Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 15:32:47 Player: Jombas Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (136) 680 Value Destroyed (4287) 4287 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (926) 926 TOTAL SCORE: 8333 Bonus ------- High Alert Combat Kills 107 Follower Combat Kills 119 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 127/300 Energy 240/240 System Corruption 11% Temperature Cool (34) Movement Rolling (215) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (5) ------ Huge Storage Unit Huge Storage Unit Huge Storage Unit Weight Redist. System Advanced Targeting Computer > --- WEAPON (2) ------- Autogun > --- INVENTORY (25) --- Reinforced Ion Engine Wheel Improved Heat Sink Advanced Weight Redist. System Recalibrator Heavy Particle Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Shotgun Minigun Minigun High-powered Shotgun Gauss Rifle Gauss Rifle Gauss Rifle Improved Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Huge Storage Unit Huge Storage Unit Advanced Weight Redist. System Recalibrator > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Shotgun Minigun Minigun High-powered Shotgun Gauss Rifle Gauss Rifle Improved Datajack Katana [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 159 | 7 19 10 48 10 44 15 6 Power 16 | 1 3 2 1 . 6 2 1 Engine 10 | 1 3 1 1 . 3 1 . Core 6 | . . 1 . . 3 1 1 Reactor . | . . . . . . . . Propulsion 41 | 2 5 3 8 . 14 6 3 Treads 6 | . . . 2 . 2 2 . Leg 2 | . . . . . . 2 . Wheel 33 | 2 5 3 6 . 12 2 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 35 | 2 2 2 11 3 11 2 2 Device 11 | 1 1 1 2 . 5 . 1 Storage 6 | 1 1 . . . 4 . . Processor 5 | . . . 1 . 2 1 1 Hackware . | . . . . . . . . Protection 13 | . . 1 8 3 . 1 . Artifact . | . . . . . . . . Weapon 67 | 2 9 3 28 7 13 5 . Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 48 | 1 8 2 17 5 10 5 . Ballistic Cannon 2 | . . . 2 . . . . Launcher 6 | . . 1 2 2 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 7 | . . . 7 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . Unidentified Prototypes . | . . . . . . . . Parts Lost 67 | . 2 6 16 4 25 12 2 Power 10 | . 1 1 1 1 4 2 . Propulsion 26 | . . 3 5 . 11 6 1 Utility 17 | . . 2 6 2 5 2 . Weapon 14 | . 1 . 4 1 5 2 1 Highest Loss Streak 9 | . 1 2 4 2 9 3 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 98 99 95 88 92 84 87 Engine 7 | . 13 8 10 . 3 6 1 Core 2 | . . 5 . . 2 1 7 Treads 2 | . . . 3 . . 5 7 Leg 1 | . . . . . . 1 16 Wheel 19 | . 27 27 16 22 23 15 2 Device 6 | . 13 10 1 . 11 2 . Storage 17 | . 14 14 11 11 21 27 27 Processor 2 | . . . 1 . 3 4 5 Protection 10 | . . 3 28 32 6 1 . Ballistic Gun 20 | . 26 28 20 17 16 17 18 Peak Build Rating 27 | 7 8 10 17 17 27 22 23 Average Rating 15 | 5 7 8 14 13 21 18 19 On Entrance 11 | . 7 8 8 17 13 22 17 Naked Turns . | . . . . . . . . Heaviest Build 256 | 14 89 90 104 100 254 256 256 Greatest Support 53 | 32 32 26 40 32 53 40 36 Greatest Overweight (x) 28 | . 3 8 28 3 13 25 12 Average Overweight (x) 3 | . . 3 3 2 5 9 10 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 13 25 25 25 25 25 25 Most Carried 25 | 6 14 18 24 24 25 25 25 Average Carried 18 | 2 8 15 17 22 21 23 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 14 14 24 21 25 22 23 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Matter Collected 4020 | 226 428 214 1041 99 1364 481 167 Remotely . | . . . . . . . . Salvage Created 5077 | 147 743 343 1354 187 1589 585 129 Parts 303 | 6 55 19 86 11 94 19 13 Haulers Intercepted 3 | . 1 . . . 1 . 1 Recyclers Shooed 9 | 1 . 1 2 . 4 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Combat Hostiles Destroyed 105 | . 17 9 28 10 29 11 1 Guns 94 | . 17 7 21 8 29 11 1 Cannons 2 | . . . 2 . . . . AOE 9 | . . 2 5 2 . . . Classes Destroyed 13 | 2 5 . 3 2 1 . . Worker 12 | . 3 1 1 . 5 . 2 Builder 3 | . . . 1 . 2 . . Tunneler 5 | 2 . . 1 . 2 . . Hauler 3 | . 1 . . . 1 . 1 Recycler 9 | 1 . 2 3 . 3 . . Watcher 3 | . 1 . 1 . 1 . . Swarmer 25 | . 3 7 3 3 9 . . Grunt 54 | . 14 2 16 2 15 4 1 Brawler 3 | . . . . 1 . 2 . Duelist 2 | . . . 1 . . 1 . Sentry 15 | . . . 8 . 3 4 . Hunter 2 | . . . . . 2 . . Assembled 4 | . . . . 4 . . . Best Kill Streak 6 | 3 6 3 3 4 4 3 3 Combat Bots Only 5 | . 5 3 3 4 4 3 1 Max Kills in Single Turn 3 | 1 2 3 2 2 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 2 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Hostile Shots Fired 691 | . 66 37 179 51 247 91 20 Missed 181 | . 13 10 46 7 71 25 9 Damage Taken 7266 | . 689 286 1724 629 2387 1364 187 Core 1016 | . 157 28 222 46 320 204 39 Absorbed by Shields 143 | . . . 143 . . . . Redirected to Shielding 96 | . . . 46 10 40 . . Regen/Repaired (Parts) 223 | . . . 129 . 94 . . Core Remaining (%) 53 | 100 . 26 . 33 . . . Volleys Fired 402 | 5 54 20 105 23 131 53 11 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 60 | 60 60 40 48 48 56 51 46 Shots Fired 751 | 10 107 39 180 43 251 98 23 Gun 726 | 10 107 38 159 40 251 98 23 Cannon 8 | . . . 8 . . . . Launcher 17 | . . 1 13 3 . . . Special . | . . . . . . . . Kinetic 716 | 5 94 38 167 40 251 98 23 Thermal 18 | 5 13 . . . . . . Explosive 17 | . . 1 13 3 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 4 11 5 16 10 20 8 5 Robot Miss Streak 4 | 1 2 2 3 4 4 2 2 Penetration Max 1 | . . . . . 1 . . Secondary Targets 8 | . 1 . 2 2 1 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 Shots Hit Robots 515 | 7 76 22 125 25 181 65 14 Core Hits 234 | 4 38 14 54 17 75 25 7 Critical Kills 4 | . 3 . 1 . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . 3 . 1 . . . . Destroy 4 | . 3 . 1 . . . . Melee Attacks 13 | . . . 12 . 1 . . Impact . | . . . . . . . . Slashing 12 | . . . 12 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8538 | 82 807 380 2252 577 3163 1031 246 Guns 7351 | 82 807 269 1487 362 3067 1031 246 Cannons 110 | . . . 110 . . . . Explosions 1038 | . . 111 655 215 57 . . Melee . | . . . . . . . . Ramming 39 | . . . . . 39 . . Kinetic 7295 | 26 697 269 1597 362 3067 1031 246 Thermal 373 | 56 110 . 207 . . . . Explosive 831 | . . 111 448 215 57 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . 6 11 11 Average Corruption 8 | . . . . . 4 8 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 94 | . . . . . 21 41 32 Message Errors 23 | . . . . . 7 8 8 Matter Fused 26 | . . . . . 5 10 11 Heat Flow Errors 8 | . . . . . 1 2 5 Energy Discharges 10 | . . . . . 3 6 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 9 | . . . . . 3 4 2 Data Loss (major) 6 | . . . . . 1 3 2 Misfires 4 | . . . . . . 2 2 Alerts 4 | . . . . . 1 3 . Weapon Failures 3 | . . . . . . 2 1 Overload Shots . | . . . . . . . . Overflow Damage 197 | . . 16 154 18 9 . . Projectiles . | . . . . . . . . Explosions 188 | . . 16 154 18 . . . Melee 9 | . . . . . 9 . . Knockbacks 1 | . . . 1 . . . . Impact . | . . . . . . . . Kinetic 1 | . . . 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 55 | . . . 36 . 19 . . Shots 1 | . . . 1 . . . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 249 | . 66 2 60 24 147 157 249 Average Temperature 27 | . 17 2 22 7 12 30 86 Received Heat Transfer 2472 | . 291 72 567 48 945 414 135 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 475 | 125 250 . 100 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Peak Influence 576 | 15 506 291 576 360 284 574 293 Initial 279 | . 9 92 27 224 54 184 279 Average 251 | 6 304 157 254 336 169 404 173 Maximum Alert Level 2 | . 2 1 2 1 1 2 1 Low Security (%) 38 | 100 9 73 36 3 64 8 54 Level 1 46 | . 78 26 46 96 35 37 45 Level 2 14 | . 12 . 16 . . 54 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 4 1 5 . 5 . . Investigation 8 | . 2 1 4 . 1 . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 . 1 . 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Distress Signals 10 | . 4 . 2 . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 157 | . 33 16 37 12 45 10 4 Peak Tracking Total 9 | . 5 3 3 9 6 3 2 Tactical Retreats 7 | . 4 . 1 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Traps Triggered 10 | . 5 . 1 . 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Disabled 15 | . . . 6 . 6 3 . Max in Single Turn 2 | . . . 2 . 2 1 . Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Machines Accessed 28 | . 7 2 11 . 6 1 1 Terminals 22 | . 6 2 9 . 3 1 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 69 | . 21 6 29 . 11 1 1 Successful 46 | . 11 5 20 . 9 . 1 Failed 23 | . 10 1 9 . 2 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 44 | . 16 3 18 . 5 1 1 Terminals 58 | . 20 6 24 . 6 1 1 Fabricators . | . . . . . . . . Repair Stations 6 | . . . 4 . 2 . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 11 | . 2 3 6 . . . . Record 4 | . . 2 2 . . . . Prototype ID Bank 1 | . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 4 . 2 . . Scan Component 3 | . . . 2 . 1 . . Repair 3 | . . . 2 . 1 . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 23 | . 7 2 9 . 4 . 1 Terminals 23 | . 7 2 9 . 4 . 1 Assimilate 2 | . 1 . . . 1 . . Botnet 21 | . 6 2 9 . 3 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . 6 1 9 . 1 1 1 Full Trace Events 9 | . 3 1 5 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 2 . 1 . . Time 90 | . . . 58 . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released 10 | . . . . . . 10 . Machine Destruction 10 | . . . . . . 10 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 29 | . . 29 . . . . . Total Damage 315 | . . 315 . . . . . Kills 7 | . . 7 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Turns Passed 9525 | 110 1308 910 2494 416 1903 1498 886 Spaces Moved 4235 | 73 867 569 1186 231 817 370 122 Core 12 | 1 4 . 7 . . . . Treads 165 | . . . 98 . 12 55 . Legs 97 | . . . . . . 18 79 Wheels 3961 | 72 863 569 1081 231 805 297 43 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 135 135 130 126 200 185 Average Speed 179 | 99 109 139 166 130 171 342 688 Slowest Speed 1870 | 100 200 200 1450 145 800 1870 960 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 4 94 97 89 35 52 48 8 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 12 | . . . 12 . . . . Terrain Destroyed 184 | . . 9 120 22 33 . . Melee 12 | . . . 12 . . . . Projectile . | . . . . . . . . AOE 172 | . . 9 108 22 33 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Total 5452 | 97 1123 644 1504 305 1096 532 151 Wait 522 | 6 160 38 125 41 69 83 . Move 4227 | 72 866 568 1185 230 816 368 122 Hop . | . . . . . . . . Pick Up 92 | 7 16 7 25 . 28 4 5 Fast Attach 38 | 6 9 . 7 . 7 6 3 Attach 57 | 1 3 6 13 4 22 7 1 Detach 5 | . . . . 1 1 1 2 Swap 64 | . 7 4 28 6 15 2 2 Drop 23 | . 8 1 4 . 5 . 5 Fire 402 | 5 54 20 105 23 131 53 11 Melee 13 | . . . 12 . 1 . . Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . 8 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 7) 511 | -10/Materials | Discovered new exit (range 5) 567 | -10/Materials | Discovered new exit (range 13) 631 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Core integrity fell below 50% 1419 | -10/Materials | Entered Mines 1467 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1476 | -10/Mines | Met a Derelict bent on vengeance 1674 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1686 | -10/Mines | Learned location of Mines (-9) 1742 | -10/Mines | Discovered new exit (range 8) 1803 | -10/Mines | Discovered new exit (range 8) 2222 | -10/Mines | Learned location of Zion (-7) 2329 | -10/Mines | Entered Materials 2329 | -9/Materials | Evolved 2 slots: Utility x2 2481 | -9/Materials | Lost 3 parts (1n1u1w) 2617 | -9/Materials | Lost 3 parts (1p2n) 2755 | -9/Materials | Lost 4 parts (2u2w) 3056 | -9/Materials | Build established: Scavenger-Mutant 3201 | -9/Materials | Discovered new exit (range 16) 3364 | -9/Materials | Discovered new exit (range 11) 3420 | -9/Materials | Discovered new exit (range 11) 3675 | -9/Materials | Discovered new exit (range 9) 3958 | -9/Materials | Core integrity fell below 50% 4078 | -9/Materials | Discovered new exit (range 11) 4652 | -9/Materials | Repaired Core Shielding 4693 | -9/Materials | Repaired Hvy. Assault Rifle 4823 | -9/Materials | Entered Mines 4896 | -9/Mines | Discovered new exit (range 10) 5045 | -9/Mines | Assembled infested the area 5120 | -9/Mines | Build established: Mutant 5239 | -9/Mines | Entered Materials 5239 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5449 | -8/Materials | Garrison activated, responded to threat 5721 | -8/Materials | Lost 9 parts (2p3n2u2w) 6010 | -8/Materials | Lost 6 parts (3n1u2w) 6303 | -8/Materials | Discovered new exit (range 11) 6685 | -8/Materials | Repaired Shotgun 6700 | -8/Materials | Build established: Scavenger-Mutant 6776 | -8/Materials | Core integrity fell below 50% 7140 | -8/Materials | Identified exit to Garrison 7142 | -8/Materials | Entered Garrison 7272 | -8/Garrison | Garrison Relay disabled 7288 | -8/Garrison | Triggered checkpoint 7388 | -8/Garrison | Triggered checkpoint 7460 | -8/Garrison | Triggered checkpoint 7550 | -8/Garrison | Garrison Relay disabled 7613 | -8/Garrison | Installed Relay Interface Framework 7708 | -8/Garrison | Triggered checkpoint 7788 | -8/Garrison | System corruption reached 10% 7822 | -8/Garrison | Lost 3 parts (1n1u1w) 7832 | -8/Garrison | Triggered checkpoint 7857 | -8/Garrison | Core integrity fell below 20% 7865 | -8/Garrison | Garrison Relay disabled 7885 | -8/Garrison | Lost 3 parts (1p1n1u) 8398 | -8/Garrison | Triggered checkpoint 8434 | -8/Garrison | Discovered new exit (range 14) 8640 | -8/Garrison | Entered Materials 9526 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- K-01 Serf collects debris. Dropped Wheel. Acquired Wheel. Dropped Lgt. Treads. Dropped Aluminum Leg. Acquired Wheel. Dropped Aluminum Leg. Acquired 13 matter. Acquired Weight Redist. System. Acquired 98 matter. R-06 Scavenger collects Transport Network Coupler. %ZTT358DKWE5G%XWN4EEAW SK 8U Acquired Wheel. Dropped Gauss Rifle. System corrupted: Matter fused (-6). System corrupted: Autogun jammed. Critical hit (Burn: +37). Wheel destroyed. Hvy. Assault Rifle destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????####+### #???????????????????? | | ????????# # #???????????????????? | | ????????# """" # %== #???????????????????? | | ????????# """" # = ###+#####???????????? | | ????????# """" # ?????????? | | ????????# # = ?????????? | | ????????# #* = ?????????? | | ????????######## ########+######??????????? | | ???????????????#= #????????????????????????? | | ???????????????# !#????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ????????######## #????????????????????????? | | ????????# + #????????????????????????? | | ????????# """ # #????????????????????????? | | ????????# """ # #????????????????????????? | | ????????# """ # #????????????????????????? | | ????????# # #????????????????????????? | | ????????# * # ########?????????????????? | | ????????# # + ?????????????????? | | ????????# # # ?????????????????? | | ????????# !! # #g""" ""?????????????????? | | ????????# !! # # """ """????????????????? | | ????????# ! # # """ """ #??????????????? | | ????????# [ # g@ r #??????????????? | | ????????# + # #??????????????? | | ????????######## # #??????????????? | | ???????????????# ####k######??????????????? | | ??????????????? #??? ??????????????????? | | ?????????????? #???? ?????????????????? | | ?????????????######????? ????????????????? | | ????????????????????????? ???????????????? | | ??????????????????????????" ??????????????? | | ??????????????????????????? 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"?????????????? | | ?????????????????????????????"?????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Core Shielding 20 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! I Survived The Infestation Part-time Excavator Please Form A Line System Compromised Tank Troublemaker Challenges ------------ None Game ------ Seed ScatterChipProjector Manual? 0 Play Time 01:33:45 Cumulative 4.5 hours Start 2025.02.15 @ 12:01:33 End 2025.02.15 @ 15:32:47 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 182b7645-9d96-474d-9489-2df7a9d4a2cc