Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 22:23:30

Player: darki

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (31)       6200
Robots Destroyed (137)     685
Value Destroyed (4490)     4490
Prototype IDs (41)         820
Alien Tech Used (0)        0
Bonus (10287)              10287
              TOTAL SCORE: 26982

 Bonus
-------
Follower Combat Kills      1937
Network Hubs Disabled      400
Met Data Miner             300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      100
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met Warlord at Research    2000
Met Warlord at Command     2000
Win                        3000
Friendly Fire              -1050

 Cogmind 
---------
Core Integrity             1302/1600
Matter                     290/300
Energy                     127/240
System Corruption          1%
Temperature                Hot (256)
Movement                   Flying (7)
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (2) --------
         Micro Antimatter Reactor
         Light Quantum Reactor
>              --- PROPULSION (8) ---
      Improved VTOL Module
      Advanced Surge Thruster
      Advanced Surge Thruster
               Electron Diverter
               Electron Diverter
        Cooled Q-thruster
        Cooled Q-thruster
        Cooled Q-thruster
>              --- UTILITY (13) -----
      Advanced Heat Sink
      Advanced Heat Sink
      Advanced Signal Interpreter
      Advanced Target Analyzer
               Stasis Canceller
  Experimental Cloaking Device
               Hacking Suite
               Hacking Suite
               Hacking Suite
      Improved Hacking Suite
      Improved Hacking Suite
      Improved System Shield
      Improved System Shield
>              --- WEAPON (2) -------
               Force Lance
      Enhanced Force Lance
>              --- INVENTORY (5) ----
      Advanced Power Amplifier
      Advanced Force Booster
       Layered Medium Armor Plating
               Centrium Medium Armor Plating

 Peak State 
------------
>              --- POWER ------------
         Micro Antimatter Reactor
         Light Quantum Reactor
>              --- PROPULSION -------
      Improved VTOL Module
      Advanced Surge Thruster
      Advanced Surge Thruster
               Electron Diverter
               Electron Diverter
        Cooled Q-thruster
        Cooled Q-thruster
        Cooled Q-thruster
>              --- UTILITY ----------
      Advanced Heat Sink
      Advanced Heat Sink
      Advanced Signal Interpreter
      Advanced Target Analyzer
               Stasis Canceller
  Experimental Cloaking Device
               Hacking Suite
               Hacking Suite
               Hacking Suite
      Improved Hacking Suite
      Improved Hacking Suite
      Improved System Shield
      Improved System Shield
>              --- WEAPON -----------
               Force Lance
      Enhanced Force Lance
>              --- INVENTORY --------
      Advanced Power Amplifier
      Advanced Force Booster
       Layered Medium Armor Plating
               Centrium Medium Armor Plating
[Rating: 167]

 Favorites 
-----------
Power                      Reinforced Deuterium Engine
  Engine                   Reinforced Deuterium Engine
  Power Core               Light Fission Core
  Reactor                  Light Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Flight Unit              Electron Diverter
Utility                    Hacking Suite
  Device                   Disposable Heat Sink
  Storage                  Huge Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Hacking Suite
  Protection               Core Shielding
Weapon                     Assault Cannon
  Energy Gun               Heavy EM Pulse Gun
  Energy Cannon            Particle Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Assault Cannon
  Launcher                 Rocket Launcher
  Special Weapon           RU-N14's Throwing Claymores
  Impact Weapon            Heavy Flail
  Slashing Weapon          Greatsword
  Piercing Weapon          Enhanced Force Lance

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   1   1   1   .   
  Utility                  11   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             178  | .   10  1   6   .   .   1   27  5   .   2   4   21  10  1   .   .   4   12  2   .   12  2   2   10  4   1   5   4   20  1   11  
  Power                    19   | .   .   1   .   .   .   .   2   .   .   1   .   .   1   .   .   .   .   2   .   .   1   .   1   3   .   1   1   .   2   .   3   
    Engine                 10   | .   .   1   .   .   .   .   2   .   .   1   .   .   1   .   .   .   .   1   .   .   1   .   .   1   .   1   .   .   1   .   .   
    Core                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   
    Reactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   3   
  Propulsion               38   | .   3   .   4   .   .   1   5   1   .   1   .   1   4   .   .   .   1   1   1   .   2   .   .   1   .   .   .   2   8   .   2   
    Treads                 6    | .   .   .   .   .   .   .   4   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    8    | .   3   .   4   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 24   | .   .   .   .   .   .   .   1   .   .   .   .   1   4   .   .   .   1   1   1   .   2   .   .   1   .   .   .   2   8   .   2   
  Utility                  68   | .   2   .   2   .   .   .   6   3   .   .   2   8   4   1   .   .   1   7   1   .   5   .   1   4   2   .   2   2   8   1   6   
    Device                 26   | .   .   .   2   .   .   .   1   2   .   .   2   1   2   .   .   .   .   2   1   .   1   .   .   3   .   .   .   .   6   .   3   
    Storage                3    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              8    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   4   .   .   1   .   .   .   1   .   .   .   .   .   1   
    Hackware               9    | .   .   .   .   .   .   .   .   1   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   1   .   .   
    Protection             22   | .   .   .   .   .   .   .   4   .   .   .   .   3   2   .   .   .   1   1   .   .   3   .   1   1   1   .   .   1   1   1   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   53   | .   5   .   .   .   .   .   14  1   .   .   2   12  1   .   .   .   2   2   .   .   4   2   .   2   2   .   2   .   2   .   .   
    Energy Gun             11   | .   2   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   1   .   .   .   .   .   .   
    Energy Cannon          5    | .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       10   | .   .   .   .   .   .   .   3   1   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Launcher               6    | .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
    Special Weapon         6    | .   .   .   .   .   .   .   .   .   .   .   1   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          5    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   1   .   .   1   .   1   .   .   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  20   | .   .   .   .   .   .   .   4   .   .   .   2   1   3   .   .   .   .   .   .   .   5   .   1   .   1   .   1   .   2   .   .   
Parts Lost                 31   | .   2   .   .   .   .   .   4   2   .   1   .   9   .   1   1   .   1   .   1   .   .   1   1   2   .   .   .   1   .   .   4   
  Power                    4    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   
  Propulsion               7    | .   1   .   .   .   .   .   .   1   .   1   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  13   | .   .   .   .   .   .   .   1   1   .   .   .   4   .   1   .   .   1   .   1   .   .   .   1   1   .   .   .   1   .   .   1   
  Weapon                   7    | .   1   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Highest Loss Streak      6    | .   1   .   .   .   .   .   3   1   .   1   .   6   .   1   1   .   1   .   1   .   .   1   1   1   .   .   .   1   .   .   3   
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Average Slot Usage (%)     92   | .   99  100 94  100 100 100 99  98  92  92  90  89  67  84  79  73  59  68  93  94  94  86  73  75  85  88  89  89  94  91  91  
  Engine                   7    | .   14  14  11  11  11  11  9   7   7   7   7   6   .   .   .   .   .   1   .   .   4   1   .   .   .   2   3   .   3   4   3   
  Treads                   7    | .   .   .   .   .   .   .   17  14  15  15  15  13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      6    | .   27  28  22  22  22  22  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   10  13  12  6   9   16  22  23  23  23  21  21  26  26  26  27  30  28  27  
  Device                   16   | .   .   .   17  22  22  22  18  25  23  23  26  23  1   6   6   6   6   5   4   5   9   11  10  14  21  21  10  9   12  12  12  
  Storage                  11   | .   27  28  22  22  22  22  16  7   7   7   7   6   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Processor                5    | .   .   .   .   .   .   .   1   7   7   7   7   7   6   6   6   6   6   10  29  29  17  11  10  9   5   5   5   4   4   4   4   
  Hackware                 5    | .   .   .   .   .   .   .   .   3   .   .   .   1   26  26  26  26  22  17  17  17  17  17  15  15  15  15  25  27  28  28  28  
  Protection               10   | .   .   .   .   .   .   .   17  15  15  15  15  14  19  20  20  20  12  6   5   5   12  13  10  7   10  10  10  9   3   3   2   
  Energy Gun               1    | .   11  .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            5    | .   15  28  22  22  22  22  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Cannon         5    | .   .   .   .   .   .   .   12  15  15  15  5   12  .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             124  | 13  96  100 102 102 102 102 111 111 111 119 119 124 11  11  10  10  8   15  16  16  28  24  15  27  35  30  32  33  45  42  47  
  Greatest Support         59   | 20  20  20  20  20  20  25  40  40  40  40  40  40  12  11  11  5   9   16  23  23  28  28  15  32  32  32  32  42  49  42  59  
  Greatest Overweight (x)  39   | .   4   4   5   5   5   5   5   5   2   2   2   39  3   3   1   1   .   .   .   .   .   .   .   7   1   .   .   .   .   .   1   
  Average Overweight (x)   .    | .   1   4   4   5   5   4   2   2   2   2   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | .   25  25  25  25  25  25  25  25  25  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Average Capacity         19   | .   19  25  25  25  25  25  25  25  25  25  25  23  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Most Carried             25   | .   13  16  25  25  25  25  25  25  23  24  25  25  5   5   5   5   5   5   5   4   5   5   5   5   5   5   5   5   5   5   5   
  Average Carried          16   | .   9   14  19  25  24  25  24  22  23  23  24  19  4   5   5   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   4   
  Final Capacity           25   | 8   25  25  25  25  25  25  25  25  25  25  25  5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   5   
  Final Carried            25   | 6   13  15  25  25  25  25  25  23  23  23  25  5   5   5   5   5   5   5   4   4   5   5   4   5   4   5   5   4   5   4   4   

 Class Distribution 
--------------------
 48% | Scavenger-Mutant
 25% | Mutant
 13% | Hacker-Sprinter
  6% | Hacker-Mutant
  5% | Wizard-Sprinter

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
   Scavenger-Mutant | -9/Materials
   Scavenger-Mutant | -9/Mines
   Scavenger-Mutant | -9/Exiles
   Scavenger-Mutant | -8/Mines
             Mutant | -8/Materials
   Scavenger-Mutant | -7/Factory
   Scavenger-Mutant | -7/Lower Caves
   Scavenger-Mutant | -7/Lower Caves
   Scavenger-Mutant | -7/Zion
   Scavenger-Mutant | -6/Proximity Caves
    Hacker-Sprinter | -6/Factory
      Hacker-Mutant | -6/Lower Caves
    Hacker-Sprinter | -6/Lower Caves
      Hacker-Mutant | -6/Data Miner
      Hacker-Mutant | -5/Proximity Caves
    Hacker-Sprinter | -5/Factory
    Hacker-Sprinter | -5/Upper Caves
    Hacker-Sprinter | -5/Upper Caves
    Hacker-Sprinter | -5/Warlord
      Hacker-Mutant | -4/Proximity Caves
      Hacker-Mutant | -4/Factory
    Hacker-Sprinter | -4/Extension
 Commander-Sprinter | -4/Cetus
 Commander-Sprinter | -4/Archives
    Hacker-Sprinter | -4/Hub_04(d)
    Wizard-Sprinter | -3/Research
    Wizard-Sprinter | -2/Research
    Wizard-Sprinter | -1/Access
    Wizard-Sprinter | -1/Command

 Resources                      | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -1   -1   
-----------                Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Acc  Com  
Matter Collected           2905 | 186  142  .    57   .    .    20   325  120  149  165  40   245  178  99   26   .    88   42   34   55   134  15   .    278  42   38   75   .    215  .    137  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            4655 | .    560  159  478  .    .    53   1299 115  .    197  .    558  .    63   .    .    22   78   .    .    53   73   .    15   28   330  84   .    155  .    335  
  Parts                    261  | .    27   12   31   .    .    2    77   6    .    12   .    18   .    2    .    .    3    5    .    .    2    5    .    7    .    24   2    .    10   .    16   
Haulers Intercepted        11   | .    1    .    2    .    .    .    6    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Recyclers Shooed           3    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      70   | .    .    .    .    .    .    .    .    .    8    14   .    17   .    2    .    .    11   .    .    .    .    18   .    .    .    .    .    .    .    .    .    
  Prevented                1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Combat Hostiles Destroyed  94   | .   10  8   8   .   .   1   24  3   .   5   .   21  .   3   .   .   1   .   .   .   1   4   .   .   1   .   .   .   .   .   4   
  Melee                    7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Guns                     16   | .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   .   .   1   .   .   .   .   .   .   
  Cannons                  50   | .   .   8   8   .   .   1   17  3   .   5   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      20   | .   .   .   .   .   .   .   7   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          17   | .   3   1   2   .   .   1   5   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   5    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Builder                  2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Hauler                   11   | .   1   .   2   .   .   .   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Recycler                 2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 12   | .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   1   .   .   
  Watcher                  7    | .   2   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Swarmer                  31   | .   .   8   .   .   .   .   11  .   .   .   .   4   .   3   .   .   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   
  Grunt                    34   | .   10  .   6   .   .   .   5   3   .   4   .   5   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Brawler                  3    | .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  4    | .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   10   | .   .   .   2   .   .   .   6   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Specialist               2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   5    | .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Programmer               2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Behemoth                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Thug                     1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           8    | .   3   3   3   .   .   1   8   2   .   4   .   6   .   3   .   .   1   2   .   .   1   4   .   1   1   8   .   .   1   .   3   
  Combat Bots Only         7    | .   3   3   3   .   .   1   7   1   .   4   .   5   .   3   .   .   1   .   .   .   1   4   .   .   1   .   .   .   .   .   3   
Max Kills in Single Turn   4    | .   1   2   1   .   .   1   4   1   .   1   .   3   .   1   .   .   1   1   .   .   1   1   .   1   1   1   1   .   1   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Acc  Com  
Hostile Shots Fired        682   | .    56   33   34   .    .    6    116  39   .    21   .    132  6    33   20   .    9    3    3    11   7    40   2    9    .    .    8    35   2    4    53   
  Missed                   251   | .    17   9    8    .    .    2    29   15   .    6    .    45   3    12   8    .    2    1    1    6    3    22   2    2    .    .    5    21   1    2    29   
Damage Taken               7932  | .    485  186  335  .    .    62   1230 295  .    246  .    1998 46   332  219  .    146  37   32   98   80   373  116  256  .    .    147  308  26   135  744  
  Core                     1848  | .    56   46   140  .    .    10   108  20   .    28   .    545  46   183  105  .    18   .    .    42   19   31   58   28   .    .    45   22   .    67   231  
  Absorbed by Shields      34    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    .    .    .    10   
  Redirected to Shielding  317   | .    .    .    .    .    .    .    3    4    .    6    .    41   .    64   48   .    32   .    .    11   .    .    .    25   .    .    42   41   .    .    .    
  Regen/Repaired (Parts)   645   | .    .    .    .    .    .    .    .    .    .    .    624  .    .    .    .    .    .    .    .    .    21   .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         75    | 100  .    59   .    .    .    62   80   .    .    .    .    15   .    .    .    .    58   .    .    .    .    90   .    .    .    .    88   98   100  .    81   
Volleys Fired              275   | .    41   20   24   .    .    5    79   14   .    9    .    35   .    .    .    .    .    .    .    .    3    5    .    29   10   .    1    .    .    .    .    
  Largest                  2     | .    2    2    2    .    .    2    2    2    .    2    .    2    .    .    .    .    .    .    .    .    2    1    .    1    1    .    1    .    .    .    .    
  Hottest                  136   | .    136  136  136  .    .    136  136  88   .    92   .    92   .    .    .    .    .    .    .    .    100  60   .    57   60   .    46   .    .    .    .    
Shots Fired                482   | .    76   40   48   .    .    10   148  28   .    18   .    64   .    .    .    .    .    .    .    .    5    5    .    29   10   .    1    .    .    .    .    
  Gun                      104   | .    70   .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    .    .    .    5    5    .    .    10   .    .    .    .    .    .    
  Cannon                   351   | .    6    40   48   .    .    10   131  28   .    18   .    41   .    .    .    .    .    .    .    .    .    .    .    29   .    .    .    .    .    .    .    
  Launcher                 14    | .    .    .    .    .    .    .    3    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Special                  13    | .    .    .    .    .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  164   | .    11   .    .    .    .    .    37   28   .    18   .    41   .    .    .    .    .    .    .    .    .    .    .    29   .    .    .    .    .    .    .    
  Thermal                  245   | .    50   40   48   .    .    10   95   .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  Explosive                27    | .    .    .    .    .    .    .    3    .    .    .    .    23   .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Electromagnetic          28    | .    15   .    .    .    .    .    13   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    5    .    .    10   .    .    .    .    .    .    
  Robot Hit Streak         19    | .    19   5    6    .    .    4    12   4    .    7    .    10   .    .    .    .    .    .    .    .    5    6    .    1    7    .    .    .    .    .    .    
  Robot Miss Streak        6     | .    4    5    2    .    .    1    3    2    .    1    .    4    .    .    .    .    .    .    .    .    2    6    .    2    3    .    .    .    .    .    .    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           323   | .    55   23   28   .    .    5    88   15   .    11   .    42   .    5    .    .    1    6    .    .    3    3    .    2    10   12   1    .    6    .    7    
  Core Hits                196   | .    22   12   13   .    .    2    48   7    .    7    .    46   .    2    .    .    1    1    .    .    2    4    .    1    6    7    6    .    4    .    5    
  Critical Kills           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Critical Strikes         16    | .    1    .    .    .    .    .    .    1    .    1    .    5    .    3    .    .    .    1    .    .    .    1    .    1    .    .    .    .    1    .    1    
    Burn                   1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  5     | .    .    .    .    .    .    .    .    1    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Smash                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  3     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
    Impale                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
    Detonate               1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
Melee Attacks              126   | .    .    .    .    .    .    .    .    .    .    .    1    .    .    10   .    .    3    22   1    .    .    3    3    3    .    13   11   4    33   1    18   
  Impact                   25    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    10   .    .    3    11   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 62    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   1    .    .    3    3    3    .    13   11   4    13   .    .    
  Piercing                 39    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   1    18   
  Sneak Attacks            16    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    11   .    .    3    .    .    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Follow-up Attacks        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    
Damage Inflicted           13299 | .    720  526  621  .    .    102  2480 373  .    267  .    4115 .    262  .    .    54   442  .    .    66   158  .    77   605  1330 278  .    433  .    390  
  Guns                     1637  | .    678  .    .    .    .    .    152  .    .    .    .    .    .    .    .    .    .    .    .    .    66   136  .    .    605  .    .    .    .    .    .    
  Cannons                  4533  | .    42   520  618  .    .    102  1815 373  .    267  .    766  .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    .    .    .    
  Explosions               3642  | .    .    .    .    .    .    .    507  .    .    .    .    2895 .    .    .    .    .    .    .    .    .    22   .    .    .    .    218  .    .    .    .    
  Melee                    3018  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    262  .    .    54   442  .    .    .    .    .    47   .    1330 60   .    433  .    390  
  Ramming                  15    | .    .    6    3    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  2106  | .    129  .    .    .    .    .    541  373  .    267  .    766  .    .    .    .    .    .    .    .    .    .    .    30   .    .    .    .    .    .    .    
  Thermal                  3095  | .    436  520  618  .    .    102  1385 .    .    .    .    .    .    .    .    .    .    .    .    .    12   22   .    .    .    .    .    .    .    .    .    
  Explosive                3311  | .    .    .    .    .    .    .    416  .    .    .    .    2895 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          505   | .    155  .    .    .    .    .    132  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    218  .    .    .    .    
  Impact                   560   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    262  .    .    54   244  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 2172  | .    .    .    .    .    .    .    .    .    .    .    .    454  .    .    .    .    .    198  .    .    .    .    .    47   .    1330 60   .    83   .    .    
  Piercing                 740   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    350  .    390  
  Entropic                 795   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    54   136  .    .    605  .    .    .    .    .    .    
Highest Corruption         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    .    .    .    .    .    1    1    .    .    1    
  Average Corruption       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    .    .    .    .    .    1    1    .    .    1    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       14    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   
  Effects                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    1    
    Matter Fused           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
    Energy Discharges      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (major)      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            656   | .    12   19   12   .    .    .    56   .    .    .    .    42   .    43   .    .    .    182  .    .    .    .    .    .    .    257  25   .    .    .    8    
  Projectiles              109   | .    12   19   12   .    .    .    39   .    .    .    .    27   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               32    | .    .    .    .    .    .    .    17   .    .    .    .    15   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    515   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    43   .    .    .    182  .    .    .    .    .    .    .    257  25   .    .    .    8    
Knockbacks                 17    | .    .    .    .    .    .    .    3    2    .    3    .    4    .    1    .    .    .    2    .    .    .    .    .    2    .    .    .    .    .    .    .    
  Impact                   3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  12    | .    .    .    .    .    .    .    3    2    .    2    .    4    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Secondary                2     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Self-Inflicted Damage      245   | .    .    .    .    .    .    .    48   .    .    .    .    54   .    .    .    .    .    .    .    .    .    52   .    .    .    .    91   .    .    .    .    
  Shots                    6     | .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    
  Rammed                   3     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             6     | .    .    2    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   3     | .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        300   | .    201  300  199  .    .    120  198  1    .    12   .    8    .    .    .    .    .    .    .    .    235  265  .    .    126  1    51   277  248  .    120  
  Average Temperature      73    | .    58   122  63   .    .    55   84   1    .    5    .    8    .    .    .    .    .    .    .    .    75   105  .    .    68   1    10   67   44   .    28   
  Received Heat Transfer   1764  | .    309  .    159  .    .    .    315  153  .    135  .    450  .    .    18   .    39   9    .    48   27   36   .    18   .    .    12   27   9    .    .    
  Effects                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
    Interference           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              2     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             12    | .    3    .    2    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         5718  | .    1141 888  1073 .    .    185  2344 .    .    .    .    .    .    .    .    .    .    .    .    .    37   50   .    .    .    .    .    .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      2     | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Peak Influence             915  | .   154 135 130 .   .   45  339 182 .   .   .   .   132 .   .   .   .   292 .   .   .   .   77  403 369 422 915 529 261 38  283 
  Initial                  480  | .   .   .   27  .   .   .   17  94  .   .   .   .   29  .   .   .   .   109 .   .   .   .   71  32  225 147 147 480 171 17  24  
  Average                  113  | .   35  60  56  .   .   32  146 49  .   .   .   .   88  .   .   .   .   162 .   .   .   .   71  84  352 363 315 312 177 28  181 
Maximum Alert Level        3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   1   2   3   2   1   .   1   
  Low Security (%)         77   | .   100 100 100 100 .   100 60  100 .   .   .   .   100 .   .   .   .   67  .   .   .   .   100 86  .   10  50  36  53  100 59  
  Level 1                  19   | .   .   .   .   .   .   .   39  .   .   .   .   .   .   .   .   .   .   32  .   .   .   .   .   7   100 40  13  17  46  .   40  
  Level 2                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   49  33  45  .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          27   | .   1   .   1   .   .   .   .   2   .   .   .   1   2   .   .   .   2   2   .   .   .   .   .   3   .   .   7   2   1   .   3   
  Investigation            12   | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   .   .   5   1   1   .   .   
  Extermination            3    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Reinforcement            9    | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   2   1   .   .   2   
  Assault                  3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Haulers Reinforced         1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Distress Signals           21   | .   .   .   4   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   5   2   4   1   1   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              350  | .   22  9   14  .   .   1   32  5   .   8   .   27  4   7   7   .   19  5   1   12  34  20  4   14  5   3   18  22  15  4   38  
  Peak Tracking Total      23   | .   4   3   4   .   .   1   4   2   .   4   .   6   3   3   3   .   11  4   1   8   11  13  4   5   5   1   10  23  7   5   14  
  Tactical Retreats        34   | .   1   1   .   .   .   .   2   1   .   1   .   1   1   2   2   .   1   2   1   1   2   3   .   3   .   .   2   5   2   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Traps Triggered            16   | .   1   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   1   .   1   7   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   4   
  Reused                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                12   | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   1   .   .   2   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Machines Disabled          13   | .   .   .   1   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   3   5   .   .   .   .   
  Max in Single Turn       5    | .   .   .   1   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   5   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Machines Accessed          75   | .   4   1   1   .   1   .   6   1   .   .   .   .   7   .   .   4   .   10  1   .   8   .   2   4   1   .   7   9   1   1   6   
  Terminals                48   | .   4   1   1   .   .   .   6   1   .   .   .   .   4   .   .   .   .   6   .   .   .   .   1   4   1   .   6   6   .   1   6   
  Fabricators              9    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   1   .   1   .   .   
Total Hacks                250  | .   12  1   3   .   1   .   11  3   .   .   .   .   19  .   .   32  .   29  1   .   22  .   4   22  1   .   16  44  2   5   22  
  Successful               170  | .   4   1   1   .   1   .   5   .   .   .   .   .   14  .   .   32  .   18  1   .   22  .   2   14  1   .   12  23  2   3   14  
  Failed                   79   | .   7   .   2   .   .   .   6   3   .   .   .   .   5   .   .   .   .   11  .   .   .   .   2   8   .   .   4   21  .   2   8   
    Catastrophic           11   | .   1   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   .   .   2   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   119  | .   7   .   2   .   .   .   6   3   .   .   4   .   8   .   .   .   .   13  .   .   1   .   .   13  2   .   13  35  1   1   10  
  Terminals                163  | .   12  1   3   .   .   .   11  3   .   .   .   .   11  .   .   .   .   19  .   .   .   .   1   22  1   .   14  38  .   5   22  
  Fabricators              21   | .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   7   .   .   .   .   .   .   .   .   .   6   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   2   .   2   .   .   
Terminal Hacks             132  | .   4   1   1   .   1   .   5   .   .   .   .   .   5   .   .   32  .   8   1   .   22  .   1   12  1   .   5   19  .   2   12  
  Record                   33   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   21  .   .   .   .   .   .   .   .   .   .   
  Part Schematic           14   | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           7    | .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Prototype ID Bank        8    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Open Door                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   .   .   .   .   .   .   
  Open DSF                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Level Access Points      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Branch Access Points     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Machine Index            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Terminal Index           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   
  Alert Level              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   4   .   .   .   
  Locate Traps             7    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   3   
  Reprogram Traps          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Dispatch Records         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Security Status          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Surveillance Status      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   
  Patrol Status            3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   
  Recall Investigation     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Recall Extermination     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Recall Reinforcements    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   1   .   .   .   
  Hauler Manifests         4    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Registered Components    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Disengage Seal           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Fabricator Hacks           7    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   
  Seal Access              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   
Unauthorized Hacks         28   | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   7   .   .   .   .   .   2   .   .   6   4   1   1   2   
  Terminals                17   | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   4   .   .   .   .   .   2   .   .   5   .   .   1   2   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Botnet                 9    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   .   1   1   
    Operators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Sabotage               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Fabricators              9    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   4   .   .   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Fabnet                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   3   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
    Watchers               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         47   | .   4   .   1   .   .   .   6   1   .   .   .   .   7   .   .   .   .   8   .   .   .   .   1   4   1   .   3   5   .   1   5   
  Full Trace Events        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Feedback Events          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  9    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   30   | .   .   .   .   .   .   .   1   .   .   .   16  .   1   .   .   12  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   45   | .   .   .   .   .   .   .   .   .   .   .   .   .   45  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  10   | .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   2   2   1   5   .   3   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   2   2   1   5   .   3   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   9   9   9   9   9   3   9   3   3   
  Autooverrided            18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   2   2   1   5   .   3   
Robots Rewired             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -1   -1   
--------                   Run  | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Acc  Com  
Total Allies               44   | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    3    .    18   7    2    2    1    6    .    3    
  Largest Group            19   | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    16   19   19   17   2    2    .    2    
  Highest-Rated Group      1247 | .    .    31   .    .    .    .    .    .    .    .    .    .    .    .    .    .    96   .    .    .    .    56   .    791  1247 1247 1064 192  122  .    260  
  Highest-Rated Ally       178  | .    .    31   .    .    .    .    .    .    .    .    .    .    .    .    .    .    96   .    .    .    .    56   .    159  159  137  96   96   82   .    178  
Total Orders               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  EXPLORE                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Ally Attacks               274  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    28   .    .    .    .    5    .    75   33   32   82   4    11   .    4    
  Total Damage             9359 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    600  .    .    .    .    130  .    2162 1023 944  3844 187  448  .    21   
  Kills                    54   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    1    .    14   4    4    24   1    1    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Allies Melted              4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    3    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Robot Analysis Total       7    | .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   .   .   .   .   .   
Derelict Logs Recovered    13   | .   .   1   .   .   .   .   .   .   1   1   3   .   .   1   2   .   1   .   1   .   .   2   .   .   .   .   .   .   .   .   .   
Drone Launches             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Acc  Com  
Turns Passed               21695 | .    1884 610  1224 209  1138 288  3209 872  602  920  3107 2047 323  464  195  93   332  439  387  90   634  166  86   589  288  127  263  222  514  41   332  
Spaces Moved               15369 | 1    682  126  218  45   242  68   871  245  189  279  966  817  809  545  445  87   570  960  591  290  1010 392  198  558  303  205  527  592  1493 181  864  
  Core                     45    | .    .    .    .    .    .    .    .    .    .    .    .    4    1    33   .    .    .    .    .    .    .    .    .    7    .    .    .    .    .    .    .    
  Treads                   3045  | .    .    .    .    .    .    .    842  245  189  279  966  524  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     1411  | 1    682  126  218  45   242  68   29   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   10868 | .    .    .    .    .    .    .    .    .    .    .    .    289  808  512  445  87   570  960  591  290  1010 392  198  551  303  205  527  592  1493 181  864  
  Fastest Speed            7     | 120  120  400  400  470  470  400  320  320  320  320  320  35   32   32   32   35   32   32   31   31   28   28   37   25   25   25   25   23   15   17   7    
  Average Speed            116   | 120  246  400  468  470  470  405  322  320  320  320  320  232  33   42   32   104  33   32   31   31   29   32   37   35   25   25   25   23   17   17   15   
  Slowest Speed            2000  | 120  400  400  470  470  470  470  560  560  320  320  320  2000 200  200  105  105  35   32   32   31   32   37   37   400  95   25   25   25   26   17   76   
  Overloaded Moves         150   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            85    | .    .    .    .    .    .    .    .    .    .    .    .    .    11   .    .    .    7    .    4    .    .    2    .    8    .    .    21   11   17   .    4    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       47    | 2    95   26   23   11   67   18   69   6    42   50   81   86   22   72   69   69   63   25   69   54   93   57   7    56   60   90   40   33   41   5    32   
  Regions Visited          31
    Branch Regions         21
  Pre-discovered Areas     3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        24    | .    .    .    .    .    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      7     | 1    1    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             18    | .    .    1    .    .    .    .    .    .    1    2    4    1    .    2    4    .    1    .    1    .    .    1    .    .    .    .    .    .    .    .    .    
Spaces Dug                 89    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    .    .    1    15   1    .    .    3    3    22   .    .    10   4    19   1    5    
Terrain Destroyed          507   | .    .    .    .    .    .    .    34   3    .    3    .    154  .    2    .    .    1    15   1    .    1    11   3    34   4    .    212  4    19   1    5    
  Melee                    64    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    15   1    .    .    3    3    .    .    .    10   4    19   1    5    
  Projectile               66    | .    .    .    .    .    .    .    7    3    .    3    .    10   .    .    .    .    .    .    .    .    1    4    .    34   4    .    .    .    .    .    .    
  AOE                      377   | .    .    .    .    .    .    .    27   .    .    .    .    144  .    .    .    .    .    .    .    .    .    4    .    .    .    .    202  .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Zio  Pro  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Acc  Com  
Total                      18321 | .    813  189  372  46   247  74   1122 304  188  289  984  903  849  760  494  90   697  1049 787  289  1339 416  204  903  502  261  619  655  1666 188  1022 
  Wait                     2225  | .    62   38   107  .    .    .    105  38   .    .    .    17   34   205  50   .    125  46   198  .    296  13   .    250  185  36   88   67   125  6    134  
  Move                     15196 | .    681  125  217  44   241  67   870  244  188  278  965  816  787  544  444  86   555  959  582  289  1009 388  197  543  302  204  498  570  1467 180  856  
  Hop                      56    | .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    7    .    4    .    .    1    .    6    .    .    7    10   8    .    3    
  Pick Up                  63    | .    8    2    12   1    3    .    12   .    .    .    6    3    1    .    .    .    .    2    .    .    4    .    1    1    .    4    3    .    .    .    .    
  Fast Attach              95    | .    6    .    2    .    .    .    12   1    .    .    3    1    9    1    .    .    2    10   1    .    9    1    .    8    2    1    2    1    15   .    8    
  Attach                   48    | .    1    .    .    .    .    .    4    3    .    1    .    17   1    .    .    .    2    2    1    .    2    1    2    1    1    .    1    2    2    1    3    
  Detach                   34    | .    4    .    .    .    .    .    5    .    .    .    1    5    1    .    .    2    2    2    .    .    1    2    .    1    .    .    1    .    4    .    3    
  Swap                     35    | .    3    1    4    .    .    1    11   1    .    1    1    3    .    .    .    .    .    .    .    .    1    .    .    1    1    .    2    1    3    .    .    
  Drop                     111   | .    7    1    5    1    3    1    21   1    .    .    7    6    6    .    .    2    1    6    .    .    14   2    1    4    1    3    5    .    13   .    .    
  Fire                     275   | .    41   20   24   .    .    5    79   14   .    9    .    35   .    .    .    .    .    .    .    .    3    5    .    29   10   .    1    .    .    .    .    
  Melee                    118   | .    .    .    .    .    .    .    .    .    .    .    1    .    .    10   .    .    3    22   1    .    .    3    3    3    .    13   11   4    29   1    14   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     3     | .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    3     | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            49    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    46   .    .    .    .    .    .    1    
  Rewire                   10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines
-9/Materials (discovered 2 exits: [*Min] / Sto)
-9/Mines
-9/Exiles
-8/Mines
-8/Materials (discovered 2 exits: *Fac x2)
-7/Factory (discovered 2 exits: *Fac / *Low)
-7/Lower Caves
-7/Lower Caves
-7/Zion (discovered 2 exits: Dee / *Pro)
-6/Proximity Caves
-6/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d) (discovered 4 exits: *Res x4)
-3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2)
-2/Research (discovered 2 exits: *Acc x2)
-1/Access
-1/Command
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Discovered new exit (range 0)
     1 | -11/Scrapyard      | Entered Materials
    34 | -10/Materials      | Central database locked down
   166 | -10/Materials      | Discovered new exit (range 7)
   306 | -10/Materials      | Build established: Mutant
   425 | -10/Materials      | Discovered new exit (range 7)
   565 | -10/Materials      | Discovered new exit (range 14)
   643 | -10/Materials      | Discovered new exit (range 15)
  1611 | -10/Materials      | Discovered new exit (range 6)
  1885 | -10/Materials      | Entered Mines
  2340 | -10/Mines          | Discovered new exit (range 11)
  2424 | -10/Mines          | Escorted by a lone wolf Derelict
  2495 | -10/Mines          | Entered Materials
  2495 | -9/Materials       | Evolved 2 slots: Utility x2
  2496 | -9/Materials       | Identified exit to Storage
  3299 | -9/Materials       | Build established: Scavenger-Mutant
  3557 | -9/Materials       | Discovered new exit (range 16)
  3719 | -9/Materials       | Entered Mines
  3726 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  3909 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  3909 | -9/Mines           | Discovered new exit (range 5)
  3928 | -9/Mines           | Entered Exiles
  3928 | -9/Exiles          | Found Exiles lab abandoned
  5014 | -9/Exiles          | Discovered new exit (range 14)
  5066 | -9/Exiles          | Entered Mines
  5175 | -8/Mines           | Discovered new exit (range 11)
  5354 | -8/Mines           | Entered Materials
  5354 | -8/Materials       | Evolved 2 slots: Utility x2
  5787 | -8/Materials       | Lost 3 parts (1u2w)
  5844 | -8/Materials       | Build established: Mutant
  6656 | -8/Materials       | Discovered new exit (range 5)
  6669 | -8/Materials       | Build established: Scavenger-Mutant
  7339 | -8/Materials       | Discovered new exit (range 5)
  7364 | -8/Materials       | Build established: Mutant
  7471 | -8/Materials       | Destroyed 7 combat bots
  7972 | -8/Materials       | Identified exit to Factory
  8563 | -8/Materials       | Entered Factory
  8563 | -7/Factory         | Evolved 2 slots: Utility x2
  8935 | -7/Factory         | Build established: Scavenger-Mutant
  9172 | -7/Factory         | Discovered new exit (range 10)
  9198 | -7/Factory         | Identified exit to Factory
  9354 | -7/Factory         | Discovered new exit (range 12)
  9432 | -7/Factory         | Identified exit to Lower Caves
  9435 | -7/Factory         | Entered Lower Caves
  9686 | -7/Lower Caves     | Encountered a Warlord checkpoint
  9832 | -7/Lower Caves     | Learned Factory trap positions
  9983 | -7/Lower Caves     | Discovered new exit (range 13)
 10034 | -7/Lower Caves     | Identified exit to Lower Caves
 10037 | -7/Lower Caves     | Entered another Lower Caves area
 10341 | -7/Lower Caves     | Learned Factory stockpile data
 10467 | -7/Lower Caves     | Encountered a Warlord checkpoint
 10909 | -7/Lower Caves     | Discovered new exit (range 15)
 10953 | -7/Lower Caves     | Identified exit to Zion
 10957 | -7/Lower Caves     | Entered Zion
 10977 | -7/Zion            | Given A8's code to call for help
 11213 | -7/Zion            | Discovered new exit (range 15)
 11447 | -7/Zion            | Learned location of Armory (-3)
 11485 | -7/Zion            | Learned Factory emergency access door positions
 11543 | -7/Zion            | Given the Hacking Drone Bay
 11543 | -7/Zion            | Found Prototype Device
 11611 | -7/Zion            | Found Prototype Device
 11611 | -7/Zion            | Identified Mobile Refinery Mk. CCLXVII
 11783 | -7/Zion            | Learned Factory recycling unit intel
 11892 | -7/Zion            | Identified exit to Deep Caves
 11938 | -7/Zion            | Found Prototype Special Weapon
 11938 | -7/Zion            | Identified RU-N14's Throwing Claymores
 12315 | -7/Zion            | Learned Factory garrison access intel
 12390 | -7/Zion            | Learned 4 Factory zone layouts
 12447 | -7/Zion            | Received a visual enhancement algorithm
 12595 | -7/Zion            | Acquired unknown access codes intercepted by a Zionite
 13260 | -7/Zion            | Opened final containment barrier to the Deep Caves
 13438 | -7/Zion            | Found RU-N14's Throwing Claymores
 13443 | -7/Zion            | Found RU-N14's Throwing Claymores
 13447 | -7/Zion            | Found RU-N14's Throwing Claymores
 13714 | -7/Zion            | Visited the Megawrench Repair Shop
 13714 | -7/Zion            | Megawrench repaired 10 parts
 14061 | -7/Zion            | Identified exit to Proximity Caves
 14064 | -7/Zion            | Entered Proximity Caves
 14065 | -6/Proximity Caves | Unaware initiated a cargo recovery operation
 14493 | -6/Proximity Caves | Spotted B-75 Beast
 14513 | -6/Proximity Caves | Destroyed B-75 Beast
 15859 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 15990 | -6/Proximity Caves | Core integrity fell below 50%
 15999 | -6/Proximity Caves | Core integrity fell below 20%
 16007 | -6/Proximity Caves | Identified Hacking Drone Bay
 16013 | -6/Proximity Caves | Lost 6 parts (1p3u2w)
 16097 | -6/Proximity Caves | Discovered exit to Factory (range 6)
 16111 | -6/Proximity Caves | Entered Factory
 16111 | -6/Factory         | Evolved 2 slots: Utility x2
 16113 | -6/Factory         | Loaded intel: 95 trap records
 16116 | -6/Factory         | Loaded intel: 6 recycling unit locations
 16117 | -6/Factory         | Loaded intel: 4 garrison access locations
 16256 | -6/Factory         | Discovered new exit (range 9)
 16257 | -6/Factory         | Fabricated Imp. Flight Unit?
 16258 | -6/Factory         | Identified exit to Factory
 16260 | -6/Factory         | Identified exit to Lower Caves
 16354 | -6/Factory         | Fabricated Impulse Thruster Array (x1)
 16434 | -6/Factory         | Entered Lower Caves
 16896 | -6/Lower Caves     | Discovered new exit (range 7)
 16898 | -6/Lower Caves     | Identified exit to Lower Caves
 16898 | -6/Lower Caves     | Entered another Lower Caves area
 16932 | -6/Lower Caves     | Learned Factory terminal intel
 16987 | -6/Lower Caves     | Identified exit to Data Miner
 17031 | -6/Lower Caves     | Encountered a Warlord checkpoint
 17090 | -6/Lower Caves     | Ambushed by research squad
 17093 | -6/Lower Caves     | Entered Data Miner
 17093 | -6/Data Miner      | Discovered new exit (range 6)
 17113 | -6/Data Miner      | Met Data Miner
 17135 | -6/Data Miner      | Learned location of Section 7 (-2)
 17135 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
 17151 | -6/Data Miner      | Received God Mode back door access code from Data Miner
 17174 | -6/Data Miner      | Identified exit to Proximity Caves
 17186 | -6/Data Miner      | Entered Proximity Caves
 17248 | -5/Proximity Caves | Escorted by Enhanced Grunt
 17273 | -5/Proximity Caves | Learned Factory emergency access door positions
 17490 | -5/Proximity Caves | Derelict sapper outpost attacked
 17515 | -5/Proximity Caves | Discovered exit to Factory (range 7)
 17518 | -5/Proximity Caves | Entered Factory
 17518 | -5/Factory         | Evolved 2 slots: Propulsion x2
 17520 | -5/Factory         | Loaded intel: 26 terminal locations
 17743 | -5/Factory         | Build established: Hacker-Sprinter
 17747 | -5/Factory         | Identified exit to Upper Caves
 17957 | -5/Factory         | Entered Upper Caves
 18223 | -5/Upper Caves     | Learned Factory garrison access intel
 18334 | -5/Upper Caves     | Discovered new exit (range 5)
 18335 | -5/Upper Caves     | Identified exit to Upper Caves
 18344 | -5/Upper Caves     | Entered another Upper Caves area
 18430 | -5/Upper Caves     | Discovered new exit (range 13)
 18434 | -5/Upper Caves     | Identified exit to Warlord
 18434 | -5/Upper Caves     | Entered Warlord
 18446 | -5/Warlord         | Discovered new exit (range 14)
 18453 | -5/Warlord         | System corruption cleaned by Quarantine Array
 18556 | -5/Warlord         | Learned Armory emergency access door positions
 18556 | -5/Warlord         | Learned Armory stockpile data
 18556 | -5/Warlord         | Learned 4 Testing zone layouts
 18557 | -5/Warlord         | Learned Factory terminal intel
 18557 | -5/Warlord         | Learned Factory repair station intel
 18557 | -5/Warlord         | Learned Armory repair station intel
 18557 | -5/Warlord         | Learned Research terminal intel
 18589 | -5/Warlord         | Visited the Vortex Lab
 18592 | -5/Warlord         | Met EX-DEC
 18593 | -5/Warlord         | Found Prototype Launcher
 18595 | -5/Warlord         | Identified Vortex Catalyst Activator
 18602 | -5/Warlord         | Found Prototype Energy Gun
 18611 | -5/Warlord         | Warlord's base attacked by MAIN.C
 18624 | -5/Warlord         | Met Warlord
 18629 | -5/Warlord         | Opened Warlord's prototype stash
 18636 | -5/Warlord         | Found Prototype Processor
 18636 | -5/Warlord         | Identified Exp. Target Analyzer
 18639 | -5/Warlord         | Found Prototype Device
 18639 | -5/Warlord         | Identified Exp. Cloaking Device
 18644 | -5/Warlord         | Found Prototype Reactor
 18677 | -5/Warlord         | Identified Vortex Shotgun
 18864 | -5/Warlord         | Spotted B-75 Beast
 18882 | -5/Warlord         | Spotted B-86 Titan
 18921 | -5/Warlord         | Lost 4 allies
 18954 | -5/Warlord         | Spotted Striker
 18961 | -5/Warlord         | Warlord forces counterattacked
 19011 | -5/Warlord         | Spotted Striker
 19027 | -5/Warlord         | Lost 6 allies
 19031 | -5/Warlord         | Spotted Executioner
 19067 | -5/Warlord         | Identified exit to Proximity Caves
 19068 | -5/Warlord         | Entered Proximity Caves
 19122 | -4/Proximity Caves | Lost 7 allies
 19126 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 19133 | -4/Proximity Caves | Identified exit to Factory
 19234 | -4/Proximity Caves | Entered Factory
 19234 | -4/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 19235 | -4/Factory         | Loaded intel: 28 terminal locations
 19236 | -4/Factory         | Loaded intel: 6 repair station locations
 19237 | -4/Factory         | Loaded intel: 4 garrison access locations
 19242 | -4/Factory         | Identified Vortex Chain Reactor
 19290 | -4/Factory         | Identified exit to DSF
 19301 | -4/Factory         | Discovered new exit (range 16)
 19306 | -4/Factory         | Identified exit to Extension
 19320 | -4/Factory         | Entered Extension
 19373 | -4/Extension       | Rescued a captive Derelict
 19450 | -4/Extension       | Build established: Hacker-Mutant
 19618 | -4/Extension       | Rescued a captive Derelict
 19618 | -4/Extension       | Rescued a captive Derelict
 19716 | -4/Extension       | Rescued A7
 19720 | -4/Extension       | Rescued a captive Derelict
 19723 | -4/Extension       | Rescued a captive Derelict
 19724 | -4/Extension       | Rescued a captive Derelict
 19744 | -4/Extension       | Rescued a captive Derelict
 19747 | -4/Extension       | Rescued a captive Derelict
 19784 | -4/Extension       | Rescued a captive Derelict
 19800 | -4/Extension       | Rescued a captive Derelict
 19803 | -4/Extension       | Rescued a captive Derelict
 19861 | -4/Extension       | Build established: Hacker-Sprinter
 19874 | -4/Extension       | Discovered new exit (range 10)
 19874 | -4/Extension       | Discovered new exit (range 6)
 19879 | -4/Extension       | Identified exit to Cetus
 19909 | -4/Extension       | Entered Cetus
 19909 | -4/Cetus           | Accompanied by 14 allies (A7)
 19914 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 19914 | -4/Cetus           | Spotted Cetus Guard
 19914 | -4/Cetus           | Spotted Cetus Guard
 19918 | -4/Cetus           | Spotted Cetus Guard
 19919 | -4/Cetus           | Spotted Cetus Guard
 19930 | -4/Cetus           | Destroyed Cetus Guard
 19938 | -4/Cetus           | Allies destroyed Cetus Guard
 19947 | -4/Cetus           | Allies destroyed Cetus Guard
 19958 | -4/Cetus           | Started Cetus Manufacturing Module
 19968 | -4/Cetus           | Escorted A7 to Cetus Mainframe
 19983 | -4/Cetus           | Manufactured an Enhanced Grunt
 20008 | -4/Cetus           | Manufactured an Enhanced Grunt
 20014 | -4/Cetus           | Enhanced Grunt warped into view, answering call for help
 20016 | -4/Cetus           | Enhanced Grunt warped into view, answering call for help
 20033 | -4/Cetus           | Manufactured an Enhanced Grunt
 20058 | -4/Cetus           | Manufactured an Enhanced Grunt
 20083 | -4/Cetus           | Manufactured an Enhanced Grunt
 20087 | -4/Cetus           | Discovered new exit (range 16)
 20091 | -4/Cetus           | Identified exit to Archives
 20197 | -4/Cetus           | Entered Archives
 20197 | -4/Archives        | Accompanied by 19 allies (A7)
 20203 | -4/Archives        | Received a hacking code to weaken MAIN.C
 20209 | -4/Archives        | Unable to access archive contents
 20210 | -4/Archives        | Discovered new exit (range 13)
 20220 | -4/Archives        | Unable to access archive contents
 20224 | -4/Archives        | Unable to access archive contents
 20242 | -4/Archives        | Discovered new exit (range 16)
 20260 | -4/Archives        | Discovered new exit (range 16)
 20291 | -4/Archives        | Identified exit to Hub_04(d)
 20324 | -4/Archives        | Entered Hub_04(d)
 20324 | -4/Hub_04(d)       | Accompanied by 17 allies
 20386 | -4/Hub_04(d)       | Identified exit to Research
 20517 | -4/Hub_04(d)       | Network Hub disabled
 20526 | -4/Hub_04(d)       | Lost 9 allies
 20579 | -4/Hub_04(d)       | Network Hub disabled
 20582 | -4/Hub_04(d)       | Spotted Lightning
 20587 | -4/Hub_04(d)       | Spotted Lightning
 20587 | -4/Hub_04(d)       | Entered Research
 20587 | -3/Research        | Accompanied by 2 allies
 20587 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 20588 | -3/Research        | Identified exit to Armory
 20589 | -3/Research        | Loaded intel: 23 terminal locations
 20598 | -3/Research        | Identified exit to Testing
 20614 | -3/Research        | Identified exit to DSF
 20687 | -3/Research        | Discovered new exit (range 13)
 20689 | -3/Research        | Identified exit to Research
 20728 | -3/Research        | Spotted B-86 Titan
 20809 | -3/Research        | Entered another Research area
 20809 | -2/Research        | Warlord forces began assault on 0b10
 20809 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 20845 | -2/Research        | Local machine network offline
 20894 | -2/Research        | Build established: Wizard-Sprinter
 20983 | -2/Research        | Found Enh. Force Lance
 21040 | -2/Research        | Found Adv. Force Booster
 21057 | -2/Research        | Met up with Warlord
 21143 | -2/Research        | Spotted B-90 Cyclops
 21172 | -2/Research        | Discovered new exit (range 10)
 21185 | -2/Research        | Discovered new exit (range 52)
 21201 | -2/Research        | Identified exit to Access
 21323 | -2/Research        | Entered Access
 21323 | -1/Access          | Evolved 2 slots: Propulsion x1, Utility x1
 21324 | -1/Access          | Identified exit to Command
 21364 | -1/Access          | Entered Command
 21510 | -1/Command         | Disengaged cave seal
 21514 | -1/Command         | Welcomed Warlord to Command
 21557 | -1/Command         | Lost 7 allies
 21599 | -1/Command         | Disengaged cave seal
 21613 | -1/Command         | Spotted B-99 Colossus
 21654 | -1/Command         | Lost 3 parts (1p1n1u)
 21672 | -1/Command         | Spotted Executioner
 21672 | -1/Command         | Spotted Executioner
 21672 | -1/Command         | Spotted Executioner
 21672 | -1/Command         | Spotted Executioner
 21672 | -1/Command         | Spotted Striker
 21672 | -1/Command         | Spotted Striker
 21672 | -1/Command         | Spotted Alpha 7
 21672 | -1/Command         | Spotted Alpha 7
 21694 | -1/Command         | Spotted B-99 Colossus
 21694 | -1/Command         | Spotted B-99 Colossus
 21696 | -1/Command         | Discovered new exit (range 8)
 21696 | -1/Command         | Identified exit to Surface
 21696 | ***                | Escaped!

 Last Messages 
---------------
21694_ Field strength at 81.
21694_ Knocked back.
21694_ Penetrated by Slug. <x5>
21695_ HV Slug penetrates Striker.
21695_ Striker suffers critical hit (Destroy).
21695_ HV Slug penetrates Executioner.
21695_ Executioner suffers critical hit (Destroy).
21695_ Stasis field depleted.
21696_ Triggered Stasis Trap.
21696_ A bubble of rippling energy engulfs the area.
21696_ Stasis field depleted.
21696_ The Access Shell folds into the floor.
21696_ Triggered Stasis Trap.
21696_ EXIT=FOUND
21696_ A bubble of rippling energy engulfs the area.
21696_ Stasis field depleted.
21696_ Triggered Stasis Trap.
21696_ A bubble of rippling energy engulfs the area.
21696_ Stasis field depleted.
21696_ EXIT=IDENTIFIED: SURFACE

 Map 
-----
+----------------------------------------------------+
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| ???????????????????##############????????????????? |
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| ???????????????????#         %%BB       % "####### |
| ???????????????????#          %BB         +]=%==*[ |
| ???????????????????#     ""        %   % %*%!%!!%= |
| ???????????????????#     @"       %      *%=%[%!=! |
| ???????????????????#                     =+%[!%%!= |
| ???????????????????#                      ######## |
| ???????????????????#          BB; # # # "##????#   |
| ???????????????????#          BB##########?????#   |
| ???????????????????#            #??????????#####   |
| ???????????????????##############??????????#   +   |
| ???????????????????????????????????????????# ###   |
| ???????????????????????????????????????????# #?#   |
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| ???????????????????????????????????????????# #???? |
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| ???????????????????????????????????????????  +???? |
| ???????????????????????????????????????????  ????? |
| ???????????????????????????????????????????  ????? |
| ???????????????????????????????????????????  ????? |
| ???????????????????????????????????????????# ????? |
| ???????????????????????????????????????????? ????? |
| ???????????????????????????????????????????? ????? |
| ???????????????????????????????????????????? ????? |
| ?????????????????????????????????????????????##### |
| ?????????????????????????????????????????????? /   |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           90
Coolant Potential          50
Energy Generation          39
Energy Capacity            465
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           16
Terrain Scan Density       10
Jamming Range              12
Cloak Strength             4
Power Amplification        30
Armor Coverage             450
Core Shielding             20
Propulsion Shielding       66
Utility Shielding          66
Evasion (%)                75
Melee Accuracy             20
Target Analysis            10
Recoil Reduction           2
Offensive Hacking          54
Defensive Hacking          24

 Item Schematics 
-----------------
            Imp. Flight Unit | -8/Materials  | Hacked
 Mak. Terrain Scan Processor | -7/Zion       | Archive
    Lyr. Light Armor Plating | -7/Zion       | Archive
    Mak. Light Armor Plating | -7/Zion       | Archive
                   Drone Bay | -7/Zion       | Archive
 Adv. Terrain Scan Processor | -7/Zion       | Archive
                 Power Sword | -7/Zion       | Archive
               Thermic Laser | -7/Zion       | Archive
              Adv. Drone Bay | -7/Zion       | Archive
            Flexi-carbon Leg | -7/Zion       | Archive
                  Mak. Spear | -7/Zion       | Archive
             Cloaking Device | -7/Zion       | Archive
           Imp. Titanium Leg | -7/Zion       | Archive
           Lgt. Fission Core | -7/Zion       | Archive
                    Mak. Leg | -7/Zion       | Archive
      Field Propulsion Drive | -7/Zion       | Archive
            Hvy. Mass Driver | -7/Zion       | Archive
           Adv. Sensor Array | -6/Factory    | Hacked
            Combat Drone Bay | -6/Data Miner | Free
   Lgt. Regenerative Plating | -6/Data Miner | Free
 Cld. Nuclear Pulse Thruster | -6/Data Miner | Free
            Imp. Energy Well | -6/Data Miner | Free
              Thunder Hammer | -6/Data Miner | Free
              Centrium Wheel | -6/Data Miner | Free
       Adv. Coolant Injector | -6/Data Miner | Free
            Dispersion Rifle | -6/Data Miner | Free
          Imp. Plasma Cutter | -6/Data Miner | Free
        Imp. Cloaking Device | -6/Data Miner | Free
               Quantum Rifle | -6/Data Miner | Free
                Biometal Leg | -6/Data Miner | Free

 Robot Schematics 
------------------
   L-41 Fighter | -7/Zion       | Archive
 R-06 Scavenger | -7/Zion       | Archive
  Y-45 Defender | -7/Zion       | Archive
 M-22 Extractor | -6/Data Miner | Free
 B-48 Gladiator | -6/Data Miner | Free
    P-60 Hacker | -6/Data Miner | Free
       E-15 Imp | -6/Data Miner | Free
   G-67 Veteran | -6/Data Miner | Free
   B-60 Warrior | -6/Data Miner | Free

 Fabricated
------------
       Imp. Flight Unit | x1 | -6/Factory 
 Impulse Thruster Array | x1 | -6/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DroneHeatCoupler
  Manual?         0
Play Time         03:21:17
  Cumulative      241.6 hours
  Start           2024.04.25 @ 18:37:35
  End             2024.04.26 @ 22:23:30
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          234
  Rogue           234
  Adventurer      0
  Explorer        0
Win Type          0
  Total           8
  Types           5/0/1/1/1/0/0/0/0
Lore%             72
Gallery%          80
Achievement%      67
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3ad402a0-3707-481a-8a9a-0262421c01d8