Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 19:26:25 Player: mako Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (628) 628 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 3168 Bonus ------- Follower Combat Kills 306 Met Imprinter 300 Was Imprinted 300 Friendly Fire -46 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 68/100 System Corruption 2% Temperature Cool (0) Location -6/Proximity Caves Parts ------- Power (1) Propulsion (3) Utility (3) Medium Storage Unit Weapon Shielding Weapon (2) Inventory (8) Improved Energy Well (0) Utility Shielding Layered Medium Armor Plating EM Pulse Gun Rocket Launcher Peak State ------------ Power Angular Momentum Engine Propulsion Light Treads Armored Treads Medium Treads Utility Medium Storage Unit Improved Energy Well Tactical Coordination Suite Weapon Assault Rifle Heavy Battle Rifle Inventory Light Treads Utility Shielding Weapon Shielding Layered Medium Armor Plating EM Pulse Gun Rocket Launcher Phasing Sabre [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Tactical Coordination Suite Storage Medium Storage Unit Protection Medium Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 41 | 7 6 10 3 . 15 Power 4 | 1 . . 1 . 2 Engine 4 | 1 . . 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 3 . . 3 Treads 6 | . . 3 . . 3 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 2 2 4 . . 7 Device 5 | . 1 1 . . 3 Storage 4 | 2 1 . . . 1 Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . 3 . . 3 Artifact . | . . . . . . Weapon 14 | 2 4 3 2 . 3 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 1 1 . . 2 Ballistic Cannon . | . . . . . . Launcher 6 | . 3 1 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 11 | . . 1 1 . 9 Power 1 | . . . . . 1 Propulsion 4 | . . . . . 4 Utility 2 | . . 1 . . 1 Weapon 4 | . . . 1 . 3 Highest Loss Streak 9 | . . 1 1 . 9 Average Slot Usage (%) 98 | . 100 93 100 100 95 Engine 11 | . 14 11 11 11 10 Treads 28 | . . 17 33 33 30 Leg 3 | . 28 9 . . . Device 4 | . 13 11 . . 8 Storage 12 | . 14 11 11 11 14 Protection 15 | . . 9 22 22 9 Energy Gun 7 | . . 5 11 11 1 Ballistic Gun 5 | . 14 9 . . 12 Launcher 9 | . 13 6 11 11 5 Naked Turns . | . . . . . . Heaviest Build 43 | 14 22 25 26 26 43 Greatest Support 68 | 20 20 60 60 60 68 Greatest Overweight (x) 2 | 1 1 . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 4 6 7 7 7 7 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 54% | Messiah-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 1004 | 409 10 160 48 84 293 Remotely . | . . . . . . Salvage Created 708 | 182 63 205 20 . 238 Parts 48 | 14 3 14 8 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 24 | . . . . . 24 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 4 6 4 . 6 Guns 11 | . 1 4 1 . 5 AOE 9 | . 3 2 3 . 1 Classes Destroyed 7 | 3 2 1 . . 1 Worker 3 | 2 . . 1 . . Tunneler 4 | 4 . . . . . Recycler 1 | 1 . . . . . Swarmer 10 | . 3 . 4 . 3 Grunt 5 | . 1 2 . . 2 Brawler 1 | . . . . . 1 Sentry 4 | . . 4 . . . Best Kill Streak 4 | 3 3 4 4 . 3 Combat Bots Only 4 | . 3 4 4 . 3 Max Kills in Single Turn 2 | 1 1 1 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . 1 1 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2028 | . 72 242 111 . 1603 Core 420 | . 11 54 29 . 326 Absorbed by Shields 120 | . 28 92 . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 56 | 16 5 16 3 . 16 Largest 2 | 2 2 2 2 . 2 Hottest 70 | 40 63 63 70 . 53 Shots Fired 106 | 32 9 32 6 . 27 Gun 85 | 32 4 20 3 . 26 Cannon . | . . . . . . Launcher 21 | . 5 12 3 . 1 Special . | . . . . . . Kinetic 77 | 32 4 15 . . 26 Thermal . | . . . . . . Explosive 21 | . 5 12 3 . 1 Electromagnetic 8 | . . 5 3 . . Robot Hit Streak 18 | 6 3 9 12 . 18 Robot Miss Streak 3 | 3 1 2 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 78 | 17 4 22 5 . 30 Core Hits 51 | 9 7 16 4 . 15 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1769 | 205 231 384 261 . 688 Guns 829 | 205 10 167 34 . 413 Cannons . | . . . . . . Explosions 732 | . 221 217 226 . 68 Melee 203 | . . . . . 203 Ramming 5 | . . . 1 . 4 Kinetic 725 | 205 10 97 . . 413 Thermal 128 | . . . 128 . . Explosive 604 | . 221 217 98 . 68 Electromagnetic 104 | . . 70 34 . . Impact . | . . . . . . Slashing 203 | . . . . . 203 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 34 | . 16 . 18 . . Projectiles . | . . . . . . Explosions 34 | . 16 . 18 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 91 | . 16 50 24 . 1 Shots 5 | . 1 3 1 . . Rammed 3 | . . . . . 3 Targets Rammed 4 | . . . 1 . 3 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 42 | . 3 14 18 . 42 Average Temperature 11 | . 2 7 8 . 18 Received Heat Transfer 463 | . 18 70 . . 375 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . . 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 248 | 35 127 248 196 . . Average Influence 111 | 18 58 168 191 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 82 | . . . . . . Level 1 17 | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 6 8 4 . 32 Peak Tracking Total 6 | . 3 4 4 . 6 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . . . 2 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 5 Highest-Rated Group 340 | . . . . 340 302 Highest-Rated Ally 94 | . . . . 94 94 Total Orders . | . . . . . . Ally Attacks 58 | . . . . . 58 Total Damage 1503 | . . . . . 1503 Kills 12 | . . . . . 12 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 3546 | 215 289 313 222 1715 792 Spaces Moved 2000 | 131 202 167 129 944 427 Core 17 | 7 . . . . 10 Treads 1580 | . . 90 129 944 417 Legs 403 | 124 202 77 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 150 Average Speed 151 | 117 120 141 160 160 160 Slowest Speed 190 | 120 150 160 160 160 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 5 41 13 31 91 47 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 124 | . 29 66 24 . 5 Melee . | . . . . . . Projectile . | . . . . . . AOE 124 | . 29 66 24 . 5 Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2392 | 160 238 212 138 1151 493 Wait 243 | . 17 13 . 200 13 Move 1995 | 130 201 166 128 943 427 Hop . | . . . . . . Pick Up 24 | 7 5 3 2 4 3 Fast Attach 14 | 6 . 3 . . 5 Attach 9 | 1 1 3 1 . 3 Detach . | . . . . . . Swap 18 | . 5 4 2 . 7 Drop 22 | . 4 4 1 4 9 Fire 56 | 16 5 16 3 . 16 Melee 7 | . . . . . 7 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 2 | . . . 1 . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 216 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 15) 505 | -10/Materials | Entered another Materials area 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 768 | -9/Materials | Discovered new exit (range 11) 818 | -9/Materials | Entered Mines 977 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1040 | -9/Mines | Entered Zion 1626 | -7/Zion | Imprinted 1628 | -7/Zion | Declared Zion's savior 1904 | -7/Zion | Given A8's code to call for help 1912 | -7/Zion | Build established: Messiah-Mutant 2016 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2017 | -7/Zion | Enhanced Grunt warped into view, answering call for help 2628 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2718 | -7/Zion | Discovered new exit (range 15) 2755 | -7/Zion | Entered Proximity Caves 2755 | -6/Proximity Caves | Accompanied by 5 allies 2882 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3211 | -6/Proximity Caves | Found Prototype Device 3212 | -6/Proximity Caves | Identified Exp. Thermal Shield 3370 | -6/Proximity Caves | Learned Factory interactive machine intel 3393 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3495 | -6/Proximity Caves | Core integrity fell below 50% 3536 | -6/Proximity Caves | Core integrity fell below 20% 3547 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03451_ I-36 Angel unfolds itself. 03464_ Dropped Rnf. Deuterium Engine. 03464_ Acquired Angular Momentum Engine. 03471_ Hvy. Battle Rifle destroyed. 03484_ Assault Rifle destroyed. 03490_ Lgt. Treads destroyed. 03496_ Med. Treads destroyed. 03509_ Arm. Treads destroyed. 03513_ Phasing Sabre destroyed. 03513_ System corrupted by crushing effect (+2). 03519_ Angular Momentum Engine destroyed. 03522_ Acquired derelict log, extracted data. World map updated: -7/Factory. 03526_ Slammed into G-67 Veteran. 03526_ Lgt. Treads destroyed. 03527_ Slammed into G-67 Veteran. 03532_ Tactical Coordination Suite destroyed. 03545_ C-30 ARC bursts open, deploying its payload. 03545_ G-67 Veteran unfolds itself. 03545_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | #?# #????????????????????????? | | #???# #????????????????????????? | | #????# #?????????????????????????? | | # #???## #?????????????????????????? | | # ##??# ##????????????????????????? | | ##?# #????????????????????????? | | #?## ### ### #????????????????????????? | | ####??# # "# #????????????????????????? | | ##????#*# "# #????????????????????????? | | ###??# [! # "# #????????????????????????? | | ##?#%!% ## "# #????????????????????????? | | #?# # "# #????????????????????????? | | ## ###=#""""""# #????????????????????????? | | ?## =######## #????????????????????????? | | ??## ##???????????????????????? | | ???# ####% % ##??????????????????????? | | ???## #??# ### #??????????????????????? | | ????# #??##% #?## #??????????????????????? | | ?? ###???# #??# #??????????????????????? | | ?# #####?????# #??# ##??????????????????????? | | ?# ##??????????# #??# #???????????????????????? | | ?# ????????????# #??#b #???????????????????????? | | ?# ????????????# #??# #???????????????????????? | | ?# ????????????? "#??# #???????????????????????? | | ?##????????????? %#??# l###?????????????????????? | | ???????????????? ??# @ #?????????????????????? | | ??????????????? ##?????????????????????? | | ???????????? #??????????????????????? | | ??????????? #??????????????????????? | | ??????????? #??????????????????????? | | ???????????? ###gg#??????????????????????? | | ???????????? ###??##g#??????????????????????? | | ????????????# ##??????#%#??????????????????????? | | ????????????## ?????????# ??????????????????????? | | ?????????????#???????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 900 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Help From High Places The More The Merrier Challenges ------------ None Game ------ Seed AerolevTacticalDatajack Manual? 0 Play Time 00:39:35 Cumulative 10.0 hours Start 2019.11.03 @ 18:41:32 End 2019.11.03 @ 19:26:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b9fbe55-3db4-4836-935d-2ee3447ececd