Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 16:00:09 // Halloween2020/ForbiddenLore Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (165) 825 Value Destroyed (6278) 6278 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2289) 2289 TOTAL SCORE: 14712 Bonus ------- High Alert Combat Kills 232 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -43 Cogmind --------- Core Integrity 161/1000 Matter 228/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Experimental Signal Interpreter Faulty Experimental Targeting Computer Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Advanced Cooling System EM Shield Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Light Treads Medium Treads Improved Medium Treads Wheel Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Hacking Suite Relay Coupler [NC] Drone Bay > --- WEAPON ----------- Force Rifle Railgun Mini Assault Cannon > --- INVENTORY -------- Light Fission Core Medium Treads Improved Heat Sink Energy Well Improved Utility Shielding System Backup Module Lightning Gun Mini Assault Cannon Heavy Missile Launcher Remote Datajack Remote Datajack Katana [Rating: 56] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Reactive Plating Weapon Gauss Rifle Energy Gun Lightning Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Slots Evolved 10 | . . 2 2 . . . 2 . . 2 . . 2 Power . | . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . 1 . . 2 Utility 4 | . . 1 1 . . . 1 . . 1 . . . Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 205 | 6 5 16 4 2 17 8 38 18 34 29 3 15 10 Power 11 | 1 . 2 . . . . 4 . 1 1 . 1 1 Engine 8 | 1 . 2 . . . . 4 . 1 . . . . Core 2 | . . . . . . . . . . . . 1 1 Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 51 | 2 . 4 1 . 2 2 7 6 10 7 1 7 2 Treads 33 | 2 . 4 1 . 2 2 7 6 6 3 . . . Leg 10 | . . . . . . . . . 4 . . 4 2 Wheel 5 | . . . . . . . . . . 3 . 2 . Hover 2 | . . . . . . . . . . . 1 1 . Flight 1 | . . . . . . . . . . 1 . . . Utility 46 | 1 4 2 3 . 4 1 8 6 5 5 . 3 4 Device 13 | . . 1 . . 2 . 2 2 1 2 . 2 1 Storage 9 | 1 3 1 2 . . . 1 . . 1 . . . Processor 6 | . 1 . . . . . 1 . . . . 1 3 Hackware 7 | . . . . . 2 1 1 1 1 1 . . . Protection 11 | . . . 1 . . . 3 3 3 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 97 | 2 1 8 . 2 11 5 19 6 18 16 2 4 3 Energy Gun 22 | 1 1 1 . . 1 . 5 1 4 6 . . 2 Energy Cannon 9 | . . . . 1 4 . 1 . . 1 . 1 1 Ballistic Gun 34 | 1 . 6 . . 3 3 4 4 7 3 1 2 . Ballistic Cannon 6 | . . . . . . 1 1 1 1 1 1 . . Launcher 5 | . . 1 . 1 1 1 . . 1 . . . . Special Weapon 5 | . . . . . . . . . 1 3 . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 . 1 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 11 | . . . . . 2 . 6 . 3 . . . . Unidentified Prototypes 9 | . . 1 . . 2 . 1 . 1 1 . . 3 Parts Lost 54 | . 1 1 . . 2 2 6 6 5 4 7 9 11 Power 4 | . . . . . . . 1 . 1 . . 1 1 Propulsion 18 | . . . . . 1 . 1 1 3 1 3 4 4 Utility 10 | . . . . . . . 2 2 . . 2 . 4 Weapon 22 | . 1 1 . . 1 2 2 3 1 3 2 4 2 Highest Loss Streak 11 | . 1 1 . . 2 1 1 3 2 2 7 8 11 Average Slot Usage (%) 95 | . 97 99 100 100 99 99 98 99 97 96 70 50 25 Engine 7 | . 14 11 9 9 9 9 6 7 7 3 . . . Treads 22 | . 28 22 27 27 27 27 28 29 16 19 12 . . Leg 3 | . . . . . . . . . 11 3 . 11 6 Wheel 1 | . . . . . . . . . . 5 8 6 . Device 7 | . . 10 9 9 8 9 7 7 7 11 8 3 5 Storage 7 | . 15 11 9 9 9 9 7 7 7 6 4 . . Processor 7 | . 10 11 9 9 9 9 7 7 7 6 6 8 8 Hackware 6 | . . . . . 5 9 7 7 8 12 9 . . Protection 3 | . . . 9 9 3 . 6 7 5 1 . . . Energy Gun 4 | . 14 7 . . 3 1 7 3 . 6 3 . 1 Energy Cannon 1 | . . . . 6 7 . 1 . . . . 3 . Ballistic Gun 12 | . 14 25 27 20 15 17 3 11 19 7 3 1 . Ballistic Cannon 2 | . . . . . . 7 5 6 . 1 3 . . Naked Turns 31 | . . . . . . . . . . . . . 31 Heaviest Build 70 | 12 40 48 50 53 53 51 65 69 62 70 70 24 9 Greatest Support 94 | 40 40 46 69 69 69 66 94 94 91 68 20 30 30 Greatest Overweight (x) 3 | . . 1 . . 1 . . . 2 3 3 1 2 Average Overweight (x) . | . . . . . . . . . . . 1 . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 4 4 Average Capacity 11 | 5 9 10 11 12 12 12 12 12 12 12 9 4 4 Most Carried 12 | 4 10 11 10 12 12 12 12 12 12 12 12 4 4 Average Carried 10 | 2 8 10 9 10 11 11 11 11 11 11 9 2 2 Final Capacity 12 | 6 10 12 12 12 12 12 12 12 12 12 4 4 4 Final Carried 12 | 4 10 11 10 12 10 12 12 12 12 12 3 4 2 Class Distribution -------------------- 36% | Gunner 33% | Mutant 20% | Scavenger-Gunner 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Mutant | -7/Factory Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Matter Collected 4861 | 263 146 408 . 104 457 337 623 518 1154 485 . 366 . Remotely . | . . . . . . . . . . . . . . Salvage Created 6959 | 69 292 615 . 142 1053 386 1056 606 1792 362 297 289 . Parts 348 | 2 18 54 . 7 45 33 48 27 76 18 3 17 . Haulers Intercepted 4 | . . 2 . . . . . . 1 1 . . . Recyclers Shooed 9 | . 1 . . . 2 . 1 . 4 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Combat Hostiles Destroyed 132 | . 6 19 . 4 20 20 13 16 24 5 1 4 . Guns 82 | . 6 13 . 2 11 9 6 11 22 2 . . . Cannons 30 | . . . . . 5 8 5 5 . 2 1 4 . AOE 18 | . . 6 . 2 3 3 1 . 2 1 . . . Classes Destroyed 16 | 1 2 5 . . 1 . 4 . 1 . 1 1 . Worker 5 | . . 1 . . 1 . 1 . 2 . . . . Builder 3 | . . 1 . . . . 1 . . 1 . . . Tunneler 1 | . . . . . . . . . . . . 1 . Hauler 4 | . . 2 . . . . . . 1 1 . . . Recycler 9 | 1 . . . . . . 3 . 5 . . . . Mechanic 2 | . . . . . . . . . 2 . . . . Operator 2 | . . . . . . . 2 . . . . . . Watcher 7 | . 2 . . . 1 . 2 . 1 . . 1 . Swarmer 33 | . . 11 . . . 13 . 5 4 . . . . Grunt 55 | . 6 4 . 3 13 4 3 6 13 . . 3 . Brawler 3 | . . . . . 1 . 1 . 1 . . . . Duelist 4 | . . . . . . . 1 2 1 . . . . Sentry 23 | . . 4 . 1 6 3 4 2 1 2 . . . Hunter 2 | . . . . . . . 1 . . . . 1 . Programmer 11 | . . . . . . . 3 1 4 3 . . . Compactor 1 | . . . . . . . . . . . 1 . . Best Kill Streak 9 | 1 1 7 . 3 5 5 3 9 5 2 1 4 . Combat Bots Only 9 | . 1 6 . 3 4 5 3 9 3 1 1 3 . Max Kills in Single Turn 3 | 1 1 3 . 1 2 2 2 2 1 2 1 1 . Gunslinging 1 | . . 1 . . . 1 . . . . . . . Exploded 3 | . . 3 . 1 2 2 1 . 1 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Damage Taken 10723 | . 383 453 . 99 1160 647 1080 1755 1457 834 199 1176 1480 Core 2324 | . 94 113 . . 122 32 136 296 231 73 63 325 839 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 62 71 . . . 72 . . 5 . . 45 . Volleys Fired 429 | 1 33 37 . 6 58 34 54 36 81 31 17 33 8 Largest 3 | 2 2 3 . 3 3 3 3 3 3 3 3 3 1 Hottest 163 | 60 60 100 . 102 136 100 145 153 111 163 163 141 80 Shots Fired 1035 | 2 66 101 . 10 158 90 138 100 208 67 45 42 8 Gun 821 | 2 66 96 . 4 112 63 103 66 202 53 30 20 4 Cannon 189 | . . . . 3 44 24 35 34 . 10 15 20 4 Launcher 17 | . . 5 . 3 2 3 . . 4 . . . . Special 8 | . . . . . . . . . 2 4 . 2 . Kinetic 674 | 1 33 59 . 4 83 81 73 84 177 28 31 20 . Thermal 178 | 1 33 37 . . 29 6 17 . . 17 14 20 4 Explosive 17 | . . 5 . 3 2 3 . . 4 . . . . Electromagnetic 158 | . . . . 3 44 . 48 16 25 18 . . 4 Robot Hit Streak 50 | 2 15 25 . 9 50 7 20 29 34 28 14 10 2 Robot Miss Streak 6 | . 2 4 . 1 4 6 3 5 5 2 2 3 2 Penetration Max 1 | . . . . . . . . 1 1 . 1 1 . Secondary Targets 4 | . . 2 . . . 1 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . 1 . . . . Shots Hit Robots 812 | 2 49 67 . 9 124 60 129 81 162 53 37 34 5 Core Hits 364 | 2 19 35 . 9 45 38 61 48 71 12 8 14 2 Critical Hits 20 | . . . . 1 2 . 1 2 8 2 2 2 . Critical Kills 2 | . . . . . 1 . 1 . . . . . . Critical Parts Destroyed 14 | . . . . 1 . . . 2 7 1 1 2 . Melee Attacks 36 | . . . . . 2 . 19 . 11 4 . . . Impact . | . . . . . . . . . . . . . . Slashing 17 | . . . . . . . 5 . 8 4 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . . . 13 . 9 . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17434 | 24 615 1191 . 456 2540 1182 2112 1988 3889 1315 1192 838 92 Guns 10181 | 24 615 802 . 64 1207 324 1185 1189 2961 733 837 206 34 Cannons 4213 | . . . . 40 901 326 832 799 . 278 355 632 50 Explosions 2424 | . . 389 . 352 432 532 95 . 320 304 . . . Melee 608 | . . . . . . . . . 608 . . . . Ramming 8 | . . . . . . . . . . . . . 8 Kinetic 9525 | 12 327 571 . 64 853 612 1015 1731 2704 548 882 206 . Thermal 3056 | 12 288 231 . . 460 38 492 . . 543 310 632 50 Explosive 1919 | . . 389 . 352 326 532 . . 320 . . . . Electromagnetic 2318 | . . . . 40 901 . 605 257 257 224 . . 34 Impact . | . . . . . . . . . . . . . . Slashing 608 | . . . . . . . . . 608 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . . 1 . . . . 2 4 5 2 2 2 . Average Corruption 2 | . . 1 . . . . 1 3 4 1 2 2 . Corruption Purged . | . . . . . . . . . . . . . . Effects 93 | . . 2 . . . . 16 13 52 2 3 5 . Message Errors 31 | . . 2 . . . . 5 4 15 . 1 4 . Matter Fused 12 | . . . . . . . . 1 11 . . . . Heat Flow Errors 12 | . . . . . . . 2 2 6 . 1 1 . Energy Discharges 6 | . . . . . . . 1 2 2 1 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . Data Loss (minor) 11 | . . . . . . . 6 2 2 1 . . . Data Loss (major) 3 | . . . . . . . . . 3 . . . . Misfires 1 | . . . . . . . . . 1 . . . . Targeting Errors 15 | . . . . . . . 2 2 10 . 1 . . Weapon Failures 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 416 | . . 5 . . 21 6 23 29 207 120 . 5 . Projectiles 92 | . . . . . 18 . 23 29 . 17 . 5 . Explosions 131 | . . 5 . . 3 6 . . 14 103 . . . Melee 193 | . . . . . . . . . 193 . . . . Knockbacks 27 | . . . . . . 6 9 10 . 2 . . . Impact . | . . . . . . . . . . . . . . Kinetic 26 | . . . . . . 5 9 10 . 2 . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 324 | . . 39 . . 4 73 55 . . 151 . . 2 Shots 9 | . . 2 . . 1 3 1 . . 2 . . . Rammed 5 | . . . . . . . . . . . . 1 4 Targets Rammed 5 | . . . . . . . . . . . . 1 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 362 | . 117 6 . . 116 44 236 309 252 75 362 233 . Average Temperature 62 | . 40 3 . . 36 12 55 65 110 29 156 62 . Received Heat Transfer 2235 | . 216 87 . 54 495 117 282 369 342 138 . 108 27 Effects 1 | . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . . . Parts Fried 15 | . . . . . 5 . 7 . . 3 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . . . . . . . 4 . . 1 . 4 . Heat Transferred 4759 | 25 650 525 . . 803 74 668 . . 483 481 950 100 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . 1 . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Peak Influence 802 | 5 137 531 128 242 465 802 495 331 227 73 9 86 71 Initial 420 | . 3 57 126 83 117 292 420 10 173 56 . 6 4 Average 170 | 2 60 300 127 167 266 558 141 220 101 35 1 31 16 Maximum Alert Level 3 | . . 2 . 1 2 3 2 1 1 . . . . Low Security (%) 67 | 100 100 26 100 74 30 . 73 23 92 100 100 100 100 Level 1 20 | . . 59 . 25 63 10 11 76 7 . . . . Level 2 10 | . . 14 . . 5 65 15 . . . . . . Level 3 1 | . . . . . . 24 . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . 2 2 . . 4 . 6 . 11 4 . . . Investigation 3 | . 1 1 . . 1 . . . . . . . . Extermination 9 | . . . . . . . 2 . 4 3 . . . Reinforcement 10 | . 1 1 . . 3 . 2 . 2 1 . . . Assault . | . . . . . . . . . . . . . . Garrison 7 | . . . . . . . 2 . 5 . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Distress Signals 11 | . 1 3 . . 3 . 1 . 1 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 240 | . 13 31 . 3 39 22 26 21 41 7 7 11 19 Peak Tracking Total 11 | . 4 6 . 3 5 7 3 8 4 1 5 5 11 Tactical Retreats 26 | . 2 4 . . 2 2 2 5 3 1 1 . 4 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Traps Triggered 10 | . 1 1 . . 1 1 . . 3 2 . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Machines Disabled 13 | . . . . 1 3 1 . 1 5 2 . . . Max in Single Turn 2 | . . . . 1 1 1 . 1 2 2 . . . Garrison Access 2 | . . . . . . . 1 . 1 . . . . Garrison Relay 3 | . . . . 1 . 1 . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Machines Accessed 29 | . . 1 2 . 4 . 10 . 6 4 . 1 1 Terminals 16 | . . 1 . . 2 . 5 . 2 4 . 1 1 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 4 | . . . . . 1 . 1 . 2 . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . Garrison Access 5 | . . . 1 . 1 . 2 . 1 . . . . Total Hacks 65 | . . 5 4 . 14 . 19 . 12 7 . 2 2 Successful 37 | . . 2 3 . 8 . 16 . 4 3 . 1 . Failed 28 | . . 3 1 . 6 . 3 . 8 4 . 1 2 Catastrophic 3 | . . . . . . . 2 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . . 3 . . 2 . 3 . 4 2 . . . Terminals 35 | . . 5 . . 6 . 8 . 5 7 . 2 2 Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 15 | . . . . . 7 . 4 . 4 . . . . Recycling Units 2 | . . . . . . . . . 2 . . . . Scanalyzers 6 | . . . 2 . . . 4 . . . . . . Garrison Access 6 | . . . 2 . 1 . 2 . 1 . . . . Terminal Hacks 14 | . . 1 . . 3 . 4 . 2 3 . 1 . Part Schematic 1 | . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Locate Traps 2 | . . . . . 1 . . . . 1 . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 6 | . . . . . 1 . 2 . . 2 . 1 . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 8 | . . . . . 4 . 4 . . . . . . Scan Component 4 | . . . . . 2 . 2 . . . . . . Repair 4 | . . . . . 2 . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . Recycle Component 1 | . . . . . . . . . 1 . . . . Scanalyzer 6 | . . . 2 . . . 4 . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 2 . 1 . . . . Unlock Access 3 | . . . 1 . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . 1 . 1 . . . . Unauthorized Hacks 2 | . . 1 . . . . 1 . . . . . . Terminals 2 | . . 1 . . . . 1 . . . . . . Track 2 | . . 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 20 | . . 1 1 . 3 . 5 . 5 3 . 1 1 Full Trace Events 1 | . . 1 . . . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 3 . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Matter 234 | . . . . . . . 234 . . . . . . Time 58 | . . . . . . . 58 . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . Parts Repaired 4 | . . . . . 2 . 2 . . . . . . Time 140 | . . . . . 70 . 70 . . . . . . Parts Recycled 1 | . . . . . . . . . 1 . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Used RIF Installer 3 | . . . . 1 . 1 . 1 . . . . . Threat Obfuscator 2 | . . . . . . 1 . 1 . . . . . Robots Hacked 18 | . . . . . 2 . 9 . 3 3 . 1 . Non-combat 16 | . . . . . . . 9 . 3 3 . 1 . Combat 2 | . . . . . 2 . . . . . . . . Robot Hacks Applied 24 | . . . . . 2 . 12 . 5 4 . 1 . parse_system 3 | . . . . . . . 2 . . . . 1 . no_distress 2 | . . . . . . . 1 . . 1 . . . start_evac 1 | . . . . . . . . . 1 . . . . find_chute 1 | . . . . . . . 1 . . . . . . ignore_repairs 1 | . . . . . . . 1 . . . . . . drop_inventory 5 | . . . . . . . 2 . 1 2 . . . find_station 1 | . . . . . . . 1 . . . . . . purge_threat 2 | . . . . . . . 2 . . . . . . locate_traps 2 | . . . . . . . 1 . 1 . . . . summon_haulers 1 | . . . . . . . . . 1 . . . . map_route 1 | . . . . . . . 1 . . . . . . link_fov 2 | . . . . . . . . . 1 1 . . . amplify_resonance 1 | . . . . . 1 . . . . . . . . formatsys_high 1 | . . . . . 1 . . . . . . . . Relay Couplers Released 15 | . . . . 4 . 4 4 3 . . . . . Machine Destruction 15 | . . . . 4 . 4 4 3 . . . . . Attached 5 | . . . . . 1 1 1 1 . 1 . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Total Allies 2 | . . . . . 1 . 1 . . . . . . Largest Group 1 | . . . . . 1 . 1 . . . . . . Highest-Rated Group 20 | . . . . . 16 . 20 . . . . . . Highest-Rated Ally 20 | . . . . . 16 . 20 . . . . . . Total Orders 4 | . . . . . . . . . . 4 . . . EXPLORE 4 | . . . . . . . . . . 4 . . . Ally Attacks 12 | . . . . . 6 . 6 . . . . . . Total Damage 155 | . . . . . 58 . 97 . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . 4 . . . Drone Recoveries 2 | . . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Turns Passed 12242 | 113 745 1239 48 333 982 952 2575 722 2145 1604 162 431 191 Spaces Moved 6597 | 62 355 545 27 195 414 521 1345 352 1091 907 146 426 211 Core 459 | 1 . . . . . . . . . . 82 167 209 Treads 5219 | 61 355 545 27 195 414 521 1345 352 764 640 . . . Legs 331 | . . . . . . . . . 327 . . 2 2 Wheels 491 | . . . . . . . . . . 267 54 170 . Hover 97 | . . . . . . . . . . . 10 87 . Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 160 160 160 160 160 160 160 152 110 40 50 50 Average Speed 147 | 158 160 161 160 160 161 161 161 161 160 146 71 74 53 Slowest Speed 200 | 160 160 180 160 160 185 163 162 163 200 180 110 150 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 51 44 5 43 48 65 33 56 27 26 70 14 10 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 8 | . . . . . . . 4 . . 4 . . . Terrain Destroyed 186 | . . 33 . 32 16 22 6 1 41 32 2 1 . Melee 8 | . . . . . . . 4 . . 4 . . . Projectile 13 | . . . . . . 1 . 1 7 1 2 1 . AOE 165 | . . 33 . 32 16 21 2 . 34 27 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Gar Mat Gar Fac Gar Fac Fac Was Fac Fac Total 8233 | 72 469 838 31 207 614 580 1634 424 1309 1111 168 496 280 Wait 780 | . 59 212 . 3 109 7 134 8 71 121 . 15 41 Move 6587 | 61 354 544 26 194 414 520 1345 351 1090 907 145 425 211 Hop . | . . . . . . . . . . . . . . Pick Up 84 | 4 11 11 1 2 4 5 19 6 7 7 1 3 3 Fast Attach 70 | 6 2 3 . . 5 3 8 3 15 6 2 11 6 Attach 37 | . 1 2 2 . 2 2 5 7 3 4 1 4 4 Detach 15 | . 1 . . . 1 2 1 2 2 2 . 3 1 Swap 98 | . 2 11 2 2 10 3 25 8 16 19 . . . Drop 90 | . 6 18 . . 9 4 22 3 13 10 2 1 2 Fire 429 | 1 33 37 . 6 58 34 54 36 81 31 17 33 8 Melee 36 | . . . . . 2 . 19 . 11 4 . . . Ram 1 | . . . . . . . . . . . . 1 . Kick 4 | . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 826 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Entered another Materials area 859 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1399 | -9/Materials | Build established: Gunner 2042 | -9/Materials | Discovered new exit (range 16) 2098 | -9/Materials | Entered another Materials area 2098 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2144 | -8/Materials | Identified exit to Garrison 2146 | -8/Materials | Entered Garrison 2210 | -8/Garrison | Triggered checkpoint 2287 | -8/Garrison | Discovered new exit (range 12) 2315 | -8/Garrison | Installed Relay Interface Framework 2370 | -8/Garrison | Triggered checkpoint 2395 | -8/Garrison | Garrison Relay disabled 2479 | -8/Garrison | Entered Materials 2744 | -8/Materials | Repaired Lgt. EM Pulse Cannon 2783 | -8/Materials | Repaired Imp. Heat Sink 3461 | -8/Materials | Identified exit to Garrison 3461 | -8/Materials | Entered Garrison 3600 | -8/Garrison | Triggered checkpoint 3667 | -8/Garrison | Discovered new exit (range 10) 3795 | -8/Garrison | Discovered new exit (range 15) 3962 | -8/Garrison | Triggered checkpoint 4222 | -8/Garrison | Triggered checkpoint 4254 | -8/Garrison | Discovered new exit (range 10) 4280 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 4348 | -8/Garrison | Garrison Relay disabled 4413 | -8/Garrison | Entered Factory 4413 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4736 | -7/Factory | Garrison activated, responded to threat 5192 | -7/Factory | P-60 Hacker assimilated allied Gladiator 4a 5722 | -7/Factory | Build established: Mutant 5793 | -7/Factory | Discovered new exit (range 9) 6175 | -7/Factory | Repaired Imp. Treads 6214 | -7/Factory | Repaired Arm. Treads 6440 | -7/Factory | Fabricated Corruption Screen (x2) 6783 | -7/Factory | Discovered new exit (range 6) 6988 | -7/Factory | Identified exit to Garrison 6988 | -7/Factory | Entered Garrison 7089 | -7/Garrison | Triggered checkpoint 7194 | -7/Garrison | Destroyed 9 combat bots 7323 | -7/Garrison | Core integrity fell below 50% 7361 | -7/Garrison | Lost 3 parts (1u2w) 7374 | -7/Garrison | Discovered new exit (range 13) 7442 | -7/Garrison | Triggered checkpoint 7523 | -7/Garrison | Discovered new exit (range 12) 7552 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 7606 | -7/Garrison | Triggered checkpoint 7629 | -7/Garrison | Build established: Gunner 7631 | -7/Garrison | Garrison Relay disabled 7710 | -7/Garrison | Entered Factory 7941 | -7/Factory | Build established: Mutant 8810 | -7/Factory | Core integrity fell below 20% 9094 | -7/Factory | Build established: Scavenger-Gunner 9195 | -7/Factory | Garrison activated, responded to threat 9195 | -7/Factory | Garrison activated, responded to threat 9455 | -7/Factory | Garrison activated, responded to threat 9594 | -7/Factory | Identified exit to Factory 9855 | -7/Factory | Entered another Factory area 9855 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11256 | -6/Factory | Discovered new exit (range 3) 11459 | -6/Factory | Sucked down chute 11459 | -6/Factory | Entered Waste 11493 | -6/Waste | Spotted C-40 Crusher 11533 | -6/Waste | Spotted C-40 Crusher 11541 | -6/Waste | Spotted C-40 Crusher 11548 | -6/Waste | Destroyed C-40 Crusher 11562 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11565 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11568 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11571 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11574 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11575 | -6/Waste | Spotted C-40 Crusher 11594 | -6/Waste | Spotted C-40 Crusher 11600 | -6/Waste | Spotted C-40 Crusher 11605 | -6/Waste | Lost 7 parts (3n2u2w) 11612 | -6/Waste | Discovered new exit (range 16) 11621 | -6/Waste | Entered Factory 11976 | -6/Factory | Core integrity fell below 50% 12003 | -6/Factory | Lost 8 parts (1p3n4w) 12042 | -6/Factory | Discovered new exit (range 15) 12052 | -6/Factory | Entered another Factory area 12052 | -5/Factory | Evolved 2 slots: Propulsion x2 12191 | -5/Factory | Core integrity fell below 50% 12224 | -5/Factory | Lost 11 parts (1p4n4u2w) 12224 | -5/Factory | Found Prototype Processor 12224 | -5/Factory | Identified Exp. Signal Interpreter 12226 | -5/Factory | Found Prototype Processor 12226 | -5/Factory | Identified Exp. Targeting Computer 12228 | -5/Factory | Found Exp. Targeting Computer 12232 | -5/Factory | Core integrity fell below 20% 12243 | -5/Factory | Self-destructed Last Messages --------------- 12152_ Imp. Maneuvering Thrusters destroyed. 12157_ Plasma Cannon destroyed. 12160_ Targeting Computer destroyed. 12162_ Lgt. Neutrino Core destroyed. 12164_ Adv. Heat Sink destroyed. 12183_ Detecting nearby Garrison Access. 12191_ K-01 Serf collects debris. 12193_ Adv. Targeting Computer destroyed. 12197_ K-01 Serf cleans the Matter Pump. 12205_ K-01 Serf cleans the Fusion Modulator. 12219_ W-25 Informer sends out distress signal. 12224_ Acquired Prototype Processor. 12224_ Identified Exp. Signal Interpreter. 12226_ Acquired Prototype Processor. 12226_ Identified Exp. Targeting Computer. 12226_ Malfunction: Energy drain (-19). 12228_ U-05 Engineer lays Concrete. 12228_ Acquired Exp. Targeting Computer. 12233_ Detecting nearby Garrison Access. 12240_ K-01 Serf cleans the Subcomponent Replicator. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# """ "" | | ????????????????????????????????????????# | | ???????????????????????????????????###+## | | ??????????????????????????????????? | | ????????????????????????????????????????# | | ????????????????????????????????????????###+## | | ??????????????????????????? ??????????????## | | ??????????????????????????? #??????????????# | | ??????????????????????????? #??????????????# | | ??????????????????????????? #??????????????# | | ???????????????????????????# #??????????????# | | ???????????????????????????# #??????????????# | | ???????????????????????????# #??????????????# | | ???????????????????????????# #??????????????# | | ???????????????????????????# #???#+#????????# | | ???????????????????????????# #???# #???????## | | ???????????????????????????# #???# #???????# | | ?????????????????????####### #???# ######### "" | | ?????????????????????# # #???# "T | | ?????????????????????# """ # ##### ######### | | ?????????????????????+ """s# #???????# | | ?????????????????????# """Y/ #???????##### | | ?????????????????????# ""s# ! #???????????? | | ?????????????????????#[ ""s# !! #???????????? | | ?????????????????????# k@ # !! #???????????? | | ?????????????????????####### #???????????? | | ???????????????????????????# ????????? | | ???????????????????????????# ????? | | ???????????????????????????# """ #?? | | ????????????????????????? """ #?? | | ??????????????????????? """ #?? | | ?????????????????????? #?? | | ?????????????????????? ##### ! #?? | | ?????????????????????? ?????############ #?? | | ???????????????????????????????????????? #?? | | ???????????????????????????????????????? #?? | | ????????????????????????????????????????? #?? | | ????????????????????????????????????????? ???? | | ?????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 60 Targeting Accuracy 13 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 31 Relay Coupler Value 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Kinecellerator | -7/Factory | Hacked Hacking Suite | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Corruption Screen | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomyKineticCharger Manual? 0 Play Time 01:29:54 Cumulative 379.8 hours Start 2020.11.29 @ 13:22:50 End 2020.11.29 @ 16:00:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 433 Rogue 433 Adventurer 0 Explorer 0 Win Type - Total 32 Types 21/3/7/1/0/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 58 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00a88b99-1f65-429b-a1c2-c01ed55e0e59