Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 19:39:33 Player: cabin Result: Destroyed by X-67 Chaingunner with Minigun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1222) 1222 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 4613 Bonus ------- High Alert Combat Kills 25 Follower Combat Kills 473 Entered Garrisons 200 Friendly Fire -477 Cogmind --------- Core Integrity 0/700 Matter 77/300 Energy 101/280 System Corruption 6% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Launcher Guidance Computer Launcher Guidance Computer > --- WEAPON (3) ------- Heavy Ion Cannon Proton Missile Launcher > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Launcher Guidance Computer Launcher Guidance Computer Transmission Jammer Shock Absorption System Improved Shield Generator > --- WEAPON ----------- Gatling Laser Gatling Laser Beamcaster > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Cannon Proton Missile Launcher Heavy Rocket Launcher [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Targeting Computer Protection Core Shielding Weapon Autogun Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Launcher Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Slots Evolved 6 | . . . 2 . . . 4 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . . 1 . . . 4 Weapon 1 | . . . 1 . . . . Parts Attached 64 | 5 1 2 6 6 7 3 34 Power 13 | 1 . . 1 2 1 . 8 Engine 11 | 1 . . 1 2 1 . 6 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 12 | 2 . . 1 2 1 . 6 Treads . | . . . . . . . . Leg 8 | 2 . . 1 2 . . 3 Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 2 | . . . . . 1 . 1 Utility 17 | . 1 1 1 . 2 1 11 Device 12 | . 1 . . . 2 . 9 Storage . | . . . . . . . . Processor 4 | . . 1 . . . 1 2 Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 22 | 2 . 1 3 2 3 2 9 Energy Gun 8 | 1 . . 1 2 1 . 3 Energy Cannon 3 | . . . . . . . 3 Ballistic Gun 6 | 1 . . 2 . 2 1 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . . . . . . 1 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . Parts Lost 22 | . . . 1 1 8 . 12 Power 3 | . . . . . 1 . 2 Propulsion 4 | . . . . . 2 . 2 Utility 4 | . . . . . 1 . 3 Weapon 11 | . . . 1 1 4 . 5 Highest Loss Streak 11 | . . . 1 1 8 . 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 72 | . 80 95 96 93 76 31 49 Engine 8 | . 14 14 11 11 10 11 . Leg 14 | . 28 28 22 21 13 . 6 Hover 1 | . . . . . . . 3 Flight 1 | . . . . . 3 11 1 Device 10 | . 9 14 11 11 10 . 10 Processor 8 | . . 9 11 11 6 8 7 Protection 4 | . . . 7 11 8 . . Energy Gun 12 | . 14 11 2 14 13 . 15 Ballistic Gun 8 | . 14 14 19 13 10 . . Slashing Weapon 1 | . . 2 11 . . . . Peak Build Rating 45 | 5 6 10 16 24 28 7 45 Average Rating 17 | 4 5 7 14 19 18 4 24 On Entrance 8 | . 5 6 10 16 24 4 5 Naked Turns 9 | . . . . . . . 9 Heaviest Build 30 | 9 10 11 19 25 30 6 26 Greatest Support 40 | 20 20 20 20 26 26 4 40 Greatest Overweight (x) 7 | . . . . 1 4 1 7 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | . . 3 5 5 5 5 5 Average Carried 3 | . . . 3 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | . . 2 5 5 4 5 . Class Distribution -------------------- 62% | Mutant 26% | Gunner 7% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Gunner | -9/Garrison Mutant | -9/Recycling Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Matter Collected 908 | 250 43 . 140 130 180 61 104 Remotely . | . . . . . . . . Salvage Created 1253 | . 303 . 102 227 330 . 291 Parts 81 | . 14 . 6 28 20 . 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 35 | . 4 . 1 10 11 . 9 Melee 1 | . . . . . 1 . . Guns 27 | . 3 . 1 10 10 . 3 AOE 7 | . 1 . . . . . 6 Classes Destroyed 11 | . 4 . 1 1 . . 5 Recycler 1 | . 1 . . . . . . Mechanic 1 | . . . . . . . 1 Operator 2 | . 1 . . 1 . . . Watcher 1 | . 1 . . . . . . Swarmer 15 | . . . . 8 7 . . Grunt 8 | . 4 . 1 . 2 . 1 Protector 1 | . . . . . . . 1 Sentry 5 | . . . 1 2 2 . . Specialist 1 | . . . . . . . 1 Hunter 1 | . . . . . . . 1 Programmer 5 | . . . . . . . 5 Thug 1 | . . . . . . . 1 Best Kill Streak 7 | . 5 . 1 5 4 . 7 Combat Bots Only 6 | . 4 . 1 5 4 . 6 Max Kills in Single Turn 4 | . 2 . 1 2 1 . 4 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . 1 . . . . . 3 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Hostile Shots Fired 306 | . 16 . 20 40 70 . 160 Missed 121 | . 4 . 7 14 15 . 81 Damage Taken 3219 | . 162 . 232 279 647 . 1899 Core 941 | . 22 . 48 8 153 . 710 Absorbed by Shields 30 | . . . . . . . 30 Redirected to Shielding 27 | . . . 4 2 21 . . Regen/Repaired (Parts) 63 | . . . . 63 . . . Core Remaining (%) 79 | 100 . 91 . . . 47 . Volleys Fired 91 | . 11 . 13 19 37 . 11 Largest 3 | . 2 . 2 3 3 . 3 Hottest 235 | . 60 . 60 144 144 . 235 Shots Fired 196 | . 22 . 26 48 77 . 23 Gun 189 | . 22 . 26 48 77 . 16 Cannon 3 | . . . . . . . 3 Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 92 | . 11 . 24 22 35 . . Thermal 87 | . . . . 26 42 . 19 Explosive 3 | . . . . . . . 3 Electromagnetic 14 | . 11 . 2 . . . 1 Robot Hit Streak 10 | . 4 . 7 10 7 . 5 Robot Miss Streak 4 | . 2 . 4 2 4 . 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . 3 1 . . Max Gunslinging Chain 1 | . . . . 1 1 . . Shots Hit Robots 106 | . 12 . 17 30 28 . 19 Core Hits 68 | . 10 . 5 13 19 . 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . 2 2 . . Burn 4 | . . . . 2 2 . . Melee Attacks 1 | . . . 1 . . . . Impact . | . . . . . . . . Slashing 1 | . . . 1 . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3917 | . 273 . 552 587 501 . 2004 Guns 1717 | . 161 . 227 571 479 . 279 Cannons 35 | . . . . . . . 35 Explosions 2066 | . 109 . 267 . . . 1690 Melee 58 | . . . 58 . . . . Ramming 41 | . 3 . . 16 22 . . Kinetic 602 | . 59 . 216 210 117 . . Thermal 2459 | . 109 . 267 361 362 . 1360 Explosive 570 | . . . . . . . 570 Electromagnetic 187 | . 102 . 11 . . . 74 Impact . | . . . . . . . . Slashing 58 | . . . 58 . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . 1 1 6 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 9 | . . . . . 4 1 4 Message Errors 1 | . . . . . . . 1 Matter Fused 3 | . . . . . 2 1 . Heat Flow Errors 3 | . . . . . 1 . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 268 | . 25 . 92 . . . 151 Projectiles . | . . . . . . . . Explosions 240 | . 25 . 64 . . . 151 Melee 28 | . . . 28 . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 339 | . . . 52 . 3 . 284 Shots 7 | . . . 1 . . . 6 Rammed 5 | . . . . . 5 . . Targets Rammed 23 | . 2 . . 6 15 . . Kicked 18 | . 2 . . 6 10 . . Crushed . | . . . . . . . . Highest Temperature 629 | . 99 . 16 411 629 . 241 Average Temperature 154 | . 50 . 4 130 239 . 89 Received Heat Transfer 431 | . 111 . 78 57 27 . 158 Effects 18 | . . . . 2 16 . . Energy Bleed 1 | . . . . . 1 . . Interference 4 | . . . . 2 2 . . Matter Decay 2 | . . . . . 2 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 3 | . . . . . 3 . . Damage (major) 5 | . . . . . 5 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 13 | . . . . 3 5 . 5 Heat Transferred 3034 | . 100 . 150 740 814 . 1230 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Peak Influence 670 | . 137 53 191 469 670 301 249 Initial 304 | . . 53 20 80 304 301 176 Average 209 | . 47 53 94 178 471 301 145 Maximum Alert Level 2 | . . . . 2 2 1 1 Low Security (%) 56 | 100 100 100 100 71 . . 63 Level 1 32 | . . . . 23 52 100 36 Level 2 11 | . . . . 5 47 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . 2 2 . . 1 Investigation 2 | . . . 1 1 . . . Extermination 1 | . . . . . . . 1 Reinforcement 2 | . . . 1 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Distress Signals 2 | . . . 1 1 . . . Communications Jammed 10 | . . . . . . . 10 Distress Signals 10 | . . . . . . . 10 Times Spotted 72 | . 7 . 4 19 20 . 22 Peak Tracking Total 12 | . 3 . 1 5 8 . 12 Tactical Retreats 5 | . . . . 1 4 . . Traps | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Traps Triggered 6 | . . . . . 3 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Machines Disabled 4 | . . . 1 . 1 . 2 Max in Single Turn 2 | . . . 1 . 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Machines Accessed 20 | . 2 . 2 8 2 4 2 Terminals 13 | . 2 . . 6 2 2 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 3 | . . . 1 . . 2 . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 41 | . 3 . 5 16 2 11 4 Successful 22 | . . . 2 8 2 6 4 Failed 19 | . 3 . 3 8 . 5 . Catastrophic 2 | . 1 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 2 | . 1 . 1 . . . . Terminals 23 | . 3 . . 13 2 3 2 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units 11 | . . . 3 . . 8 . Scanalyzers 4 | . . . 2 . . . 2 Garrison Access 1 | . . . . 1 . . . Terminal Hacks 10 | . . . . 5 2 1 2 Record 2 | . . . . . . . 2 Part Schematic 1 | . . . . 1 . . . Robot Schematic 1 | . . . . . . 1 . Open Door 3 | . . . . 3 . . . Emergency Access Points 1 | . . . . . 1 . . Zone Layout 1 | . . . . 1 . . . Security Stations 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 7 | . . . 2 . . 5 . Recycle Component 2 | . . . 1 . . 1 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 4 | . . . 1 . . 3 . Scanalyzer 2 | . . . . . . . 2 Insert Component 1 | . . . . . . . 1 Analyze 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 2 . 2 4 2 3 2 Full Trace Events 4 | . 1 . 1 1 . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 51 | . . . . 51 . . . Parts Recycled 2 | . . . 1 . . 1 . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 12 | . . . 8 . . 4 . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Total Allies 16 | . . 3 . 10 . . 3 Largest Group 10 | . . 3 3 10 6 . 3 Highest-Rated Group 93 | . . 40 40 88 48 . 93 Highest-Rated Ally 31 | . . 16 16 16 8 . 31 Total Orders 3 | . . 1 . 2 . . . FOLLOW 1 | . . . . 1 . . . GUARD 1 | . . 1 . . . . . AID 1 | . . . . 1 . . . Ally Attacks 103 | . . . 15 48 15 . 25 Total Damage 1179 | . . . 153 453 123 . 450 Kills 17 | . . . 3 8 2 . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 2 | . . . . . 2 . . Drone Recoveries 2 | . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Turns Passed 3143 | 121 196 225 249 576 688 188 900 Spaces Moved 2394 | 90 133 181 163 343 345 404 735 Core 63 | 8 . . . . 16 . 39 Treads . | . . . . . . . . Legs 1195 | 82 133 181 163 343 169 . 124 Wheels . | . . . . . . . . Hover 383 | . . . . . . . 383 Flight 753 | . . . . . 160 404 189 Fastest Speed 40 | 50 120 120 120 120 50 40 40 Average Speed 109 | 113 120 120 120 129 152 43 107 Slowest Speed 400 | 120 120 120 120 190 250 120 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . 2 1 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 5 27 36 13 61 50 81 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 71 | . 4 . 21 5 . . 41 Melee . | . . . . . . . . Projectile 5 | . . . . 5 . . . AOE 66 | . 4 . 21 . . . 41 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Gar Rec Fac Total 2743 | 106 146 189 191 438 441 414 818 Wait 105 | 12 . 4 6 51 11 6 15 Move 2381 | 89 132 180 162 342 344 399 733 Hop 3 | . . . . . . 2 1 Pick Up 14 | . . 2 2 6 . . 4 Fast Attach 44 | 5 1 1 3 4 5 3 22 Attach 14 | . . 1 1 2 1 . 9 Detach 11 | . . 1 1 . 2 2 5 Swap 6 | . . . 2 . 1 . 3 Drop 27 | . . . . 8 2 2 15 Fire 91 | . 11 . 13 19 37 . 11 Melee 1 | . . . 1 . . . . Ram 5 | . . . . . 5 . . Kick 18 | . 2 . . 6 10 . . Crush . | . . . . . . . . Escape Stasis 23 | . . . . . 23 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison -9/Recycling -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered Mines 321 | -10/Mines | Met a Derelict bent on vengeance 326 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 497 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 535 | -10/Mines | Discovered new exit (range 6) 543 | -10/Mines | Entered Materials 543 | -9/Materials | Accompanied by 3 allies 543 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 713 | -9/Materials | Discovered new exit (range 12) 792 | -9/Materials | Entered Storage 792 | -9/Storage | Accompanied by 1 ally 1092 | -9/Storage | Repaired Hvy. Ion Engine? 1158 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1367 | -9/Storage | Identified exit to Garrison 1368 | -9/Storage | Entered Garrison 1368 | -9/Garrison | Accompanied by 6 allies 1426 | -9/Garrison | Triggered checkpoint 1459 | -9/Garrison | Lost 3 allies 1626 | -9/Garrison | Triggered checkpoint 1632 | -9/Garrison | Triggered checkpoint 1714 | -9/Garrison | Build established: Gunner 1820 | -9/Garrison | Core integrity fell below 50% 1847 | -9/Garrison | Lost 8 parts (1p2n1u4w) 1884 | -9/Garrison | Learned Recycling security intel 2044 | -9/Garrison | Discovered new exit (range 10) 2056 | -9/Garrison | Entered Recycling 2057 | -9/Recycling | Met a Zionite searching for Scraptown 2103 | -9/Recycling | Build established: Mutant 2240 | -9/Recycling | Discovered new exit (range 10) 2244 | -9/Recycling | Entered Factory 2244 | -7/Factory | Evolved 4 slots: Utility x4 2711 | -7/Factory | Allied Derelicts emerged from ambush trap array 3085 | -7/Factory | Build established: Gunner 3092 | -7/Factory | Cargo convoy interrupted 3127 | -7/Factory | Core integrity fell below 50% 3132 | -7/Factory | Core integrity fell below 20% 3144 | -7/Factory | Destroyed by X-67 Chaingunner with Minigun Last Messages --------------- 03137_ M-13 Machinist repairs H-55 Commando. 03137_ Chain reaction triggered in Corrupted Lgt. Deuterium Engine. 03137_ Destroyed Lrg. Matter Pod. 03137_ H-55 Commando destroyed. 03137_ Destroyed Wheel. 03137_ Destroyed Recalibrator. 03137_ U-05 Engineer lays Concrete. 03138_ U-05 Engineer builds a Wall. 03138_ U-05 Engineer lays Concrete. 03138_ K-01 Serf collects debris. 03139_ U-05 Engineer lays Concrete. 03139_ K-01 Serf collects debris. 03139_ U-05 Engineer lays Concrete. 03140_ ROVVHH 8F>:USTE HIP8 C V3 03140_ U-05 Engineer lays Concrete. 03141_ K-01 Serf collects debris. 03141_ U-05 Engineer lays Concrete. 03143_ K-01 Serf collects debris. 03143_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????? ???????????????????? | | ??????????????? ????????????????? | | ??????????????? 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" u ; ###?? | | ???##"" ; ##???? | | ????# " ! !; #????? | | ????# " m ###????? | | ######" ; ####??????? | | " # #????????? | | #! ####????????? | | """" + / / #???????????? | | """" # % #???????????? | | """" # ##### #???????????? | | """" # #???## ##???????????? | | """" ## ##????# ?????????????? | | """" ## #?????+ ?????????????? | | ## #?????# ?????????????? | | ######## #?????+ ?????????????? | | ???????# #?????## #?????????????? | | ???????# #??????# ??????????????? | | ???????# #??????# ??????????????? | | ???????# #??????? ??????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Resistance: EX 25 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 5 Launcher Accuracy 40 Item Schematics ----------------- Hvy. Particle Cannon | -9/Storage | Hacked Hvy. Ion Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ R-06 Scavenger | -9/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Novice Programmer The More The Merrier Total Silence Challenges ------------ None Game ------ Seed WeaponsIonMultitool Manual? 0 Play Time 01:00:06 Cumulative 7.0 hours Start 2024.08.23 @ 16:37:10 End 2024.08.23 @ 19:39:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 18 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba1e3099-a1d2-4901-9b46-debb0448b5f4