Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.14 @ 19:57:42 Player: Olafz Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (20) 100 Value Destroyed (523) 523 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 4286 Bonus ------- Met Imprinter 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/700 Matter 203/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Improved Signal Interpreter Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Microactuators Tower Shield Axe Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Core Analyzer ECM Suite Hacking Suite Hacking Drone Bay > --- WEAPON ----------- (None) > --- INVENTORY -------- Microactuators Tower Shield Axe Axe [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Subdweller Monowheel Wheel Subdweller Monowheel Hover Unit Backup Propulsion III Flight Unit VTOL Module Utility Improved Signal Interpreter Device ECM Suite Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Assault Rifle Energy Gun Makeshift Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Slashing Weapon Axe Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 4 2 . . . . Power . | . . . . . . . . . Propulsion 1 | . . . . 1 . . . . Utility 5 | . . . 4 1 . . . . Weapon . | . . . . . . . . . Parts Attached 51 | 6 1 20 7 12 . 3 1 1 Power 8 | 1 . 4 1 2 . . . . Engine 5 | 1 . 4 . . . . . . Core 3 | . . . 1 2 . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . 6 3 1 . . . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 8 | 2 . 6 . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . 3 1 . . . . Utility 16 | 1 1 4 1 6 . 2 1 . Device 6 | . 1 . 1 1 . 2 1 . Storage 1 | 1 . . . . . . . . Processor 4 | . . . . 4 . . . . Hackware 1 | . . . . 1 . . . . Protection 4 | . . 4 . . . . . . Artifact . | . . . . . . . . . Weapon 15 | 2 . 6 2 3 . 1 . 1 Energy Gun 3 | . . 3 . . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 5 | 2 . 2 1 . . . . . Ballistic Cannon 1 | . . 1 . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . 3 . 1 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 22 | . . 8 7 1 4 . . 2 Power 3 | . . 2 1 . . . . . Propulsion 8 | . . 2 3 1 2 . . . Utility 7 | . . 3 . . 2 . . 2 Weapon 4 | . . 1 3 . . . . . Highest Loss Streak 5 | . . 4 5 1 4 . . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 73 | . 96 82 38 64 73 45 62 46 Engine 7 | . 14 13 5 . . . . . Core 1 | . . . 2 6 6 . . . Wheel 14 | . 28 27 7 . . . . . Hover 1 | . . . . . . . 10 . Flight 3 | . . . 5 18 14 . . . Device 9 | . 10 . 1 11 14 14 20 12 Storage 2 | . 14 . . . . . . . Processor 9 | . . . . 16 29 23 23 23 Hackware 2 | . . . . 5 7 7 7 6 Protection 3 | . . 11 5 . . . . . Energy Gun 4 | . . 12 4 . . . . . Ballistic Gun 9 | . 28 12 . . . . . . Ballistic Cannon 1 | . . 2 5 . . . . . Peak Build Rating 35 | 6 7 20 19 34 28 22 35 22 Average Rating 18 | 5 6 15 13 23 26 19 30 20 On Entrance 14 | . 6 7 19 10 28 16 20 20 Naked Turns 16 | . . . 16 . . . . . Heaviest Build 30 | 13 14 30 19 11 8 6 4 6 Greatest Support 40 | 26 26 40 40 12 8 3 16 3 Greatest Overweight (x) 3 | 1 . 2 3 2 1 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 Most Carried 7 | 4 7 7 5 5 5 5 5 5 Average Carried 5 | 1 6 4 3 4 5 4 5 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 7 | 4 7 4 5 5 5 5 5 5 Class Distribution -------------------- 68% | Mutant 18% | Subdweller-Mutant 4% | Scavenger-Scout 3% | Ninja Dominant Class ---------------- Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Mutant | -8/Materials Ninja | -7/Factory Scavenger-Scout | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Matter Collected 907 | 78 55 580 . 86 . 62 46 . Remotely . | . . . . . . . . . Salvage Created 606 | 120 83 142 82 179 . . . . Parts 46 | 6 11 7 5 17 . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . 12 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 12 | . 3 5 2 2 . . . . Melee 2 | . . . . 2 . . . . Guns 9 | . 3 4 2 . . . . . Cannons 1 | . . 1 . . . . . . Classes Destroyed 10 | 2 3 1 2 2 . . . . Builder 1 | . 1 . . . . . . . Tunneler 3 | 3 . . . . . . . . Recycler 1 | 1 . . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 2 | . . . . 2 . . . . Swarmer 3 | . 3 . . . . . . . Grunt 2 | . . . 1 1 . . . . Duelist 1 | . . . 1 . . . . . Sentry 1 | . . . . 1 . . . . Subdweller 5 | . . 5 . . . . . . Best Kill Streak 5 | 4 5 1 2 1 . . . . Combat Bots Only 3 | . 3 1 2 1 . . . . Max Kills in Single Turn 1 | 1 1 1 1 1 . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Hostile Shots Fired 249 | . 12 69 75 16 42 8 . 27 Missed 79 | . 2 16 18 3 25 5 . 10 Damage Taken 3433 | . 86 1345 1055 219 338 52 . 338 Core 1356 | . 34 150 471 95 269 52 . 285 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 32 | . . . . 32 . . . . Core Remaining (%) 46 | 100 . 26 14 . . . . . Volleys Fired 112 | 13 14 69 16 . . . . . Largest 2 | 2 2 2 2 . . . . . Hottest 128 | 40 40 98 128 . . . . . Shots Fired 220 | 26 28 138 28 . . . . . Gun 190 | 26 28 129 7 . . . . . Cannon 30 | . . 9 21 . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 149 | 26 28 78 17 . . . . . Thermal 62 | . . 57 5 . . . . . Explosive . | . . . . . . . . . Electromagnetic 9 | . . 3 6 . . . . . Robot Hit Streak 12 | 7 9 12 7 . . . . . Robot Miss Streak 3 | 1 2 3 3 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 123 | 19 16 60 15 13 . . . . Core Hits 35 | 7 6 11 8 3 . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 7 | . . 4 1 2 . . . . Burn 3 | . . 3 . . . . . . Destroy 2 | . . 1 1 . . . . . Sever 2 | . . . . 2 . . . . Melee Attacks 32 | . . . . 27 . 3 . 2 Impact . | . . . . . . . . . Slashing 32 | . . . . 27 . 3 . 2 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . Combat Hostiles 1 | . . . . 1 . . . . Follow-up Attacks 1 | . . . . 1 . . . . Damage Inflicted 2427 | 196 172 926 547 575 . . . 11 Guns 1274 | 196 172 792 114 . . . . . Cannons 566 | . . 134 432 . . . . . Explosions . | . . . . . . . . . Melee 572 | . . . . 572 . . . . Ramming 15 | . . . 1 3 . . . 11 Kinetic 1277 | 196 172 558 351 . . . . . Thermal 474 | . . 368 106 . . . . . Explosive . | . . . . . . . . . Electromagnetic 89 | . . . 89 . . . . . Impact . | . . . . . . . . . Slashing 572 | . . . . 572 . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 . Average Corruption 1 | . . . . 1 2 2 2 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 5 | . . . . 2 2 1 . . Message Errors 2 | . . . . . 2 . . . Matter Fused 2 | . . . . 1 . 1 . . Data Loss (minor) 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 60 | . . . 4 56 . . . . Projectiles 4 | . . . 4 . . . . . Explosions . | . . . . . . . . . Melee 56 | . . . . 56 . . . . Knockbacks 7 | . . 1 6 . . . . . Impact . | . . . . . . . . . Kinetic 6 | . . 1 5 . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 6 | . . . . 1 . . . 5 Shots . | . . . . . . . . . Rammed 5 | . . . 2 1 . . . 2 Targets Rammed 5 | . . . 2 1 . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 627 | . . . 627 . . . . . Average Temperature 204 | . . . 204 . . . . . Received Heat Transfer 684 | . . 153 450 45 12 . . 24 Effects 4 | . . . 4 . . . . . Shutdowns 1 | . . . 1 . . . . . Energy Bleed 1 | . . . 1 . . . . . Interference 1 | . . . 1 . . . . . Damage (core) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 1147 | . . 999 148 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Peak Influence 193 | 20 131 . 72 193 . . . . Initial 26 | . 13 . . 26 . . . . Average 56 | 6 59 . 28 71 . . . . Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 . . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . 1 5 . . . . Investigation 3 | . . . . 3 . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . 1 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Distress Signals 4 | . 1 . 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | . 12 17 13 6 7 1 . 14 Peak Tracking Total 10 | . 5 7 8 2 4 1 . 10 Tactical Retreats 7 | . . . 3 1 1 1 . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Traps Triggered 6 | . . 3 . 3 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Machines Accessed 12 | . 3 1 . 6 . 1 1 . Terminals 7 | . 3 . . 4 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 11 9 . 14 . 1 6 . Successful 31 | . 7 9 . 8 . 1 6 . Failed 10 | . 4 . . 6 . . . . Catastrophic 1 | . . . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 13 | . 4 . . 9 . . . . Terminals 22 | . 11 . . 11 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . 4 9 . 2 . 1 6 . Record 9 | . 1 8 . . . . . . Part Schematic 6 | . . . . . . . 6 . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . Alert Level 2 | . 1 . . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . Network Status 1 | . . . . 1 . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 3 . . 3 . . . . Terminals 6 | . 3 . . 3 . . . . Botnet 6 | . 3 . . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 7 | . 3 . . 4 . . . . Full Trace Events 2 | . . . . 2 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 6 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 19 | . . . . 19 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . 1 1 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Turns Passed 3923 | 85 754 1193 177 481 148 194 710 181 Spaces Moved 3857 | 40 115 858 191 783 429 346 828 267 Core 1051 | 1 . 3 31 81 11 346 311 267 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1069 | 39 115 855 60 . . . . . Hover 517 | . . . . . . . 517 . Flight 1220 | . . . 100 702 418 . . . Fastest Speed 29 | 50 90 80 32 29 32 50 50 50 Average Speed 67 | 89 90 109 60 42 32 50 71 63 Slowest Speed 200 | 95 90 150 200 150 115 100 100 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 3 | . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 4 37 69 25 28 62 65 86 53 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 12 | . . 7 . . 1 2 1 1 Spaces Dug 10 | . . . . 8 . 2 . . Terrain Destroyed 16 | . . 2 4 8 . 2 . . Melee 10 | . . . . 8 . 2 . . Projectile 6 | . . 2 4 . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Total 4897 | 62 739 979 224 876 435 359 948 275 Wait 781 | . 607 8 1 34 6 7 117 1 Move 3844 | 39 114 857 191 776 428 345 827 267 Hop 3 | . . . . 3 . . . . Pick Up 20 | 4 3 7 4 2 . . . . Fast Attach 28 | 6 1 9 4 6 . 1 1 . Attach 16 | . . 6 3 5 . 1 . 1 Detach 9 | . . 2 2 3 . 1 . 1 Swap 7 | . . 5 . 1 . 1 . . Drop 23 | . . 15 2 1 1 . 3 1 Fire 112 | 13 14 69 16 . . . . . Melee 31 | . . . . 26 . 3 . 2 Ram 4 | . . . 1 1 . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [Fac] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 5) 840 | -10/Materials | Entered Subcaves 878 | -10/Subcaves | Learned Materials stockpile data 906 | -10/Subcaves | Ambushed by swarm of Subdwellers 906 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 907 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 928 | -10/Subcaves | Ambushed by Subdweller buried in earth 969 | -10/Subcaves | Lost 4 parts (1p2n1u) 1120 | -10/Subcaves | Disturbed a concealed Subdweller 1320 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1439 | -10/Subcaves | Visited 4L-MR0's lab 1458 | -10/Subcaves | Found Tower Shield 1478 | -10/Subcaves | Build established: Subdweller-Mutant 1540 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1738 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1789 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 1992 | -10/Subcaves | Build established: Mutant 1998 | -10/Subcaves | Core integrity fell below 50% 2010 | -10/Subcaves | Discovered new exit (range 14) 2033 | -10/Subcaves | Entered Materials 2033 | -8/Materials | Evolved 4 slots: Utility x4 2148 | -8/Materials | Core integrity fell below 50% 2175 | -8/Materials | Lost 5 parts (1p1n3w) 2203 | -8/Materials | Discovered new exit (range 4) 2209 | -8/Materials | Core integrity fell below 20% 2210 | -8/Materials | Entered Factory 2210 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2398 | -7/Factory | Identified exit to Lower Caves 2579 | -7/Factory | Repaired Lgt. Nuclear Core 2691 | -7/Factory | Entered Lower Caves 2709 | -7/Lower Caves | Encountered a Warlord checkpoint 2820 | -7/Lower Caves | Spotted B-75 Beast 2833 | -7/Lower Caves | Discovered new exit (range 12) 2838 | -7/Lower Caves | Core integrity fell below 50% 2838 | -7/Lower Caves | Identified exit to Lower Caves 2839 | -7/Lower Caves | Entered another Lower Caves area 2839 | -7/Lower Caves | Discovered new exit (range 14) 2864 | -7/Lower Caves | Lost 4 parts (2n2u) 2911 | -7/Lower Caves | Learned 8 Factory zone layouts 2968 | -7/Lower Caves | Encountered a Warlord checkpoint 2992 | -7/Lower Caves | Discovered new exit (range 6) 3032 | -7/Lower Caves | Identified exit to Zion 3033 | -7/Lower Caves | Entered Zion 3055 | -7/Zion | System corruption cleaned by Quarantine Array 3074 | -7/Zion | Received a visual enhancement algorithm 3088 | -7/Zion | Learned Factory garrison access intel 3146 | -7/Zion | Met Imprinter 3202 | -7/Zion | Learned location of Warlord (-5) 3227 | -7/Zion | Learned Factory emergency access door positions 3240 | -7/Zion | Given the Hacking Drone Bay 3244 | -7/Zion | Found Prototype Device 3244 | -7/Zion | Identified Hacking Drone Bay 3720 | -7/Zion | Discovered new exit (range 13) 3742 | -7/Zion | Identified exit to Proximity Caves 3743 | -7/Zion | Entered Proximity Caves 3745 | -6/Proximity Caves | Spotter reported a threat 3746 | -6/Proximity Caves | Spotter reported a threat 3798 | -6/Proximity Caves | Spotter reported a threat 3823 | -6/Proximity Caves | Spotted B-75 Beast 3921 | -6/Proximity Caves | Core integrity fell below 20% 3924 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- ALERT: Unidentified potential threat approaching Complex 0b10. N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. N-01 Spotter is scanning... N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Slammed into N-01 Spotter. ECM Suite broken. Destabilizing: Short circuit. Slammed into N-01 Spotter. Searching scrap... Found Titanium Leg. Found 32 Matter. Acquired derelict log, extracted data. World map updated: -7/Zion. Dropped Broken ECM Suite. N-01 Spotter sends out distress signal. Imp. Sensor Array destroyed. Hacking Suite destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | "" #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ##?????####???#####????????????????????????????? | | ####?## ##### ####?###?????????????????????? | | ### ## #?????????????????????? | | #?????????????????????? | | ## ######s #?????????????????????? | | ## ##????# s ##????????????????????? | | ##?????# s ##???????????????????? | | #??????# #???????????????????? | | #?????# s ##??????????????????? | | #?????##### ##?????????????????? | | ### #????????## ##????????????????? | | #?#### ????????# #????????????????? | | ????# ???????# #????????????????? | | ???# ??????## @ #????????????????? | | #???# # ##???????# hh #????????????????? | | ##???# ## #????????# ##### ##????????????????? | | ?????# #? #???????# ##???? #?????????????????? | | ?????# #???????????# #?????? #?????????????????? | | ?????? ????????????# ##???????#?????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 800 Melee Speed Boost 20 Evasion (%) 64 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Flamer | -7/Zion | Free Arc Thrower | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonGaussDrive Manual? 0 Play Time 00:42:21 Cumulative 204.7 hours Start 2024.08.14 @ 19:12:29 End 2024.08.14 @ 19:57:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 370 Rogue 368 Adventurer 2 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 72 Gallery% 65 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39e39a82-0d6d-4a2d-88ae-52d92bd675cc