Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 16:54:10 Player: Abkaal Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (1731) 1731 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (204) 204 TOTAL SCORE: 3825 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 169 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Rolling (180) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Light Angular Momentum Engine Light Treads Light Treads Improved Aluminum Leg Carbon-fiber Leg Flight Unit VTOL Module VTOL Module Improved Flight Unit Small Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor ECM Suite Hacking Suite Ion Cannon Improved Assault Rifle Grenade Launcher Grenade Launcher Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Core Shielding > --- WEAPON ----------- Beamcaster Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Flight Unit VTOL Module VTOL Module Improved Flight Unit Small Storage Unit Large Storage Unit Improved Sensor Array Improved Signal Interpreter Terrain Scanner Terrain Scan Processor ECM Suite Backup Plating III Light Armor Plating Hacking Suite Ion Cannon Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Heavy Flail [Rating: 26] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 56 | 6 17 2 29 2 Power 8 | 1 2 2 3 . Engine 8 | 1 2 2 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 22 | 2 8 . 10 2 Treads 5 | 2 . . 3 . Leg 3 | . 3 . . . Wheel 14 | . 5 . 7 2 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 . 6 . Device 1 | . . . 1 . Storage 3 | 1 1 . 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 3 | . . . 3 . Artifact . | . . . . . Weapon 17 | 2 5 . 10 . Energy Gun 10 | 2 3 . 5 . Energy Cannon 2 | . 2 . . . Ballistic Gun 5 | . . . 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 27 | . 7 1 11 8 Power 3 | . . 1 1 1 Propulsion 11 | . 3 . 5 3 Utility 4 | . . . 2 2 Weapon 9 | . 4 . 3 2 Highest Loss Streak 8 | . 2 1 3 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 98 99 97 96 Engine 12 | . 14 13 10 10 Treads 2 | . 4 . 5 . Wheel 21 | . 21 28 16 21 Device 2 | . . . 6 . Storage 12 | . 14 14 11 11 Processor 12 | . 13 14 11 11 Protection 6 | . . . 14 20 Energy Gun 15 | . 23 14 11 10 Energy Cannon 6 | . 3 14 1 . Ballistic Gun 3 | . . . 8 11 Naked Turns . | . . . . . Heaviest Build 100 | 14 90 90 100 100 Greatest Support 40 | 40 40 20 32 28 Greatest Overweight (x) 9 | . 4 4 9 8 Average Overweight (x) 4 | . 2 4 5 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 6 22 25 25 25 Most Carried 25 | 6 25 25 25 25 Average Carried 23 | 3 19 24 24 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 25 25 24 24 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 889 | 165 260 20 444 . Remotely . | . . . . . Salvage Created 2951 | . 1105 45 1801 . Parts 173 | . 69 5 99 . Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 53 | . 20 4 29 . Guns 44 | . 16 3 25 . Cannons 5 | . 2 1 2 . AOE 4 | . 2 . 2 . Classes Destroyed 10 | . 7 1 2 . Worker 1 | . . . 1 . Builder 1 | . 1 . . . Hauler 8 | . 2 . 6 . Recycler 6 | . 4 . 2 . Operator 2 | . 1 . 1 . Watcher 7 | . 3 . 4 . Swarmer 18 | . 9 3 6 . Grunt 27 | . 11 . 16 . Sentry 7 | . . . 7 . Demolisher 1 | . . 1 . . Best Kill Streak 8 | . 5 3 8 . Combat Bots Only 7 | . 4 3 7 . Max Kills in Single Turn 3 | . 2 1 3 . Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 281 | . 132 24 93 32 Missed 69 | . 31 7 22 9 Damage Taken 3145 | . 1054 201 999 891 Core 631 | . 192 34 113 292 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . . 21 32 Core Remaining (%) 54 | 100 . 9 . . Volleys Fired 172 | . 72 7 93 . Largest 2 | . 2 2 2 . Hottest 135 | . 110 110 135 . Shots Fired 323 | . 130 14 179 . Gun 288 | . 115 7 166 . Cannon 35 | . 15 7 13 . Launcher . | . . . . . Special . | . . . . . Kinetic 61 | . . . 61 . Thermal 151 | . 75 14 62 . Explosive . | . . . . . Electromagnetic 111 | . 55 . 56 . Robot Hit Streak 21 | . 19 6 21 . Robot Miss Streak 3 | . 3 1 3 . Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 223 | . 80 9 134 . Core Hits 110 | . 46 5 59 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 15 | . 9 1 5 . Burn 11 | . 6 1 4 . Destroy 1 | . . . 1 . Corrupt 3 | . 3 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4032 | . 1274 133 2625 . Guns 3363 | . 955 64 2344 . Cannons 433 | . 197 69 167 . Explosions 205 | . 91 . 114 . Melee . | . . . . . Ramming 31 | . 31 . . . Kinetic 623 | . . . 623 . Thermal 2131 | . 799 133 1199 . Explosive . | . . . . . Electromagnetic 1247 | . 444 . 803 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 39 | . 3 . 36 . Projectiles 3 | . 3 . . . Explosions 36 | . . . 36 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 151 | . 39 . 112 . Shots 3 | . 1 . 2 . Rammed . | . . . . . Targets Rammed 15 | . 15 . . . Kicked 15 | . 15 . . . Crushed . | . . . . . Highest Temperature 366 | . 366 142 312 . Average Temperature 82 | . 103 61 67 . Received Heat Transfer 756 | . 408 . 348 . Effects 4 | . 4 . . . Energy Bleed 1 | . 1 . . . Interference 3 | . 3 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 10 | . 2 . 8 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 12 | . 4 1 7 . Heat Transferred 5221 | . 2518 407 2296 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 1 . 2 . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 490 | . 298 144 490 73 Initial 73 | . . 39 . 73 Average 156 | . 171 26 273 69 Maximum Alert Level 2 | . 1 . 2 . Low Security (%) 66 | 100 68 100 31 100 Level 1 25 | . 31 . 48 . Level 2 7 | . . . 19 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 7 1 9 . Investigation 15 | . 6 1 8 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 28 6 45 1 Peak Tracking Total 5 | . 4 3 5 1 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 5 | . 1 . 4 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 20 | . 8 1 11 . Terminals 15 | . 7 . 8 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 3 | . 1 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 55 | . 25 1 29 . Successful 25 | . 10 1 14 . Failed 29 | . 14 . 15 . Catastrophic 9 | . 2 . 7 . Database Lockouts 1 | . 1 . . . Manual 35 | . 13 . 22 . Terminals 49 | . 23 . 26 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 21 | . 8 1 12 . Robot Analysis 8 | . 5 . 3 . Prototype ID Bank 4 | . 2 . 2 . Open Door 1 | . . 1 . . Alert Level 2 | . . . 2 . Unreport Threat 2 | . . . 2 . Locate Traps 1 | . . . 1 . Transport Status 1 | . 1 . . . Hauler Manifests 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 . 2 . Report Inventory 3 | . 1 . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 8 . 9 . Full Trace Events 11 | . 5 . 6 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 32 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 29 | . . 5 24 . Total Damage 311 | . . 62 249 . Kills 10 | . . 2 8 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 8 | . 5 . 3 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 6942 | 81 1629 2288 2636 308 Spaces Moved 3787 | 44 830 1585 1192 136 Core 3 | 3 . . . . Treads 136 | 41 95 . . . Legs . | . . . . . Wheels 3648 | . 735 1585 1192 136 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 130 140 135 125 Average Speed 148 | 152 137 140 168 148 Slowest Speed 215 | 160 160 140 215 210 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 5 80 102 89 36 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 30 | . 4 . 26 . Melee . | . . . . . Projectile . | . . . . . AOE 30 | . 4 . 26 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 4753 | 55 1150 1644 1662 242 Wait 591 | . 165 37 286 103 Move 3783 | 43 829 1584 1191 136 Hop . | . . . . . Pick Up 78 | 6 38 7 26 1 Fast Attach 21 | 6 . . 14 1 Attach 17 | . 8 1 7 1 Detach 3 | . . . 3 . Swap 18 | . 9 1 8 . Drop 55 | . 14 7 34 . Fire 172 | . 72 7 93 . Melee . | . . . . . Ram . | . . . . . Kick 15 | . 15 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 5) 366 | -10/Materials | Identified exit to Materials 616 | -10/Materials | Discovered new exit (range 7) 623 | -10/Materials | Identified exit to Mines 977 | -10/Materials | Central database locked down 1395 | -10/Materials | Core integrity fell below 50% 1555 | -10/Materials | Discovered exit to Materials (range 15) 1711 | -10/Materials | Entered Mines 1712 | -10/Mines | Assembled infested the area 1798 | -10/Mines | Discovered exit to Materials (range 7) 1809 | -10/Mines | Core integrity fell below 20% 1887 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1929 | -10/Mines | Discovered exit to Materials (range 8) 2227 | -10/Mines | Learned Materials emergency access door positions 2384 | -10/Mines | Learned location of 1 exit from Materials 2397 | -10/Mines | Met a Derelict shopkeep closing up shop 2524 | -10/Mines | Discovered new exit (range 14) 2544 | -10/Mines | Identified exit to Subcaves 3999 | -10/Mines | Entered Materials 3999 | -9/Materials | Accompanied by 2 allies 3999 | -9/Materials | Evolved 2 slots: Utility x2 4000 | -9/Materials | Identified exit to Materials 4302 | -9/Materials | Discovered new exit (range 16) 4327 | -9/Materials | Identified exit to Mines 4724 | -9/Materials | Discovered exit to Materials (range 16) 4768 | -9/Materials | Destroyed 7 combat bots 6257 | -9/Materials | Lost 3 parts (1p1n1u) 6635 | -9/Materials | Entered Mines 6640 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 6904 | -9/Mines | Discovered exit to Materials (range 5) 6917 | -9/Mines | Core integrity fell below 50% 6941 | -9/Mines | Core integrity fell below 20% 6943 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 06936_ Searching scrap... 06936_ Found 36 Matter. 06936_ Found Arm. Wheel. 06936_ Found Imp. Aluminum Leg. 06936_ Found Imp. Ion Engine. 06936_ Found 21 Matter. 06936_ Com. Wheel destroyed. 06938_ K-01 Serf collects debris. 06938_ U-05 Engineer lays Concrete. 06939_ The unstable cave ceiling collapses. 06939_ U-05 Engineer lays Concrete. 06939_ Acquired Arm. Wheel. 06940_ The unstable cave ceiling collapses. 06940_ U-05 Engineer lays Concrete. 06940_ Imp. Assault Rifle destroyed. 06940_ Arm. Wheel destroyed. 06941_ The unstable cave ceiling collapses. 06941_ U-05 Engineer lays Concrete. 06942_ U-05 Engineer builds a Wall. 06943_ The unstable cave ceiling collapses. 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