses. Trooper 1b destroyed. Sml. Laser destroyed. U-05 Engineer lays Concrete. as-03341 destroyed. as-37929 destroyed. as-37041 destroyed. U-05 Engineer builds a Wall. C-30 ARC bursts open, deploying its payload. G-47 Trooper unfolds itself. G-34 Mercenary unfolds itself. U-05 Engineer lays Concrete. Seismic Survey Station disabled. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #?????????????????????##?????????????????????? | | #????????????????????# ?????????????????????? | | < #???????????????????? ?????????????????????? | | #???????????????????# ?????????????????????? | | #??????????????????## ??????????????????????? | | ####?????????????????## ??????????????????????? | | #???????????????????## ??????????????????????? | | #??????????????????## ??????????????????????? | | ##########????????## #??????????????????????? | | #???????## ##????##???????????????? | | # ####### #??????## @ ##?? ##??????????????? | | # #?????# #??????# "" ## #??????????????? | | # #?????# #####??# """ #???????????????? | | # #?????# #??# """ ##??????????????? | | # ##????#### #??## g #??????????????? | | ##??????# #???### # g% #??????????? | | ##????## #?????# ## ## #### #??????????? | | """ ##??## ###???# ## #?# ##???????????????? | | """ #?## ##??# ## #??###????????????????? | | """ ### ### ## #?????????????????????? | | ### ! =%! ##????????????????????? | | ### = * % ###??????????????????? | | # ##?# % [ #??????????????? | | ####??# %* % ## ????????????? | | ??????# = #?##### ###????????????? | | ??????## ## #????????#??????????????? | | ???????###?## #??????????????????????? | | ????????????## # #?????????????????????? | | ?????????????######## #?????????????????????? | | ????????????????????# % ##?????????????????????? | | ????????????????????# % #??????????????????????? | | ????????????????????# =%##??????????????????????? | | ????????????????????# ##???????????????????????? | | ????????????????????? ##????????????????????????? | | ????????????????????? ##?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalThrusterMaul Manual? 0 Play Time 00:13:25 Cumulative 11.4 hours Start 2026.01.23 @ 23:09:03 End 2026.01.23 @ 23:18:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 5 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 953fbc99-20e4-4cfb-a363-f8438e33ae3e