Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 16:35:51 Player: winnking222 Result: Destroyed by ZL-8LJ(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (132) 660 Value Destroyed (3955) 3955 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1591) 1591 TOTAL SCORE: 9106 Bonus ------- High Alert Combat Kills 1010 Follower Combat Kills 400 Registered with UFD 300 Friendly Fire -119 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (62) Movement Walking (126) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Plasma Rifle Plasma Cutter > --- INVENTORY (15) --- Armored Treads Carbon-fiber Leg Overtuned Titanium Leg Advanced Weight Redist. System Melee Analysis Suite A0-MCA's Component Scanner Ion Cannon Gauss Rifle Improved Grenade Launcher CPS Tube (2) Katana Vortex Trap Vortex Trap Large Botcube Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Cooled VTOL Module > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Plasma Rifle Ion Cannon > --- INVENTORY -------- Armored Treads Carbon-fiber Leg Overtuned Titanium Leg VSS Leg Advanced Weight Redist. System Melee Analysis Suite A0-MCA's Component Scanner Gauss Rifle Improved Grenade Launcher Concussive RPG Plasma Cutter Katana Large Botcube [Rating: 41] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 94 | 7 14 . 7 4 24 28 3 7 Power 7 | 1 1 . . 1 3 1 . . Engine 6 | 1 1 . . 1 3 . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 33 | 3 2 . 4 2 9 10 . 3 Treads 1 | 1 . . . . . . . . Leg 30 | 2 2 . 4 2 9 9 . 2 Wheel . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight 1 | . . . . . . . . 1 Utility 15 | 1 2 . 1 . 6 4 1 . Device 1 | . . . . . . 1 . . Storage 3 | 1 1 . . . . 1 . . Processor 4 | . 1 . 1 . 2 . . . Hackware . | . . . . . . . . . Protection 7 | . . . . . 4 2 1 . Artifact . | . . . . . . . . . Weapon 39 | 2 9 . 2 1 6 13 2 4 Energy Gun 7 | 2 1 . 2 1 . . . 1 Energy Cannon 13 | . 6 . . . 2 4 1 . Ballistic Gun 8 | . . . . . 2 4 1 1 Ballistic Cannon 2 | . . . . . 2 . . . Launcher 4 | . . . . . . 4 . . Special Weapon 5 | . 2 . . . . 1 . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 3 . 1 Parts Lost 17 | . 2 . . 1 3 8 . 3 Power 5 | . 1 . . . 2 1 . 1 Propulsion 4 | . . . . 1 . 2 . 1 Utility 4 | . . . . . 1 2 . 1 Weapon 4 | . 1 . . . . 3 . . Highest Loss Streak 3 | . 1 . . 1 1 2 . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 100 99 98 98 94 89 Engine 6 | . 13 14 11 11 8 4 . . Core 3 | . . . . . . 4 9 8 Leg 36 | . 28 28 44 43 36 35 36 35 Storage 10 | . 14 14 11 11 9 8 9 9 Processor 11 | . 12 14 11 11 16 9 9 9 Protection 7 | . . . . . 9 16 12 8 Energy Gun 4 | . 10 . 6 11 1 . . 3 Energy Cannon 8 | . 15 28 15 11 1 4 4 8 Ballistic Gun 4 | . . . . . 6 10 8 5 Ballistic Cannon 1 | . . . . . 8 1 . . Peak Build Rating 41 | 6 10 9 17 22 37 38 35 41 Average Rating 27 | 4 7 9 13 19 31 34 33 37 On Entrance 18 | . 6 9 9 16 20 35 32 35 Naked Turns . | . . . . . . . . . Heaviest Build 52 | 14 33 33 34 38 52 52 51 52 Greatest Support 64 | 20 20 20 40 45 60 64 61 61 Greatest Overweight (x) 2 | . 1 1 . . . 2 . . Average Overweight (x) . | . . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 14 15 15 Most Carried 15 | 5 8 5 13 15 15 15 14 15 Average Carried 11 | 4 6 5 8 11 13 12 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 5 5 5 12 15 13 12 12 15 Class Distribution -------------------- 69% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Matter Collected 2821 | 270 182 . 124 58 963 1019 165 40 Remotely . | . . . . . . . . . Salvage Created 4544 | 26 416 . 780 64 1369 1779 110 . Parts 285 | 4 39 . 40 8 66 120 8 . Haulers Intercepted 7 | . 1 . 2 . 1 3 . . Recyclers Shooed 5 | . . . 2 . 3 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 100 | . 12 . 14 4 29 39 2 . Guns 41 | . 3 . 7 2 10 19 . . Cannons 52 | . 9 . 7 2 19 13 2 . AOE 7 | . . . . . . 7 . . Classes Destroyed 16 | 1 6 . 3 . 3 3 . . Worker 5 | . 1 . . . 2 2 . . Builder 1 | . . . . . 1 . . . Tunneler 3 | 2 . . . . 1 . . . Hauler 7 | . 1 . 2 . 1 3 . . Recycler 2 | . . . 2 . . . . . Mechanic 3 | . 1 . . . 1 1 . . Operator 3 | . . . 1 . . 2 . . Watcher 8 | . 3 . 1 . 3 1 . . Swarmer 29 | . 9 . 6 4 3 7 . . Grunt 47 | . 3 . 6 . 21 17 . . Brawler 1 | . . . . . . 1 . . Duelist 3 | . . . . . . 3 . . Protector 2 | . . . . . . 2 . . Sentry 15 | . . . 2 . 2 9 2 . Specialist 2 | . . . . . 2 . . . Hunter 1 | . . . . . 1 . . . Best Kill Streak 9 | 1 4 . 4 3 9 6 1 . Combat Bots Only 6 | . 3 . 3 3 6 5 1 . Max Kills in Single Turn 4 | 1 1 . 1 1 2 4 1 . Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Hostile Shots Fired 499 | . 54 . 68 37 133 175 2 30 Missed 131 | . 13 . 17 4 46 42 . 9 Damage Taken 5324 | . 532 . 512 301 1380 2196 27 376 Core 900 | . 153 . 81 102 163 341 . 60 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 81 | . . . . . 40 41 . . Regen/Repaired (Parts) 307 | . . . . . . 307 . . Core Remaining (%) 64 | 100 . 38 . 54 . . . . Volleys Fired 310 | 6 35 . 43 12 84 127 3 . Largest 2 | 2 2 . 2 2 2 2 2 . Hottest 168 | 100 168 . 143 143 119 120 85 . Shots Fired 618 | 12 69 . 86 24 168 253 6 . Gun 295 | 12 12 . 24 12 78 154 3 . Cannon 300 | . 52 . 62 12 90 81 3 . Launcher 17 | . . . . . . 17 . . Special 6 | . 5 . . . . 1 . . Kinetic 317 | . . . . . 149 165 3 . Thermal 284 | 12 69 . 86 24 19 71 3 . Explosive 17 | . . . . . . 17 . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 2 7 . 6 2 12 17 7 . Robot Miss Streak 8 | 2 2 . 4 5 7 8 1 . Penetration Max 1 | . . . . . 1 1 . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 370 | 6 34 . 43 9 121 153 4 . Core Hits 255 | 2 19 . 22 5 119 85 3 . Critical Kills 3 | . . . . . 1 2 . . Critical Parts Destroyed 3 | . . . . . 1 2 . . Critical Strikes 11 | . 2 . . 2 2 5 . . Burn 4 | . 2 . . 2 . . . . Destroy 7 | . . . . . 2 5 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8698 | 75 643 . 911 213 2571 4203 82 . Guns 3714 | 75 50 . 331 101 1191 1930 36 . Cannons 3674 | . 578 . 574 81 1307 1088 46 . Explosions 1164 | . . . . . . 1164 . . Melee . | . . . . . . . . . Ramming 146 | . 15 . 6 31 73 21 . . Kinetic 4314 | . . . . . 2258 2020 36 . Thermal 3074 | 75 628 . 905 182 240 998 46 . Explosive 1164 | . . . . . . 1164 . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 . Average Corruption 1 | . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . 1 5 . Message Errors 1 | . . . . . . . 1 . Matter Fused 1 | . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 2 . Overload Shots . | . . . . . . . . . Overflow Damage 27 | . . . 13 . 2 12 . . Projectiles 17 | . . . 13 . . 4 . . Explosions 8 | . . . . . . 8 . . Melee 2 | . . . . . 2 . . . Knockbacks 46 | . . . . . 42 4 . . Impact . | . . . . . . . . . Kinetic 39 | . . . . . 36 3 . . Secondary 7 | . . . . . 6 1 . . Self-Inflicted Damage 132 | . . . . . . 132 . . Shots 4 | . . . . . . 4 . . Rammed . | . . . . . . . . . Targets Rammed 19 | . 4 . 1 7 4 3 . . Kicked 19 | . 4 . 1 7 4 3 . . Crushed . | . . . . . . . . . Highest Temperature 704 | 195 562 . 495 704 252 409 87 50 Average Temperature 125 | 94 155 . 161 351 82 98 39 23 Received Heat Transfer 2113 | . 150 . 156 . 675 945 9 178 Effects 41 | . 19 . 2 18 . 2 . . Shutdowns 7 | . 3 . 1 3 . . . . Energy Bleed 5 | . 2 . . 2 . 1 . . Interference 4 | . 3 . . 1 . . . . Matter Decay 3 | . 1 . 1 1 . . . . Short Circuit 5 | . 2 . . 2 . 1 . . Damage (minor) 2 | . . . . 2 . . . . Damage (major) 13 | . 7 . . 6 . . . . Damage (core) 2 | . 1 . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 . 1 . . . . . Heat Transferred 5736 | 222 1406 . 1628 481 407 1518 74 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Peak Influence 1446 | 10 206 49 454 238 743 1446 588 . Initial 543 | . 6 49 18 136 . 313 543 . Average 396 | 3 86 49 246 97 376 872 562 . Maximum Alert Level 4 | . 1 . 2 1 3 4 2 . Low Security (%) 43 | 100 95 100 31 74 36 . . . Level 1 14 | . 4 . 60 25 9 10 . . Level 2 22 | . . . 8 . 41 25 100 . Level 3 10 | . . . . . 11 29 . . Level 4 8 | . . . . . . 33 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 2 . 3 . 6 9 . . Investigation 8 | . 1 . 2 . 3 2 . . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . 1 . 3 2 . . Assault 5 | . . . . . . 5 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Distress Signals 10 | . . . 1 . 4 5 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 176 | . 18 . 23 4 48 71 2 10 Peak Tracking Total 12 | . 3 . 6 4 6 12 1 12 Tactical Retreats 13 | . 1 . . . 5 7 . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Traps Triggered 6 | . 3 . . . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . . 3 . . . Traps Extracted . | . . . . . . . . . Installed 4 | . . . . . 4 . . . Triggered 3 | . . . . . 3 . . . Most Traps Carried 4 | . . . . 4 4 . . 2 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Disabled 13 | . . . 3 1 1 7 . 1 Max in Single Turn 1 | . . . 1 1 1 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 2 | . . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Machines Accessed 25 | . 2 . 4 1 4 9 3 2 Terminals 17 | . 2 . 4 1 2 7 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 54 | . 5 . 9 1 10 15 5 9 Successful 33 | . 2 . 3 1 4 10 4 9 Failed 21 | . 3 . 6 . 6 5 1 . Catastrophic 4 | . . . 1 . . 3 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 34 | . 5 . 9 1 4 12 3 . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . 5 2 . . Recycling Units 2 | . . . . . 1 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 28 | . 2 . 3 1 2 7 4 9 Record 11 | . . . 1 . 1 . 1 8 Prototype ID Bank 1 | . . . . . . 1 . . Open Door 2 | . . . . . . 2 . . Branch Access Points 2 | . . . . . 1 . 1 . Locate Traps 1 | . 1 . . . . . . . Patrol Status 1 | . . . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . . Zone Layout 7 | . 1 . 1 . . 4 1 . Derelict Proto ID Bank 1 | . . . . . . . . 1 Release Object 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 2 . . Scan Component 2 | . . . . . 1 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 1 1 . . Report Inventory 2 | . . . . . 1 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 12 | . 2 . 2 1 3 3 1 . Full Trace Events 7 | . . . 2 . 2 2 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 26 | . . . . . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total Allies 14 | . . 2 . . . 12 . . Largest Group 10 | . . 2 2 . . 10 . . Highest-Rated Group 173 | . . 56 56 . . 173 . . Highest-Rated Ally 31 | . . 31 31 . . 31 . . Total Orders . | . . . . . . . . . Ally Attacks 108 | . . . 20 . . 88 . . Total Damage 1483 | . . . 228 . . 1255 . . Kills 15 | . . . 5 . . 10 . . Allies Corrupted 1 | . . . . . . 1 . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Turns Passed 9069 | 96 1039 202 541 959 1598 1635 295 2704 Spaces Moved 6212 | 57 624 107 286 744 921 964 233 2276 Core 11 | 11 . . . . . . . . Treads . | . . . . . . . . . Legs 6201 | 46 624 107 286 744 921 964 233 2276 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 112 112 117 117 Average Speed 120 | 106 139 190 120 120 118 115 117 117 Slowest Speed 270 | 120 190 190 120 120 120 270 117 117 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 4 79 31 36 100 58 93 51 94 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 6 | . . . . 1 . . . 5 Spaces Dug 59 | . 4 . . . . 55 . . Terrain Destroyed 161 | . 5 . . . 2 154 . . Melee . | . . . . . . . . . Projectile 19 | . 5 . . . 2 12 . . AOE 142 | . . . . . . 142 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Total 7140 | 79 708 106 395 785 1265 1246 248 2308 Wait 347 | . 10 . 47 11 183 89 6 1 Move 6204 | 56 623 106 285 743 920 963 232 2276 Hop . | . . . . . . . . . Pick Up 90 | 10 11 . 11 6 23 20 1 8 Fast Attach 11 | 1 3 . . . 1 3 . 3 Attach 31 | 5 3 . 2 2 7 10 1 1 Detach . | . . . . . . . . . Swap 52 | 1 8 . 5 2 16 15 2 3 Drop 55 | . 11 . 1 2 23 7 2 9 Fire 310 | 6 35 . 43 12 84 127 3 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 19 | . 4 . 1 7 4 3 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . . 2 Trap 4 | . . . . . 4 . . . Miscellaneous 15 | . . . . . . 9 1 5 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 288 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 4) 498 | -10/Materials | Identified exit to Materials 560 | -10/Materials | Discovered exit to Materials (range 15) 708 | -10/Materials | Core integrity fell below 50% 881 | -10/Materials | Discovered exit to Materials (range 4) 1136 | -10/Materials | Entered Mines 1309 | -10/Mines | Discovered exit to Materials (range 13) 1310 | -10/Mines | Assembled infested the area 1315 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1338 | -10/Mines | Entered Materials 1338 | -9/Materials | Accompanied by 2 allies 1338 | -9/Materials | Evolved 2 slots: Propulsion x2 1343 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1520 | -9/Materials | Discovered new exit (range 10) 1738 | -9/Materials | Identified exit to Mines 1879 | -9/Materials | Entered Mines 1897 | -9/Mines | Learned location of Storage (-8) 1914 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1965 | -9/Mines | Identified exit to Materials 2022 | -9/Mines | Discovered exit to Materials (range 5) 2031 | -9/Mines | Build established: Scavenger-Mutant 2281 | -9/Mines | Found a hidden stash of uninstalled traps 2320 | -9/Mines | Found DCF Scrap (12 items) 2838 | -9/Mines | Entered Materials 2838 | -8/Materials | Evolved 2 slots: Utility x2 4044 | -8/Materials | Discovered new exit (range 18) 4156 | -8/Materials | Identified exit to Storage 4436 | -8/Materials | Entered Storage 4532 | -8/Storage | Build established: Mutant 4650 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4898 | -8/Storage | Lost 6 allies 5153 | -8/Storage | Build established: Scavenger-Mutant 5163 | -8/Storage | Met a pair of Derelict thieves 5211 | -8/Storage | Core integrity fell below 50% 5236 | -8/Storage | First assault squad dispatched 5312 | -8/Storage | Core integrity fell below 20% 5416 | -8/Storage | Repaired Lrg. Storage Unit 5587 | -8/Storage | Discovered new exit (range 13) 6066 | -8/Storage | Discovered new exit (range 3) 6070 | -8/Storage | Identified exit to Recycling 6071 | -8/Storage | Entered Recycling 6328 | -8/Recycling | Scanned before Scraplab entrance 6346 | -8/Recycling | Entered Scraplab 6358 | -8/Recycling | Discovered new exit (range 2) 6358 | -8/Recycling | Identified exit to Scraptown 6366 | -8/Recycling | Entered Scraptown 6366 | -8/Scraptown | System corruption cleaned by C-Scrubber 6388 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6663 | -8/Scraptown | Discovered new exit (range 11) 6710 | -8/Scraptown | Identified exit to Factory 6774 | -8/Scraptown | Visited TADAMA 6805 | -8/Scraptown | Visited IN-MT5's Study 6871 | -8/Scraptown | Visited UFD Registry 6871 | -8/Scraptown | Registered with UFD as "Beamslasher" 6899 | -8/Scraptown | Visited Scrapoid Research Area 6925 | -8/Scraptown | Visited Science Guys 6941 | -8/Scraptown | Visited LU-1G1's Boring Crew 7037 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7071 | -8/Scraptown | Visited Research Penetration Think Tank 7148 | -8/Scraptown | Visited Curators Association 7749 | -8/Scraptown | Discovered exit to Factory (range 4) 7841 | -8/Scraptown | Visited A0-MCA Data Center 7848 | -8/Scraptown | Given an A- rating by A0-MCA 7853 | -8/Scraptown | Found A0-MCA's Component Scanner 7877 | -8/Scraptown | Visited Botcube Research 7889 | -8/Scraptown | Found Lrg. Botcube 8165 | -8/Scraptown | Visited The Evicted 8255 | -8/Scraptown | Visited Assassins FH 8280 | -8/Scraptown | Visited CPS Storage 8574 | -8/Scraptown | Visited Red Mages 9046 | -8/Scraptown | Attacked by Scraptown defenders 9070 | -8/Scraptown | Destroyed by ZL-8LJ(j) with Overtuned Pulse Rifle Last Messages --------------- Attempting to rewire 08S01-D. 08S01-D is unpowered. Acquired Vortex Trap. Dropped Concussive RPG. Acquired Vortex Trap. Dismantling Enclosure with Plasma Cutter. Enclosure dismantled. ANNOUNCEMENT: Intruder alert! Defend Scraptown! CK-9RI(h): "Batten down the hatches, man the cannons, all bots on deck!" 2R-TS7(E) suffers critical hit (Burn). ZL-8LJ(j) suffers critical hit (Burn). Machine disabled. Critical hit (Burn: +50). Hvy. Armor Plating destroyed. Machine disabled. 2R-TS7(E) suffers critical hit (Burn). Nuclear Core destroyed. Penetrated by Bolt. VSS Leg destroyed. 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""""#?????????????? | | ""##"""##""|##" "##!!%##""|## ######?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 55 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Party Time Challenges ------------ None Game ------ Seed FlakCompanionAutopenetrator Manual? 0 Play Time 01:41:23 Cumulative 20.5 hours Start 2025.02.23 @ 11:11:03 End 2025.02.23 @ 16:35:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45c2d5d6-6547-456e-ad8d-a44fc9c9f3e3