Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.05 @ 13:09:10 // AFD2020/Player2 Player: Ape Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (209) 209 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-61) -61 TOTAL SCORE: 708 Bonus ------- Follower Combat Kills 67 Friendly Fire -128 Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 246/250 System Corruption 2% Temperature Cool (2) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit Medium Storage Unit Large Storage Unit High-capacity Matter Pod (200) Targeting Computer Light Armor Plating Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Medium Storage Unit High-capacity Matter Pod Targeting Computer Light Armor Plating Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 14 1 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads . | . . . Leg 7 | 2 5 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 3 | . 2 1 Artifact . | . . . Weapon 4 | 2 2 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . Average Slot Usage (%) 98 | . 97 99 Engine 13 | . 13 14 Leg 27 | . 27 28 Storage 18 | . 15 25 Protection 8 | . 10 1 Ballistic Gun 28 | . 28 28 Naked Turns . | . . . Heaviest Build 41 | 12 41 41 Greatest Support 26 | 20 26 26 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 6 16 16 Average Capacity 9 | 5 7 14 Most Carried 10 | 4 9 10 Average Carried 5 | 1 5 9 Final Capacity 16 | 6 16 12 Final Carried 10 | 4 9 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 824 | 198 484 142 Remotely . | . . . Salvage Created 281 | . 213 68 Parts 27 | . 18 9 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 10 | . 5 5 Guns 10 | . 5 5 Classes Destroyed 5 | . 4 1 Builder 1 | . 1 . Hauler 1 | . 1 . Swarmer 6 | . 2 4 Grunt 3 | . 3 . Assembled 1 | . . 1 Best Kill Streak 3 | . 2 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 397 | . 98 299 Core 95 | . 12 83 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 46 | . 30 16 Largest 2 | . 2 2 Hottest 40 | . 40 40 Shots Fired 92 | . 60 32 Gun 92 | . 60 32 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 92 | . 60 32 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 6 5 Robot Miss Streak 5 | . 5 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 52 | . 35 17 Core Hits 21 | . 13 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 658 | . 416 242 Guns 658 | . 416 242 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 658 | . 416 242 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 9 | . 8 1 Message Errors 2 | . 2 . Heat Flow Errors 2 | . 1 1 Data Loss (minor) 3 | . 3 . Targeting Errors 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 252 | . 252 176 Average Temperature 45 | . 39 73 Received Heat Transfer 76 | . 36 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 335 | . 335 276 Average Influence 181 | . 175 241 Maximum Alert Level 1 | . 1 1 Low Security (%) 52 | 100 60 20 Level 1 47 | . 39 80 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 11 15 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 4 . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 11 | . 11 . Failed 10 | . 10 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Robot Analysis 1 | . 1 . Prototype ID Bank 3 | . 3 . Branch Access Points 1 | . 1 . Locate Traps 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 12 . Terminals 3 | . 3 . Track 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 60 | . 60 59 Highest-Rated Ally 60 | . 60 59 Total Orders . | . . . Ally Attacks 46 | . 31 15 Total Damage 908 | . 619 289 Kills 14 | . 11 3 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1188 | 64 834 290 Spaces Moved 700 | 41 501 158 Core 14 | 14 . . Treads . | . . . Legs 686 | 27 501 158 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 129 | 125 123 147 Slowest Speed 200 | 200 150 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 3 76 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 899 | 50 665 184 Wait 100 | . 92 8 Move 698 | 40 500 158 Hop . | . . . Pick Up 17 | 4 13 . Fast Attach 15 | 6 9 . Attach . | . . . Detach 2 | . 1 1 Swap 6 | . 5 1 Drop 15 | . 15 . Fire 46 | . 30 16 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Identified exit to Mines 288 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 736 | -10/Materials | Discovered new exit (range 5) 899 | -10/Materials | Entered Mines 899 | -10/Mines | Accompanied by 1 ally 952 | -10/Mines | Core integrity fell below 50% 1141 | -10/Mines | Assembled infested the area 1146 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1178 | -10/Mines | Core integrity fell below 20% 1189 | -10/Mines | Core destroyed Last Messages --------------- way!" 01166_ Player 2 attaches Wheel. 01167_ Player 2 follow-up attacks with Flail. 01168_ as-90007 destroyed. 01168_ Switching to secondary target: as-92876. 01170_ Player 2 follow-up attacks with Flail. 01173_ Player 2 attaches Wheel. 01174_ Player 2 knocked back. 01174_ Player 2 follow-up attacks with Flail. 01174_ as-32346 system corrupted by crushing effect. 01174_ as-32346 knocked back. 01175_ Acquired 10 matter. 01176_ as-32346 destroyed. 01177_ Player 2 follow-up attacks with Flail. 01177_ as-92876 system corrupted by crushing effect. 01177_ as-92876 knocked back. 01177_ R-06 Scavenger destroyed. 01177_ Bore Cannon severed. 01178_ as-92876 system terminally corrupted. 01184_ Player 2 attaches Wheel. 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