Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.06.27 @ 02:33:01 // Winter2019/RPGLIKE Player: Farfid Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (593) 2965 Value Destroyed (28233) 28233 Prototype IDs (97) 1940 Alien Tech Used (0) 0 Bonus (17697) 17697 TOTAL SCORE: 59935 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 11875 Follower Combat Kills 833 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1356 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -767 Cogmind --------- Core Integrity 0/1000 Matter 372/600 Energy 5/700 System Corruption 25% Temperature Cool (0) Movement Hovering (36) Location -3/Testing Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Matter Compressor Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Core Analyzer Nanoactuators Advanced Actuator Array Force Booster Makeshift Transmission Jammer Advanced Reaction Control System Advanced Shield Generator Long-range Tractor Beam > --- WEAPON (4) ------- Z-bomb Delivery System Plasma Lance Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- System Purifier Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Matter Compressor Advanced Melee Analysis Suite Experimental Melee Analysis Suite Advanced Core Analyzer Nanoactuators Advanced Actuator Array Makeshift Transmission Jammer Advanced Reaction Control System Advanced Shield Generator System Purifier Long-range Tractor Beam > --- WEAPON ----------- Z-bomb Delivery System Plasma Lance Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY -------- Force Booster Heavy Shock Bomb Launcher [Rating: 180] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved Airjet Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Cooled Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Improved Actuator Array Storage Matter Compressor Processor Advanced Melee Analysis Suite Protection Layered Light Armor Plating Weapon Greatsword Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Impact Mace Slashing Weapon Greatsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Slots Evolved 19 | 3 . . . . . . . 2 5 . . . . 4 . . 2 . 1 . 1 . . 1 . . . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . Utility 10 | 1 . . . . . . . . 2 . . . . 4 . . 2 . . . 1 . . . . . . . Weapon 3 | 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Attached 132 | 5 2 1 2 . . 2 1 17 11 1 . . . 18 . . 8 3 17 . 3 8 1 3 11 . 2 16 Power 13 | 1 . . 1 . . 1 . 2 2 . . . . . . . . 1 4 . . 1 . . . . . . Engine 8 | 1 . . 1 . . 1 . 2 2 . . . . . . . . . 1 . . . . . . . . . Core 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 38 | 2 . . . . . . . 6 4 . . . . 10 . . . . 2 . . 4 . 1 6 . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . . 3 4 . . . . 6 . . . . 2 . . 4 . 1 6 . . 3 Flight 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Utility 52 | . 1 1 . . . 1 . 2 2 . . . . 6 . . 7 2 9 . 1 3 1 1 4 . 2 9 Device 37 | . 1 . . . . 1 . . 1 . . . . 5 . . . 2 8 . 1 3 1 1 4 . 1 8 Storage 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Processor 12 | . . 1 . . . . . 2 . . . . . 1 . . 7 . 1 . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 1 . 1 . . . 1 7 3 1 . . . 2 . . 1 . 2 . 2 . . 1 1 . . 4 Energy Gun 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 2 3 1 . . . 1 . . . . 1 . . . . . 1 . . . Piercing Weapon 6 | . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . . . 2 1 . . . . 2 . . 4 . 5 . . 4 . 2 . . 1 4 Parts Lost 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 93 | . 74 92 100 100 100 100 100 97 93 92 92 92 92 93 94 94 94 94 94 95 95 91 90 88 91 91 91 94 Engine 6 | . 14 14 14 14 14 14 14 12 9 14 14 14 14 11 11 11 10 6 4 4 4 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 4 4 4 Wheel 5 | . 28 28 28 28 28 28 28 5 . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . . . . . 20 28 28 28 28 28 23 22 22 20 20 21 23 22 22 22 25 26 26 26 26 Device 23 | . 3 14 14 14 14 14 14 10 8 7 7 7 7 19 27 27 25 24 31 33 35 35 36 30 30 30 30 30 Processor 13 | . . 6 14 14 14 14 14 12 18 14 14 14 14 11 11 11 16 20 16 14 13 13 13 13 13 13 13 13 Protection 1 | . . . . . . . . . 1 7 7 7 7 5 5 5 5 5 . . . . . . . . . . Energy Cannon 4 | . 12 14 14 14 14 14 14 27 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 14 14 14 14 14 11 . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 3 Slashing Weapon 7 | . . . . . . . . 4 23 21 21 21 21 15 11 11 10 10 9 9 7 4 4 4 4 4 4 3 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . 3 5 4 4 3 4 4 6 8 8 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 8 11 11 16 16 16 16 16 22 40 40 39 39 39 50 50 50 50 50 45 44 56 71 75 99 100 100 100 100 Greatest Support 143 | 31 31 31 31 31 31 31 31 37 57 57 57 57 57 57 57 57 57 57 72 72 72 110 110 127 143 111 126 126 Greatest Overweight (x) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 1 1 1 1 2 2 3 3 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 3 | 1 1 1 1 1 1 1 2 2 3 3 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 1 1 1 2 2 3 3 3 3 2 2 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | . . . 1 . . 1 1 2 2 1 2 2 2 2 3 3 3 4 4 5 4 4 4 4 4 4 4 3 Final Capacity 5 | 1 1 1 1 1 1 2 2 3 3 3 3 3 3 4 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 1 . 1 2 2 3 1 3 2 2 2 3 4 4 5 4 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 46% | Mutant 25% | Gladiator 13% | Infiltrator-Gladiator 7% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -8/Storage Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Infiltrator-Gladiator | -6/Lower Caves Infiltrator-Gladiator | -6/Lower Caves Infiltrator-Gladiator | -6/Zion Infiltrator-Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Mutant | -5/Warlord Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Armory Machinist-Mutant | -4/Lab Machinist-Mutant | -3/Research Machinist-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Matter Collected 8356 | 274 115 46 113 57 . 122 94 170 110 10 . . . 180 . 9 69 41 194 24 55 87 10 1061 1754 . 387 3374 Remotely 6886 | . . . . . . . . . . . . . . . . . . . 154 24 55 87 10 1061 1742 . 379 3374 Salvage Created 21457 | . 365 79 445 213 . 537 183 1277 1370 305 259 . 359 1359 396 515 . 1202 4153 483 811 654 932 1552 2177 . 1010 821 Parts 1067 | . 23 15 31 17 . 36 17 59 53 19 10 . 29 52 21 19 . 45 189 17 24 26 69 64 130 . 67 35 Haulers Intercepted 24 | . 1 . . . . . . 4 4 . . . . 3 . . . . 9 . . . . 1 . . 2 . Recyclers Shooed 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 332 | . . . . . . . . . . 19 10 . 33 . 21 18 . 44 . 17 23 77 70 . . . . . Prevented 24 | . . . . . . . . . . . 2 . . . . 1 . . . . . 21 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Combat Hostiles Destroyed 472 | . 7 5 11 8 . 12 7 21 18 6 2 . 13 21 12 11 . 21 50 13 12 10 25 14 43 . 10 120 Melee 300 | . . . . . . . . . 18 6 2 . 13 21 11 10 . 21 49 13 12 8 24 14 42 . 10 26 Guns 15 | . . 1 4 3 . 4 2 1 . . . . . . . . . . . . . . . . . . . . Cannons 55 | . 7 4 7 5 . 8 4 20 . . . . . . . . . . . . . . . . . . . . AOE 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 Classes Destroyed 25 | . 2 2 2 1 . 1 1 2 1 1 2 . . 2 1 . . . 1 . . 1 . . 1 . . 4 Worker 20 | . . . 1 2 . . . 2 1 . . . . 2 . . . . 10 . . . . 1 . . 1 . Builder 7 | . . . . . . . . . . . . . . 1 . . . . 5 . . . . 1 . . . . Tunneler 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . Hauler 24 | . 1 . . . . . . 4 4 . . . . 3 . . . . 9 . . . . 1 . . 2 . Recycler 19 | . . 1 . . . . . 2 4 . . . . 1 . . . . 4 . . . . 6 . . 1 . Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Minesweeper 3 | . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . Mechanic 12 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 9 Operator 8 | . . . . . . . . 2 . . . . . 2 . . . . 1 . . . . 1 . . 1 1 Watcher 18 | . . . . . . . . 1 . . . . . 1 . . . . 4 . . . . . 3 . 7 2 Swarmer 83 | . . 3 3 6 . . 3 5 . . . . 10 . 6 3 . 9 7 1 . . 10 1 13 . 3 . Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Grunt 192 | . 7 2 5 1 . 12 1 8 13 5 . . 2 17 4 5 . 7 23 6 9 4 7 2 4 . 1 47 Brawler 26 | . . . . 1 . . . 1 . . . . . . . 1 . 1 1 3 2 1 . 1 1 . . 13 Duelist 15 | . . . . . . . . . . . . . . . 1 1 . . 1 1 . 1 . 1 . . . 9 Protector 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 8 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 35 | . . . 3 . . . 2 5 3 1 . . . 1 1 . . 2 6 2 1 . 1 1 4 . 2 . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Hunter 30 | . . . . . . . 1 2 . . . . . 2 . . . 1 5 . . . 4 1 2 . . 12 Programmer 50 | . . . . . . . . . 2 . 1 . 1 1 . 1 . 1 5 . . 1 2 7 11 . 2 15 Behemoth 6 | . . . . . . . . . . . 1 . . . . . . . 1 . . 2 1 . 1 . . . Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 37 | . 5 3 3 4 . 5 4 6 7 4 1 . 4 6 3 4 . 6 12 8 4 5 12 4 7 . 4 37 Combat Bots Only 31 | . 4 3 3 4 . 5 4 4 4 4 1 . 4 6 3 4 . 4 7 8 4 5 12 3 7 . 4 31 Max Kills in Single Turn 8 | . 1 1 1 1 . 1 1 2 1 1 1 . 2 1 2 1 . 2 1 2 1 1 1 1 2 . 2 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Melee 2 | . . . . . . . . . 1 1 1 . 2 1 2 1 . 2 1 2 1 1 1 1 2 . 2 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Damage Taken 14106 | . 275 80 393 169 . 564 959 570 988 134 546 . 360 480 227 266 . 673 768 368 167 609 343 662 1097 . 626 2782 Core 11143 | . 230 63 323 136 . 458 777 461 793 88 405 . 266 354 162 207 . 496 591 287 137 483 272 537 864 . 494 2259 Absorbed by Shields 1253 | . . . . . . . . . . . . . . . . . . . . . . 208 129 . . . . 916 Redirected to Core 9276 | . 149 50 209 105 . 367 620 352 589 75 360 . 222 248 156 183 . 471 531 273 104 417 248 449 820 . 453 1825 Core Remaining (%) 94 | 100 . 100 . . . 100 . 100 . . . . 63 . . . . 90 . . . . 100 . . 100 . . Volleys Fired 260 | . 23 12 31 19 . 34 29 74 . . . . . . . . . . . . . 1 . 1 . . . 36 Largest 3 | . 2 2 2 2 . 2 2 3 . . . . . . . . . . . . . 1 . 1 . . . 1 Hottest 204 | . 80 80 83 83 . 83 83 204 . . . . . . . . . . . . . 46 . 46 . . . 50 Shots Fired 524 | . 46 24 62 38 . 68 57 192 . . . . . . . . . . . . . 1 . 1 . . . 35 Gun 158 | . 23 12 31 19 . 34 28 7 . . . . . . . . . . . . . . . . . . . 4 Cannon 333 | . 23 12 31 19 . 34 29 185 . . . . . . . . . . . . . . . . . . . . Launcher 33 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 31 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 151 | . 23 12 31 19 . 34 28 . . . . . . . . . . . . . . . . . . . . 4 Thermal 340 | . 23 12 31 19 . 34 29 192 . . . . . . . . . . . . . . . . . . . . Explosive 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Robot Hit Streak 24 | . 9 10 10 6 . 8 15 24 . . . . . . . . . . . . . . . . . . . 5 Robot Miss Streak 4 | . 2 3 2 2 . 4 2 3 . . . . . . . . . . . . . . . . . . . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1215 | . 31 13 41 20 . 40 45 122 72 11 19 . 16 92 38 39 . 60 156 37 30 41 41 45 70 . 45 91 Core Hits 702 | . 10 6 17 11 . 25 11 41 26 7 6 . 14 33 13 11 . 29 91 15 18 10 28 28 50 . 24 178 Critical Hits 77 | . . . . . . . . 13 1 2 1 . 2 2 . 2 . 12 19 2 1 1 1 4 2 . 6 6 Critical Kills 31 | . . . . . . . . 4 1 2 . . 2 . . . . 5 7 1 . . 1 1 2 . 3 2 Critical Parts Destroyed 40 | . . . . . . . . 9 . . 1 . . 2 . 2 . 5 10 1 1 1 . 3 . . 2 3 Melee Attacks 1231 | . . . . . . . . 7 88 21 27 . 24 114 50 48 33 73 207 42 35 49 51 62 121 4 82 93 Impact 37 | . . . . . . . . . 2 . . . . 13 14 8 . . . . . . . . . . . . Slashing 773 | . . . . . . . . 7 86 21 27 . 24 101 36 40 26 60 157 33 27 28 34 13 24 2 15 12 Piercing 421 | . . . . . . . . . . . . . . . . . 7 13 50 9 8 21 17 49 97 2 67 81 Sneak Attacks 124 | . . . . . . . . 3 11 1 4 . . 17 8 . . 4 41 1 . . 6 14 7 . 5 2 Combat Hostiles 33 | . . . . . . . . . . . . . . 4 6 . . 3 4 1 . . 6 3 6 . . . Follow-up Attacks 237 | . . . . . . . . . 13 2 4 . 4 27 17 12 . 18 40 16 11 8 8 7 17 . 14 19 Damage Inflicted 109163 | . 441 208 642 318 . 737 726 2773 4358 698 1684 . 811 6502 2741 2120 . 4278 14366 2841 2023 2637 3355 5178 6158 . 3985 39583 Guns 1206 | . 126 52 240 91 . 281 270 103 . . . . . . . . . . . . . . . . . . . 43 Cannons 4263 | . 315 156 402 227 . 456 456 2251 . . . . . . . . . . . . . . . . . . . . Explosions 34028 | . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . 33983 Melee 69641 | . . . . . . . . 394 4358 698 1684 . 811 6502 2741 2120 . 4278 14366 2841 2023 2637 3355 5133 6158 . 3985 5557 Ramming 25 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . Kinetic 1103 | . 126 52 240 91 . 281 270 . . . . . . . . . . . . . . . . . . . . 43 Thermal 4366 | . 315 156 402 227 . 456 456 2354 . . . . . . . . . . . . . . . . . . . . Explosive 33983 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33983 Electromagnetic 45 | . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . . Impact 1379 | . . . . . . . . . 24 . . . . 524 548 283 . . . . . . . . . . . . Slashing 43719 | . . . . . . . . 394 4334 698 1684 . 811 5978 2193 1837 . 3909 12197 2223 1579 1234 2419 583 831 . 307 508 Piercing 24543 | . . . . . . . . . . . . . . . . . . 369 2169 618 444 1403 936 4550 5327 . 3678 5049 Highest Corruption 25 | . . . . . . . . 2 1 1 2 2 2 1 1 3 3 1 4 4 4 4 . 3 5 5 8 25 Average Corruption 2 | . . . . . . . . 2 1 1 1 2 2 1 1 1 3 1 1 4 4 4 . 1 3 5 2 15 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Effects 188 | . . . . . . . . 14 . 2 4 . . 2 2 2 2 . 12 12 14 . . 7 53 2 10 50 Message Errors 43 | . . . . . . . . 3 . . 2 . . 2 . . 1 . 7 5 2 . . 1 13 1 2 4 Matter Fused 34 | . . . . . . . . . . . . . . . . 1 . . 2 3 3 . . 3 12 . 3 7 Heat Flow Errors 21 | . . . . . . . . 2 . . . . . . . . 1 . 1 1 4 . . . 7 . 1 4 Energy Discharges 23 | . . . . . . . . 1 . 1 1 . . . 1 1 . . . 2 3 . . . 9 . 2 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 22 | . . . . . . . . 2 . . 1 . . . 1 . . . 1 1 1 . . 2 7 . . 6 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Targeting Errors 35 | . . . . . . . . 6 . 1 . . . . . . . . 1 . 1 . . 1 3 1 2 19 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 13847 | . . . . . . . 5 222 632 28 381 . 3 1405 381 137 . 581 2198 341 94 263 348 726 393 . 469 5240 Projectiles 37 | . . . . . . . 5 32 . . . . . . . . . . . . . . . . . . . . Explosions 4992 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4992 Melee 8818 | . . . . . . . . 190 632 28 381 . 3 1405 381 137 . 581 2198 341 94 263 348 726 393 . 469 248 Knockbacks 8 | . . . . . . . . . 1 . . . . 4 1 2 . . . . . . . . . . . . Impact 7 | . . . . . . . . . 1 . . . . 3 1 2 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 418 | . 48 12 . 15 . 6 . 195 . . . . . 418 . . 196 . 108 128 210 1 11 16 218 . 113 218 Average Temperature 59 | . 25 12 . 9 . 6 . 46 . . . . . 217 . . 105 . 28 80 104 1 3 5 77 . 44 83 Received Heat Transfer 2461 | . 168 . 117 18 . 219 126 135 309 45 84 . 18 171 15 18 . 81 162 108 81 165 38 39 102 . 39 203 Effects 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 4 . . . Impact Corruptions 11 | . . . . . . . . . . . . . . 6 2 3 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . 1 . 1 . . 4 8 . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 8584 | . 666 333 851 481 . 962 962 4329 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Peak Influence 4647 | . 252 222 311 267 . 355 222 385 416 . . . . 981 . . . . 1545 . . . . 401 1107 . 741 4647 Initial 416 | . . 97 86 62 . . 100 93 81 . . . . 273 . . . . 191 . . . . 233 187 . . 416 Average 505 | . 125 184 189 111 . 216 115 182 259 . . . . 660 . . . . 735 . . . . 309 386 . 421 2924 Maximum Alert Level 5 | . 1 1 1 1 . 1 1 1 2 . . . . 3 . . . . 4 . . . . 2 4 . 3 5 Low Security (%) 26 | 100 66 59 47 72 . 41 77 63 22 . . . . . . . . . 1 . . . . 3 24 . . . Level 1 39 | . 33 40 52 27 . 58 22 36 67 . . . . 18 . . . . 7 . . . . 93 45 . 42 . Level 2 16 | . . . . . . . . . 10 . . . . 34 . . . . 47 . . . . 2 17 . 52 . Level 3 9 | . . . . . . . . . . . . . . 47 . . . . 24 . . . . . 11 . 3 . Level 4 3 | . . . . . . . . . . . . . . . . . . . 19 . . . . . 1 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 99 | . 2 1 3 . . 1 . 5 7 . 1 . . 6 . . . . 14 . 1 . 1 4 11 . 8 34 Investigation 26 | . 1 1 2 . . . . 1 1 . 1 . . 3 . . . . 8 . 1 . 1 . 2 . 4 . Extermination 14 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 6 . 1 . Reinforcement 16 | . 1 . 1 . . 1 . 2 2 . . . . 1 . . . . 2 . . . . 1 3 . 1 1 Assault 35 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . 30 Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Distress Signals 12 | . . . 3 . . . . 1 . . . . . . . . . . . . . 3 . . 5 . . . Communications Jammed 567 | . . . . . . . . . . . . . . . . . . . 8 . . 435 . 45 33 . 10 36 Distress Signals 567 | . . . . . . . . . . . . . . . . . . . 8 . . 435 . 45 33 . 10 36 Times Spotted 803 | . 11 5 17 9 . 20 10 39 25 13 4 . 15 33 16 13 . 24 69 17 13 52 25 46 113 . 36 178 Peak Tracking Total 24 | . 4 3 5 4 . 3 6 4 5 4 3 . 4 5 3 3 . 5 6 9 3 11 7 5 7 . 7 24 Tactical Retreats 74 | . . . 4 . . 1 . 2 3 3 . . . 3 6 1 . 5 4 3 1 2 1 5 23 . 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Traps Triggered 14 | . . . 1 . . . 2 2 3 . . . . . . . . . . . . . . 2 3 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 50 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 17 25 . 6 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 59 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 19 32 . 6 . Triggered 63 | . . . . . . . . . . . 1 . . 1 . 2 . 1 . . 1 4 . 18 29 . 6 . Fabricated Traps 57 | . . . . . . . . . . . . . . . . . . . . . . . . 19 32 . 6 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Machines Disabled 31 | . . . 1 . . 1 . 5 . . . . . 8 . . 3 . . . . 1 1 1 4 . 1 5 Max in Single Turn 2 | . . . 1 . . 1 . 1 . . . . . . . . 1 . . . . 1 1 1 1 . 1 2 Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Machines Accessed 87 | . 2 1 5 . 2 . 4 12 3 . 1 4 . 13 1 . 1 . 16 . 1 1 1 3 9 . 7 . Terminals 58 | . 1 . 3 . . . 4 12 2 . 1 . . 11 1 . . . 9 . 1 . 1 2 5 . 5 . Fabricators 10 | . . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . 4 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 2 . Total Hacks 288 | . 5 1 14 . 2 . 16 44 5 . 3 25 . 37 7 . 1 . 56 . 4 1 9 7 32 . 19 . Successful 169 | . 2 1 7 . 2 . 9 30 2 . 1 25 . 13 6 . 1 . 33 . 1 1 6 5 19 . 5 . Failed 116 | . 3 . 6 . . . 7 14 3 . 2 . . 24 . . . . 23 . 3 . 2 2 13 . 14 . Catastrophic 19 | . 1 . 2 . . . 1 2 1 . . . . 3 . . . . 3 . 1 . 2 . 1 . 2 . Database Lockouts 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Manual 123 | . 4 . 10 . 1 . 8 35 1 . 2 . . 12 2 . . . 23 . 4 1 4 . 9 . 7 . Terminals 215 | . 4 . 11 . . . 16 44 4 . 3 . . 31 7 . . . 41 . 4 . 9 5 21 . 15 . Fabricators 24 | . . . . . . . . . 1 . . . . 2 . . . . 10 . . . . . 11 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Garrison Access 11 | . . . . . . . . . . . . . . 4 . . . . 1 . . . . 2 . . 4 . Terminal Hacks 117 | . 1 1 5 . 2 . 8 16 1 . 1 25 . 7 6 . 1 . 19 . 1 1 6 4 8 . 4 . Record 23 | . . . . . 1 . . . . . 1 11 . . 5 . . . . . . . 5 . . . . . Part Schematic 14 | . . . . . . . . . . . . 8 . . 1 . 1 . 1 . 1 . 1 . 1 . . . Robot Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 25 | . 1 . 4 . . . 5 4 . . . 3 . 1 . . . . 5 . . . . . 1 . 1 . Open Door 3 | . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . 1 . Emergency Access Points 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Terminal Index 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 12 | . . . 1 . . . 1 4 . . . . . 1 . . . . 2 . . . . . 3 . . . Locate Traps 8 | . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . 2 . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Zone Layout 8 | . . . . . . . . 3 . . . . . . . . . . 2 . . . . 1 1 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . . 1 . . . . 2 . . . . 6 . . . . . 8 . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 9 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 5 . . . Build 7 | . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 3 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 34 | . 1 . 2 . . . 1 14 . . . . . 4 . . . . 8 . . . . . 3 . 1 . Terminals 25 | . . . . . . . 1 14 . . . . . 3 . . . . 4 . . . . . 3 . . . Track 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Assimilate 4 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . Botnet 14 | . . . . . . . 1 6 . . . . . 2 . . . . 3 . . . . . 2 . . . Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Overload 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 4 | . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Jam 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Data Cores Recovered 4 | . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 68 | . 1 . 3 . . . 3 12 3 . 1 . . 13 1 . . . 12 . 1 . 1 3 8 . 6 . Full Trace Events 18 | . 1 . . . . . 1 1 1 . 1 . . 2 1 . . . 4 . 1 . 1 . 1 . 3 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . 318 . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . . . 169 . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . Part Schematics Acquired 14 | . . . . . . . . . . . . 8 . . 1 . 1 . 1 . 1 . 1 . 1 . . . Parts Built 10 | . . . . . . . . . . . . . . 1 . . . . 6 . . . . . 3 . . . Matter 1433 | . . . . . . . . . . . . . . 351 . . . . 570 . . . . . 512 . . . Time 616 | . . . . . . . . . . . . . . 187 . . . . 243 . . . . . 186 . . . Total Part Build Rating 62 | . . . . . . . . . . . . . . 7 . . . . 30 . . . . . 25 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Robots Rewired 5 | . . . . . . . . . 1 . . . . . . . . 1 1 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Total Allies 29 | . . . . 3 . . . 12 1 . . . 1 1 . . . 1 1 2 2 . . 3 2 . . . Largest Group 10 | . . . . 3 3 3 . 10 5 . . . 1 1 . . . 1 2 2 4 2 . 3 2 . . . Highest-Rated Group 173 | . . . . 40 40 40 . 173 105 . . . 94 94 . . . 29 58 98 160 98 . 138 108 . . . Highest-Rated Ally 94 | . . . . 16 16 16 . 31 30 . . . 94 94 . . . 29 29 49 49 49 . 46 54 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 209 | . . . . . . 47 . 61 27 . . . 11 23 . . . 8 7 3 1 . . 13 8 . . . Total Damage 4223 | . . . . . . 630 . 892 462 . . . 269 1215 . . . 97 77 90 . . . 350 141 . . . Kills 39 | . . . . . . 7 . 8 2 . . . 2 11 . . . 1 2 1 . . . 1 4 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 24 | . . 2 . 2 . . . . . 2 1 . 2 . 1 3 1 2 . 3 3 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Turns Passed 18072 | 38 227 297 476 927 290 569 378 1039 708 442 475 29 356 1020 460 454 461 583 1836 494 573 632 516 1340 2092 24 703 633 Spaces Moved 23252 | 35 152 262 315 907 292 420 262 864 1014 807 898 77 651 1479 889 924 1024 910 2779 812 799 859 808 1412 2072 42 896 591 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2808 | 32 152 262 315 907 292 420 262 166 . . . . . . . . . . . . . . . . . . . . Hover 20438 | . . . . . . . . 698 1014 807 898 77 651 1476 889 924 1024 910 2779 812 799 859 808 1412 2072 42 896 591 Flight 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Fastest Speed 33 | 50 90 90 90 90 90 90 90 48 38 38 38 38 38 38 38 38 38 38 34 34 34 34 46 41 33 36 36 36 Average Speed 44 | 88 90 90 90 90 90 90 90 59 42 38 38 38 38 38 38 38 38 38 36 34 34 34 46 41 39 36 39 36 Slowest Speed 170 | 100 90 90 90 90 90 90 90 100 48 38 38 38 38 170 38 38 38 38 38 34 34 46 46 46 41 36 102 92 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 64 | 4 31 71 39 98 64 81 26 91 32 91 90 69 84 40 93 95 87 93 63 90 88 84 98 22 67 15 28 46 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 13 | . 1 2 2 2 1 . . 1 . 1 . 1 . . . . . . 1 . . . 1 . . . . . Known Exits Taken 14 | . . 1 1 1 1 1 1 1 1 . . . . 1 . 1 . . 1 . . . 1 . . 1 1 . Unknown Exits Taken 14 | 1 1 . . . . . . . . 1 1 1 1 . 1 . 1 1 . 1 1 1 . 1 1 . . . Scrap Searched 42 | . . . . 3 . 1 . . . 5 5 . 1 . 5 3 4 5 . 2 5 . 3 . . . . . Spaces Dug 78 | . . . . . . . . . 1 3 1 . 1 7 2 . 16 . 10 . . 2 3 4 11 1 11 5 Terrain Destroyed 171 | . . . . . . . . . 1 3 1 . 1 7 2 . 16 . 10 . . 2 3 4 11 1 11 98 Melee 75 | . . . . . . . . . 1 3 1 . 1 7 2 . 16 . 10 . . 2 3 4 11 1 11 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Terrain Rammed 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Total 29450 | 39 195 299 445 980 319 544 347 1234 1201 921 1006 76 733 1814 971 985 1060 1079 3431 1005 1077 1172 925 2136 3280 48 1208 920 Wait 4105 | . 11 10 81 43 27 53 23 215 66 83 79 . 48 180 40 12 3 90 415 146 240 215 47 621 1013 . 221 123 Move 23221 | 34 151 261 314 906 291 419 261 863 1013 806 897 76 650 1478 886 923 1023 909 2778 811 798 858 807 1411 2071 41 895 590 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Pick Up 64 | . 1 1 . . 1 2 1 3 1 2 1 . . 2 3 3 1 1 11 2 3 6 3 4 5 1 3 3 Fast Attach 100 | 5 2 1 1 . . 1 1 13 7 1 . . . 16 . . 6 3 13 . 2 8 . 2 3 . 2 13 Attach 9 | . . . . . . . . 1 2 . . . . . . . . . 3 . 1 . . 1 . . . 1 Detach 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Swap 24 | . . . 1 . . 1 . 3 2 . . . . 2 . . 2 . 2 . . . 1 . 8 . . 2 Drop 147 | . 1 1 2 1 . 3 2 16 8 1 2 . . 15 2 3 5 5 22 2 4 15 4 4 11 1 5 12 Fire 260 | . 23 12 31 19 . 34 29 74 . . . . . . . . . . . . . 1 . 1 . . . 36 Melee 775 | . . . . . . . . 6 66 13 17 . 17 72 26 30 20 43 127 21 19 38 38 43 72 2 47 58 Ram 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 9 Rewire 15 | . . . . . . . . . 5 . . . . . . . . 2 5 3 . . . . . . . . Trap 59 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . 19 32 . 6 . Miscellaneous 655 | . 6 13 15 11 . 31 30 37 31 15 9 . 18 48 13 14 . 26 55 20 10 31 25 28 65 3 29 72 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Tes x2) -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 15 | -11/Scrapyard | Discovered new exit (range 16) 39 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 11) 266 | -10/Materials | Entered Mines 267 | -10/Mines | Met a Derelict bent on vengeance 268 | -10/Mines | Reached level 2 312 | -10/Mines | Build established: Mutant 412 | -10/Mines | Met a Derelict shopkeep closing up shop 435 | -10/Mines | Learned location of Zion (-6) 464 | -10/Mines | Discovered new exit (range 13) 559 | -10/Mines | Identified exit to Materials 563 | -10/Mines | Entered Materials 565 | -9/Materials | Reached level 3 694 | -9/Materials | Discovered new exit (range 9) 702 | -9/Materials | Identified exit to Mines 807 | -9/Materials | Reached level 4 991 | -9/Materials | Central database locked down 998 | -9/Materials | Discovered new exit (range 8) 1039 | -9/Materials | Entered Mines 1068 | -9/Mines | Reached level 5 1135 | -9/Mines | Learned location of Storage (-8) 1202 | -9/Mines | Discovered new exit (range 14) 1275 | -9/Mines | Identified exit to Materials 1283 | -9/Mines | Learned Materials interactive machine intel 1309 | -9/Mines | Discovered exit to Materials (range 3) 1478 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1925 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1925 | -9/Mines | Discovered new exit (range 5) 1928 | -9/Mines | Identified exit to Exiles 1966 | -9/Mines | Entered Exiles 1966 | -9/Exiles | Accompanied by 3 allies 1988 | -9/Exiles | Met 8R-AWN 2003 | -9/Exiles | Met EX-HEX 2039 | -9/Exiles | Met EX-DEC 2102 | -9/Exiles | Met EX-BIN 2115 | -9/Exiles | Aligned with FarCom system 2116 | -9/Exiles | Given EX-Vault access code 2138 | -9/Exiles | Opened EX-Vault 2143 | -9/Exiles | Found Cloak of Protection 2163 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2219 | -9/Exiles | Discovered new exit (range 15) 2230 | -9/Exiles | Identified exit to Mines 2256 | -9/Exiles | Left Exiles lab with Cloak of Protection 2256 | -9/Exiles | Entered Mines 2256 | -8/Mines | Accompanied by 3 allies 2258 | -8/Mines | Reached level 6 2451 | -8/Mines | Reached level 7 2783 | -8/Mines | Discovered exit to Materials (range 11) 2825 | -8/Mines | Entered Materials 2826 | -8/Materials | Loaded intel: 19 interactive machine locations 2827 | -8/Materials | Reached level 8 2831 | -8/Materials | Identified exit to Storage 2911 | -8/Materials | Reached level 9 2938 | -8/Materials | Discovered new exit (range 16) 3096 | -8/Materials | Core integrity fell below 50% 3203 | -8/Materials | Entered Storage 3205 | -8/Storage | Reached level 10 3325 | -8/Storage | Upgraded with Weapon slot (x1) 3475 | -8/Storage | Met a pair of Derelict thieves 3551 | -8/Storage | Reached level 11 3641 | -8/Storage | Identified exit to Factory 3680 | -8/Storage | Learned location of Armory (-4) 3843 | -8/Storage | Build established: Skirmisher 3906 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3980 | -8/Storage | Reached level 12 4102 | -8/Storage | Upgraded with Propulsion slot (x1) 4242 | -8/Storage | Entered Factory 4242 | -7/Factory | Accompanied by 4 allies 4244 | -7/Factory | Reached level 13 4312 | -7/Factory | Upgraded with Utility slot (x1) 4364 | -7/Factory | Garrison activated, responded to threat 4418 | -7/Factory | Reached level 14 4500 | -7/Factory | Upgraded with Weapon slot (x1) 4607 | -7/Factory | Core integrity fell below 50% 4641 | -7/Factory | Identified exit to Lower Caves 4740 | -7/Factory | Build established: Gladiator 4790 | -7/Factory | Discovered new exit (range 5) 4852 | -7/Factory | Upgraded with Utility slot (x1) 4913 | -7/Factory | Upgraded with Power slot (x1) 4913 | -7/Factory | Upgraded with Propulsion slot (x1) 4950 | -7/Factory | Entered Lower Caves 4952 | -7/Lower Caves | Reached level 15 5149 | -7/Lower Caves | Learned Factory emergency access door positions 5297 | -7/Lower Caves | Discovered new exit (range 6) 5305 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5358 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5392 | -7/Lower Caves | Entered another Lower Caves area 5523 | -7/Lower Caves | Learned Factory trap positions 5526 | -7/Lower Caves | Discovered new exit (range 8) 5670 | -7/Lower Caves | Spotted B-75 Beast 5715 | -7/Lower Caves | Destroyed B-75 Beast 5777 | -7/Lower Caves | Encountered a Warlord checkpoint 5786 | -7/Lower Caves | Discovered new exit (range 12) 5867 | -7/Lower Caves | Entered Data Miner 5867 | -7/Data Miner | Discovered new exit (range 6) 5874 | -7/Data Miner | Met Data Miner 5882 | -7/Data Miner | Learned location of Section 7 (-2) 5882 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5888 | -7/Data Miner | Received God Mode back door access code from Data Miner 5896 | -7/Data Miner | Entered Proximity Caves 5898 | -6/Proximity Caves | Reached level 16 5925 | -6/Proximity Caves | Escorted by Enhanced Grunt 6061 | -6/Proximity Caves | Reached level 17 6070 | -6/Proximity Caves | Learned location of 1 exit from Factory 6090 | -6/Proximity Caves | Spotted B-75 Beast 6228 | -6/Proximity Caves | Discovered new exit (range 9) 6252 | -6/Proximity Caves | Entered Factory 6252 | -6/Factory | Accompanied by 1 ally 6253 | -6/Factory | Identified exit to Lower Caves 6254 | -6/Factory | Identified exit to Extension 6254 | -6/Factory | Reached level 18 6255 | -6/Factory | Loaded intel: 82 trap records 6372 | -6/Factory | Upgraded with Utility slot (x1) 6505 | -6/Factory | Reached level 19 6568 | -6/Factory | Upgraded with Utility slot (x1) 6718 | -6/Factory | Upgraded with Utility slot (x1) 6852 | -6/Factory | Fabricated Exp. ECM Suite? 6937 | -6/Factory | Upgraded with Utility slot (x1) 7032 | -6/Factory | Discovered new exit (range 13) 7086 | -6/Factory | Incoming investigation squad redirected 7249 | -6/Factory | Build established: Infiltrator-Gladiator 7253 | -6/Factory | Incoming investigation squad redirected 7272 | -6/Factory | Entered Lower Caves 7381 | -6/Lower Caves | Attracted the attention of an 0b10 base 7385 | -6/Lower Caves | Learned Extension stockpile data 7385 | -6/Lower Caves | Learned Extension emergency access door positions 7385 | -6/Lower Caves | Learned Factory trap positions 7385 | -6/Lower Caves | Central database locked down 7392 | -6/Lower Caves | Reached level 20 7431 | -6/Lower Caves | Learned Factory garrison access intel 7555 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7588 | -6/Lower Caves | Encountered a Warlord checkpoint 7600 | -6/Lower Caves | Discovered new exit (range 9) 7732 | -6/Lower Caves | Entered another Lower Caves area 7737 | -6/Lower Caves | Discovered new exit (range 7) 7847 | -6/Lower Caves | Identified exit to Zion 7853 | -6/Lower Caves | Learned Factory garrison access intel 8035 | -6/Lower Caves | Learned Factory emergency access door positions 8186 | -6/Lower Caves | Entered Zion 8207 | -6/Zion | Learned Factory security intel 8214 | -6/Zion | Discovered new exit (range 16) 8238 | -6/Zion | System corruption cleaned by Quarantine Array 8245 | -6/Zion | Learned Factory emergency access door positions 8336 | -6/Zion | Found CR-A16's Pointy Stick 8364 | -6/Zion | Upgraded with Utility slot (x2) 8364 | -6/Zion | Found Prototype Processor 8364 | -6/Zion | Identified Exp. Target Analyzer 8366 | -6/Zion | Found Prototype Processor 8366 | -6/Zion | Identified Exp. Signal Interpreter 8369 | -6/Zion | Found Prototype Processor 8369 | -6/Zion | Identified Spectral Analyzer 8371 | -6/Zion | Found Prototype Processor 8371 | -6/Zion | Identified Exp. Melee Analysis Suite 8455 | -6/Zion | Rebuked by Imprinter 8495 | -6/Zion | Discovered new exit (range 5) 8495 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8623 | -6/Zion | Found Prototype Device 8647 | -6/Zion | Entered Proximity Caves 8649 | -5/Proximity Caves | Reached level 21 8750 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8831 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9007 | -5/Proximity Caves | Learned 8 Factory zone layouts 9010 | -5/Proximity Caves | Discovered new exit (range 6) 9017 | -5/Proximity Caves | Learned location of 1 exit from Factory 9230 | -5/Proximity Caves | Entered Factory 9230 | -5/Factory | Accompanied by 1 ally 9231 | -5/Factory | Identified exit to Factory 9232 | -5/Factory | Reached level 22 9233 | -5/Factory | Loaded intel: 74 trap records 9236 | -5/Factory | Loaded intel: 4 garrison access locations 9296 | -5/Factory | P-70 Sage assimilated allied Soldier 6a 9687 | -5/Factory | Discovered exit to Factory (range 17) 9720 | -5/Factory | Build established: Gladiator 9769 | -5/Factory | Fabricated Nanoactuators (x2) 9832 | -5/Factory | Incoming investigation squad redirected 9854 | -5/Factory | Fabricated Force Booster (x2) 10036 | -5/Factory | Discovered exit to Factory (range 14) 10050 | -5/Factory | Identified exit to Upper Caves 10163 | -5/Factory | Reached level 23 10295 | -5/Factory | Fabricated Force Booster (x2) 10339 | -5/Factory | Incoming investigation squad redirected 10352 | -5/Factory | Incoming investigation squad redirected 10357 | -5/Factory | Upgraded with Propulsion slot (x1) 10430 | -5/Factory | First assault squad dispatched 10728 | -5/Factory | Destroyed 7 combat bots 10745 | -5/Factory | Found Prototype Launcher 10745 | -5/Factory | Identified Tesla Bomb Launcher 10763 | -5/Factory | Found Tesla Bomb Launcher 10896 | -5/Factory | Spotted B-75 Beast 10917 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 10919 | -5/Factory | Destroyed B-75 Beast 11037 | -5/Factory | Incoming investigation squad redirected 11066 | -5/Factory | Entered Upper Caves 11070 | -5/Upper Caves | Spotted B-75 Beast 11085 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11107 | -5/Upper Caves | Reached level 24 11303 | -5/Upper Caves | Learned Factory terminal intel 11365 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11431 | -5/Upper Caves | Destroyed 8 combat bots 11445 | -5/Upper Caves | Discovered new exit (range 11) 11455 | -5/Upper Caves | Learned Factory stockpile data 11457 | -5/Upper Caves | Learned Factory terminal intel 11560 | -5/Upper Caves | Entered another Upper Caves area 11560 | -5/Upper Caves | Accompanied by 2 allies 11566 | -5/Upper Caves | Discovered exit to Factory (range 8) 11630 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11722 | -5/Upper Caves | A Commander dispatched an escort 11730 | -5/Upper Caves | Upgraded with Utility slot (x1) 11800 | -5/Upper Caves | Discovered new exit (range 13) 11844 | -5/Upper Caves | Learned Factory emergency access door positions 11895 | -5/Upper Caves | Learned Factory emergency access door positions 12133 | -5/Upper Caves | Entered Warlord 12133 | -5/Warlord | Accompanied by 4 allies 12134 | -5/Warlord | Commander's escort returned to base 12134 | -5/Warlord | Commander's escort returned to base 12145 | -5/Warlord | System corruption cleaned by Quarantine Array 12202 | -5/Warlord | Build established: Mutant 12276 | -5/Warlord | Visited the Vortex Lab 12293 | -5/Warlord | Met Warlord 12297 | -5/Warlord | Warlord's base attacked by MAIN.C 12299 | -5/Warlord | Opened Warlord's prototype stash 12307 | -5/Warlord | Found Prototype Device 12307 | -5/Warlord | Identified System Purifier 12318 | -5/Warlord | Found Prototype Reactor 12318 | -5/Warlord | Identified Vortex Chain Reactor 12443 | -5/Warlord | Spotted B-86 Titan 12445 | -5/Warlord | P-70 Sage assimilated allied Y8-XNJ(b) 12456 | -5/Warlord | Spotted B-75 Beast 12468 | -5/Warlord | Destroyed B-75 Beast 12469 | -5/Warlord | Destroyed B-86 Titan 12542 | -5/Warlord | P-80 Master assimilated allied 86-5NO(Y) 12602 | -5/Warlord | Warlord forces counterattacked 12653 | -5/Warlord | Spotted Striker 12683 | -5/Warlord | Destroyed Striker 12717 | -5/Warlord | Spotted Striker 12755 | -5/Warlord | Discovered new exit (range 16) 12765 | -5/Warlord | Entered Proximity Caves 12822 | -4/Proximity Caves | Reached level 25 12883 | -4/Proximity Caves | Attracted the attention of an 0b10 base 12964 | -4/Proximity Caves | Learned Research garrison access intel 12964 | -4/Proximity Caves | Learned Armory security intel 12964 | -4/Proximity Caves | Learned 6 Upper Caves zone layouts 12964 | -4/Proximity Caves | Central database locked down 12994 | -4/Proximity Caves | Destroyed 12 combat bots 13054 | -4/Proximity Caves | Spotted B-86 Titan 13074 | -4/Proximity Caves | Destroyed B-86 Titan 13096 | -4/Proximity Caves | Discovered exit to Factory (range 9) 13211 | -4/Proximity Caves | Learned Research non-interactive machine intel 13281 | -4/Proximity Caves | Entered Factory 13282 | -4/Factory | Identified exit to Research 13285 | -4/Factory | Loaded intel: 19 terminal locations 13286 | -4/Factory | Loaded intel: 4 garrison access locations 13297 | -4/Factory | Upgraded with Propulsion slot (x1) 13337 | -4/Factory | Identified Bomb Factory No. 2 13485 | -4/Factory | Discovered exit to Research (range 11) 13704 | -4/Factory | Reached level 26 13731 | -4/Factory | Discovered new exit (range 16) 13932 | -4/Factory | Crushed by falling debris 14621 | -4/Factory | Entered Armory 14865 | -4/Armory | Incoming investigation squad redirected 15696 | -4/Armory | Spotted B-86 Titan 15700 | -4/Armory | Destroyed B-86 Titan 15851 | -4/Armory | Fabricated Adv. Actuator Array (x1) 16158 | -4/Armory | Reached level 27 16344 | -4/Armory | Fabricated P-70 Sage? 16444 | -4/Armory | Local fabrication network quarantined 16465 | -4/Armory | Destroyed 7 combat bots 16504 | -4/Armory | Fabricated Cmb. Linear Gravjet? 16705 | -4/Armory | Discovered new exit (range 3) 16713 | -4/Armory | Entered Lab 16713 | -4/Lab | Discovered exit to Research (range 9) 16722 | -4/Lab | Unable to decrypt terminal 16733 | -4/Lab | Detected for breach 16737 | -4/Lab | Entered Research 16738 | -3/Research | Loaded intel: 52 non-interactive machine locations 16739 | -3/Research | Loaded intel: 2 garrison access locations 16739 | -3/Research | Reached level 28 17008 | -3/Research | Build established: Machinist-Mutant 17166 | -3/Research | Intercept squad dispatched 17181 | -3/Research | Incoming investigation squad redirected 17202 | -3/Research | Spotted Tracker 17209 | -3/Research | Destroyed Tracker 17265 | -3/Research | Identified exit to Testing 17279 | -3/Research | Spotted Combat Programmer 17282 | -3/Research | Destroyed Combat Programmer 17404 | -3/Research | Reached level 29 17440 | -3/Research | Entered Testing 17441 | -3/Testing | Maximum security lockdown engaged 17457 | -3/Testing | Found Prototype Ballistic Gun 17457 | -3/Testing | Identified Hyp. Multirail 17486 | -3/Testing | Found Prototype Device 17486 | -3/Testing | Identified Exp. Thermal Defense Suite 17512 | -3/Testing | Found Prototype Launcher 17512 | -3/Testing | Identified Z-bomb Delivery System 17639 | -3/Testing | Intercept squad dispatched 17650 | -3/Testing | Spotted Tracker 17651 | -3/Testing | Spotted Tracker 17652 | -3/Testing | Destroyed Tracker 17652 | -3/Testing | Reached level 30 17652 | -3/Testing | Destroyed Tracker 17683 | -3/Testing | Spotted Combat Programmer 17684 | -3/Testing | Spotted Combat Programmer 17686 | -3/Testing | System corruption reached 10% 17687 | -3/Testing | Destroyed 26 combat bots 17698 | -3/Testing | Destroyed Combat Programmer 17702 | -3/Testing | Destroyed Combat Programmer 17714 | -3/Testing | Spotted Investigator 17715 | -3/Testing | Scanned by Researcher 17716 | -3/Testing | Destroyed Investigator 17730 | -3/Testing | Core integrity fell below 50% 17751 | -3/Testing | Destroyed 27 combat bots 17842 | -3/Testing | Spotted Executioner 17842 | -3/Testing | Spotted Executioner 17851 | -3/Testing | Destroyed Executioner 17875 | -3/Testing | Destroyed Executioner 17918 | -3/Testing | Destroyed 31 combat bots 18008 | -3/Testing | Spotted Executioner 18010 | -3/Testing | Reached level 31 18016 | -3/Testing | Spotted Striker 18020 | -3/Testing | Spotted Executioner 18020 | -3/Testing | Destroyed Striker 18022 | -3/Testing | Spotted Striker 18024 | -3/Testing | Destroyed Executioner 18029 | -3/Testing | Core integrity fell below 20% 18047 | -3/Testing | Destroyed 26 combat bots 18047 | -3/Testing | Destroyed Striker 18073 | -3/Testing | Destroyed by Executioner with Helical Railgun Last Messages --------------- 18043_ Destroyed Adv. Reaction Control System. 18043_ Plasma Lance follow-up attack on Striker. 18047_ Striker destroyed. 18049_ Destroyed Prototype Energy Gun. 18051_ P-80 Master destroyed. 18054_ System corrupted: Component data lost. 18062_ C-55 Analyst: "UNAUTHORIZED LAB ACCESS." 18062_ System corrupted: Plasma Lance targeting data glitched. 18062_ Regeneration Lab disabled. 18064_ C-55 Analyst: "REQUESTING IMMEDIATE REINFORCEMENTS." 18064_ Sneak attack on C-55 Analyst. 18064_ C-55 Analyst destroyed. 18065_ Acquired 48 matter. 18067_ System corrupted: Plasma Lance targeting data glitched. 18069_ Plasma Lance follow-up attack on L-61 Swordsman. 18069_ L-61 Swordsman destroyed. 18071_ G-67 Veteran destroyed. 18072_ System corrupted: Energy discharge (-46). 18073_ CR-A16's Behemoth Slayer follow-up attack on Executioner. 18073_ System corrupted: CR-A16's Behemoth Slayer targeting data glitched. Map ----- +----------------------------------------------------+ | ???"" "" ?# # ??????????????????????????? | | ???""""" # ###+#####?????????????????????????? | | # """""" # #?# #?????????????????????????????? | | # + #?# #?????????????????????????????? | | # # #?# #?????????????????????????????? | | # = "" "" # #?# #?????????????????????????????? | | # ""S""?# ### ####??????????????????????????? | | # = """" ?# #??????????????????????????? | | ########### #??????????????????????????? | | #??????????????????????????? | | ########### #??????????????????????????? | | ??????????######## #??????????????????????????? | | ?????????????????# #??????????????????????????? | | ????##############h #??????????????????????????? | | ????# # #??????????????????????????? | | ????# # #??????????????????????????? | | ????# # #??????????????????????????? | | ????#[ + +??????????????????????????? | | ????# " #??????????????????????????? | | ????############## h#??????????????????????????? | | ?????????????????# ########???????????????????? | | ?????????????????# #???????????????????? | | ?????????????????# T#???????????????????? | | ?????????????????# ##p""""#???????????????????? | | ??????????????g?g+ ##E#! #???????????????????? | | ???????????????g?# ###@ !"#???????????????????? | | ?????????????????# #?#"""##???????????????????? | | ?????????????????# #??????????????????????????? | | ?????????????????######??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 60 Energy Capacity 700 Matter Stores 600 Matter Capacity 600 Sight Range 25 Terrain Scan Density 10 ECM Strength 5 Jamming Range 14 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Melee Speed Boost 30 Evasion (%) 72 Melee Accuracy 20 Target Analysis 12 Core Analysis 10 Armor Integrity Analysis 50 Force Boost 3 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Force Booster | -6/Lower Caves | Hacked Arc Thrower | -6/Zion | Free Nanoactuators | -5/Factory | Hacked Cmb. Gravmag System | -5/Upper Caves | Hacked Adv. Actuator Array | -4/Proximity Caves | Hacked Cmb. Linear Gravjet | -4/Armory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Exp. ECM Suite | x1 | -6/Factory Nanoactuators | x2 | -5/Factory Force Booster | x2 | -5/Factory Force Booster | x2 | -5/Factory Adv. Actuator Array | x1 | -4/Armory P-70 Sage | x2 | -4/Armory Cmb. Linear Gravjet | x2 | -4/Armory Alien Tech Used ----------------- None Achievements -------------- Guerrilla Style Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Tes Levels Raised 30 | . . 1 2 1 . 2 2 3 2 1 . . 2 2 1 . . 1 2 1 . . 1 1 1 . 2 2 XP Earned 48408 | 3000 1035 1100 3225 1450 350 3160 2440 4345 3632 661 388 316 2853 3150 546 425 152 1914 3152 396 338 422 1461 1053 1466 503 2084 3391 XP Spent 39300 | 2960 . . 500 . . 500 . 3020 5100 . . . 4200 8400 . . 6750 100 2550 . 3200 . . 1700 320 . . . Upgrades 60 | 13 . . 1 . . 1 . 8 7 . . . 8 5 . . 3 2 6 . 1 . . 1 4 . . . Power Slot 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . Utility Slot 10 | 1 . . . . . . . . 2 . . . . 4 . . 2 . . . 1 . . . . . . . Weapon Slot 3 | 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Core Integrity 8 | 2 . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . Heat Dissipation 7 | 1 . . . . . . . 3 . . . . . . . . . . 3 . . . . . . . . . Energy Generation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Matter Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 1 . . . . . 1 . 1 . . . . . 1 . . 1 . . . . . . . . . . . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee Accuracy 4 | . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . Hack Attack % 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Hack Defense % 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . TH Resistance % 4 | 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Protomatter Created 6498 | . 45 100 105 50 . 228 113 246 232 110 72 . 117 555 211 134 . 287 980 412 200 152 552 219 578 . 296 504 Integrity Restored 12919 | . 135 227 310 205 . 612 635 760 656 325 180 . 351 946 253 266 . 508 964 404 192 609 441 534 1239 47 545 1575 Core 10141 | . 135 158 292 131 . 494 611 627 650 191 103 . 351 591 182 207 . 422 637 315 137 483 272 433 927 41 427 1324 Parts 2778 | . . 69 18 74 . 118 24 133 6 134 77 . . 355 71 59 . 86 327 89 55 126 169 101 312 6 118 251 Protomatter Decayed 3518 | . . . 48 . . 75 . 166 96 . 9 . 56 153 70 63 . 167 610 178 141 430 391 284 520 . 61 . Game ------ Seed TacticalDisruptorNeutralizer Manual? 0 Play Time 03:54:08 Cumulative 472.3 hours Start 2021.06.26 @ 12:14:16 End 2021.06.27 @ 02:33:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 36 Types 24/2/5/2/2/0/0/0/1 Lore% 85 Gallery% 92 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4c483801-73ad-42b7-84b4-4f0029a821a5