Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.04 @ 21:08:40 Player: Roxy Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (89) 445 Value Destroyed (2943) 2943 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (298) 298 TOTAL SCORE: 7326 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 277 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 63/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Deuterium Engine Cryofiber Web Improved Particle Charger Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Sensor Array Advanced Signal Interpreter Energy Filter > --- WEAPON ----------- High-powered Shock Rifle Heavy Laser Proton Cannon Proton Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Cryofiber Web Improved Particle Charger Improved Particle Charger Cloaking Device Hardlight Generator [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Improved Cooling System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Was Slots Evolved 8 | . . . 2 . 2 2 2 . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 2 . . . Utility 3 | . . . 1 . . 1 1 . Weapon 2 | . . . . . . 1 1 . Parts Attached 95 | 7 1 2 8 17 19 22 15 4 Power 13 | 1 . 1 1 2 2 2 3 1 Engine 10 | 1 . 1 1 2 2 1 2 . Core 3 | . . . . . . 1 1 1 Reactor . | . . . . . . . . . Propulsion 32 | 3 . . 3 8 9 6 2 1 Treads . | . . . . . . . . . Leg 31 | 2 . . 3 8 9 6 2 1 Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 1 1 . 3 3 4 7 7 1 Device 16 | . . . 2 1 4 3 5 1 Storage 5 | 1 . . . 2 . 2 . . Processor 4 | . 1 . 1 . . . 2 . Hackware 2 | . . . . . . 2 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 23 | 2 . 1 1 4 4 7 3 1 Energy Gun 11 | 1 . . 1 3 . 3 2 1 Energy Cannon 3 | . . . . . 1 1 1 . Ballistic Gun 6 | 1 . 1 . 1 2 1 . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 2 | . . . . . . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . Parts Lost 43 | . . 2 6 1 15 6 3 10 Power 5 | . . 1 1 1 2 . . . Propulsion 15 | . . . 2 . 8 3 . 2 Utility 9 | . . . 2 . 2 . 1 4 Weapon 14 | . . 1 1 . 3 3 2 4 Highest Loss Streak 11 | . . 2 6 1 11 3 3 10 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 90 | . 97 99 89 99 80 84 100 81 Engine 7 | . 14 13 11 10 8 4 4 1 Leg 29 | . 28 28 25 32 31 25 33 26 Device 11 | . . . 6 11 8 13 20 16 Storage 8 | . 14 14 11 11 4 6 6 4 Processor 8 | . 12 14 13 11 9 7 6 5 Energy Gun 11 | . 14 7 7 11 4 11 18 10 Energy Cannon 1 | . . . . . 4 2 1 4 Ballistic Gun 6 | . 14 21 14 11 8 2 . . Launcher 2 | . . . . . . 3 6 4 Naked Turns 19 | . . . . . . . . 19 Heaviest Build 95 | 11 11 12 16 95 22 48 61 61 Greatest Support 76 | 20 20 20 30 35 60 66 76 76 Greatest Overweight (x) 2 | . . . 1 2 2 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 8 15 15 15 Average Capacity 10 | 5 8 8 8 8 6 12 15 13 Most Carried 15 | 5 8 8 8 9 8 11 15 11 Average Carried 6 | 3 5 7 6 7 6 5 12 9 Final Capacity 15 | 8 8 8 8 8 5 15 15 5 Final Carried 11 | 2 8 8 8 8 5 10 11 4 Class Distribution -------------------- 39% | Mutant 31% | Scavenger-Mutant 21% | Skirmisher 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Min Mat Sto Mat Fac Fac Was Matter Collected 1907 | 255 262 107 164 291 386 228 214 . Remotely . | . . . . . . . . . Salvage Created 3475 | . 355 94 314 696 1002 680 334 . Parts 184 | . 16 10 22 42 59 22 13 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Was Combat Hostiles Destroyed 77 | . 6 4 8 13 26 15 5 . Guns 63 | . 6 4 8 13 18 10 4 . Cannons 9 | . . . . . 8 1 . . AOE 3 | . . . . . . 3 . . Classes Destroyed 13 | . 5 . 3 1 2 2 . . Worker 2 | . 1 . . . . . 1 . Builder 1 | . . . . 1 . . . . Tunneler 1 | . . . . . . 1 . . Recycler 3 | . 1 . . 2 . . . . Mechanic 1 | . 1 . . . . . . . Operator 1 | . . . . . 1 . . . Watcher 3 | . . . 1 1 . . 1 . Swarmer 20 | . 1 3 3 3 10 . . . Grunt 34 | . 5 1 2 5 6 12 3 . Brawler 2 | . . . 1 . 1 . . . Duelist 2 | . . . . . 1 1 . . Sentry 16 | . . . 2 5 8 . 1 . Programmer 3 | . . . . . . 2 1 . Best Kill Streak 7 | . 3 3 5 4 7 6 3 . Combat Bots Only 7 | . 3 3 5 4 7 5 3 . Max Kills in Single Turn 4 | . 1 1 2 2 1 4 1 . Gunslinging 1 | . . . 1 1 . 1 . . Exploded 3 | . . . . . . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Jun Mat Min Mat Sto Mat Fac Fac Was Damage Taken 5712 | . 312 204 453 678 1729 832 513 991 Core 1576 | . 31 22 123 45 300 205 45 805 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 70 | 100 . 78 . 58 45 70 . . Volleys Fired 234 | . 29 20 29 41 60 34 19 2 Largest 4 | . 2 2 2 2 2 3 4 2 Hottest 243 | . 60 60 76 79 119 169 243 135 Shots Fired 500 | . 57 39 58 79 117 86 60 4 Gun 434 | . 57 39 58 79 79 67 52 3 Cannon 60 | . . . . . 38 19 2 1 Launcher 6 | . . . . . . . 6 . Special . | . . . . . . . . . Kinetic 222 | . 29 30 38 40 67 18 . . Thermal 248 | . 28 9 20 39 50 68 33 1 Explosive . | . . . . . . . . . Electromagnetic 30 | . . . . . . . 27 3 Robot Hit Streak 16 | . 14 5 12 16 8 13 7 5 Robot Miss Streak 5 | . 4 4 2 3 3 2 5 1 Penetration Max . | . . . . . . . . . Secondary Targets 14 | . 1 1 4 3 4 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . Shots Hit Robots 317 | . 37 21 38 54 72 55 37 3 Core Hits 162 | . 17 6 15 29 38 32 24 1 Critical Kills 1 | . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 7 | . . . 1 1 2 2 1 . Burn 6 | . . . 1 1 2 1 1 . Destroy 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6341 | . 417 276 510 821 1556 1931 803 27 Guns 4592 | . 417 276 510 821 1028 896 621 23 Cannons 891 | . . . . . 527 350 12 2 Explosions 855 | . . . . . . 685 170 . Melee . | . . . . . . . . . Ramming 3 | . . . . . 1 . . 2 Kinetic 2123 | . 214 232 326 391 865 95 . . Thermal 3973 | . 203 44 184 430 690 1836 566 20 Explosive . | . . . . . . . . . Electromagnetic 242 | . . . . . . . 237 5 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . 7 7 . 4 3 20 Average Corruption 5 | . . . 6 7 . 3 2 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 69 | . . . 7 29 . 23 5 5 Message Errors 22 | . . . 4 10 . 5 1 2 Matter Fused 4 | . . . . 2 . 2 . . Heat Flow Errors 7 | . . . . 1 . 5 1 . Energy Discharges 11 | . . . . 4 . 5 1 1 Parts Rejected 2 | . . . . 2 . . . . Data Loss (minor) 10 | . . . 1 6 . 2 1 . Data Loss (major) 4 | . . . . 1 . 3 . . Misfires 3 | . . . 1 . . . 1 1 Alerts 2 | . . . . . . 1 . 1 Weapon Failures 4 | . . . 1 3 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 243 | . . . . . 13 217 13 . Projectiles 13 | . . . . . 13 . . . Explosions 230 | . . . . . . 217 13 . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . 6 . . . Impact . | . . . . . . . . . Kinetic 5 | . . . . . 5 . . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 139 | . . . . . . 110 29 . Shots 4 | . . . . . . 2 2 . Rammed . | . . . . . . . . . Targets Rammed 3 | . . . . . 1 . . 2 Kicked 3 | . . . . . 1 . . 2 Crushed . | . . . . . . . . . Highest Temperature 337 | . 84 13 45 255 337 239 210 26 Average Temperature 57 | . 31 8 18 97 68 44 85 19 Received Heat Transfer 1317 | . 159 78 99 204 351 297 129 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted 2 | . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . 1 1 . Parts Melted 16 | . . . . 3 3 8 2 . Heat Transferred 7386 | . 475 100 555 1176 1258 2617 1168 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Was Peak Influence 515 | . 190 90 212 302 515 216 255 24 Initial 156 | . . 3 35 89 70 156 60 24 Average 130 | . 64 17 121 137 262 121 100 19 Maximum Alert Level 2 | . . . 1 1 2 1 1 . Low Security (%) 79 | 100 100 100 78 83 48 76 92 100 Level 1 16 | . . . 21 16 26 23 7 . Level 2 3 | . . . . . 24 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 . . 4 4 4 1 . Investigation 3 | . 1 . . . . 2 . . Extermination 2 | . . . . . . 1 1 . Reinforcement 5 | . 1 . . 2 1 1 . . Assault 2 | . . . . 2 . . . . Garrison 3 | . . . . . 3 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Fac Was Distress Signals 8 | . 2 . 1 1 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 11 4 11 26 33 16 8 5 Peak Tracking Total 9 | . 3 3 6 5 9 4 4 5 Tactical Retreats 3 | . 1 . . 1 . . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Was Traps Triggered 5 | . 1 . . 1 . 1 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Min Mat Sto Mat Fac Fac Was Machines Disabled 8 | . . . . 1 2 3 2 . Max in Single Turn 3 | . . . . 1 1 3 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Fac Was Machines Accessed 15 | . 1 1 1 4 2 6 . . Terminals 13 | . 1 . 1 4 2 5 . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 2 1 2 16 4 16 . . Successful 22 | . 1 1 2 9 3 6 . . Failed 19 | . 1 . . 7 1 10 . . Catastrophic 5 | . . . . 2 1 2 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 35 | . 2 . 2 16 4 11 . . Fabricators 5 | . . . . . . 5 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 21 | . 1 1 2 9 3 5 . . Record 6 | . . . 2 . 1 3 . . Part Schematic 1 | . . . . 1 . . . . Robot Analysis 3 | . 1 . . 1 . 1 . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . Alert Level 6 | . . . . 5 1 . . . Unreport Threat 2 | . . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 . . 2 2 4 . . Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Min Mat Sto Mat Fac Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Jun Mat Min Mat Sto Mat Fac Fac Was Total Allies 2 | . . . . 2 . . . . Largest Group 2 | . . . . 2 . . . . Highest-Rated Group 62 | . . . . 62 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 45 | . . . . 45 . . . . Total Damage 643 | . . . . 643 . . . . Kills 10 | . . . . 10 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Sto Mat Fac Fac Was Robot Analysis Total 3 | . 1 . . 1 . 1 . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Min Mat Sto Mat Fac Fac Was Turns Passed 5070 | 64 504 175 257 861 816 1553 692 148 Spaces Moved 2431 | 51 223 73 117 544 470 566 343 44 Core 26 | 16 . . . . 8 . . 2 Treads . | . . . . . . . . . Legs 2405 | 35 223 73 117 544 462 566 343 42 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 Average Speed 128 | 98 120 120 125 121 120 153 120 118 Slowest Speed 260 | 120 120 120 190 260 150 190 122 122 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 4 28 15 9 68 52 13 10 27 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 36 | . . . . . 13 20 3 . Melee . | . . . . . . . . . Projectile 13 | . . . . . 13 . . . AOE 23 | . . . . . . 20 3 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Min Mat Sto Mat Fac Fac Was Total 3918 | 64 402 122 169 665 612 1175 573 136 Wait 1056 | . 143 24 6 42 48 527 184 82 Move 2424 | 50 222 72 116 543 469 565 343 44 Hop . | . . . . . . . . . Pick Up 71 | 6 7 3 9 8 6 22 8 2 Fast Attach 18 | 3 . . . 2 13 . . . Attach 40 | 4 1 2 8 2 3 12 5 3 Detach 1 | . . . . . . 1 . . Swap 37 | . . . . 13 3 10 10 1 Drop 34 | 1 . 1 1 14 9 4 4 . Fire 234 | . 29 20 29 41 60 34 19 2 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 3 | . . . . . 1 . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 65 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 13) 568 | -10/Materials | Identified exit to Mines 569 | -10/Materials | Entered Mines 578 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 736 | -10/Mines | Discovered new exit (range 3) 743 | -10/Mines | Identified exit to Materials 744 | -10/Mines | Entered Materials 744 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 873 | -9/Materials | Lost 6 parts (1p2n2u1w) 988 | -9/Materials | Discovered new exit (range 6) 994 | -9/Materials | Identified exit to Storage 1001 | -9/Materials | Entered Storage 1159 | -9/Storage | Build established: Scavenger-Mutant 1265 | -9/Storage | Met a pair of Derelict thieves 1850 | -9/Storage | Discovered new exit (range 9) 1861 | -9/Storage | Identified exit to Materials 1862 | -9/Storage | Entered Materials 1862 | -8/Materials | Evolved 2 slots: Propulsion x2 2214 | -8/Materials | Garrison activated, responded to threat 2285 | -8/Materials | Destroyed 7 combat bots 2287 | -8/Materials | Lost 11 parts (1p5n2u3w) 2464 | -8/Materials | Core integrity fell below 50% 2598 | -8/Materials | Discovered new exit (range 16) 2677 | -8/Materials | Identified exit to Factory 2678 | -8/Materials | Entered Factory 2678 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3079 | -7/Factory | Build established: Scavenger-Skirmisher 3277 | -7/Factory | Lost 3 parts (2n1w) 3760 | -7/Factory | Build established: Skirmisher 4144 | -7/Factory | Build established: Mutant 4196 | -7/Factory | Discovered new exit (range 13) 4230 | -7/Factory | Identified exit to Factory 4231 | -7/Factory | Entered another Factory area 4231 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4484 | -6/Factory | Build established: Skirmisher 4843 | -6/Factory | Lost 3 parts (1u2w) 4923 | -6/Factory | Sucked down chute 4923 | -6/Factory | Entered Waste 4937 | -6/Waste | Spotted C-40 Crusher 4938 | -6/Waste | EMP discharged 4938 | -6/Waste | System corruption reached 10% 5035 | -6/Waste | Spotted C-40 Crusher 5035 | -6/Waste | Spotted C-40 Crusher 5035 | -6/Waste | Spotted C-40 Crusher 5038 | -6/Waste | EMP discharged 5041 | -6/Waste | Spotted C-40 Crusher 5043 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5044 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5047 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5047 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5049 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5050 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5050 | -6/Waste | Spotted C-40 Crusher 5050 | -6/Waste | Crushed by Compactor (1 part destroyed) 5053 | -6/Waste | Crushed by Compactor (1 part destroyed) 5056 | -6/Waste | Crushed by Compactor (1 part destroyed) 5060 | -6/Waste | Core integrity fell below 50% 5068 | -6/Waste | Core integrity fell below 20% 5071 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- Imp. Sensor Array crushed. Carbon-fiber Leg crushed. Kicked C-40 Crusher. Aluminum Leg crushed. Imp. Cooling System crushed. Fusion Compressor crushed. Cloaking Device crushed. Mic. Nuclear Core crushed. Adv. Signal Interpreter crushed. Acquired Aluminum Leg. Imp. Sensor Array crushed. Imp. Aluminum Leg crushed. Imp. Cooling System crushed. Fusion Compressor crushed. Aluminum Leg crushed. Acquired Hvy. Laser. Imp. Titanium Leg crushed. Imp. Deuterium Engine crushed. LH>EUZHI&JWLDA