Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.05 @ 18:14:37 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (174) 870 Value Destroyed (5321) 5321 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 11202 Bonus ------- High Alert Combat Kills 267 Follower Combat Kills 351 Friendly Fire -187 Cogmind --------- Core Integrity 906/1000 Matter 242/300 Energy 94/360 System Corruption 13% Temperature Hot (231) Movement Walking (131) Location -5/Factory Parts ------- > --- POWER (2) -------- Deuterium-Fission Engine > --- PROPULSION (3) --- FC-Cooled Exoskeleton > --- UTILITY (10) ----- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Shield Generator System Shield > --- WEAPON (2) ------- Tesla Rifle Improved Arc Projector > --- INVENTORY (15) --- Small Storage Unit Improved Kinecellerator Phase Shifter Hacking Suite System Shield Authchip [Propulsion] Authchip [Device] Authchip [Device] Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium-Fission Engine > --- PROPULSION ------- FC-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Medium Armor Plating Improved Shield Generator Hacking Suite System Shield > --- WEAPON ----------- Tesla Rifle Improved Arc Projector > --- INVENTORY -------- Small Storage Unit Improved Kinecellerator Phase Shifter Hacking Suite System Shield Authchip [Propulsion] Authchip [Device] Authchip [Device] Improved Remote Datajack Plasma Cutter [Rating: 83] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Constructs Hover Unit Improved Airjet Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Slots Evolved 10 | . . . 2 . 2 2 . . 4 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . . . . 1 . . . Utility 8 | . . . 2 . 2 1 . . 3 Weapon . | . . . . . . . . . . Parts Attached 158 | 6 8 3 31 10 13 31 37 4 15 Power 10 | 1 . . 3 . 1 2 2 . 1 Engine 6 | 1 . . 3 . . 1 1 . . Core 4 | . . . . . 1 1 1 . 1 Reactor . | . . . . . . . . . . Propulsion 33 | 2 1 2 4 2 1 6 14 . 1 Treads 31 | 2 1 2 4 2 1 6 12 . 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . 2 . . Flight . | . . . . . . . . . . Utility 52 | 1 4 . 9 . 7 13 8 2 8 Device 23 | . 2 . 1 . 2 10 3 1 4 Storage 4 | 1 2 . . . 1 . . . . Processor 3 | . . . 1 . 1 1 . . . Hackware 5 | . . . 1 . 1 1 1 . 1 Protection 17 | . . . 6 . 2 1 4 1 3 Artifact . | . . . . . . . . . . Weapon 63 | 2 3 1 15 8 4 10 13 2 5 Energy Gun 22 | . 1 1 8 . 1 2 4 1 4 Energy Cannon 8 | . . . 1 1 . 3 3 . . Ballistic Gun 18 | 2 1 . 4 3 2 2 3 1 . Ballistic Cannon 2 | . . . . 1 . . 1 . . Launcher 10 | . 1 . 1 3 . 3 1 . 1 Special Weapon 1 | . . . . . . . 1 . . Impact Weapon 2 | . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 11 | . . . 5 . . 1 4 . 1 Corrupted Parts 2 | . . . 1 1 . . . . . System Corruption 16 | . . . 1 15 . . . . . Parts Lost 26 | . 1 2 4 . 2 2 7 . 8 Power 3 | . . . 1 . 1 . 1 . . Propulsion 6 | . . 1 1 . . 1 3 . . Utility 13 | . 1 . 2 . 1 1 2 . 6 Weapon 4 | . . 1 . . . . 1 . 2 Highest Loss Streak 3 | . 1 1 1 . 1 1 2 . 3 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 99 100 99 97 97 69 71 Engine 6 | . 14 14 10 11 7 4 5 . . Core 2 | . . . . . 1 2 1 7 7 Treads 19 | . 28 27 21 22 18 22 20 7 6 Device 12 | . 12 14 11 11 18 15 7 10 13 Storage 9 | . 14 14 11 11 9 7 7 7 5 Processor 5 | . . . 3 11 9 7 7 7 5 Hackware 8 | . . . 1 . 9 12 20 15 15 Protection 7 | . . . 15 11 9 7 9 4 5 Energy Gun 6 | . 3 24 13 . 1 2 2 . 3 Energy Cannon 1 | . . . . 7 . 4 5 . . Ballistic Gun 6 | . 24 3 6 5 8 6 4 1 . Ballistic Cannon 2 | . . . . 3 7 . . 4 3 Naked Turns . | . . . . . . . . . . Heaviest Build 61 | 12 29 30 50 49 54 55 61 41 61 Greatest Support 76 | 40 40 40 40 40 40 76 76 60 66 Greatest Overweight (x) 17 | . . . 1 1 1 1 17 3 5 Average Overweight (x) . | . . . . 1 . . . 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 15 14 Average Carried 13 | 1 8 14 14 14 14 14 14 11 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 15 15 15 15 15 15 15 13 10 Scrap Engine Consumption 39 | . . . . . . . . 16 23 Constructs Created 3 | . . . . . . . . 2 1 Constructs Modified 9 | . . . . . . . . . 9 Class Distribution -------------------- 36% | Scavenger-Mutant 33% | Mutant 29% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Storage Hacker-Mutant | -7/Recycling Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Matter Collected 4129 | 214 264 195 372 184 850 594 888 110 458 Remotely . | . . . . . . . . . . Salvage Created 6504 | . 490 392 1151 308 759 917 1889 90 508 Parts 370 | . 36 31 59 23 47 49 89 . 36 Haulers Intercepted 11 | . 1 . 6 . 1 . 3 . . Recyclers Shooed 6 | . 2 1 1 . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Combat Hostiles Destroyed 121 | . 10 14 18 11 13 14 32 2 7 Guns 71 | . 9 14 15 1 7 8 13 . 4 Cannons 32 | . . . . 3 6 5 15 1 2 AOE 16 | . 1 . 3 7 . 1 4 . . Classes Destroyed 16 | . 8 . 1 2 4 1 . . . Worker 9 | . 1 . . . 3 . 5 . . Builder 5 | . . . . . 1 2 1 . 1 Tunneler 4 | . 1 2 . 1 . . . . . Hauler 11 | . 1 . 6 . 1 . 3 . . Recycler 11 | . 1 1 2 1 1 3 1 . 1 Mechanic 2 | . . . . . 1 . 1 . . Operator 3 | . 1 . 1 . . 1 . . . Watcher 8 | . 1 . 2 . 2 1 1 . 1 Swarmer 32 | . 3 12 4 6 3 . 4 . . Grunt 50 | . 7 2 10 4 7 4 15 . 1 Brawler 3 | . . . . 1 . 1 1 . . Duelist 2 | . . . . . 1 . 1 . . Sentry 18 | . . . 4 . 1 2 9 2 . Hunter 6 | . . . . . 1 3 . . 2 Programmer 10 | . . . . . . 4 2 . 4 Assembled 1 | . . . . 1 . . . . . Best Kill Streak 8 | . 5 5 4 8 3 4 7 1 3 Combat Bots Only 7 | . 5 5 4 7 3 4 6 1 1 Max Kills in Single Turn 5 | . 1 1 3 4 2 2 5 1 1 Gunslinging 1 | . . . 1 . . . . . . Exploded 4 | . 1 . 3 4 . 1 4 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Hostile Shots Fired 1081 | . 64 66 98 28 73 153 391 90 118 Missed 399 | . 25 24 31 7 18 58 148 50 38 Damage Taken 7389 | . 401 366 1021 262 532 865 2105 303 1534 Core 808 | . 51 73 67 25 93 135 180 90 94 Absorbed by Shields 890 | . . . . . 220 216 368 . 86 Regen/Repaired (Parts) 244 | . . . 48 . . . . . 196 Core Remaining (%) 70 | 100 . 50 . 77 83 . . 42 . Volleys Fired 527 | . 43 39 71 13 81 64 120 25 71 Largest 2 | . 2 2 2 2 2 2 2 1 2 Hottest 130 | . 85 130 130 98 82 120 118 49 130 Shots Fired 948 | . 86 78 124 26 152 109 235 24 114 Gun 645 | . 85 78 120 4 73 64 129 . 92 Cannon 281 | . . . 2 13 79 40 103 24 20 Launcher 20 | . 1 . 2 9 . 5 1 . 2 Special 2 | . . . . . . . 2 . . Kinetic 432 | . 83 19 14 6 150 47 99 . 14 Thermal 436 | . 2 59 108 11 2 57 135 24 38 Explosive 20 | . 1 . 2 9 . 5 1 . 2 Electromagnetic 60 | . . . . . . . . . 60 Robot Hit Streak 18 | . 6 6 8 7 8 8 18 10 11 Robot Miss Streak 8 | . 5 8 4 2 7 3 4 3 5 Penetration Max . | . . . . . . . . . . Secondary Targets 9 | . 4 1 3 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . Shots Hit Robots 560 | . 46 32 74 14 69 68 156 24 77 Core Hits 319 | . 25 18 34 16 34 44 93 16 39 Critical Kills 10 | . 1 . . 1 8 . . . . Critical Parts Destroyed 11 | . . . . 1 10 . . . . Critical Strikes 29 | . 1 1 5 2 18 2 . . . Burn 8 | . . 1 5 . . 2 . . . Destroy 21 | . 1 . . 2 18 . . . . Melee Attacks 8 | . . . 3 . 5 . . . . Impact 8 | . . . 3 . 5 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13730 | . 749 538 1606 765 1231 2549 4717 442 1133 Guns 6966 | . 652 538 1369 46 669 927 2100 . 665 Cannons 5122 | . . . . 198 562 1151 2377 442 392 Explosions 1601 | . 96 . 234 518 . 462 217 . 74 Melee . | . . . . . . . . . . Ramming 41 | . 1 . 3 3 . 9 23 . 2 Kinetic 4388 | . 637 100 134 59 1231 654 1369 . 204 Thermal 7383 | . 15 438 1235 185 . 1424 3108 442 536 Explosive 1444 | . 96 . 234 518 . 305 217 . 74 Electromagnetic 474 | . . . . . . 157 . . 317 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . 1 16 . 5 8 8 13 Average Corruption 5 | . . . 1 5 . 3 6 8 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 197 | . . . 12 15 . 39 44 53 34 Message Errors 55 | . . . 3 7 . 11 17 11 6 Matter Fused 42 | . . . . 2 . 7 9 16 8 Heat Flow Errors 21 | . . . 4 2 . 4 2 6 3 Energy Discharges 21 | . . . 1 2 . 5 3 8 2 Parts Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 26 | . . . 2 . . 5 5 6 8 Data Loss (major) 6 | . . . 1 . . 2 . 3 . Misfires 7 | . . . . 1 . 2 3 . 1 Alerts 3 | . . . . 1 . . . 1 1 Weapon Failures 14 | . . . 1 . . 3 5 1 4 Overload Shots 60 | . . . . . . 28 32 . . Effects 4 | . . . . . . 2 2 . . Energy Bleed 2 | . . . . . . . 2 . . Heat Surge 1 | . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Overflow Damage 277 | . . . 51 9 . 65 152 . . Projectiles 194 | . . . . . . 49 145 . . Explosions 83 | . . . 51 9 . 16 7 . . Melee . | . . . . . . . . . . Knockbacks 9 | . . . . . 9 . . . . Impact . | . . . . . . . . . . Kinetic 9 | . . . . . 9 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 189 | . . . 2 54 . 51 53 . 29 Shots 8 | . . . 1 2 . 2 2 . 1 Rammed 7 | . 1 . 1 1 . 2 2 . . Targets Rammed 9 | . 2 . 1 1 . 2 2 . 1 Kicked . | . . . . . . . . . . Crushed 2 | . 1 . . . . . . . 1 Highest Temperature 414 | . 8 135 269 414 167 353 296 259 307 Average Temperature 68 | . 3 52 37 147 52 74 81 72 113 Received Heat Transfer 1623 | . 168 48 300 78 260 85 564 84 36 Effects 4 | . . . 1 1 . 1 . . 1 Shutdowns 1 | . . . . 1 . . . . . Interference 1 | . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . . . . 4 . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 16 | . . 2 2 . . 2 5 3 2 Heat Transferred 13276 | . 37 1110 2849 333 . 1762 4439 1350 1396 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Peak Influence 600 | . 181 262 284 344 206 290 600 239 77 Initial 231 | . . 12 29 60 29 70 122 231 . Average 133 | . 95 139 133 201 105 80 417 61 24 Maximum Alert Level 2 | . . 1 1 1 1 1 2 1 . Low Security (%) 76 | 100 100 57 78 61 98 90 15 75 100 Level 1 17 | . . 42 21 38 1 9 26 24 . Level 2 6 | . . . . . . . 58 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 27 | . 2 . 3 1 . 7 10 . 4 Investigation 7 | . 1 . 2 . . 1 3 . . Extermination 10 | . . . . . . 5 2 . 3 Reinforcement 7 | . 1 . 1 1 . 1 2 . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced 3 | . . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Distress Signals 11 | . . . 2 . 2 1 4 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 185 | . 15 20 32 11 25 28 41 2 11 Peak Tracking Total 7 | . 3 3 5 4 4 5 7 1 3 Tactical Retreats 10 | . . 3 1 . 2 3 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Traps Triggered 3 | . 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Machines Disabled 26 | . 2 . 1 4 7 9 3 . . Max in Single Turn 4 | . 2 . 1 2 1 4 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Machines Accessed 37 | . 3 . 12 1 4 4 4 8 1 Terminals 27 | . 3 . 9 . 4 3 3 4 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . . . Recycling Units 6 | . . . 2 . . . . 4 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 87 | . 8 . 28 1 9 10 16 13 2 Successful 38 | . 4 . 12 1 4 5 4 7 1 Failed 49 | . 4 . 16 . 5 5 12 6 1 Catastrophic 9 | . 1 . 2 . . 1 3 2 . Database Lockouts . | . . . . . . . . . . Manual 42 | . 2 . 8 . 5 10 10 7 . Terminals 71 | . 8 . 22 . 9 9 13 8 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 4 | . . . 4 . . . . . . Recycling Units 7 | . . . 2 . . . . 5 . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 21 | . 3 . 6 1 3 2 2 3 1 Record 1 | . . . 1 . . . . . . Part Schematic 1 | . . . . . . . . . 1 Open Door 2 | . . . . 1 . . 1 . . Branch Access Points 4 | . 1 . . . 1 1 . 1 . Terminal Index 3 | . 1 . 1 . . 1 . . . Unreport Threat 5 | . . . 2 . . . 1 2 . Locate Traps 2 | . . . 1 . 1 . . . . Recall Investigation 1 | . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . Scan Component 1 | . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 15 | . 1 . 4 . 1 3 2 4 . Terminals 7 | . 1 . 2 . 1 2 1 . . Track 1 | . . . . . . 1 . . . Assimilate 1 | . . . 1 . . . . . . Operators 5 | . 1 . 1 . 1 1 1 . . Fabricators 1 | . . . . . . 1 . . . Report 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . 2 . . . . 4 . Reject 6 | . . . 2 . . . . 4 . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Reprogram 1 | . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 2 . 8 . 3 4 3 6 1 Full Trace Events 5 | . . . 2 . . 1 2 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 50 | . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Total Allies 8 | . . 2 1 2 . . 3 . . Largest Group 3 | . . 2 2 2 . . 3 . . Highest-Rated Group 48 | . . 45 45 32 . . 48 . . Highest-Rated Ally 31 | . . 31 31 16 . . 16 . . Total Orders . | . . . . . . . . . . Ally Attacks 62 | . . . 43 4 . . 15 . . Total Damage 875 | . . . 673 32 . . 170 . . Kills 17 | . . . 16 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Turns Passed 13279 | 58 902 1147 2389 803 1504 2084 1388 1639 1365 Spaces Moved 4968 | 42 458 577 894 295 477 885 499 467 374 Core 21 | 18 . . . . . . 3 . . Treads 4873 | 24 458 577 894 295 477 885 496 467 300 Legs 74 | . . . . . . . . . 74 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 160 160 105 Average Speed 204 | 112 160 160 221 240 226 160 169 302 270 Slowest Speed 900 | 160 160 160 240 240 240 240 900 306 440 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 3 69 98 80 60 38 22 73 76 9 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 7 | . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . Spaces Dug 11 | . . . 2 . 2 3 4 . . Terrain Destroyed 297 | . 5 . 21 78 43 76 65 . 9 Melee 4 | . . . 2 . 2 . . . . Projectile 85 | . . . . . 41 11 33 . . AOE 208 | . 5 . 19 78 . 65 32 . 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Fac Total 7108 | 52 540 723 1175 361 742 1440 789 678 608 Wait 1225 | . 5 102 133 37 150 432 91 157 118 Move 4959 | 41 457 576 893 294 476 884 498 466 374 Hop . | . . . . . . . . . . Pick Up 94 | 5 20 2 18 3 9 6 12 8 11 Fast Attach 43 | 1 1 . 11 . 2 12 15 1 . Attach 47 | 5 2 2 8 . 4 1 9 2 14 Detach 6 | . . . . . . . 2 1 3 Swap 69 | . 5 1 13 10 7 18 13 1 1 Drop 108 | . 5 1 24 3 8 21 23 17 6 Fire 527 | . 43 39 71 13 81 64 120 25 71 Melee 8 | . . . 3 . 5 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 9 | . 2 . 1 1 . 2 2 . 1 Escape Stasis . | . . . . . . . . . . Rewire 9 | . . . . . . . . . 9 Trap . | . . . . . . . . . . Miscellaneous 4 | . . . . . . . 4 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Storage -7/Recycling -5/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 99 | -10/Materials | Discovered new exit (range 8) 193 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 627 | -10/Materials | Discovered new exit (range 8) 666 | -10/Materials | Identified exit to Mines 828 | -10/Materials | Discovered new exit (range 3) 961 | -10/Materials | Entered Mines 1019 | -10/Mines | Met a Derelict bent on vengeance 1185 | -10/Mines | Learned Materials garrison access intel 1509 | -10/Mines | Learned 2 Materials zone layouts 1578 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1787 | -10/Mines | Discovered new exit (range 8) 1793 | -10/Mines | Learned location of Storage (-7) 2061 | -10/Mines | Discovered new exit (range 15) 2090 | -10/Mines | Discovered new exit (range 9) 2108 | -10/Mines | Entered Materials 2108 | -9/Materials | Accompanied by 2 allies 2108 | -9/Materials | Evolved 2 slots: Utility x2 2109 | -9/Materials | Identified exit to Materials 2113 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2404 | -9/Materials | Discovered new exit (range 12) 3516 | -9/Materials | Build established: Scavenger-Mutant 3784 | -9/Materials | Repaired Lgt. Angular Momentum Engine 3909 | -9/Materials | Build established: Mutant 4012 | -9/Materials | Discovered exit to Materials (range 16) 4493 | -9/Materials | Identified exit to Mines 4497 | -9/Materials | Entered Mines 4506 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4675 | -9/Mines | Destroyed 7 combat bots 4704 | -9/Mines | Learned 4 Materials zone layouts 4763 | -9/Mines | Assembled infested the area 4768 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5019 | -9/Mines | Learned location of 1 exit from Materials 5034 | -9/Mines | System corruption reached 10% 5156 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5278 | -9/Mines | Discovered exit to Materials (range 7) 5300 | -9/Mines | Entered Materials 5300 | -8/Materials | Evolved 2 slots: Utility x2 5301 | -8/Materials | Identified exit to Factory 5303 | -8/Materials | Loaded intel: 1 garrison access location 5329 | -8/Materials | Build established: Scavenger-Mutant 6804 | -8/Materials | Entered Factory 6804 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6804 | -7/Factory | Discovered new exit (range 12) 6820 | -7/Factory | Identified exit to Factory 7790 | -7/Factory | Identified exit to Storage 7790 | -7/Factory | Identified exit to Lower Caves 8888 | -7/Factory | Entered Storage 9135 | -7/Storage | Build established: Hacker-Mutant 9815 | -7/Storage | Garrison activated, responded to threat 10188 | -7/Storage | Used back door to open Recycling access 10188 | -7/Storage | Discovered new exit (range 5) 10273 | -7/Storage | Identified exit to Recycling 10276 | -7/Storage | Entered Recycling 10277 | -7/Recycling | Lost 3 allies 10277 | -7/Recycling | Found Scrap Engine 10957 | -7/Recycling | Core integrity fell below 50% 11508 | -7/Recycling | Discovered new exit (range 9) 11912 | -7/Recycling | Identified exit to Factory 11915 | -7/Recycling | Entered Factory 11915 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 12302 | -5/Factory | Lost 3 parts (2u1w) 13187 | -5/Factory | System corruption reached 10% 13238 | -5/Factory | Lost 3 parts (2u1w) 13280 | -5/Factory | Self-destructed Last Messages --------------- 13233_ System corrupted: FCS attempts to trigger Tesla Rifle. 13233_ System corrupted: Tesla Rifle misfires. 13238_ Acquired 60 matter. 13242_ Arm. Scrap Engine consumes Antigrav System. 13245_ Discarded Imp. Medium Armor Plating. 13254_ P-70 Sage resets P-70 Sage, system corruption cleaned. 13259_ System corrupted: Component data lost. 13261_ P-70 Sage resets P-70 Sage, system corruption cleaned. 13263_ System corrupted: Imp. Arc Projector failed to cycle. 13273_ Scrap Engine modifies Multi-Fission Core: Max Integrity -55 Renamed Deuterium-Fission Engine. 13276_ System corrupted: Heat flow error (+287). 13279_ Discarded Arm. Scrap Engine. 13279_ Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????# ###+##??????????????????????????? | | ??????????????# ??????????????????????????? | | ??????????????# ??????????????????????????? | | ??????????????+ o ??????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# +?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????????????? | | ??????????????# #?????????????????######### | | ??????????????# ################??# | | ??????????????# @! p/%| #??# | | ??????????????# ####### ! #??# | | ??????????????# ^ ###?????#! #??# """""" | | ??????????????# ????????# ""R #??# """""" | | ???????????? ?????????# "" #??# """""" | | ?????????? u ??????????# "T #????"""""" | | ????????? ???????????# "" #??# | | ?????????[ ##+##???????????# "" #??######### | | ?????????? #?????????????????# #??????????? | | ???????????????????????###########+############### | | ???????????????????????# | | ???????????????????????# k | | ???????????????????????# | | ???????????????????????# g | | ???????????????????????# g | | ???????????????????????# #####+############### | | ???????????????????????# # #??# | | ?????????????????????? ?# #??# """ | | ????????????????????? ??# #??# "R """ | | ??????????????????????" ""???# ! #??# """ """ | | ?????????????????????????????# #??# "" """ | | ?????????????????????????????# #??# | | ?????????????????????????????# #??# ! | | ?????????????????????????????# #??# | | ?????????????????????????????# #??######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 35 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Imp. Heavy Treads | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthBiometalRecalibrator Manual? 0 Play Time 01:23:03 Cumulative 64.4 hours Start 2024.08.05 @ 15:24:39 End 2024.08.05 @ 18:14:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 109 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9c618ee-2a4f-41c4-9726-f850af2b7302