Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.02 @ 21:40:06 Player: OrzaRound Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (564) 564 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2292 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 505/550 Matter 41/300 Energy 112/125 System Corruption 0% Temperature Cool (14) Movement Flying (40) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Flight Unit > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Battery (150) ECM Suite Shield Generator Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Battery ECM Suite Shield Generator Shield Generator > --- WEAPON ----------- EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Medium Battery Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 29 | 6 4 10 9 Power 5 | 1 . 2 2 Engine 4 | 1 . 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 7 | 2 . 2 3 Treads . | . . . . Leg 2 | . . 2 . Wheel 2 | 2 . . . Hover . | . . . . Flight 3 | . . . 3 Utility 8 | 1 3 3 1 Device 4 | . 2 2 . Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 9 | 2 1 3 3 Energy Gun 2 | . . 1 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 1 5 6 Power . | . . . . Propulsion 6 | . 1 1 4 Utility 2 | . . 1 1 Weapon 4 | . . 3 1 Highest Loss Streak 4 | . 1 4 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 69 | . 79 64 66 Engine 9 | . 14 9 5 Leg 9 | . . 13 11 Wheel 6 | . 19 2 . Flight 1 | . . . 6 Device 15 | . 4 20 18 Storage 5 | . 11 2 6 Protection 1 | . 2 . 1 Energy Gun 4 | . . 6 5 Ballistic Gun 8 | . 14 5 9 Launcher 4 | . 12 3 . Naked Turns . | . . . . Heaviest Build 20 | 9 13 18 20 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 3 | . 1 3 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 6 7 5 5 Most Carried 5 | 1 1 2 5 Average Carried 1 | . 1 1 2 Final Capacity 8 | 8 5 5 5 Final Carried 4 | 1 1 2 4 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 454 | 165 2 181 106 Remotely . | . . . . Salvage Created 506 | . 24 321 161 Parts 53 | . 5 34 14 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 20 | . 2 13 5 Guns 10 | . . 5 5 AOE 10 | . 2 8 . Classes Destroyed 5 | . 3 2 . Tunneler 1 | . 1 . . Watcher 3 | . 1 2 . Swarmer 10 | . . 7 3 Grunt 7 | . 2 5 . Sentry 3 | . . 1 2 Best Kill Streak 8 | . 3 8 4 Combat Bots Only 8 | . 1 8 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 1063 | . 254 505 304 Core 184 | . 76 63 45 Absorbed by Shields 129 | . . 80 49 Core Remaining (%) 84 | 100 69 84 . Volleys Fired 67 | . 22 25 20 Largest 2 | . 2 2 2 Hottest 63 | . 50 56 63 Shots Fired 98 | . 31 34 33 Gun 80 | . 22 25 33 Cannon . | . . . . Launcher 18 | . 9 9 . Special . | . . . . Kinetic 64 | . 22 16 26 Thermal . | . . . . Explosive 18 | . 9 9 . Electromagnetic 16 | . . 9 7 Robot Hit Streak 18 | . 17 6 18 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 75 | . 25 20 30 Core Hits 48 | . 11 25 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1749 | . 577 827 345 Guns 731 | . 132 254 345 Cannons . | . . . . Explosions 1018 | . 445 573 . Melee . | . . . . Ramming . | . . . . Kinetic 529 | . 132 127 270 Thermal 32 | . . 32 . Explosive 986 | . 445 541 . Electromagnetic 202 | . . 127 75 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 4 | . 2 2 . Projectiles . | . . . . Explosions 4 | . 2 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 27 | . 23 4 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 39 | . 38 24 39 Average Temperature 11 | . 13 7 11 Received Heat Transfer 557 | . 174 263 120 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 3 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 461 | . 80 461 312 Initial 162 | . . 28 162 Average 208 | . 41 307 251 Maximum Alert Level 2 | . . 2 1 Low Security (%) 41 | 100 100 20 8 Level 1 44 | . . 48 91 Level 2 13 | . . 31 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . 1 1 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 3 | . . 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 4 21 11 Peak Tracking Total 6 | . 3 6 6 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 5 | . 2 3 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 5 . Successful 5 | . 3 2 . Failed 6 | . 3 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Level Access Points 1 | . . 1 . Branch Access Points 1 | . . 1 . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 648 | 54 145 287 162 Spaces Moved 466 | 58 107 184 117 Core 28 | 9 . 16 3 Treads . | . . . . Legs 163 | . . 104 59 Wheels 220 | 49 107 64 . Hover . | . . . . Flight 55 | . . . 55 Fastest Speed 34 | 50 80 80 34 Average Speed 92 | 75 83 110 80 Slowest Speed 200 | 80 95 200 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 1 | . . . 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 31 27 13 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 89 | . 26 63 . Melee . | . . . . Projectile . | . . . . AOE 89 | . 26 63 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 587 | 65 134 234 154 Wait 12 | . . 12 . Move 461 | 57 106 183 115 Hop 1 | . . . 1 Pick Up 4 | 1 . 3 . Fast Attach 22 | 6 4 5 7 Attach 5 | . . 3 2 Detach 4 | . . . 4 Swap 2 | . . 2 . Drop 9 | 1 2 1 5 Fire 67 | . 22 25 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 55 | -11/Junkyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 10) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Utility x2 314 | -9/Materials | Destroyed 8 combat bots 322 | -9/Materials | Lost 4 parts (1n1u2w) 360 | -9/Materials | Identified exit to Materials 367 | -9/Materials | Build established: Mutant 463 | -9/Materials | Identified exit to Mines 487 | -9/Materials | Entered another Materials area 487 | -8/Materials | Evolved 2 slots: Propulsion x2 621 | -8/Materials | Lost 4 parts (2n1u1w) 649 | -8/Materials | Self-destructed Last Messages --------------- 00596_ U-05 Engineer lays Concrete. 00603_ Acquired Flight Unit. 00604_ Dropped Nuclear Core. 00606_ Acquired Flight Unit. 00608_ Acquired 19 matter. 00608_ Acquired Flight Unit. 00610_ Acquired 18 matter. 00611_ Acquired 10 matter. 00613_ Acquired Lgt. Assault Rifle. 00620_ Acquired Hrd. Light Armor Plating. 00630_ W-25 Informer distress signal alerts nearby ally. 00636_ Slug penetrates Wall. 00645_ W-25 Informer distress signal alerts nearby ally. 00645_ Critical hit (Burn: +37). 00645_ Slug penetrates Wall. 00647_ Flight Unit destroyed. 00647_ Dropped Lgt. Assault Rifle. 00648_ Flight Unit destroyed. 00648_ Dropped Hrd. Light Armor Plating. 00648_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ???????????????????????????????????#????????## # | | ?????????????????????????????????[ ####### | | ????????????????????????????????? | | ????????????????????????????????? ! ! % | | ????????????????????????????????? | | ????????????????????????????????? ] ####### | | ?????????????????????????????????? ????????## # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????######### # | | ??????????????????????#??????????????# """ # # | | ??????????????????????? ?????????????# """"" #= # | | ???????????????????????? ??????????? # """"" # [ # | | ????????????????????????#+#???????? # """"" #! # | | ?????????????????????#### ##?????? # """ # # | | ?????????????????##### @ ####### # +* # | | ?????????????????#[[ ![ # # # | | ?????????????????#[[ T [ # # # | | ?????????????????#!! g # # # | | ?????????????????#!! gh###+#######] # # | | ?????????????????#!! ## g## # # # | | ?????????????????#!! ?# ## ######### # | | ?????????????????###??# ## #???????# # | | ??????????????????????# ## """ """ #???????#*[ # | | ??????????????????????# ?# """ """ ######### * # | | ??????????????????????# ?# """ """ + # | | ??????????????????????#ug ?# ##########+## | | ??????????????????????# ?# #????# | | ??????????????????????#a ?###########????# | | ??????????????????????# ????????????????# | | ??????????????????????# ????????????????# | | ???????????????????????? ?????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# ! | | ??????????????????????????????????????????# | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 390 Matter Stores 205 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordAssembledBroadsword Manual? 0 Play Time 00:17:00 Cumulative 23.5 hours Start 2023.03.02 @ 21:13:54 End 2023.03.02 @ 21:40:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 27 Rogue 4 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc92a318-44c1-4491-9526-ed8126d148cc