Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 14:18:01 Player: Jahimaih Green Turtle Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1098) 1098 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3138 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 84/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heat Sink Large Storage Unit Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Recoil Stabilizer Improved Propulsion Shielding > --- WEAPON ----------- EM Shotgun Katana > --- INVENTORY -------- Improved Ion Engine Cesium-ion Thruster Heat Sink Large Storage Unit Utility Shielding Particle Gun Heavy Assault Rifle Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Hammer Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 51 | 6 19 12 4 10 Power 5 | 1 1 1 1 1 Engine 4 | 1 1 1 . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 15 | 2 5 6 2 . Treads 2 | . . 2 . . Leg 13 | 2 5 4 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 7 2 1 5 Device 7 | . 3 2 . 2 Storage 5 | 1 3 . . 1 Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 15 | 2 6 3 . 4 Energy Gun 9 | 1 5 1 . 2 Energy Cannon . | . . . . . Ballistic Gun 2 | 1 . . . 1 Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 2 | . 1 1 . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 30 | . 5 9 5 11 Power 5 | . 1 1 1 2 Propulsion 11 | . 2 5 2 2 Utility 5 | . . 1 1 3 Weapon 9 | . 2 2 1 4 Highest Loss Streak 10 | . 4 6 2 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 90 82 90 68 Engine 9 | . 13 8 7 . Core 1 | . . . 3 7 Treads 1 | . . 3 1 . Leg 23 | . 27 19 25 9 Device 6 | . 5 10 1 7 Storage 11 | . 13 11 11 9 Processor 7 | . 3 11 11 8 Protection 2 | . . . 8 9 Energy Gun 12 | . 19 4 9 7 Ballistic Gun 1 | . 3 . . . Impact Weapon 6 | . 2 11 11 4 Naked Turns . | . . . . . Heaviest Build 41 | 11 18 20 21 41 Greatest Support 33 | 20 20 30 33 23 Greatest Overweight (x) 13 | . . 1 1 13 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 7 | 2 6 7 9 9 Final Capacity 15 | 8 10 10 10 15 Final Carried 10 | 4 10 6 10 3 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 781 | 202 329 107 69 74 Remotely . | . . . . . Salvage Created 1415 | . 339 550 331 195 Parts 59 | . 16 10 21 12 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 7 11 8 3 Melee 13 | . 2 7 4 . Guns 10 | . 5 . 2 3 Classes Destroyed 11 | . 4 3 4 . Worker 2 | . 2 . . . Builder 1 | . . . 1 . Hauler 1 | . . 1 . . Recycler 2 | . . . 1 1 Operator 3 | . 1 2 . . Watcher 2 | . 1 . . 1 Swarmer 5 | . . . 3 2 Grunt 20 | . 7 9 4 . Brawler 1 | . . 1 . . Duelist 1 | . . . 1 . Sentry 2 | . . 1 . 1 Best Kill Streak 4 | . 2 4 4 2 Combat Bots Only 4 | . 2 4 3 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 364 | . 51 101 47 165 Missed 76 | . 8 20 10 38 Damage Taken 3923 | . 672 1152 465 1634 Core 1018 | . 169 259 36 554 Absorbed by Shields . | . . . . . Redirected to Shielding 59 | . . . 7 52 Regen/Repaired (Parts) 202 | . 202 . . . Core Remaining (%) 52 | 100 32 . 26 . Volleys Fired 92 | 1 53 4 9 25 Largest 2 | 2 2 1 1 1 Hottest 130 | 70 130 65 45 65 Shots Fired 108 | 2 68 4 9 25 Gun 108 | 2 68 4 9 25 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 11 | 1 2 . . 8 Thermal 78 | 1 66 4 . 7 Explosive . | . . . . . Electromagnetic 19 | . . . 9 10 Robot Hit Streak 16 | . 7 2 14 16 Robot Miss Streak 4 | . 4 2 2 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 137 | . 48 45 24 20 Core Hits 49 | . 20 6 14 9 Critical Kills 2 | . . 1 1 . Critical Parts Destroyed 7 | . . 6 1 . Critical Strikes 11 | . 1 8 2 . Burn 1 | . 1 . . . Smash 10 | . . 8 2 . Melee Attacks 85 | . 4 52 25 4 Impact 81 | . 4 52 25 . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks 4 | . . 3 . 1 Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . 1 . . Damage Inflicted 3074 | . 777 1249 632 416 Guns 1171 | . 712 28 116 315 Cannons . | . . . . . Explosions 40 | . . . 40 . Melee 1863 | . 65 1221 476 101 Ramming . | . . . . . Kinetic 93 | . 17 . . 76 Thermal 841 | . 695 28 40 78 Explosive . | . . . . . Electromagnetic 277 | . . . 116 161 Impact 1762 | . 65 1221 476 . Slashing 101 | . . . . 101 Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 . Average Corruption 2 | . 2 3 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 2 8 9 . Message Errors 2 | . . 2 . . Matter Fused 6 | . 1 2 3 . Heat Flow Errors 3 | . . 2 1 . Energy Discharges 4 | . 1 1 2 . Data Loss (minor) 4 | . . 1 3 . Overload Shots . | . . . . . Overflow Damage 335 | . . 261 74 . Projectiles . | . . . . . Explosions . | . . . . . Melee 335 | . . 261 74 . Knockbacks 6 | . 1 5 . . Impact 6 | . 1 5 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 34 | . . . 34 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 532 | 30 532 221 197 215 Average Temperature 151 | 18 189 72 48 79 Received Heat Transfer 1479 | . 378 510 150 441 Effects 22 | . 22 . . . Shutdowns 3 | . 3 . . . Energy Bleed 2 | . 2 . . . Interference 2 | . 2 . . . Matter Decay 2 | . 2 . . . Short Circuit 1 | . 1 . . . Damage (minor) 1 | . 1 . . . Damage (major) 10 | . 10 . . . Damage (core) 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 8 | . . 5 2 1 Impact Corruptions 16 | . . 12 4 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 3 . . . Heat Transferred 2035 | . 1776 74 . 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 244 | . 156 244 185 111 Initial 39 | . . 29 27 39 Average 68 | . 47 96 95 72 Maximum Alert Level 1 | . . 1 . . Low Security (%) 98 | 100 100 93 100 100 Level 1 1 | . . 6 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 2 . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 2 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 73 | . 20 17 24 12 Peak Tracking Total 17 | . 3 4 17 7 Tactical Retreats 5 | . . 2 3 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered 1 | . . . 1 . Most Traps Carried 3 | . . . 3 3 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 13 | . 9 3 . 1 Terminals 9 | . 6 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 37 | . 27 7 . 3 Successful 21 | . 19 1 . 1 Failed 16 | . 8 6 . 2 Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 14 | . 11 3 . . Terminals 26 | . 18 5 . 3 Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units 5 | . 3 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 11 1 . 1 Robot Analysis 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Alert Level 3 | . 2 . . 1 Surveillance Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 2 | . 1 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 6 . . . Scan Component 3 | . 3 . . . Repair 3 | . 3 . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 13 | . 9 3 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 78 | . 78 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 3 | . 3 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2427 | 67 1081 482 469 328 Spaces Moved 1221 | 46 570 201 273 131 Core 13 | 11 . . . 2 Treads 96 | . . 61 35 . Legs 1112 | 35 570 140 238 129 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 130 | 103 120 146 127 170 Slowest Speed 700 | 120 120 190 190 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 80 17 41 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . 3 . Melee . | . . . . . Projectile . | . . . . . AOE 3 | . . . 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1802 | 63 897 297 339 206 Wait 284 | 1 215 21 22 25 Move 1217 | 45 569 200 272 131 Hop . | . . . . . Pick Up 51 | 10 24 7 6 4 Fast Attach 7 | . 2 . 2 3 Attach 42 | 6 15 12 2 7 Detach 3 | . 2 1 . . Swap 2 | . 2 . . . Drop 19 | . 11 1 . 7 Fire 92 | 1 53 4 9 25 Melee 84 | . 4 51 25 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . 1 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 527 | -10/Materials | Core integrity fell below 50% 559 | -10/Materials | Lost 4 parts (1p2n1w) 587 | -10/Materials | Repaired Aluminum Leg 615 | -10/Materials | Repaired Sml. Storage Unit 643 | -10/Materials | Repaired Structural Scanner 889 | -10/Materials | Discovered new exit (range 10) 902 | -10/Materials | Identified exit to Materials 1113 | -10/Materials | Discovered exit to Materials (range 8) 1149 | -10/Materials | Entered another Materials area 1149 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1504 | -9/Materials | Core integrity fell below 50% 1514 | -9/Materials | Lost 6 parts (1p3n2w) 1579 | -9/Materials | Discovered new exit (range 15) 1630 | -9/Materials | Identified exit to Mines 1631 | -9/Materials | Entered Mines 1742 | -9/Mines | Found a hidden stash of uninstalled traps 1772 | -9/Mines | Assembled infested the area 2037 | -9/Mines | Build established: Scavenger-Mutant 2053 | -9/Mines | Discovered new exit (range 14) 2094 | -9/Mines | Identified exit to Materials 2097 | -9/Mines | Discovered exit to Materials (range 13) 2100 | -9/Mines | Entered Materials 2100 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2418 | -8/Materials | Core integrity fell below 50% 2425 | -8/Materials | Core integrity fell below 20% 2428 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02409_ Hvy. Armor Plating destroyed. 02410_ K-01 Serf collects debris. 02411_ Particle Gun destroyed. 02411_ Acquired 20 matter. 02412_ R-06 Scavenger collects Lgt. Ion Engine. 02413_ Med. Storage Unit destroyed. 02415_ Penetrated by Slug. 02416_ Critical hit (Burn: +37). 02417_ R-06 Scavenger collects Flight Unit. 02418_ Imp. Ion Engine destroyed. 02418_ Penetrated by Slug. 02421_ Sneak attack on R-06 Scavenger. 02421_ R-06 Scavenger destroyed. 02421_ K-01 Serf collects debris. 02423_ Acquired 19 matter. 02424_ Katana destroyed. 02426_ K-01 Serf collects debris. 02427_ Penetrated by Slug. 02428_ Acquired 10 matter. 02428_ Slug penetrates Wall. 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